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Paper Mario: Color Splash
Uploads to this Game RSS Feed
Category Wii U
Sheets 150
Hits 1,190,094
Comments 100
Playable Characters
[2]
Mario
Mario (Transformations)
Non-Playable Characters
[10]
Birdo
Bob-omb (Big)
Bob-omb (Huge)
Draggadon
Huey
Luigi
Princess Peach
Thwomp
Urchin
Yoshi
Toads
[31]
Toad
Toad (Blue)
Toad (Captain, Legendary)
Toad (Captain)
Toad (Chef)
Toad (Chosen, Blue)
Toad (Chosen, Red)
Toad (Chosen, Yellow)
Toad (Fancy)
Toad (Ghost)
Toad (Glasses)
Toad (Green)
Toad (Leader)
Toad (Purple)
Toad (Red)
Toad (Rescue Squad, Blue)
Toad (Rescue Squad, Green)
Toad (Rescue Squad, Purple)
Toad (Rescue Squad, Red)
Toad (Rescue Squad, Yellow)
Toad (Rescue V, Blue)
Toad (Rescue V, Green)
Toad (Rescue V, Purple)
Toad (Rescue V, Red)
Toad (Rescue V, Yellow)
Toad (Rock Paper Wizard)
Toad (Scarf)
Toad (Shades)
Toad (Shirtless)
Toad (Train Conductor)
Toad (Yellow)
Enemies
[54]
Blooper and Poison Blooper
Bob-omb
Bone Goomba
Boo
Boomerang Bro and Circus Bro
Buzzy Beetle
Buzzy Beetle (Big)
Chain Chomp
Cheep Cheep
Dino Rhino
Dry Bones
Fire Bro
Fuzzy
Goomba and Paragoomba
Hammer Bro and Juggler Bro
Ice Bro
Koopa Paratroopa
Koopa Troopa
Lava Bubble
Mega Goomba
Ninji
Piranha Plant
Pokey
Pry Guy and Laundry Guy
Ptooie
Rocky Wrench
Scaredy Rat
Shy Guy
Shy Guy (Black)
Shy Guy (Blue)
Shy Guy (Green)
Shy Guy (Pink)
Shy Guy (Stack)
Shy Guy (Yellow)
Sledge Bro
Slurp Guy
Slurp Guy (Blue)
Slurp Guy (Green)
Slurp Guy (Pink)
Slurp Guy (Yellow)
Slurp Snifit
Slurp Snifit (Blue)
Slurp Snifit (Yellow)
Snifit
Snifit (Blue)
Snifit (Green)
Snifit (Pink)
Snifit (Yellow)
Soggy Guy
Sombrero Guy
Spike
Spike Top
Spiny
Swoop
Bosses
[20]
Black Bowser (1st Phase, Base)
Black Bowser (1st Phase, Mask)
Black Bowser (1st Phase)
Black Bowser (2nd Phase, Base)
Black Bowser (2nd Phase, Mask)
Black Bowser (2nd Phase)
Bowser
Iggy
Kamek
Kamek (Big)
Larry
Lava Bubble (Big)
Lemmy
Ludwig
Morton
Petea Piranha
Roy
The Shy Bandit
Spiny (Big)
Wendy
Battle Cards
[8]
Battle Cards (Basic, Large)
Battle Cards (Basic)
Battle Cards (Enemy, Large)
Battle Cards (Enemy)
Battle Cards (Thing, Europe)
Battle Cards (Thing, Large, Europe)
Battle Cards (Thing, Large)
Battle Cards (Thing)
Interface
[20]
Backgrounds
Battle Spin
Battle Text
Black Paint Splatters
Buttons
Card Sheets
Eyecatch Backgrounds
Eyecatch Miscellaneous
Eyecatch Names
Flip Meter
Fonts
Health Bar and Name Tag
Loading Screens
Miscellaneous Battle Interface Elements
Snifit or Whiffit Title
Title Screen
Tutorial Overlays
Warnings
World Map
World Map Elements
Miscellaneous
[5]
Concept Art
GamePad Banner and HOME Menu Icon
Item Icons
Manual
Opening Cutscene Logos
Console Genre Developers
Wii U Turn-Based RPG Developer coming soon!
Tagging is in the works and will be here soon!
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Avatar
Jan 11, 2017, 4:57 AM
Did you even read the comments for that sheet? I said that I'd fixed Iggy's sprite sheet because I forgot the shell sprites, and marked it as an "update".
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Jan 10, 2017, 6:34 PM
How is Iggy the most recent sprite sheet here?
I swear, Larry was uploaded last out of the Koopalings, then afterwards came the worldmap stuff and other menu stuff, then Dry Bones was forgotten.
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Dec 29, 2016, 12:28 PM
Were pre-assembled sprites apart of the game originally?
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Dec 17, 2016, 12:46 PM
Why hasn't the gui been ripped yet?
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Nov 13, 2016, 11:44 AM
oh I didn't see that
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Nov 13, 2016, 2:31 AM
@NaluigiRocks: No I didn't. Its sprites are on the main Snifit sheets.
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Nov 13, 2016, 12:41 AM
You forgot host Snifit
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Nov 7, 2016, 10:40 AM
Might I suggest HUD elements?
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Nov 6, 2016, 12:06 PM
They kinda had to pre-assemble each character's body parts this time because the layered look from previous games wouldn't work too well with the white outlines and realistic paper textures.
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Oct 29, 2016, 8:03 AM
I wonder why Intelligent Systems went for the NSMB-style designs for pretty much every enemy with CS and SS, instead of the iconic PM versions, like the older Dry Bones style. I guess it doesn't really help the fans who don't classify them as true PM games.
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Oct 28, 2016, 7:41 AM
@TheMorningFlash15

Well, when you're trying to make character builders for a friend, Rigs are essentially important!

And unless if someone can find a way to un-assemble the sprites, piece by piece, then making character builders involving the Koopalings and Sledge Brothers may be S.O.L. :( Let alone Bowser Junior.
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Oct 23, 2016, 4:26 AM
@LoonyToonerIan I personally think the sprites are better pre-assembled, as you don't need to waste time assembling them yourself.
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Oct 21, 2016, 5:47 AM
Just asking, would textures be possible?!, I understand you're probably tired of ripping right now, just wondering. :)
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Oct 18, 2016, 11:13 PM
@Random Talkng Bush

Thanks!
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Oct 18, 2016, 8:06 PM
This is a sad day for any Paper Mario fans who were eager to see if there were any Chaacter Rigs like in TTYD and SPM. :(

This be but a beginning of a dark age of Paper Mario.
Avatar
Oct 18, 2016, 7:17 AM
@zeweirdmaster: ...I can't believe I forgot to upload that sheet. Fixed!

https://www.spriters-resource.com/wii_u/papermariocolorsplash/sheet/84474/
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Oct 18, 2016, 6:10 AM
I thought these were all the sprites and then I just noticed there aren't Dry Bones sprites yet
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Oct 15, 2016, 8:34 AM
Dang, these sheets are so big that nearly all of them result in an "Aw Snap" error on my browser...
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Oct 15, 2016, 12:26 AM
YAY WE GOT ALL DEM KOOPALINGS NOW
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Oct 14, 2016, 3:11 PM
Not all of our prayers. :(
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Oct 14, 2016, 3:00 PM
Our prayers have been answered! WE GOT LESTON!
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Oct 14, 2016, 2:18 PM
Well, Jesus! I was just gonna suggest but in ONE AFTERNOON you answered most of my suggestions. Well, Whoop-De-Do! Actually, I just refreshed the page and you answered them ALL! Keep up that good work!
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Oct 14, 2016, 10:29 AM
@aqepo: I guess that's because they may not even be seen by most players -- they're dropped on Mario's head for failing Iggy's boss fight (Thwomp) or the Snifit or Whiffit quiz (Urchin).
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Oct 14, 2016, 9:47 AM
bullet bills do appear in green energy plant but only with their smb3 sprite.
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Oct 14, 2016, 9:31 AM
Yeah, the Wiki says so. But since it didn't say anything about Thwomps or Urchins I thought there could still be a chance.
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