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Opa-Opa
Category Arcade
Game
Section
Playable Characters
Submitter RCKTNEO
Size 50.16 KB (704x704)
Format PNG (image/png)
Hits 411
Comments 4

Opa-Opa
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Mar 31, 2025, 5:00 PM
No, por esta noche no quiero pensar en ti
Cierro mis ojos para no extrañarte así
Y alrededor el mundo gira como siempre

Gira, el mundo gira
En las calles, en la gente
Corazones que se encuentran
Corazones que se pierden
Alegrías y dolores de la gente como yo
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Mar 31, 2025, 3:00 AM
Finally. We can make Opa-Opa SPEEN
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Mar 30, 2025, 4:50 PM
upa-upa doesn't appear in this game though, he only appears in link loop land (the side mode included in the 3ds port)
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Mar 29, 2025, 8:28 AM *
It took me 1/2 days to rip these sprites and figure which order i would use for the sprites. As well as another things. Then, just for clarifications:

- the sprite animations aren't in the same order as in the MMED Script Viewer at all (the turning direction sprites and stopped walk are in different positions). I left these sprites in a more conventional order.

- it was ripped using FBA and compiled using Pixel Studio (make spritesheets being an Android user is hard, although i used a PC to use FBA). And i even ripped a single sprite (one of Jet engine frames) from M.U.G.E.N because i made a mistake ripping in FBA

- Although i feel the 4th sprite from first row unnecessary, i put it to make a clean transition between the two animations. (Btw, there's a lot of repeated sprites in here, but because they belong to different animations in MMED Script Viewer.)

- i have the feeling that the "turning to another direction" sprites don't start with a flipped version of the last frame in the same animation, i checked it and it's true. So, if you see the 11th sprite at the second row and the 16th sprite from the same row, they look different.

With that in mind, enjoy it.
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