Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jan 24, 2024 6:16 AM | Unoriginal_Fox | Asset: Title Screen & Sega Logo | unga bunga |
| Jan 24, 2024 5:36 AM | Keenfan1990 | Asset: Otrebor | samus |
| Jan 24, 2024 4:25 AM | KanaKonpaku | Game: Touhou LostWord | Yes, Evan, pretty soon I'll actually get up to uploading everything I have soon. Life's been a whirlwind for me lately, and I'm only just now getting time for this stuff. I just have to copy things from my laptop onto my desktop then I will get to work. I have every character from global pretty much give or take. |
| Jan 24, 2024 4:15 AM | hansungkee | Asset: Enemies (Super Mario Maker, SMB SNES-Style) | Missing : Red Bullet Bill and Buzzy Beetle, Spiny Shells. |
| Jan 24, 2024 3:44 AM | Useott | Asset: Miles "Tails" Prower (Lock-On) | For some reason I read ungrounded rotation as meaningful rotation |
| Jan 24, 2024 3:42 AM | Useott | Asset: Sonic the Hedgehog | I wonder if the devs had time to fix inconsistencies with the sprites and just didn't remember to or didn't even know about their existencr |
| Jan 24, 2024 3:34 AM | Useott | Asset: Sonic the Hedgehog (Earliest Prototypes) | For me the head in the walking sprites is a bit off, anyone else feels it? |
| Jan 24, 2024 3:15 AM | MyIdeasAreNonexistent | Asset: Ghosts (Changed-Style) | @RaymanFan oh you poor fool |
| Jan 24, 2024 3:14 AM | ExoDendrite | Game: Ultimate Mortal Kombat 3 (Hack) | Y'know, for a bootleg, it actually looks pretty clean and faithful. |
| Jan 24, 2024 3:07 AM | ExoDendrite | Game: Mighty Fighter 2 | @Stephen Universe No idea, but it looks like an absolute masterpiece. |
| Jan 24, 2024 3:05 AM | ExoDendrite | Asset: Unused SpongeBob | Of all of the sheets to get randomly sent to... I'm gonna need therapy after this. |
| Jan 24, 2024 3:05 AM | SpritZ | Asset: Mario (Chanbara Arcade-Style) | What's new? |
| Jan 24, 2024 3:05 AM | UnknownUney | Asset: Spring Yard Zone (JPN) | @TheSpriter0125 1. Slightly different palette ((sheetwise)) 2. Different cloud positions 3. Different mountain layout |
| Jan 24, 2024 2:42 AM | UnknownUney | Asset: Dr. Eggman (Ohshima Design, Sonic 1-Style) | 2 years later ((Just messing around lol)) |
| Jan 24, 2024 2:13 AM | esqueleto2010 | Asset: Luigi | weegexico |
| Jan 24, 2024 2:10 AM | esqueleto2010 | Asset: Mario | itza meh marmio, whaoo. *says in a soulless voice* |
| Jan 24, 2024 2:08 AM | esqueleto2010 | Asset: Character Portraits | omg why don chan (those 3 drum thingy near pacman) would drive? |
| Jan 24, 2024 2:06 AM | esqueleto2010 | Asset: Buenos Aires | mario appeared in my door |
| Jan 24, 2024 2:05 AM | esqueleto2010 | Asset: Yoshi | yochii |
| Jan 24, 2024 1:38 AM | Fawfulthegreat64 | Asset: Mario (HD) | If I ever release them as SVGs some details may be lost because certain things were done after raster export in Photoshop. |
| Jan 24, 2024 1:26 AM | Adrot | Game: Another Code: Recollection | @sijaab Recollection is a Unity 2021.2.9f1 game, so it's easier than expected. Not only that, the demo gave me a head start too. I recommend using nesrak1's fork of AssetStudio, as that fixes graphical issues. |
| Jan 24, 2024 1:14 AM | Keenfan1990 | Asset: Backgrounds | How did you rip these? Wasn't this game lost to time? |
| Jan 24, 2024 12:59 AM | Adrot | Asset: Events | @Dinoshi 64 I'd recommend using the Report feature rather than making a comment if you think that to be the case. I am ok with whatever decision Staff chooses, in the end. |
| Jan 24, 2024 12:43 AM | Deleted User | Asset: Clover | tbf this game has alot of un-needed frames. i don't really see a better way to organize these than what Epoli did |
| Jan 24, 2024 12:36 AM | Ya Block | Asset: Regional Flags | @Dinoshi 64 Idk, France |
| Jan 24, 2024 12:21 AM | Ya Block | Asset: Mercedes-Benz | You know of what it reminds me of? Vib-Ribbon Prototype |
| Jan 24, 2024 12:00 AM | Keenfan1990 | Asset: A-Type and B-Type Playfields | Remember everybody, beating Tetris is not a life goal. |
| Jan 24, 2024 12:00 AM | Doc von Schmeltwick | Asset: Red Flying Block | @Dinoshi Opposite. You can get Fire Flowers in damn near every stage, but Mini Mushrooms are hard to come by, especially in a Toad House-less run. And some of those Star Coins require it. |
| Jan 23, 2024 11:59 PM | Keenfan1990 | Game: T'n'C Surf Design: Wood & Water Rage | This game was 1 of 2 featured in the "Whitewoods- Beachwalk" music video, the other being a glitched up version of "Tetrastar- The Fighter". |
| Jan 23, 2024 11:54 PM | Dinoshi 64 | Asset: Fighter Border | Who kept the borders let's be honest |
| Jan 23, 2024 11:51 PM * | DogToon64 | Asset: Dry Bones (NSMBU) | @Dinoshi 64: I believe it's actually used when the player turns into bones with the Dry Bones shell. Which reminds me, I should probably upload it... |
| Jan 23, 2024 11:47 PM | geometricentric | Asset: Mario (HD) | any chance these could get uploaded somewhere else as svgs? |
| Jan 23, 2024 11:42 PM | DogToon64 | Asset: Title Screen | "And you gotta help us!" |
| Jan 23, 2024 11:35 PM | Dark_Ansem | Game: Fire Emblem Engage | Thank you for these! |
| Jan 23, 2024 11:31 PM | IggyMon | Asset: Corrin (Female) | big noggin |
| Jan 23, 2024 11:13 PM | Retrospect | Asset: Mario (HD) | Great job this looks great! |
| Jan 23, 2024 11:10 PM | Dinoshi 64 | Asset: Mercedes-Benz | Nintendo really needed that money I guess |
| Jan 23, 2024 11:08 PM | Dinoshi 64 | Asset: General Icons (Small) | The contrast is so dark on these, I guess they simply get lighten up in game? |
| Jan 23, 2024 11:04 PM | Yawackhary | Asset: Game Icon | @Dinoshi 64 Yeah... There are some developers that still somewhat optimise their games but the way that games usually are means that there isn't much time to do that. A majority of retail games now are unfinished even with a Day 1 patch (some physical copies of games can be as bad as a coaster or still at the Alpha stage). What was a rarity e.g. F1 98 on the PS1 or Spyro: Enter the Dragonfly is now REALLY common... For the likes of live service games, yeah that's more of the not bothered side due to the updates and any optimising is down to stuff like frame rates or better frame pacing. Also doesn't help that games these days are targeting 4K or even 8K and the size of those assets adds up even if you don't/can't play a game at 4K. 4K video takes up more space than in 1080p. Plus the increase of language support, both in text and in voice. Back in the day, you might have just English, Japanese or English/French/German/Spanish/Italian that might drop some of those languages depending on game or where you buy it, the likes of EA also offered Scandinavian languages as text. Now by default at least for the major companies, it's English/French/German/Spanish/Italian/Brazilian Portuguese/Polish/Dutch/Japanese/Chinese/Korean minimum. All of that increases HDD space and not every game offers optional language support to save space (again mainly down to live service games and physical copies). |
| Jan 23, 2024 11:01 PM | Dinoshi 64 | Asset: Sonic The Hedgehog | Ms paint resize lookin' ass |