Posted | By | On | Comment |
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Nov 20, 2024, 8:27 AM | BLINXGLITCHES | Game: SpongeBob SquarePants: Fists of Foam (LeapFrog Didj) |
Oh, and in case anyone here is wondering where I got the enemy names: I'm using their filenames. Willie (for example) is WILLIE.ANM. |
Nov 20, 2024, 8:21 AM | Dolphman | Game: The Wild |
@Doc von Scheltwick And the plot for The Wild is stupid. Evil cult of wildebeest wanting to eat lions? That's the best you can do? XD Also, movie gets more negative points for having a BRITISH actor voicing a koala, which is an AUSTRALIAN animal. Our accents are not the same! |
Nov 20, 2024, 8:05 AM | Wildwildwoody64 | Sheet: Midway Bezel (Namco Museum PS1-Style) |
Why didn’t they just use this in the ps1 original. |
Nov 20, 2024, 6:14 AM | Ton | Sheet: Ray |
@I-like-Sonic-91 To be fair, this sheet is about 20 years old. |
Nov 20, 2024, 4:37 AM | Ton | Sheet: Master Necky & Master Necky Sr. |
As a kid I thought these were flamingoes even though they look exactly like the vulture enemies and have the same name. |
Nov 20, 2024, 2:46 AM | UserMeIsCool123 | Sheet: Bob-omb (NSMBU) |
KABOOM |
Nov 20, 2024, 2:45 AM | UserMeIsCool123 | Sheet: Blooper (NSMBU) |
This little blooper is kind of cute. |
Nov 20, 2024, 1:39 AM | Greenknight9000 | Sheet: Apple III Monitor (Sonic 1/2/CD-Style) |
@Mc Ninja - a very unique idea. I only want to make retro PC monitors, but that's actually given me some thought. Did you want it to be the Original DS Model or Lite? |
Nov 19, 2024, 11:51 PM | Mc Ninja | Sheet: Apple III Monitor (Sonic 1/2/CD-Style) |
could you convert the nintendo ds into a sonic monitor please |
Nov 19, 2024, 11:39 PM | Dolphman | Sheet: Master Necky & Master Necky Sr. |
@Cascade Computer Services Species such as black vultures and turkey vultures do indeed have saggy, wrinkly skin. So it makes sense |
Nov 19, 2024, 10:15 PM | MadeKillaSam | Sheet: Competition Mode Zones |
I like how the competition levels are resized and upscaled now |
Nov 19, 2024, 10:14 PM | MadeKillaSam | Sheet: Game Selection |
2-Play 0K! |
Nov 19, 2024, 10:14 PM | Doc von Schmeltwick | Game: The Wild |
@Billy Actually, it's come to light that Madagascar was a quick-n-dirty ripoff of The Wild that was pushed to release faster. It just was more successful for a number of reasons. Not being ultra-uncanny valley certainly helped, as did the more organic plot progression. |
Nov 19, 2024, 10:13 PM | MadeKillaSam | Sheet: Executable Icon and Setup Images |
why is it called differently in each region? |
Nov 19, 2024, 8:17 PM | Jammin | Sheet: Desert Dazzle Layout Map |
@Fourthestickman You don't say? |
Nov 19, 2024, 7:49 PM | ForeheadDavidPC | Sheet: FLAGS |
Language selection screen? |
Nov 19, 2024, 7:30 PM | D.M. | Sheet: Level Objects |
@BonfireTheBat theyre on the General Objects sheet |
Nov 19, 2024, 7:13 PM | Keenfan1990 | Sheet: Gigantic Rat |
Later reused in Tekwar. |
Nov 19, 2024, 6:35 PM | BillyBnMOfficial | Game: The Wild |
Disney ripped off Madagascar and it turned out terrible. I guess it's because of DreamWorks ripping off both A Bug's Life and Finding Nemo. I know Disney didn't animate the movie themselves, but the fact they decided to put their name on this |
Nov 19, 2024, 6:35 PM | BonfireTheBat | Sheet: Vector (Classic, Sonic 1-Style) |
he is so goofy in his hurt frames, and I LOVE IT |
Nov 19, 2024, 6:33 PM | Max_torndyke_ferson | Sheet: Green Hill Zone & Ending |
Does anyone know where the Green hill tiles are? |
Nov 19, 2024, 6:31 PM | BonfireTheBat | Sheet: Vector |
is this what they found in the computer room? (in Ithaca, of course) |
Nov 19, 2024, 6:08 PM | Pipro8049 | Sheet: Tileset (SMB1) |
Why in each tilesets there are 4 of the same conveyors? |
Nov 19, 2024, 5:59 PM | Pipro8049 | Sheet: Hop Shop, Bully, Amp, Prongo, Squiggler & Peepa (Super Mario Maker-Style) |
Hop-Chops* |
Nov 19, 2024, 5:23 PM | BonfireTheBat | Game: Learn to Fly 2 |
if anyone can tell me how to rip sprites from Ruffle, I'll try to fill this out. its missing... a LOT. I hope this doesn't come off as a request... |
Nov 19, 2024, 4:56 PM | Alxala | Game: The Wild |
Yeah you can say that again. |
Nov 19, 2024, 4:48 PM | BonfireTheBat | Sheet: Level Objects |
wait, where are the water surface sprites... am I just blind? |
Nov 19, 2024, 4:44 PM | BonfireTheBat | Sheet: Hydrocity Zone Objects (Underwater) |
are the water surface sprites, just recycled sonic 1 sprites? |
Nov 19, 2024, 4:36 PM | Unoriginal_Fox | Game: RoadBlasters |
TurboTime is better |
Nov 19, 2024, 3:03 PM | Cascade Computer Services | Sheet: Master Necky & Master Necky Sr. |
Is it just me or do these things look oddly wrinkly? |
Nov 19, 2024, 3:02 PM | SupaStar1278 | Sheet: SMB1 Grass Tileset (Super Mario Land-Style) |
Why did they rename it? There’s some Mario 2 stuff there, oh well, beggars can’t be choosers. |
Nov 19, 2024, 2:37 PM | Про Игрок | Sheet: Donatello |
I saw some missing sprites and decided to update the sheet to its full. Also made all sprites more visible for better accessability :) |
Nov 19, 2024, 2:31 PM | Dottler | Sheet: #195 Lanthan |
This thing just barely resembles Heatran |
Nov 19, 2024, 2:20 PM | EveCa0415 | Game: Mario & Luigi: Superstar Saga + Bowser's Minions |
Where Is The Heck Thunder And Fire Attacks |
Nov 19, 2024, 2:04 PM | I-like-Sonic-91 | Sheet: Ray |
Pillow shaded tail |
Nov 19, 2024, 1:58 PM | Dragonick | Sheet: Communication Icons |
👋 H i |
Nov 19, 2024, 1:55 PM | Dragonick | Sheet: Communication Icons (Region Free) |
I don't recognise the ones on the far right. Green Link has blonde hair in it, too... I can't help but wonder whether those ones was drawn before they decided to use Toon Link in this game. The design looks slightly off, and so do the colours. |
Nov 19, 2024, 1:15 PM | Keenfan1990 | Game: Corridor 7 |
@MothraMaster It could also just be because it's space-related. |
Nov 19, 2024, 12:50 PM | MollyChan | Sheet: Black Gems |
@Sensei Le Roof oh yeah, I TOTALLY forgot about that, hahaha |
Nov 19, 2024, 11:26 AM | MotorRoach | Sheet: SMB1 Grass Tileset (Super Mario Land-Style) |
This is genuinely really cool |
Nov 19, 2024, 11:22 AM | Bro | Sheet: Sonic the Hedgehog |
Can i use these sprites and make edits? |
Nov 19, 2024, 10:54 AM | Greenknight9000 | Sheet: Commodore 64 & 1702 Monitor (Sonic 1/2/CD-Style) |
@JellyfishSunrise Thank you! It's part of the fun in doing these! It really allows you to be creative! |
Nov 19, 2024, 10:48 AM | JellyfishSunrise | Sheet: Commodore 64 & 1702 Monitor (Sonic 1/2/CD-Style) |
I like how you limit the icons' colors in these; very nice attention to detail |
Nov 19, 2024, 9:24 AM | Neros Urameshi | Sheet: Pattern Blocks |
Now here's something fun! |
Nov 19, 2024, 8:54 AM | Dragonick | Sheet: Bokoblin (BotW, Zelda 2-Style) |
Well done, it's cute to see a bokoblin running around and pretending to be Link. |
Nov 19, 2024, 8:42 AM | Dragonick | Sheet: Zelda / Toon Zelda (Awakened) |
Isn't this her Four Swords Adventure design? |
Nov 19, 2024, 8:36 AM | Dragonick | Sheet: Link / Toon Link (Awakened Form) |
This design for Link actually looks really neat, for what it is. I'd totally imagine this'd be Toon Link if for some reason he became royalty. I'd love to see a write-up of this game, it's so bizarre yet so interesting, and the art shows some talent that you don't usually find in bootlegs like these. |
Nov 19, 2024, 8:36 AM | CreeperJaxon | Sheet: Marble Garden Relief (Front) |
Front facing MGZ relief doesn't exist, it can't hurt you... Front facing MGZ relief: |
Nov 19, 2024, 8:28 AM | IAm DaBest | Game: Sonic Advance 3 |
Yeah sonic primed butchered that scene badly, honestly pissed me off. |
Nov 19, 2024, 6:53 AM | Tanoo | Sheet: 01 - Barbuta |
Awesome work! Most of the important sprites are here, and I'm using them to make a coop version of this UFO 50 game! But most of the non-stone floor tiles are missing, and the "decorations" in the background also. I would really appreciate it if this get completed! Thx |