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Donkey Kong
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D2S-Speed Offline
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Post: #31
RE: Donkey Kong
Wow that looks so much better now.

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01-17-2010 04:55 AM
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Tonberry2k Offline
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Post: #32
RE: Donkey Kong
Looks good!

(09-22-2012 07:11 PM)gopal Wrote:  I HATE THIS FORUMS, NEVER GONNA TO COME BACK
01-17-2010 06:07 AM
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Blivsey Offline
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Post: #33
RE: Donkey Kong
Something seems off with the feet, I can't quite put a finger on it though...

(OFFTOPIC)
(01-05-2010 06:05 AM)mutantyoshi Wrote:  try making it look more like fur than a shiny plastic
Point of interest, and this is completely irrelevant, but wasn't the original SSB explained as Master Hand controlling little figurines?

Game! Set!

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01-19-2010 03:49 AM
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Ninspriterx Offline
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Post: #34
RE: Donkey Kong
Hold it!

Are you just being an asshole? Yes you are. How stupid are you? Answering my own question again: very.
It's SO FUCKING RELEVANT. Really, you're incredibly irrelevant.. and idiotic.

[Image: BJzAFv4.gif][Image: 33h2DHh.gif][Image: dRCVSju.gif]
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(This post was last modified: 01-19-2010 03:56 AM by Ninspriterx.)
01-19-2010 03:56 AM
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Kirbyfan Offline
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Post: #35
RE: Donkey Kong
I think what nin is trying to say, is that that was a reckless post, and you should think before your speak (or rather, before you post).

Either that, or nin really just called you an ass.

Mew2King Wrote:they should make a cereal called jiggly puffs
01-21-2010 11:29 PM
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Tonberry2k Offline
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Post: #36
RE: Donkey Kong
Er, I don't really see why it was so "reckless" or why he was being an asshole.

(09-22-2012 07:11 PM)gopal Wrote:  I HATE THIS FORUMS, NEVER GONNA TO COME BACK
01-21-2010 11:47 PM
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Sol Offline
spirit of the sun, shine on everyone
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Post: #37
RE: Donkey Kong
Yeah....Nin's kind of overreacting. It was a dumb post, but there's no need to go haywire.

01-21-2010 11:55 PM
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Wes Offline
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Post: #38
RE: Donkey Kong
I think he meant that his point about Master Hand was irrelevant, not the point about the shading looking plasticy.
01-22-2010 01:01 AM
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Koopaul Offline
I yam what I yam.
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Post: #39
RE: Donkey Kong
Well whatever its still no big deal.

About DK's arms, I was thinking his forearm should be longer than the rest of his arm.

01-22-2010 02:07 AM
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Iceman404 Offline
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Post: #40
RE: Donkey Kong
(01-19-2010 03:56 AM)ninspriterx Wrote:  Hold it!

Are you just being an asshole? Yes you are. How stupid are you? Answering my own question again: very.
It's SO FUCKING RELEVANT. Really, you're incredibly irrelevant.. and idiotic.

Over-reacating A.D.D. user =P....

Anyways, I thing the texture looks good, but would'nt you wan't to animate it before applying the texture? Trying to animate it with the texture on would cause alot of issues and frustration.

[Image: dariC.png]
01-23-2010 05:58 AM
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Star Away
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Post: #41
RE: Donkey Kong
Iceman is right. It'd be best to not have the texture on when animating, then just go back over it and add in the texture. Besides, the texture looks too messy anyway. I'll fix that later, but for now..
[Image: doodlei.png]
DK's face is friggen hard to make. I had no idea.

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[Image: qjGOacY.png]

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(This post was last modified: 01-30-2010 06:32 PM by Star.)
01-30-2010 06:32 PM
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Koopaul Offline
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Post: #42
RE: Donkey Kong
Ah I like that jaw.

01-31-2010 04:05 AM
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Star (06-17-2010)
Tonberry2k Offline
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Post: #43
RE: Donkey Kong
The fur is quite dark now.

(09-22-2012 07:11 PM)gopal Wrote:  I HATE THIS FORUMS, NEVER GONNA TO COME BACK
01-31-2010 05:34 AM
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Koopaul Offline
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Post: #44
RE: Donkey Kong
Do to the constant transition of internet to computer to internet... I told these guys to save their work as a BMP and upload it to Imageshack. It will automatically convert the image to PNG without darkening it.

01-31-2010 06:11 AM
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Gold Offline
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Post: #45
RE: Donkey Kong
I like the newest DK Smile

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01-31-2010 11:36 PM
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