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Mega Man 6
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Category NES
Sheets 42
Hits 400,941
Comments 24
Mega Man 6
Mega Man 6
Console Genre Developers
NES Platformer Developer coming soon!
Tagging is in the works and will be here soon!
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Aug 7, 2024, 5:35 PM
@Vanzuro Izuno Xin "soon"
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Feb 17, 2024, 9:28 AM
@Doc von Schmeltwick yeah i guess, but still, this feels like those "last online 13 years ago" moments
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Feb 14, 2024, 9:49 PM
@ToadCracker More like 2 1/4 years ago.
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Feb 14, 2024, 9:41 PM
3 years ago, two users wanted a tileset section.
That tileset section still doesn't ####ing exist lol so much for soon
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Nov 12, 2021, 10:56 AM
@Platinum_Acer soon, i will
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Aug 31, 2021, 8:55 AM
Someone should make a tileset section
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Aug 26, 2021, 6:25 AM
Or you can use Wayback Machine to find it. Either way can work.
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Aug 26, 2021, 6:14 AM
@KKHell: The sheet is still up in the Mega Man 9 and 10 sections.
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Aug 26, 2021, 12:33 AM
Just wondering, does anyone still have that huge comprehensive sheet of Mega Man that was here before MisterMike re-ripped everything?
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Jul 31, 2021, 12:37 PM
@MisterMike is truly on his grind
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Jun 18, 2021, 10:34 PM
@hansungkee Not entirely sure. Whatever strikes my fancy, I suppose. Definitely not planning on re-ripping another whole series like this, that's for sure. Six games within the span of 7-ish months, each taking about a month and a half each? Yeah, no. Custom work is something I'd like to get back into.
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Jun 18, 2021, 8:46 PM
Thank you Mister Mike, so What's Next?
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Jun 18, 2021, 5:50 PM
@Ton Can't blame you, Mega Man games have never really given you much reason to replay stages.
@hansungkee Thank you kindly!
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Jun 18, 2021, 5:10 PM
You Have Done Well Mister Mike.
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Jun 18, 2021, 11:28 AM
Huh. I don't think I even noticed that the stages change color.
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Jun 18, 2021, 9:26 AM
@Nathan Silver Thank you very much!
@Deathbringer As QuadFactor stated, those are the alternate palettes for those stages. Whenever you revisit Tomahawk Man, Yamato Man, Knight Man or Centaur Man's stage after beating it once, their palettes change. I imagine this was a subtle way to signify to the player that they had Beat Plates, or maybe it was simply a way to make the repeat playthrough feel fresher.
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Jun 18, 2021, 8:59 AM *
@Deathbringer: Those are for the alternate paths that require the Jet and Power Adaptors.

Edit: Those are the palettes for when you revisit the stage.
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Jun 18, 2021, 8:35 AM
What's with the alternate backgrounds, like Tomahawk Man's?
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Jun 18, 2021, 8:34 AM
Looking clean, Mister Mike!!
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Mar 13, 2021, 8:08 AM
Something about knowing that 6 mega man games released on the NES and MM9 was given the NES style just... somehow blows my mind.
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Oct 9, 2020, 7:57 AM
I'm really surprised nobody ripped the Capcom Logo until I did
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Sep 5, 2019, 10:22 PM
I can't really seem to find the weapon sprites. (Not the variants that the Robot Masters use, but the variants that Mega Man uses) I was only able to find the weapon icons. I was making a crossover game with Mario, Sonic, Mega Man, and Pac-Man, in which the Robot Masters from Mega Man 2-6 are part of the massive line of boss enemies. I already have the weapons for the Mega Man 2, 3, and 5 Robot Masters, but 4 and 6, I'm having a huge bump. This forced me to try to make the weapons sprites from scratch, but I 'm unable to do so, and I can't rip the sprites due to how I lack a program that allows me to rip sprites. P.S. Sorry if this was too long.
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Dec 27, 2018, 2:41 AM
no weapon get screen?
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Oct 5, 2018, 7:43 AM
A.K.A., the one where his mouth flashes.
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