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Oct 24, 2020 9:10 PM doomjet Asset: Enemies (MM11, NES-Style) Nice Work! But you forgot K-Drone, Propeller Eye T, MM11 Sniper Joe, Eye Ice, Snow Robbit and Wild Robbit, Missile Cone, Boyorn and Poyorn and Dread Spark and I'm Still waiting for you to Rip the MM11 and MM10 Weapons from MEGAMAN Maker.
Oct 24, 2020 8:32 PM * DogToon64 Asset: Darth Vader Darth Vader is referred as "Lard Vader" in Angry Birds Star Wars. But calling him "Darth Vader" in Angry Birds is fine too.
Oct 24, 2020 7:53 PM ADudeOnSpritersResource Asset: Dimentio The Charming Magician himself.
Oct 24, 2020 6:54 PM WilliamStef Asset: Sonic (Sonic 1) Finally!
Oct 24, 2020 6:50 PM Bluethewonderdog Asset: You Say! Sign (Mania, Somari, and Master System-Style) Y O U S A Y
Oct 24, 2020 6:49 PM TheGameyFireBro105 Game: New Super Mario Bros. where's the toxic clouds?
Oct 24, 2020 6:20 PM Random Talking Bush Update: I can't think of an update title. @Centrixe: That was actually the first thing I had there, but I changed it before posting as I thought I'd used that one before (I haven't). Either way, I've made it match, heh.
Oct 24, 2020 6:08 PM DogToon64 Game: Super Mario World: Just Keef Edition (Hack) @Bensalot Hey there! I really love your hack for Super Mario World, and I can't wait for the new update for this! I like most of these sprites better than the original ones, especially the shades of red and blue you chose for Mario in this hack are MUCH better than the shades of red and blue Nintendo chosen.

I'll also fix the few problems in a bit.

(PS. BTW, how do you defeat the Leolapleurodon? I've been having trouble on that boss.)
Oct 24, 2020 6:05 PM DogToon64 Asset: Enemies (MM11, NES-Style) Nice work. A few things I'd mention is that Press don's fist is a little small, maybe you can make it bigger, Tosanaizer V might need some big hand sprites for when he pushes the player back, and Shield Attacker and Shield Attacker M don't have stun frames for when Mega Man's charged M-Buster shot hits them. But they're still decent sprites, and I like these better than the removed sprites for Mega Man 11's enemies.
Oct 24, 2020 6:03 PM Awesomeman235ify Game: The Henry Stickmin Collection This will take forever to get all in-game sprites, especially with CtM
Oct 24, 2020 5:54 PM Centrixe the Dodo Update: I can't think of an update title. I sense the missed opportunity of a "Witty update title" pun based on a... certain someone's user title. :P
Oct 24, 2020 5:44 PM Bensalot Game: Super Mario World: Just Keef Edition (Hack) Also, and I know I'm fishing here a bit, good reviews help me out a lot on romhacking.net. if you enjoyed the hack please leave me some good notes there. I'd really appreciate it.
Oct 24, 2020 5:40 PM * Bensalot Game: Super Mario World: Just Keef Edition (Hack) Hey there. Just wanted to thank you all for the support on my hack. I really didn't think it would ever become as popular as it has. I do have a couple notes here though. The name of the pink aquatic dinosaur is Leolapleurodon. I noticed it is misspelled. Also, Brachio Pete is missing a frame in the blinking animation. Small details but just wanted to mention. By the way to everyone interested, I'm working on a huge update to this hack. Many of these sprites here are about to be outdated with improved ones, some level changes, a new level, boss fights are getting a little trickier, a couple new dinos, the dragon coin saving is gonna finally be fixed, adding a few custom cutscenes, and lets say things are about to get.... Purple lol. Thanks again for playing, hope you all will stay tuned for the update. Cant say for sure when it will be done but I'm hoping in the next few months.
Oct 24, 2020 5:19 PM CardboardBox Asset: Sonic the Hedgehog (Special Stage) sonic casually hangs himself because he didnt get the time stone
Oct 24, 2020 5:16 PM HylianFox Asset: Bootoven It really should be "Boothoven" (as a play on Beethoven) but I went with how the manual spells it.
Oct 24, 2020 4:56 PM CardboardBox Game: The Henry Stickmin Collection @Random Talking Bush OOF.
Oct 24, 2020 4:29 PM TSC / TheSkullCreeper Game: Super Mario Bros. 35 I wonder when entity sprites will be ripped (Mario and Luigi, enemies, powerups).
Oct 24, 2020 3:55 PM Maverick-PK Game: Scott Pilgrim vs. the World: The Game @EuanBomber i've had them for years now and I still don't know how to extract them, just wait until the re-release launches and then I'm sure someone will be on them.
Oct 24, 2020 3:32 PM caco08lucas Game: Terraria I look forward to downloading the Sprites and making Animations ;'D
Oct 24, 2020 3:09 PM Murphmario Asset: Enemies (MM11, NES-Style) Nice sheet, but I think the Shield Attacker's turning animations should be redone. They look kinda sloppy right now.
Oct 24, 2020 3:05 PM EGAPlumber Asset: HUD when you realize that the hud sprite for the spy uses the beta design
Oct 24, 2020 2:51 PM donkeydude Game: Scott Pilgrim vs. the World: The Game i mean like how do i rip from the .pak files of the updates or whatever
Oct 24, 2020 1:42 PM striker212 Asset: Enemies (MM11, NES-Style) Some of the enemies seem...off. Especially the Arc Weldy and Shield Attackers. Not to mention that Press Don's fist is too small.
Oct 24, 2020 12:26 PM DogToon64 Game: The Henry Stickmin Collection Ah, ok.
Oct 24, 2020 12:02 PM TheReimuWithoutHungry Game: Rokko Chan I don't know if the creator of Rokko Chan allow these sheets being in TSR.
Oct 24, 2020 4:44 AM Random Talking Bush Asset: Stage 2 @Murphmario: Actually, I'd imagine it'd be pretty simple to rip if you use the emulator's tile or map/screen viewers, CHR-bank swaps are pretty common for NES games and should be easy to spot.
Oct 24, 2020 4:32 AM Murphmario Asset: Stage 2 Pretty decent rip, but I'm pretty sure some tiles like the flag and water animate in-game. No easy way to get the animations via your method of ripping though.
Oct 24, 2020 4:30 AM * TheReimuWithoutHungry Game: Touhou Cannonball Thank you for ripping the sheets about Touhou Cannonball epsically given the fact that Touhou Cannonball has been closed. Because of the status of this game, maybe we could update more sheet in this game without trouble.
Oct 24, 2020 4:14 AM * someguyonline Asset: Amy Rose The Mod.Gen Amy sheet has sprites from this sheet and I found that only one person credited for THIS sheet, is in the credits of the Mod.Gen sheet.
Oct 24, 2020 4:14 AM * RealDev Game: Sonic the Hedgehog Customs So... whats your favorite custom sheet here?
Oct 24, 2020 2:55 AM Creepze Asset: Private Goomp (Paper Mario-Style, Modern) this is the wholesome
Oct 24, 2020 2:54 AM Creepze Asset: Corporal Paraplonk (Paper Mario-Style, Modern) i love this
Oct 24, 2020 2:53 AM Creepze Asset: Sergeant Guy (Paper Mario-Style, Modern) This is yes, i happen to love the color splash and origami king style. Great job on this!
Oct 24, 2020 2:52 AM Creepze Asset: Papyrus (Dr. Robotnik's Mean Bean Machine-Style) Why does this look so much like its dream team style-
Oct 24, 2020 2:15 AM Random Talking Bush Game: The Henry Stickmin Collection @ShyGuyProductions / DogToon64: It was brought to our attention that they were not ripped properly, and were not only pixelated from being upscaled, but also lacking antialiasing/transparency like the rest of the game's graphics.
Oct 24, 2020 2:07 AM DogToon64 Game: The Henry Stickmin Collection But why? Why were they removed?
Oct 24, 2020 1:50 AM Murphmario Asset: General Sprites @Metallixgamer84@gmail.com Well, it's slowly being done now.
Oct 24, 2020 1:00 AM questionmarkboi Asset: Zero / Zero-Two (Kirby's Adventure-Style) At first i thought it was derpy,but good job on the sheet!
Oct 24, 2020 12:02 AM pacmastermeow Asset: Hotland A) Where is "RESTAURANT..." used?
B) This sheet seems to be missing the Live Report bombs.
Oct 23, 2020 11:33 PM pacmastermeow Asset: Annoying Dog Where are the rest of the bomb sprites?
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