# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Dr. Robotnik / Eggman
Category Sega Genesis / 32X
Game
Section
Enemies & Bosses
Submitters Dolphman, Goron0000, Paraemon, Techokami, Triangly
Size 79.17 KB (665x1701)
Format PNG (image/png)
Hits 119,499
Comments 27

Dr. Robotnik / Eggman
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
Avatar
Sep 9, 2024, 10:28 PM
SaNs?!/?1? (DOODOODODOO) (Joking, BTW)
Avatar
May 23, 2024, 2:00 PM
" I hate that hedgehog! "
Avatar
Jun 27, 2023, 11:34 AM
undertale momen
Avatar
Jun 25, 2023, 1:26 PM
sans armaments
Avatar
May 30, 2023, 7:01 AM *
I still can't find the red light that creates energy spheres from final zone
Avatar
May 10, 2022, 10:13 PM *
I see what you're referring to, apparently the palettes are buggered up for the first "Hit" sprite, both ending sets and parts of the Green Hill Zone mech. I'll see if I can get those fixed up in a few, got nothing better to do right now.

(EDIT: Re-ripped the sprites in question now.)
Avatar
May 10, 2022, 10:05 PM
@Deathbringer I don't know where to show an image or how to describe it perfectly, but if you look closely at some of the sprites in a pixel art editor or something, you'll see that some parts of Robotnik are slightly blurred.
Avatar
May 7, 2022, 6:46 AM
Like what?
Avatar
May 6, 2022, 8:47 PM
While I do like this sprite sheet rip, I question, why are some parts of Eggman weirdly blurred?
Avatar
Mar 26, 2021, 5:07 PM
Wow, you guys went through all this work *just* to rip Eggman's sprites? Honestly these sprites deserve it. Though they would have palette problems on Sonic 2/3&K, they're probably the best sprites of Eggman.
Avatar
Feb 3, 2021, 5:03 PM
I think the spring would function similar to the Egg press from Sonic Advance 1
Avatar
Jan 8, 2021, 7:07 AM
@SonicHex Actually, as the bottom text in the Unused Spring Boss sheet in Sonic the Hedgehog (Prototype) specifies, it's "Possibly intended for Sparkling as most bosses are themed after stage obstacles", which is clever since Sparkling/Spring Yard is littered with springs.
Avatar
Jan 6, 2021, 11:20 AM
@SonicHex You can still make Dr. Robotnik explode before reaching the top
Avatar
Jan 6, 2021, 2:32 AM
care to hear a theory where the spring was meant to be used?
labyrinth zone, it would make sense if originally eggman was meant to start bouncing around after escaping trough the shaft, but it was scrapped because players could potentially make him explode before he even got to the top
Avatar
Apr 15, 2020, 8:36 PM
Shouldn't the end sign eggman stomps on at the end when you get the good ending be in the ending stage? (or a credits sprite sheet)
Avatar
Oct 13, 2018, 10:08 PM
Okay then.
Avatar
Oct 13, 2018, 7:13 PM
I made a sheet which will be easy to use to for most of people, thanks to boxes I did. I will add more stuff into my sheet and upload it again
Avatar
Oct 13, 2018, 7:04 AM
@Triangly I was upset discovering the my sheet was replaced, because I ripped everything directly from the ROM data, and wanted to change it back.
But yeah, I felt the stuff in my rip was missing in yours. Let me know next time.
Avatar
Oct 13, 2018, 5:33 AM
Why did you uploaded this sheet again? If your reason is "because not all of this were in new sheet" then it doesn`t count, everything else are exist in Zones sheets @Dolphman
Avatar
Sep 16, 2017, 6:45 PM
I figure the Eggmobile exploding is more of an anime-ism, like how Team Rocket getting shot into the sky doesn't kill them.
Avatar
Sep 16, 2017, 3:12 PM
@Gamerz31w
That's in another sheet. And as I explained there, it's highly unlikely that he was intended to "die," as there've been worse explosions he's been caught in later (ie the endings of Sonic CD and Sonic Colors Wii).
Avatar
Sep 16, 2017, 1:56 PM
I have this feeling like some sprites are removed from these Dr.Robotnik's sprites and tilesets.If I'm not wrong Ivo Robotnik had death sprites when his Eggmobile explodes.I dunno maybe these sprites never existed and it's just my imagination.It was more than detonator sprites,right?
Avatar
Nov 26, 2016, 9:13 AM
I think that the mobile remastered version the glare object is already pasted on the sprites. Like you said, the 16-bit version pastes it on the ball, it only seems to appear every other frame. It's supposed to represent transparency since the Sega Genesis/MegaDrive didn't have transparency as far as I know.
Avatar
Jun 30, 2016, 6:00 PM
Indeed it is, as it's separate from the ball in the data. Then coded in-game to be on it.
Not only that, the ball itself in the data shows only one quarter. (Half with the other)
As you can guess, evrything is coded to be put together in-game
Avatar
Jun 22, 2016, 10:51 AM
What's that projectile thing to the left of the See-Saw bomb sprites? I think that's the lighting/reflection/whateveritis for the wrecking ball.
<<First <Prev Page 1 of 2 Next> Last>>
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!