Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Feb 16, 2024 3:15 AM | TheBoyBlade | Asset: Green Hill Zone | how do i fix the purple water? |
| Feb 16, 2024 2:59 AM | Striker777771 | Game: Spyro: A Hero's Tail | crash twinsanity but spyro idk |
| Feb 16, 2024 2:51 AM | Random Talking Bush | Asset: Kerthunk / Possessed Thunk | Re-ripped, now includes the Possessed Thunk as well. |
| Feb 16, 2024 2:39 AM | Random Talking Bush | Asset: Shard Wastelands Enemies | Re-ripped (used to be just Croaktus), now includes the other enemies seen in the Shard Wastelands area. |
| Feb 16, 2024 2:38 AM | Random Talking Bush | Asset: Miscellaneous NPCs | Re-ripped (used to be just Lor), now includes several other NPCs that aren't in any of the other submissions. |
| Feb 16, 2024 2:34 AM | shadowman44 | Asset: Dark Enchantress | "We have Morrigan at home" |
| Feb 16, 2024 2:32 AM | smedis2 | Asset: No Way! (Game Boy-Style) | sonic 3d blast 5 the real |
| Feb 16, 2024 2:29 AM | smedis2 | Asset: Enemies & Bosses | the best part of the boss plane in this game is that it's super blatantly baked into the background. no attempt to hide it was made, it's literally the plane and a repeating water tile pattern that conspicuously moves alongside the plane |
| Feb 16, 2024 2:27 AM | Random Talking Bush | Asset: Robin | Somehow I forgot the rest of the alternate Charged Roller Bomb sprites, those have been added now. |
| Feb 16, 2024 1:27 AM | Keenfan1990 | Asset: Unused Content | @TJtheWizard2002 I guess whatever those things are will forever be a mystery. |
| Feb 16, 2024 1:22 AM | Unoriginal_Fox | Asset: World 9-1 | We present Fantasy World Let's try “9 World” with one game. |
| Feb 16, 2024 1:19 AM | lalalei2001 | Game: Aquaman: Battle for Atlantis | Do the cutscenes change if you play as Classic Aquaman, Black Manta, or Tempest? |
| Feb 16, 2024 1:17 AM | Unoriginal_Fox | Asset: Ness | how do i unsee that |
| Feb 16, 2024 1:02 AM | Yoshi50Windows | Asset: Forgotten Land Font (Adventure-Style) | Kirby's Adventure PAL-NW version |
| Feb 16, 2024 12:37 AM | Unoriginal_Fox | Asset: King of Spades (Cat) | EL GATO |
| Feb 16, 2024 12:25 AM | TJtheWizard2002 | Asset: Unused Content | No, Namco did Xevious themselves, if it was Micronics, then the scrolling and the game itself wouldn't be as smooth. |
| Feb 16, 2024 12:17 AM | shadowman44 | Game: Super Shrek Bros. (Bootleg) | Okay, real talk. Does anyone know if this was a really old romhack from when Shrek first came out and it was stolen by bootleggers, or was this made by bootleggers hoping to cash in on the Shrek hype? |
| Feb 16, 2024 12:15 AM | christopherparaujo89 | Asset: Donkey Kong Island | I honestly wanted to send more maps of the DKC trilogy from GBA version. But I would need a special program, a tutorial or an add code to be able to rip it completely. |
| Feb 15, 2024 11:57 PM | shadowman44 | Asset: Stages | Huh, Chun Li's stage is totally different from the rest of them! Wonder where it's ripped off from? |
| Feb 15, 2024 11:44 PM * | thejohnston7 | Asset: Blocks & Items | Isn't that the same star sprite from Super Mario Land 2? Also, am I the only one who thinks the Dragon Pot looks like something inappropriate? |
| Feb 15, 2024 11:35 PM | shadowman44 | Game: Pokémon Platinum (Bootleg) | Absolutely bizarre seeing Gen 4 on the NES. |
| Feb 15, 2024 10:49 PM | VG_Grey | Asset: Custom Enemy Deaths | @PlushMario64: yes |
| Feb 15, 2024 10:48 PM | VG_Grey | Game: Pizza Tower Customs | @Ya Block: :O |
| Feb 15, 2024 10:48 PM | YorkieYT | Asset: Phoenix Wright | TAKE THAT! |
| Feb 15, 2024 10:08 PM | Keenfan1990 | Asset: General Sprites | @DaviPixel-J Yep. The bootleggers even managed to mess this up because your mouse moves when you click a tile. |
| Feb 15, 2024 10:05 PM | Keenfan1990 | Asset: Enemies 1 | Yikes... Do I even need to say anything? |
| Feb 15, 2024 10:05 PM | LotgamegamingkidYT | Asset: Robotnik's Ship | @dunkelschwamm yeah i want the proto design of this game mixed with Stealth (the hedgehog version of knuckles) menacingly looking at early sonic and early tails |
| Feb 15, 2024 10:04 PM | Keenfan1990 | Game: Overlord | Wasn't this also "Supremacy" on the C64? |
| Feb 15, 2024 9:49 PM | shovel_lover | Game: I Love You, Colonel Sanders! | Imagine if it said [45] [43 hidden]. |
| Feb 15, 2024 9:44 PM | Keenfan1990 | Asset: Unused Content | @PGE Intersting. Did Micronics also make the Xevious NES port? That would explain it. |
| Feb 15, 2024 9:42 PM | Keenfan1990 | Asset: Tenaj | "This alien shows up later and shoots exactly no fire." -dungeon man |
| Feb 15, 2024 9:40 PM | PGE | Asset: Unused Content | I think the "Unknown" sprites are from Xevious (at least, I know the first one is a Darota) |
| Feb 15, 2024 9:40 PM | Keenfan1990 | Game: Corridor 7 | I actually don't hate this game, believe it or not. |
| Feb 15, 2024 9:39 PM | Keenfan1990 | Asset: Weapons | @Dolphman I also have the CD version, but unlike the floppy version, it doesn't work with with ChaosEdit. What did you use to rip them? |
| Feb 15, 2024 9:32 PM | Dark_Ansem | Asset: Pupu | Aw Pupu cute |
| Feb 15, 2024 9:11 PM | Doc von Schmeltwick | Game: Namco Museum: Battle Collection | I prefer the "Arrangements" in this one, TBH. Only downside is no Kinky. |
| Feb 15, 2024 8:42 PM | Vehek | Game: The Sims | @MorosePeregrine The assumption was presumably that objects were pre-rendered, not handdrawn. So the wish would be to see the original assets that were used to render the sprites. |
| Feb 15, 2024 7:40 PM | Johansen1116 | Game: Namco Museum: Battle Collection | if i had a nickel for every time pac-man arrangement was made, i'd have two nickels. which is not a lot but its weird that it happened twice. |
| Feb 15, 2024 7:09 PM | MC Ninja | Asset: Mario (Sonic Mania-Style) | where are the twist run sprites used |
| Feb 15, 2024 7:05 PM | PGE | Game: CyClones | Fun Fact: This game's engine (known as "STEAM" in all caps) is basically a souped-up version of the engine used in ShadowCaster. SC's engine (known simply as the Raven engine) was created as a gift from John Carmack of id Software, sometime between the development of Wolfenstein 3D and Doom. |