Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Dec 21, 2020 5:39 AM | Goji54 | Asset: Monkey | Thats A Ukiki From Yoshis Island. |
| Dec 21, 2020 5:33 AM | Neros Urameshi | Game: Stinkoman 20X6 | Stinkoman 20X6 Level 10 is finally up! Somebody get all the sprites from it! Before the permanently end of Flash comes! QUICK! |
| Dec 21, 2020 5:26 AM | Emerald the Fox | Game: LittleBigPlanet | and so it begins |
| Dec 21, 2020 5:21 AM * | iQueMarioSenpai114 | Game: Sonic the Hedgehog Customs | Audit staff seems to be very lazy ... |
| Dec 21, 2020 4:58 AM | bimshwel | Asset: Gorva | arrrrrrrrb I HATE that dopey little trumpet! I am NOT afraid of ghost road NOR am I impressed! |
| Dec 21, 2020 4:49 AM | Domobot | Update: Merry Pix-mas! | Thanks for the shout, Ton. Merry Christmas! |
| Dec 21, 2020 4:26 AM | bimshwel | Asset: Stage Titles (PAL, USA) | that is bizarre, I thought every stage had the same graphic as "stage 1" here. |
| Dec 21, 2020 4:24 AM | Gaming Fan | Asset: Loading Screen Icons | I never watched those. I am unobjectively dumb. |
| Dec 21, 2020 4:23 AM | bimshwel | Game: Revengers of Vengeance / Battle Fantasy | warning: some scenes may be too intense for those who do not seek vengeance |
| Dec 21, 2020 3:55 AM | ARandomPerson | Asset: Mario | I just realized that diagonal mario sprite is there |
| Dec 21, 2020 2:46 AM | TheWhillieHotDogUGD | Game: Among Us | @smellyboot im sure theres a tutorial in the forums. |
| Dec 21, 2020 2:36 AM | TheWhillieHotDogUGD | Game: Among Us | i rip skeld cams. its funny that nobody else has ripped it yet. |
| Dec 21, 2020 2:30 AM | DogToon64 | Game: Sonic the Hedgehog Customs | What do you mean? It's pending right now. |
| Dec 21, 2020 1:24 AM | Lightstalker | Asset: Roll Call | How about bomberman? |
| Dec 21, 2020 1:07 AM | JonGandee | Game: Sonic the Hedgehog Customs | Why is my Super Mario Land version of Tails not submitting. |
| Dec 21, 2020 1:00 AM | BlueBlur64 | Asset: Shantae (Super Mario Maker-Style) | We need this. If Mario Maker costumes ever come back. WE N E E D THIS |
| Dec 21, 2020 12:52 AM | bimshwel | Game: Barver Battle Saga: Tai Kong Zhan Shi (Bootleg) | this game is apparently available legitimately on Steam in English now, despite seeming to have stolen some graphics from other games and unquestionably used more as bases. Without looking very long I definitely recognize ice, stone and explosion effects from seiken densetsu 3/trials of mana/ whatever else it is called now |
| Dec 21, 2020 12:46 AM | BlueBlur64 | Asset: Thwomp (Super Mario Maker 2, Expanded) | Whoever thought they'd be afraid of going down. Honestly, I'd feel that way if I were them too. |
| Dec 21, 2020 12:43 AM | JamminJelly | Game: Plants vs. Zombies 2 | It's not just localization changes, they might share a name but the Chinese PvZ2 is an entirely different game with unique mechanics, zombies, plants, worlds, etc. It's sort of like how entirely different games used to be released under the same title back in the GBA/DS days, where the portable game would be a 2D platformer with pixel art and the home console game would be fully 3D with voice acting and such. |
| Dec 21, 2020 12:34 AM | bimshwel | Asset: Effects | this game has such great magic effects |
| Dec 21, 2020 12:33 AM | JonGandee | Asset: Sonic (Super Mario Land-Style) | Tails is next to be drawn in this style. |
| Dec 21, 2020 12:30 AM | JonGandee | Game: Sailor Fuku Bishoujo Zukan Vol. 1-6 (Bootleg) | I feel bad for the sprite ripper. |
| Dec 21, 2020 12:25 AM | Goji54 | Asset: Baby Bowser | Hey i wanna ride the Yosh! |
| Dec 21, 2020 12:23 AM | SmashingStar64 | Game: Pac-Man Customs | @pacmaster @toc ah yes, all 1 ghosts sheets |
| Dec 21, 2020 12:22 AM | bimshwel | Asset: Tim | This guy seems to turn into Ryu from Breath of Fire 2 when threatened. |
| Dec 21, 2020 12:15 AM | bimshwel | Game: The Battle of Red Cliffs (Bootleg) | This is based on the Capcom arcade game Tenchi Wo Kurau 2, called Warriors of Fate and with all the characters also renamed outside of Japan, pretending it wasn't a sequel to Dynasty Wars. It features most of the same character designs as Destiny of an Emperor on the NES. Although some characters, such as Wei Yan, have generic officer portraits in that. |
| Dec 20, 2020 11:24 PM | ConiCap | Asset: Polus: O2 and Boiler Room | Lets be honest, the canisters never lie. |
| Dec 20, 2020 11:21 PM | SmashingStar64 | Asset: Player Icons | i love how some are like random images of the players and others are just the models on some generic background |
| Dec 20, 2020 11:19 PM | LegoLoco7 | Asset: Mario (Sonic Mania-Style) | O_O |
| Dec 20, 2020 11:14 PM | Barack Obama | Asset: Fonts | 12PLAYERGM is below the Mario/Luigi/Time/Star row, but sorted inside its own font. ILLUSIYELLOW on the other hand refers to the overworld border text, which has not enough space to display YELLOW SWITCH PALACE and FOREST OF ILLUSION. Therefore the devs squished some parts of the font more together and used these chunks to save space. |
| Dec 20, 2020 11:13 PM | LegoLoco7 | Asset: True End? ("& Knuckles" Ending) | & Travis Willingham |
| Dec 20, 2020 11:04 PM | Nemau | Asset: A Link to the Past Light World (Zelda Game Boy-Style) | Hi! In the original SNES version, those two areas aren't part of the overworld, from a programming point a view. But, yes, I could include them in the overworld of my GB version. But I wanted the overworld to be a rectangle, to get something similar to Link's Awakening (and I got what I wanted: same number of maps and exactly same size than LsA ^^). But of course the two areas will be there in game (you can see the entrance for both on the map above). |
| Dec 20, 2020 11:02 PM | AstalThe9 | Asset: Mario (Sonic Mania-Style) | I rarely log in at all, but I did just to say these are amazing! Stellar Work! |
| Dec 20, 2020 10:55 PM | LegoLoco7 | Asset: Sonic | The Sonic X-treme sprites are probably some of the best prerendered sprites in existence. Too bad the game was scrapped. |
| Dec 20, 2020 10:48 PM | LegoLoco7 | Asset: Sonic | Hello there, unnecessary grain. |
| Dec 20, 2020 10:45 PM | LegoLoco7 | Game: Sonic the Hedgehog CD (Mobile) | @Dolphman I guess there's that. It just creates a bit of extra clutter when it comes to Sonic CD on TSR. |
| Dec 20, 2020 10:40 PM | LegoLoco7 | Asset: Logos & Title Screen | @System You almost forgot about Knuckles! |
| Dec 20, 2020 10:27 PM | LegoLoco7 | Asset: Title Screen | @MCTravisYT @lanceypantsy17 It's for when he runs left and right across the screen and creates the SEGA logo. |
| Dec 20, 2020 10:23 PM | LegoLoco7 | Asset: Common Objects | @Chaos Sonic Maybe they thought it looked better?... |
| Dec 20, 2020 10:19 PM | LegoLoco7 | Asset: Splash Screens & Title Screen | @Sonicfan32 These developers are all kinds of confusing. |