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Shooting Star
Category Arcade
Game
Section
Racers
Submitter Yawackhary
Size 70.08 KB (584x836)
Format PNG (image/png)
Hits 4,865
Comments 3

Shooting Star
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Apr 30, 2018, 6:31 PM
@Yawackhary, are the tiles exactly the same? I mean no minor differences, corrupted graphics, or any hint that they might have been earlier versions of the final graphics?

Also, @shadowman44 the game clearly uses pre-rendered CG graphics. I haven't played it or seen it outside of here, but it pretty much checks all the boxes for a pre-rendered CG game in terms of looks.
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Apr 29, 2018, 4:44 PM
@shadowman44: Nope. Pure sprites as I got them from the tile viewer. It ran on the same hardware as Final Lap R (it ran on the same engine as that game and a bit of a glorified hack with powerups) and were some of the last arcade hardware that was sprite focused before going to polygons. 1995 is pretty late for a 2D Namco game anyway.

Also it's silly that 4 of the cars including the Mach 5 were put together in one blob but Racer X and another car repeats its tiles 4 times.
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Apr 29, 2018, 4:05 PM
Are you sure these aren't models?
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