Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Sep 8, 2020 10:18 PM | Murphmario | Game: X-Man: Armour of Might (Bootleg) | You'd think these guys would get a different game engine at some point, but no. |
| Sep 8, 2020 9:59 PM | ego-lay_atman-bay | Asset: Sonic (Super Mario Maker 2-Style) | something about sonic in the p-balloon makes him look so cute |
| Sep 8, 2020 9:57 PM | Arturmsbr2 | Game: The Henry Stickmin Collection | my sheet got approved c o m e d y |
| Sep 8, 2020 9:06 PM | bel | Asset: Yusuke | uh... where's his projectile? |
| Sep 8, 2020 8:42 PM | oxygen | Game: Super Mario Advance | why the heck did they do SMBUSA first of ALL GAMES |
| Sep 8, 2020 8:04 PM | QuadFactor | Asset: WALL·E (Super Mario World-Style) | Great job! |
| Sep 8, 2020 7:30 PM | oxygen | Asset: World 3-3 | 1-3 but it got depression and fucking died |
| Sep 8, 2020 7:28 PM | oxygen | Asset: World 1-1 | ah yes, gamer time |
| Sep 8, 2020 7:21 PM | MiningBoy | Asset: Bobby | Best Boi |
| Sep 8, 2020 7:20 PM | MiningBoy | Game: Paper Mario: The Origami King | May we get Kamek and Bowser Jr. Soon? |
| Sep 8, 2020 7:02 PM | WF4123 | Asset: Gallery | Jaws and E.T. |
| Sep 8, 2020 6:21 PM | Paraemon | Game: Sonic the Hedgehog 2 (Prototypes) | It's more that it's natural that it was going happen eventually, so I decide to cut the corner and start it now considering I'm aiming for the maps, which will make up the majority of the content. |
| Sep 8, 2020 6:10 PM | tannermanner | Game: Sonic the Hedgehog 2 (Prototypes) | omg i cant believe my idea happened lol |
| Sep 8, 2020 5:57 PM | JoeyTheRabbit | Asset: Checkpoint (Sonic 2 Prototype, Chaotix-Style) | Awesome! |
| Sep 8, 2020 5:46 PM | Dolphman | Asset: WALL·E (Super Mario World-Style) | Those eyes make him more ridiculously cute. |
| Sep 8, 2020 5:42 PM | Dolphman | Game: Akira (Prototype I) | Woah! When did the SNES version get uncovered? |
| Sep 8, 2020 5:12 PM | MisterMike | Asset: Ceres Space Colony | So you're ripping the maps from Super Metroid, eh? Well, you've definitely got your work cut out for you. Good luck, mate! |
| Sep 8, 2020 4:51 PM | Murphmario | Asset: Background Tiles | Should I upload the tiles I ripped via SMILE? They're messy since they're exactly how SMILE arranges them, but at the same time they're not screenshot-ripped JPEGs. |
| Sep 8, 2020 4:45 PM | SAWNIX | Asset: Hill Top Zone | i actually had a go at fixing the missing sprites in the emerald hill sheet dunno if ill bother with the hill top one as theres more missing |
| Sep 8, 2020 4:28 PM | Rainbow Question Mark | Asset: Sparkling Cookie (Star Guest) | Sparking Cookie |
| Sep 8, 2020 3:42 PM | Murphmario | Asset: Crateria | Thanks! Plan on ripping the other areas as well, though some areas will probably be split onto separate sheets since they're so large. |
| Sep 8, 2020 3:27 PM | ProtoTroid X | Asset: Kraid and Ridley (NES Manual Designs) | @Luigifan1115 I'm not going to lie, I've always hated the manual art Ridley and I have never understood the praise I've seen it get for being "more alien." It's a generic dragon body with a discount Xenomorph head, it's no more unique than what he became. Nonetheless, it was fun to work out how it might have worked as a sprite. |
| Sep 8, 2020 2:42 PM | Zodiac_Omegasis | Game: Rockman DX3 / Zook Hero 2 (Bootleg) | Personally I like Zook Hero 1 Better |
| Sep 8, 2020 2:22 PM | Paraemon | Asset: Angel Island Zone Act 1 (Green, Dry) | Full map rips aren't actually that easy. Fun to do? Sure, depending on the stage. But Sonic 3 and Sonic & Knuckles have the hardest bunch of maps; I have Carnival Night Zone Act 2 alongside Act 2 of this on the go at the moment and it is detestable. Tile sets, on the other hand, are for those who are playing around with ROM hacking. |
| Sep 8, 2020 2:19 PM * | ElmerMouseFan34 | Asset: Goofy (Super Mario Maker-Style) | Thank you! When I saw that the sprites for Weird Mario had identical proportions to Goofy, I decided to make this spritesheet (and I actually used them for a project of mine before I uploaded this). I'll also update this sheet to include palette-swaps that reference other media (like old shorts, comics, etc). |
| Sep 8, 2020 1:57 PM | Zdagger67 | Asset: Title Screen, Game Over, and Ending | Hmm that background on continue count sprite it's look like coldman stage |
| Sep 8, 2020 1:44 PM | RedTails | Asset: Angel Island Zone Act 1 (Green, Dry) | Why can't others stages be like this too, rather than tile sets? I'm trying to port Sonic 3 to PC, but it will be hard to recreate the level using tiles instead of using different parts from a complete image of the stage. |
| Sep 8, 2020 1:34 PM | DogToon64 | Asset: Ending Cutscene | Finally! The ending cutscene has finally been ripped! I don't think this is complete, but either way, great job ripping this! |
| Sep 8, 2020 1:32 PM | Ton | Asset: Crateria | Holy crap, dude. Well done. |
| Sep 8, 2020 12:53 PM | hansungkee | Asset: Zero | Your Art is Looks so Better Than Previous Arts. |
| Sep 8, 2020 12:27 PM | TheGameyFireBro105 | Asset: Builder Mario & Luigi (Super Mario Bros. 1 NES-Style) | that tecnically means that this power-up would allow smb1 mario to pick stuff up, making smb2 mario obsolete. |
| Sep 8, 2020 11:28 AM | DogToon64 | Asset: Goofy (Super Mario Maker-Style) | @Dolphman Ah yes, of course! XD |
| Sep 8, 2020 6:53 AM | BBLIR | Asset: Zero | Its own ;P Well it's a blend of the OG style, my own and a friend's, who's making his own Zero. |
| Sep 8, 2020 5:40 AM | Dolphman | Asset: Goofy (Super Mario Maker-Style) | @DogToon64 and his lose sound effect would have to be his famous scream |
| Sep 8, 2020 4:22 AM | QuadFactor | Asset: Sigma (Sample Version, August 9) | @Murphmario Someone at Minakuchi Engineering. |
| Sep 8, 2020 4:22 AM | Luggy | Asset: Toad (Male) | Bup |
| Sep 8, 2020 4:12 AM | Murphmario | Asset: Sigma (Sample Version, August 9) | Who's idea was it to change Sigma's sprites into something that's not even consistent with the first two games? |
| Sep 8, 2020 3:14 AM | Neon Streak | Asset: Boss 2 | ProJared was right: This boss DOES look like it belongs in a Mega Man game. |
| Sep 8, 2020 1:54 AM | Luigifan1115 | Asset: Enemies (Deltarune Battle-Style) | Incredible job! |
| Sep 8, 2020 12:44 AM | Eriasu89 | Asset: Koopa Troopas | @RaguRando Hahahhaha @Doc does it really matter, since this was an educational game for little children? |