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Super Mario All-Stars: Super Mario Bros. 3
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Category SNES
Sheets 103
Hits 1,096,049
Comments 37
Playable Characters
[2]
Luigi
Mario
Enemies & Bosses
[3]
Bowser
Enemies
Koopalings
World 1: Grass Land
[16]
World 1 (Hammer Bro.)
World 1-1
World 1-1 (Sub Area)
World 1-2
World 1-2 (Sub Area)
World 1-3
World 1-3 (Sub Area)
World 1-4 (1/2)
World 1-4 (2/2)
World 1-5 (1/2)
World 1-5 (2/2)
World 1-6
World 1-Airship (1/2)
World 1-Airship (2/2)
World 1-Fortress (1/2)
World 1-Fortress (2/2)
World 2: Desert Land
[1]
World 2 (Boomerang Bro. / Fire Bro.)
World 3: Water Land
[1]
World 3 (Hammer Bro.)
World 4: Giant Land
[4]
World 4 (Sledge Bro.)
World 4-5 (1/2)
World 4-5 (2/2)
World 4-5 (Sub Area)
World 5: Sky Land
[2]
World 5 (Hammer Bro. A)
World 5 (Hammer Bro. B)
World 6: Ice Land
[1]
World 6 (Hammer Bro.)
World 7: Pipe Land
[1]
World 7-3
World 8: Dark Land
[17]
World 8 (Airship Boss Room)
World 8 (Battleships)
World 8 (Big Tanks)
World 8 (Hand Trap Exit Screen)
World 8 Hand Trap (1/3)
World 8 Hand Trap (2/3)
World 8 Hand Trap (3/3)
World 8-1
World 8-1 (Sub-Area)
World 8-2
World 8-2 (Sub-Area)
World 8-Airship
World 8-Bowser's Castle (1/2)
World 8-Bowser's Castle (2/2)
World 8-Fortress (1/2)
World 8-Fortress (2/2)
World 8-Super Tank
Miscellaneous Stages
[4]
Airship Cutscene
Coin Ship
King's Chamber
Toad House
Backgrounds
[31]
Airship (Exterior)
Airship (Interior)
Castle / Tower
Cave
Cave 2
Cloudy Sky
Desert
Desert Underground
Dungeon
Fog Clouds
Giant Hills
Grass Land 1
Grass Land 2
Hills
Ice Cave
Low-Hanging Clouds
Night Hills
Peach's Prison
Pipes
Sky Hills
Snow Hills
Snow Trees
Toad House
Treasure Ship
Underwater
Waterfalls
World 8 Bowser's Castle
World 8 Hand Trap
World 8 Ship
World 8 Tank
World 8-1
Battle Mode
[6]
Battle Background (2 Player Game)
Battle Backgrounds (Battle Mode)
Battle Mode
Battle Mode Arena (Type 1 & 2)
Battle Mode Arena (Type 3)
Battle Mode Arena (Type 4)
Miscellaneous
[14]
Animated Overworld Tiles
Dialogue Font & Borders
Ending
Flip Cards Minigame
Game Over Menu
Minigame Introductions
Overworld Sprites
Power Ups
Princess Peach, Toad & Kings
Slot Machine Minigame
Stage Tilesets & Objects
Various Particle Effects
World Map Border, Level Start Captions & HUD
World Maps
Console Genre Developers
SNES Platformer Developer coming soon!
Tagging is in the works and will be here soon!
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Avatar
Nov 7, 2023, 12:59 PM
Probably good for stage ripping:
https://www.youtube.com/watch?v=HWSQ-gyNPM0 (5:15)
Code: 008C1E:01
X lets you select powerups (works), select gives you a star (glitchy, I fell through the floor in world 1-1) and A will let you freely traverse the stage (works).
L+R freeze animations (works) and R advances game frame by frame (works).
Avatar
Nov 6, 2023, 11:49 AM
Answered here:
https://www.vg-resource.com/thread-42096-post-679238.html#pid679238
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Oct 19, 2023, 6:39 PM
Hi !

(please excuse my English, I use Google Translate)

Could you help me understand how to cut sprites from a spritesheet? And how to remove the colored background?

I would like to recover all the individual images and without the purple background.
Is there any software, specialized site or artificial intelligence that could automatically detect?

Thanks for your help !
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Sep 1, 2023, 4:40 PM
The ones from the minigame? They're done.
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Jul 28, 2023, 4:54 PM
Okay, no 1-up text sprites.
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Jul 27, 2023, 10:19 AM
It will take some time, but I'm on it.
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May 4, 2023, 12:02 PM
...Well, i guess nobody still decided to re-rip Mario & Luigi yet.
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Oct 17, 2022, 11:02 PM
Arima's stuff is alright, but the sheets from Nitratez are ancient & off-palette. They need re-rips before we can even think of unification.
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Oct 17, 2022, 1:58 PM
All those Mario/Luigi sheets should probably be unified at some point too. :l
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Sep 28, 2022, 4:58 PM
@CC2.0, It's been a month, but you can find 2-7 level maps at this page.
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Jun 25, 2022, 4:10 PM
@Snowlith: Done!
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Jun 25, 2022, 4:09 PM
@NotoBook6: Maybe some animation program.
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May 29, 2022, 12:00 PM
Where's any other (World 2 to 7) level sheets?
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Apr 23, 2022, 3:24 PM
@Dry Bones do you know any program that could imitate the 'wavy' movement?
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Apr 18, 2022, 12:17 PM
title screen tiles where?
edit: nvm is in the tilesets sheet
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Jan 31, 2022, 6:56 AM
I was looking for the little pop up scores for when an enemy is defeated, but after a bit of research, I discovered this game still uses the NES sprites for them. Which are ripped. I thought I'd mention that in case anyone else needed them.
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Jan 7, 2022, 3:44 PM
Hey, you did an awesome job ripping those stages, Murphmario!
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Jan 4, 2022, 1:07 PM
There doesn't seem to be a sprite for the world map inventory :/
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Jan 2, 2022, 5:54 PM
Welp, there's all World-8 stages. It started out with me just noticing World 8-1's background wasn't fully ripped and led to that.
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Oct 8, 2021, 7:50 PM
WOW. There is a LOT of sprites for this game.
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Jun 26, 2021, 8:53 AM
I hope someone adds the sand/desert background at some point. I really liked it in the game.
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Jun 23, 2021, 8:44 AM *
@DogToon64 Yeah, in my opinion, all the games in all stars have worse soundtrack than snes. I think the soundfont and instruments are better in nes.
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Jun 23, 2021, 8:26 AM
Huh, so I'm not the only one that thinks the NES version had better soundtracks...
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Jun 23, 2021, 7:58 AM
NES version: Better soundtrack, worse graphics.
SNES version: Better graphics, worse soundtrack.
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Nov 19, 2020, 12:16 PM
@101MarioChallenge it isn't a gif or anything, its like the earthbound backgrounds.
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