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Super Mario Bros. Crossover
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Super Mario Bros. Crossover
Super Mario Bros. Crossover
Playable Characters
[10]
Mario Skins
[15]
Luigi Skins
[14]
Link Skins
[24]
Samus Skins
[13]
Mega Man Skins
[26]
Bass Skins
[15]
Simon Belmont Skins
[18]
Bill Rizer Skins
[17]
Ryu Hayabusa Skins
[11]
SOPHIA III Skins
[10]
Enemy Skins
[15]
Map Skins
[16]
Interface Skins
[14]
Miscellaneous
[2]
Unused Content
[12]
Console Genre Developers
Browser Games Platformer Developer coming soon!
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Sep 19, 2024, 6:45 AM
I happened to play this game when I was in elementary school, and I first learned about Contra and Devil's Castle Dracula through this game.

In addition, the characters who appeared in the character change of each character appearing in this work are as follows.

Demon-kun/Hagulman

Source: Demon Returns & Super Demon Returns / Karakuri Ninja Haguruman 3 / Game Center CX Arino's Challenge 1 & 2 / retrogame challenge (Bandai Namco Entertainment I indies Zero (Development Cooperation MUTAN Co., Ltd.) • xseed games): 2007 • 2009 • 2024 Nintendo DS • Nintendo switch)

Cecil Bats Shadow

Source: Final Fantasy Series (Square Enix)

Zash/Benjamin

Source: Final Fantasy USA Mystic Quest (Square Enix: 1992 SNES)

Christine

Source: Arkista's Ring (Sega Sammy: 1989 NES)

Person of Lotto's blood/erdrick

Source: Dragon Quest (Square Enix: 1986 NES)

Pit • Black Pit

Source: kid icarus series (Nintendo: 1986•2012 NES Nintendo 3DS)

Francesca・Dropi

Source: Magical Kids Doropi/the krion konquest(NES)

Rocco-chan

Source: Rocco-chan (PC free game)

Alex/kuo

Source: river city ransom / Downtown Hot Blood Story (Arc System Works: 1989 NES)

RC-011 and RD-008

Source: North American version of Super Contra (KONAMI:NES)

Hayate/Maede

Source: Dark Worker Shadow (NES)

Tetrimino

Source: Tetris series (Tetris holdings • Nintendo (sublicensed source))
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Oct 29, 2023, 3:24 AM
@ValisEmma: Probably because the WW sprites are slightly bigger than the NES ones and therefore might not have fit within the...boxes? Frames? Cells? Of Mega Man's sheet. For both Mega Man and Bass, there are 16-bit versions of some of the skins, and I think that's good enough.

Also, I'm pretty sure some of the "unused content" here is unofficial; I know some people made their own custom skins and posted them on the Exploding Rabbit forums, and I swear the Geno and Sonic skins were custom. Might need further investigation.
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Jun 24, 2023, 12:14 PM
why does this game not have wily wars mega man
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Apr 16, 2023, 10:44 AM
@Vitalik Nerd we knew about a Vic Viper sheet being left in the game
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Apr 8, 2023, 11:49 PM
In March of this year, Jay Pavlina himself revealed that he accidentally left unused graphics like Vic Viper and Jay himself regrets that he did not remove them from the game!

He wrote on his Discord server
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Jan 28, 2023, 2:02 AM
Man this is what got me into 8 bit sprites.
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Jan 11, 2023, 7:54 AM
Thanks Captain, now I'm ripping all that I can of this game. It's one of my childhood game.
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Jan 9, 2023, 7:02 PM
@Toms flash decompiler, theres plenty across the internet and theyre pretty easy to find
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Jan 8, 2023, 8:37 AM
How do you guys ripped the sheets of the game?
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Jan 7, 2023, 11:04 PM
Man, I missed this game so much, So much nostalgia they made, This is truly one of the best fangame. Thanks to this legend Jay Pavlina the creator of Super Mario Bros. Crossover
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Jan 4, 2023, 7:21 PM
why there isnt kirby inside this fangame
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Dec 31, 2022, 6:41 AM
@CaptainGame17 alright, kinda disappointing there were only 3 but it's nice to have them archived.
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Nov 24, 2022, 11:43 AM
finally they got lots of sprites
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Nov 15, 2022, 5:47 AM
this is too good of a game
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Nov 9, 2022, 4:30 PM
@KKHell finally got around to seeing if there were any that were archived. there were only 3, but ive submitted them here so hopefully they wont get lost again
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Sep 15, 2022, 6:23 AM *
Kosmic playing it, one of the comments says it's the third game, maybe this one uses the sprites which were not used in the first one?
https://www.youtube.com/watch?app=desktop&;v=3a_jmNqvOU0
This thread mentions that the third game (or v.3.1.21) uses graphical options from the first one, it also has a reddit download link for a standalone offline version with support for fullscreen and gamepad (called Super Mario Bros. Crossover DX):
https://www.romhacking.net/forum/index.php?topic=35015.0
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Sep 10, 2022, 11:37 AM
I made a very bare-bones documentation on the palette system this game uses, as not many people seem to understand it. I've also left the ability to suggest edits to the document, feel free to read about it.
https://docs.google.com/document/d/16gHq6QdLVZXTIPiSCXCN1ZaEmnNUie88QAu--vbefHs/edit?usp=sharing
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Jul 3, 2022, 7:56 AM
I wonder if someone has the skins that were never implemented in the game archived. there were a LOT of them on the pre-3.0 wiki.
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Jul 1, 2022, 11:01 AM
@mario121: Game rips are not supposed to be submitted to Custom / Edited.
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Jul 1, 2022, 10:11 AM
Also, it would be better if they're in the custom section (specially the final fantasy unused sprites
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Jul 1, 2022, 10:03 AM
Literally, those are recycled sprites from their original games
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Jun 21, 2022, 6:17 PM
We Need a Icon Fix First.
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Jun 15, 2022, 7:01 PM
It's was Before Super Mario Maker 1~2. Blaster Master Zero 1~3 and Megaman 11.
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Jun 15, 2022, 2:52 PM
@TheFriskiestFrisk have you tried flashpoint?
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Jun 15, 2022, 12:08 PM
Man, seeing this makes me sad about being unable to run 3.0. It's the one I remember the best, and enjoyed the most, but the .swf is just a preloader and my Flash player won't download the needed files.
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