# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Zip Contents[64]
- Hector/airHurt 42x49.png
- Hector/blockCrouch 48x46 y=-8.png
- Hector/blockStand 44x46.png
- Hector/boo 69x72 x=-10 y=-25.png
- Hector/chipDeath 90x56.png
- Hector/crouch 48x46 y=-8.png
- Hector/crouchHurtHigh 52x46 y=-8.png
- Hector/crouchHurtLow 50x50 x=1 y=-12.png
- Hector/crouchTransition 48x46 y=-8.png
- Hector/crouchTurn 47x46 y=-8.png
- Hector/dash 131x49 x=-32 y=-3.png
- Hector/dashBack 88x46 x=-14.png
- Hector/dashBackEffect 103x43.png
- Hector/downBackA 81x62 y=-16.png
- Hector/downBackAEffect 83x55.png
- Hector/downBackB 104x85 x=-29 y=-37.png
- Hector/downBackBEffect 94x82.png
- Hector/downForwardA 81x53 y=-7.png
- Hector/downForwardAProjectile 40x40.png
- Hector/downForwardB 92x49 y=-1.png
- Hector/downForwardBEffect 103x43.png
- Hector/getThrown 76x76.png
- Hector/hitEffect2 120x120.png
- Hector/hitEffect3 120x120.png
- Hector/hitEffect4 120x120.png
- Hector/hitEffect 120x120.png
- Hector/hitEffectSmall 120x120.png
- Hector/hurtHigh 51x50 x=-3 y=-4.png
- Hector/hurtLow 50x50 x=-2 y=-4.png
- Hector/idle 47x46 x=-15 y=-2.png
- Hector/jumpA 86x52 x=-7 y=-5.png
- Hector/jumpB 44x77 x=-1 y=-9.png
- Hector/jumpBEffect 44x77.png
- Hector/jumpUp 47x61 x=-1 y=-5.png
- Hector/knockdown 60x61 x=-8 y=-11.png
- Hector/lowA 79x53 x=-1 y=-9.png
- Hector/lowB 62x47 x=-2 y=-8.png
- Hector/lowBArm 62x47.png
- Hector/lowBEffect 92x38.png
- Hector/lowBEffectFront 92x38.png
- Hector/lowSlashEffect 68x24.png
- Hector/meter 60x12.png
- Hector/name 43x6.png
- Hector/nameplate 53x25.png
- Hector/nameplateOLD 53x25.png
- Hector/neutralAB 70x64 x=-14 y=-18.png
- Hector/shockairHurt 42x49.png
- Hector/shockcrouchHurtHigh 43x37 x=1 y=1.png
- Hector/shockcrouchHurtLow 41x38 x=3.png
- Hector/shockgetThrown 76x76.png
- Hector/shockhurtHigh 51x50 x=-3 y=-4.png
- Hector/shockhurtLow 42x50 x=-1 y=-4.png
- Hector/shockknockdown 60x61 x=-8 y=-11.png
- Hector/spark 35x35.png
- Hector/square.png
- Hector/standA 58x48 x=-4 y=-2.png
- Hector/standB 87x48 y=-2.png
- Hector/standBEffect 86x47.png
- Hector/tech 54x50 x=-5 y=-4.png
- Hector/throw 73x50 x=-15 y=-4.png
- Hector/turn 47x46.png
- Hector/walkForward 47x48 x=-2 y=-2.png
- Hector/yay 97x68 x=-15 y=-20.png
- Hector/zombie 68x65 x=-9 y=-11.png
Previous Sheet | Next Sheet
You must be logged in with an active forum account to post comments.