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Nov 15, 2023 1:44 AM Klonoa723 Asset: Air Guitarist "Hahaha, what a sick riff Mark"
Nov 15, 2023 1:23 AM Wildwildwoody64 Game: Sonic X (Leapster) I can hear the god damn voices for this game.
Nov 15, 2023 1:13 AM aracnocat Game: Arthur: You Got To Be Kidding if you know, you know.
Nov 15, 2023 12:49 AM Bubblun_TheSprite Asset: Activity Icons In-Experience, In-Studio, In-Website.
Nov 15, 2023 12:46 AM onidrills Asset: Super Mario Maker 2 Levels and Objects (SMB3 SNES-Style) This rules a lot!
Nov 15, 2023 12:35 AM Paper Maryan Odyssey Asset: Mugshots Are these the icons in the character select screen? I've never had a DS.
Nov 15, 2023 12:34 AM iconickestrel48 Asset: Application Icon I'm the kind of guy who would need this
Nov 14, 2023 11:50 PM progie23333 Game: Progressbar 95 Bruh no one is even going to check the sprites I have because no one is moderating this so I cant get the sprites aproved
Nov 14, 2023 11:02 PM Gaia Asset: Mad Doctor People who also remember The Mad Doctor: Kingdom Hearts fans.

He has VERY strong connections to this one guy named Xehanort, in appearance and personality.
Nov 14, 2023 11:01 PM vriskaserketdotcom Asset: Fozzer Velyes hes so find i wont him
Nov 14, 2023 10:30 PM Doc von Schmeltwick Game: Spelunker Doo-doodoo-doodoo-doodoo-doo-doo--DOO-doo!
Nov 14, 2023 10:28 PM Doc von Schmeltwick Game: Atlantis no Nazo (JPN) Between this, Spelunker, and Super Pitfall, I have to ask:
Why were there so many bad NES/FC platformers about archaeologists?!
Nov 14, 2023 10:24 PM Doc von Schmeltwick Game: Monsters, Inc. Scream Team I like how other than polygons, this and the PS2 game are basically identical, but the PS2 one doesn't feel like it's stripped down below what it should be.
Nov 14, 2023 10:23 PM Doc von Schmeltwick Asset: Moldorm They're based off the Four Swords/The Minish Cap ones.
Nov 14, 2023 10:17 PM Dark_Ansem Asset: Moldorm oh the colours are just so extra love them
Nov 14, 2023 10:02 PM RYU Game: Ganso Saiyuuki: Super Monkey Daibouken (JPN) infamous kusoge as well as infamous hidden dev message
Nov 14, 2023 9:59 PM Murphmario Asset: Moldorm You did a great job on these.
Nov 14, 2023 9:54 PM Random Talking Bush Game: Pizza Tower @BandanaDeeSprites: My comment wasn't directed towards you specifically, there's a bunch of comments on this page that are similar in nature (asking about sprites currently not here).
Nov 14, 2023 9:50 PM BillyTGAoBaM Game: Monsters, Inc. Scream Team "He-hey, I'm the monster!"
Nov 14, 2023 9:39 PM BandanaDeeSprites Game: Pizza Tower @Random Talking Bush No sir, I'm just asking if there's those sprites and on what page I can find them. I'm sorry if you misunderstood me.
Nov 14, 2023 8:45 PM Ya Block Game: Monsters, Inc. Scream Team "Booga"
Nov 14, 2023 8:03 PM Yawackhary Game: Ms. Pac-Man @Faizal786 It's because Atari (the one that Jack Tramiel owned at the time, not the other Atari aka Tengen, later became Midway) had a limited budget. Made worse was that Atari didn't have many developers who were willing to work with them, even Epyx who made the console and developed some games went under shortly after. Also made worse was that the dev kit required an Amiga, the rival of the Atari ST. Mario was complete no-go at the time for licensing especially Super Mario Bros. (only Hudson was allowed, Ocean wanted the license), it would have been too late for a Mario Bros. port. The rest were either faithful to Nintendo or Commodore (Capcom, Konami), didn't want to work with Atari (too many to list), was working on their other consoles (Sculptured Software for the 7800) or Atari was unable to get the rights. They even sued companies on obscure patents just so they could get extra games to license (some Sega games were going to be on the Jaguar).

It did get a few well known games such as Lemmings, Double Dragon (via Telegames, based on the Genesis version), Ninja Gaiden [arcade], Ninja Gaiden 3, Desert Strike and Super Off Road (via Telegames), Toki and arcade ports from the other Atari. All things considering the Lynx did okay.

Besides I think Ms. Pac-Man made it because it wasn't fully owned by Namco, rather GCC that Atari worked with in the past. Doesn't explain Pac-Land but they probably licensed it from Namco. Yet Pac-Man's nose is short (similar to the US arcade version) compared to most of the other versions that were licensed.
Nov 14, 2023 7:46 PM walmaker Game: Mickey Mania: The Timeless Adventures of Mickey Mouse @RandomTalkingBush, Oh, I didn't expect to see you here. Anyway, sorry, I'm just really bored.
Nov 14, 2023 6:28 PM PacStar127 Asset: Sprites This is missing the speed powerup exclusive to the wide mazes
Nov 14, 2023 6:19 PM Random Talking Bush Game: Mickey Mania: The Timeless Adventures of Mickey Mouse @walmaker: You're awfully pushy about getting your submissions reviewed. These things take time, we'll get to it when we get to it, and prodding us to review them sooner will do the exact opposite.
Nov 14, 2023 6:10 PM LammyfromUJL Asset: Kirby sorry scrath users...
Nov 14, 2023 6:01 PM Noah the Garryfish Update: Update For Veterans Day/Remembrance Day/Armistice Day @Alxala hey man how are you doing?
Nov 14, 2023 5:35 PM walmaker Game: Mickey Mania: The Timeless Adventures of Mickey Mouse Okay, I just updated the dungeon and library sprites to have alternative palettes. Could you approve them?
Nov 14, 2023 4:42 PM KaraszKun Asset: Talking Flower (SMW-Style) Onward and upward!
Nov 14, 2023 4:41 PM Doc von Schmeltwick Asset: Dr. Robotnik (SaTAM, Genesis Style) "Sniv-layy, what color is my pingas?"
"I-I don't see a pingas, sir..."
"WHAT?! SNIV-LAYYYYYY!"
Nov 14, 2023 4:13 PM walmaker Game: Mickey Mania: The Timeless Adventures of Mickey Mouse Thank you
Nov 14, 2023 3:39 PM esponjaresource Asset: Turbo (Sonic 3-Style) this is amazing
Nov 14, 2023 3:12 PM walmaker Game: Mickey Mania: The Timeless Adventures of Mickey Mouse Okay, I've just done the last tileset sheet. Is it alright if someone can approve them?
Nov 14, 2023 3:02 PM PHArthuroGames Asset: Sonic (Sonic 1-Style and Extras) oh yeah im s1d sonic (screams)
Nov 14, 2023 2:51 PM kellym Asset: 1st/2nd Encounter UI random factoid: the first/second encounter title screens use way less colors than the third encounter title screen does
Nov 14, 2023 2:20 PM Ema Skye Asset: NPC Portraits This looks a lot like the portraits from Golden Sun.
Nov 14, 2023 12:56 PM QuadFactor Asset: Trophy Icons It kind of bums me out that the trophies for the DLC cups didn't get unique designs.
Nov 14, 2023 10:35 AM Limers Asset: Character Select Icons :D
Nov 14, 2023 8:18 AM Smoke-The-Pyroling Asset: Cream (Sonic 1-Style) Maybe...
Nov 14, 2023 6:49 AM that_one_frenchfry Asset: Eye of Terror how do you finded this
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