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Sonic the Hedgehog 3
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Category Sega Genesis / 32X
Sheets 198
Hits 2,250,007
Comments 139
Playable Characters
[3]
Knuckles the Echidna
Miles "Tails" Prower
Sonic the Hedgehog
Enemies & Sub-Bosses
[13]
Badniks (Angel Island Zone)
Badniks (Carnival Night Zone)
Badniks (Hydrocity Zone)
Badniks (Ice Cap Zone)
Badniks (Launch Base Zone)
Badniks (Marble Garden Zone)
Big Icedus/Iceball
Big Shaker/Dr. Robotnik's Whirlpool Machine
Bowling Spin/Self D-Struct Machine
Fire Breath/Dr. Robotnik's Flame Craft
Knuckles the Echidna (NPC)
Tunnelbot
Twin Hammer/Swing'm Spikez
Bosses
[9]
Ball Shooter / Egg Cannon
Beam Rocket/Egg Rocket
Big Arm
Dr. Robotnik / Eggman
Drill Mobile/Egg Drillster Mk. II
Flame Mobile/Egg Scorcher Mk. III
Freezer Mobile/Egg Froster
Graviton Mobile/Egg Gravitron
Screw Mobile/Egg Vortex
Stages
[61]
Angel Island Zone Act 1 (Burning, Dry)
Angel Island Zone Act 1 (Burning, Underwater)
Angel Island Zone Act 1 (Green, Dry)
Angel Island Zone Act 1 (Green, Underwater)
Angel Island Zone Act 2 (Dry, 1/3)
Angel Island Zone Act 2 (Dry, 2/3)
Angel Island Zone Act 2 (Dry, 3/3)
Angel Island Zone Act 2 (Underwater, 1/3)
Angel Island Zone Act 2 (Underwater, 2/3)
Angel Island Zone Act 2 (Underwater, 3/3)
Carnival Night Zone Act 1 (1/3)
Carnival Night Zone Act 1 (2/3)
Carnival Night Zone Act 1 (3/3)
Carnival Night Zone Act 2 (Bright, 1/3)
Carnival Night Zone Act 2 (Bright, 2/3)
Carnival Night Zone Act 2 (Bright, 3/3)
Carnival Night Zone Act 2 (Dark, 1/3)
Carnival Night Zone Act 2 (Dark, 2/3)
Carnival Night Zone Act 2 (Dark, 3/3)
Carnival Night Zone Act 2 (Flash, 1/3)
Carnival Night Zone Act 2 (Flash, 2/3)
Carnival Night Zone Act 2 (Flash, 3/3)
Carnival Night Zone Act 2 (Underwater, 1/3)
Carnival Night Zone Act 2 (Underwater, 2/3)
Carnival Night Zone Act 2 (Underwater, 3/3)
Hydrocity Zone Act 1 (Dry, 1/3)
Hydrocity Zone Act 1 (Dry, 2/3)
Hydrocity Zone Act 1 (Dry, 3/3)
Hydrocity Zone Act 1 (Underwater, 1/3)
Hydrocity Zone Act 1 (Underwater, 2/3)
Hydrocity Zone Act 1 (Underwater, 3/3)
Hydrocity Zone Act 2 (Dry, 1/3)
Hydrocity Zone Act 2 (Dry, 2/3)
Hydrocity Zone Act 2 (Dry, 3/3)
Hydrocity Zone Act 2 (Underwater, 1/3)
Hydrocity Zone Act 2 (Underwater, 2/3)
Hydrocity Zone Act 2 (Underwater, 3/3)
Ice Cap Zone Act 1 (Main Area)
Ice Cap Zone Act 1 (Snowboarding Area)
Ice Cap Zone Act 2 (Dry; 1/3)
Ice Cap Zone Act 2 (Dry; 2/3)
Ice Cap Zone Act 2 (Dry; 3/3)
Ice Cap Zone Act 2 (Underwater; 1/3)
Ice Cap Zone Act 2 (Underwater; 2/3)
Ice Cap Zone Act 2 (Underwater; 3/3)
Launch Base Zone Act 1 (1/3)
Launch Base Zone Act 1 (2/3)
Launch Base Zone Act 1 (3/3)
Launch Base Zone Act 1 (Buildings)
Launch Base Zone Act 2 (Death Egg Underside)
Launch Base Zone Act 2 (Dry, 1/3)
Launch Base Zone Act 2 (Dry, 2/3)
Launch Base Zone Act 2 (Dry, 3/3)
Launch Base Zone Act 2 (Underwater, 1/3)
Launch Base Zone Act 2 (Underwater, 2/3)
Launch Base Zone Act 2 (Underwater, 3/3)
Marble Garden Zone Act 1 (1/2)
Marble Garden Zone Act 1 (2/2)
Marble Garden Zone Act 2 Foreground (1/3)
Marble Garden Zone Act 2 Foreground (2/3)
Marble Garden Zone Act 2 Foreground (3/3)
Backgrounds
[35]
Angel Island Zone (General, Dry)
Angel Island Zone (General, Underwater)
Angel Island Zone (Intro Cutscene)
Angel Island Zone Act 1 (Green, Dry)
Angel Island Zone Act 1 (Green, Underwater)
Angel Island Zone Act 2 (Bomber & Boss)
Carnival Night Zone (General)
Carnival Night Zone Act 1 (Mini-Boss)
Carnival Night Zone Act 2 (Dark)
Carnival Night Zone Act 2 (Underwater)
Hydrocity Zone Act 1 (Dry)
Hydrocity Zone Act 1 (Underwater)
Hydrocity Zone Act 2 (Dry)
Hydrocity Zone Act 2 (Underwater)
Ice Cap Zone (General, Day)
Ice Cap Zone (General, Night)
Ice Cap Zone (General, Sunrise 1/8)
Ice Cap Zone (General, Sunrise 2/8)
Ice Cap Zone (General, Sunrise 3/8)
Ice Cap Zone (General, Sunrise 4/8)
Ice Cap Zone (General, Sunrise 5/8)
Ice Cap Zone (General, Sunrise 6/8)
Ice Cap Zone (General, Sunrise 7/8)
Ice Cap Zone (General, Sunrise 8/8)
Ice Cap Zone (Snowboarding Section)
Ice Cap Zone Act 1 (Caverns)
Ice Cap Zone Act 2 (Caverns, Dry)
Ice Cap Zone Act 2 (Caverns, Underwater)
Launch Base Zone Act 1
Launch Base Zone Act 2 (Dry)
Launch Base Zone Act 2 (Final Boss)
Launch Base Zone Act 2 (Underwater)
Marble Garden Zone Act 1
Marble Garden Zone Act 2
Marble Garden Zone Act 2 (Collapsing Areas)
Tilesets
[20]
Angel Island Zone (Intro)
Angel Island Zone Act 1 (Dry)
Angel Island Zone Act 1 (Underwater)
Angel Island Zone Act 2 (Dry)
Angel Island Zone Act 2 (Underwater)
Carnival Night Zone
Carnival Night Zone (Dark)
Carnival Night Zone (Flash)
Carnival Night Zone (Underwater)
Hydrocity Zone Act 1 (Dry)
Hydrocity Zone Act 1 (Underwater)
Hydrocity Zone Act 2 (Dry)
Hydrocity Zone Act 2 (Underwater)
Ice Cap Zone Act 1
Ice Cap Zone Act 2 (Dry)
Ice Cap Zone Act 2 (Underwater)
Launch Base Zone Act 1
Launch Base Zone Act 2 (Dry)
Launch Base Zone Act 2 (Underwater)
Marble Garden Zone
Stage Objects
[26]
Air & Countdown Bubbles
Angel Island Zone (Burning Area, Dry) Objects
Angel Island Zone (Burning Area, Underwater) Objects
Angel Island Zone Act 1 (Green Area) Objects
Bomber
Capsule
Carnival Night Zone Large Objects
Carnival Night Zone Large Objects (Dark)
Carnival Night Zone Large Objects (Flash)
Carnival Night Zone Large Objects (Underwater)
Carnival Night Zone Objects
Carnival Night Zone Objects (Dark)
Carnival Night Zone Objects (Underwater)
Goal Signs
Hydrocity Zone Objects
Hydrocity Zone Objects (Underwater)
Ice Cap Zone Objects
Ice Cap Zone Objects (Underwater)
Launch Base Zone Debris
Launch Base Zone Objects
Launch Base Zone Objects (Underwater)
Marble Garden Zone Objects
Monitors
Objects (Common)
Rings & Special Rings
Star Post
Bonus & Special Stages
[2]
Gumball Machine
Special Stage
2-Player Competition
[7]
Azure Lake
Balloon Park
Chrome Gadget
Desert Palace
Endless Mine
Menu & Results
Objects & Characters
Miscellaneous
[13]
Act / Stage Cleared Text & Font
Animals
Chaos Emeralds
Continue Screen
Credits
Data Select & Sound Test
Ending Cutscene
Fonts & HUD
HUD Overlay
Shields
Stage Title Cards
Title Screen & SEGA Logo
Tornado
Unused Content
[9]
Angel Island Zone (General, Dry) Development Background
Angel Island Zone (General, Underwater) Development Background
Angel Island Zone Act 2 (Bomber & Boss) Development Background
Launch Base Zone Act 1 Background (Underwater)
Launch Base Zone Act 1 Chunks (Underwater)
Launch Base Zone Act 1 Foreground (Underwater, 1/3)
Launch Base Zone Act 1 Foreground (Underwater, 2/3)
Launch Base Zone Act 1 Foreground (Underwater, 3/3)
Launch Base Zone Act 1 Foreground (Underwater, Buildings)
Console Genre Developers
Sega Genesis / 32X Platformer Developer coming soon!
Tagging is in the works and will be here soon!
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Apr 17, 2024, 5:31 PM
Oh alright then
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Mar 26, 2024, 2:07 PM
@Squidward578 It's because Sonic 3 and Sonic & Knuckles are classed as two different games by Sega themselves at the time. They have different graphics, different stages (outside what was done but unfinished on Sonic 3 such as Flying Battery and I think Mushroom Valley/Hill), different music (again Sonic 3 has a few leftovers for what would be in S&K, some of the Sonic 3 music are connected to MJ's music team... Brad Buxer & co that got replaced in S&K) and technically even some slight level changes. The only similarity are some of the graphics that are used in both such as Sonic & Tails, HUD, items, sound effects and little bits here and there. While Sonic 3 was planned to be one game and can be made into one game via Sonic 3 & Knuckles (not quite the planned game but close enough), development issues and cartridge costs is why it happened. Now S3&K is considered the canon version by Sega but it is what it is.

With Pokémon, the bulk of the game is the same with the only difference being what Pokémon can be accessed (technically both versions have all Pokémon but some cannot be caught in that version, a couple cannot be caught at all and have to rely on special events), may have different screens especially title screen and possibly different events. It's more like two versions (or an updated 3rd!) of the same game.
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Mar 25, 2024, 2:42 PM
@Squidward578: Because Sonic 3 and Sonic & Knuckles are two separate games with mostly different assets (the stages being the biggest difference) with some assets only existing in one or the other, whereas the Pokémon game versions have identical content for the most part.
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Mar 25, 2024, 2:36 PM
How come these have to be split up into two separate pages? They could've joined them together like some of the Pokémon games.
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Mar 5, 2024, 1:56 PM
@TheStarMan2005 Check Sonic & Knuckles
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Mar 5, 2024, 1:53 PM
I cant find The Sprite of angel Island himself, You know... The One that used a Lot of Series like SSXU.
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Feb 24, 2024, 6:43 AM
@TailsDollFan1613, It's right here:
https://www.spriters-resource.com/genesis_32x_scd/sonicth3/sheet/15195/
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Feb 14, 2024, 12:03 AM
Nevermind, found it in the data select
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Feb 14, 2024, 12:02 AM
Where are the stage icons that appear in the save zone select
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Dec 17, 2023, 11:40 AM *
Anybody know where the fire that sets AIZ ablaze is?

Edit: Nevermind, I found it on Flame Breath's sheet
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Oct 3, 2023, 10:01 AM
@Maxgammer2014 Where they belong. On the Sonic & Knuckles page.
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Oct 3, 2023, 7:07 AM
wheres the ghosts from sandoplis
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Aug 3, 2023, 3:11 AM
@GoodPl: You mean the ones in both of the Hydrocity Zone Objects submissions?
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Aug 3, 2023, 3:01 AM
did you guys forget the water sprites, like the top of the physical water ingame
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Jul 14, 2023, 3:49 PM
@PICAT hi
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Jul 14, 2023, 5:27 AM
@esponjaresource hi buddy
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Jun 28, 2023, 6:22 PM
the unused title cards are there, they're present in the "Menu & Results" sheet in the 2-Player Competition category
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May 26, 2023, 11:09 AM *
i think you guys forgot to add the unused title cards for the competition mode
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Apr 2, 2023, 12:30 PM
@TailsDollFan1613: You can find it on the Ending Cutscene sprite sheet.
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Feb 1, 2023, 7:20 AM
Could be the moment Knuckles knocks the Chaos Emeralds out of Super Sonic - that's the most iconic part of Sonic 3 outside of the "3 & Knuckles" additions
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Jan 27, 2023, 9:51 AM
Hmm. I'll have to find a better screenshot then.
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Jan 27, 2023, 1:07 AM
Yeah... the new icon is from Origins. The shadow under the tornado and the tornado's blue parts still blue, even after Sonic turned Super are all Origins exclusive changes.
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Jan 21, 2023, 5:37 AM
The shadow under the tornado :skull:
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Jan 20, 2023, 10:27 AM
OOOOH! New icon! Lovely!
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Oct 16, 2022, 3:12 AM *
That's what I had originally and that's why I split them up. Because of color overlap between some lines, it couldn't work as a singular sheet.

I get the bewilderment, but there really is no good way for this because there's always going to be one user every so often who comes back with "I tried changing the colors from one to another and now it looks wrong" - and I've said it before, this for Ice Cap Zone is nothing compared to what will come for something from Chaotix.
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