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Z
Badniks
Category
Sega Genesis / 32X
Game
Sonic the Hedgehog
Section
Enemies & Bosses
Submitters
Paraemon
,
Techokami
Size
171.68 KB (1430x1087)
Format
PNG (image/png)
Hits
103,793
Comments
37
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ThatDanFox
Oct 17, 2024, 11:16 AM
@funny words magic man most of the time i just play marble zone so i remember these little creatures all too well
funny words magic man
May 23, 2024, 2:03 PM
@(C.D-The-Hedgehog) I don't remember bat-brains being in the game at all. Maybe it's just cause I barely play Marble Zone.
Doc von Schmeltwick
Sep 30, 2023, 10:59 AM
I recall if you place a green Orbinaut in debug mode, the transitional frame looks light gray.
CaptainKyl3_1
Jun 16, 2023, 1:21 AM
the gray explosion is in the common objects
pacmastermeow
May 30, 2023, 8:23 PM
where is the defeat poof
(C.D-The-Hedgehog)
Dec 20, 2022, 10:39 AM
Does anyone else remember bat-brain having a spiky nose?
Paraemon
Jun 4, 2022, 9:33 AM
Revision in development; can the individual who highlighted a couple of other minor errors
please
give me the opportunity to communicate with yourself? Having PMs disabled and blocking incoming correspondence on Discord does not a help clarify the things I need to cover.
ilovescratchcie
May 27, 2022, 9:31 PM
@VAdaPEGA Hello the guy who made pantufa
Paraemon
May 16, 2022, 11:47 AM
The sheet needs fixing anyway, so noted. Due to real life, I can't/won't do anything in the weekdays anymore unless it's a national holiday, so earliest I can do something is Saturday.
VAdaPEGA
May 15, 2022, 6:20 PM
There is an extra frame for the Motobug that shouldn't be there or should be labelled as not part of the in-game sprites / as an extra
(view from SonMapEd using an incorrect palette)
Paraemon
Jan 8, 2022, 1:44 PM
It's on my list to fix, since I need to change the disclaimer box anyway. It'll arrive when I've got a properly functioning editor.
Murphmario
Jan 8, 2022, 12:25 AM
A bit nitpicky, but the fish badnik is called Chopper in English. Masher is the similar fish badnik from Sonic 2.
PGE
Oct 31, 2021, 8:26 PM
Also, Caterkiller/Nal has the wrong amount of segments in the thumbnail
PGE
Oct 18, 2021, 6:30 PM
Ah, OK. Sorry if I've come off as a total prick.
Paraemon
Oct 18, 2021, 2:23 AM
If you're talking about the version with the Sonic palette, not happening. Unless an even earlier prototype appears and shows them in that scheme, I'm not putting them in.
Besides, if you look at how the palettes are laid out, you can work that up yourself.
PGE
Oct 17, 2021, 7:50 PM
Where's the Tom Payne Ball Hog sprites
MDTravis
Jan 2, 2021, 11:47 PM
There's a
neat program (nemsrch)
which extracts all the nemesis compressed sprites outside of the ROM in an uncompressed format, hopefully that helps.
Paraemon
Jan 2, 2021, 6:39 AM
It... really doesn't help. I don't understand the way Nemesis compression works, otherwise I would've been able to finish the prototype Hydrocity Badniks sheet by now.
As for the Payne sprites, once I've finished something else.
MDTravis
Jan 2, 2021, 5:10 AM
*
"This fourth ball form is provided by Tom Payne"
Well actually, the whole file uses different sprites :)
Oh and if this helps, the GHZ ballhog's graphics is located at $0002A386 within the prototype (nemesis compressed)
The Sprite Planet
Jun 21, 2020, 4:17 PM
I think you forgot that prototype enemy unless you can't get the sprites, that ok!
Datboimate
Apr 24, 2020, 9:56 PM
The Ball Hog for Scrap Brain Zone is using the wrong palette as there's supposed to be two greens for the snout
placebo_yue
Feb 11, 2020, 7:07 AM
Jesus who cares about how they're labeled, you're supposed to use these sprites for something anyways
DenisVsDoge
Aug 13, 2019, 9:08 AM
how do i rip sprites..
Gaia
Jun 29, 2019, 9:38 AM
Shouldn't these badniks be sorted by the zones they first appeared in?
shadowman44
Apr 26, 2019, 9:03 PM
Shouldn't you label Splats as unused?
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