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Sep 28, 2020 5:56 PM AFruitaday! Asset: Casino Rich Guy @Ton what president are you talking about? You mean our current US president?
Sep 28, 2020 5:45 PM FredbearsFD45 Game: Sonic the Hedgehog CD (Mobile) There's no Knuckles?
Sep 28, 2020 5:41 PM Ton Asset: Casino Rich Guy Oh hey, you ripped the president.
Sep 28, 2020 5:27 PM Paraemon Asset: Stardust Speedway (Bad Future) Content ripped by another that I was unable to source myself, and used with permission. I've recently come across more information on the CD backgrounds, so it's likely there's going to be a third wave of CD background updatings.
Sep 28, 2020 5:19 PM JoshTheHedgehog33 Asset: Stardust Speedway (Bad Future) What do the green lines on this sheet mean?
Sep 28, 2020 4:58 PM TSC / TheSkullCreeper Asset: Tileset (SMM2 / SM3DW, Super Mario Bros. 1 NES-Style, Expanded) Awesome, but kinda needs to be updated for the 3.0 update.
Sep 28, 2020 4:45 PM * DogToon64 Asset: Pantheon (Mega Man NES-Style) BBLIR said some things for me already that I see that could be improved. Another thing I'd like to point out is that the sprites should be a little bit more spaced out. Don't be afraid of making the credits tag a little big, it's better to have a readable tag, than it is to have one that's squished and hard to read
Sep 28, 2020 4:32 PM BBLIR Asset: Pantheon (Mega Man NES-Style) He's completely right actually.
These sprites are super unreadable, as I see on all his sheets. Too many details, not enough surfaces.
The animations show no real effort, I don't think he puts much thought into them
I'd analise the shaping consistency, as I see it as a problem on hans' sheets, but I can't see anything at 1x scale so I'm not gonna bother.
I've also talked to a friend about this and apparently this dude doesn't listen, like, at all.
In general I think his sheets are way below standard and should be more strictly analysed. Personally, I'd stop accepting them for at least 4 months.
Sep 28, 2020 4:05 PM WallE_8_0YT Asset: Crewmate @CardboardBox send link
Sep 28, 2020 3:58 PM CardboardBox Asset: Crewmate Hey, i found someone using these sprites on a subreddit called r/pheonixSC!
Sep 28, 2020 3:46 PM Imperfect Asset: Carol Tea (Demo Ver.) heck yeah now i can finish my mod
Sep 28, 2020 3:17 PM TheStarMan2005 Asset: Venom "We are Venom"
Venom 2018
Sep 28, 2020 3:14 PM TheStarMan2005 Game: Spider-Man ideas:
-Symbionte Clones
-Carnage
-Monster Ock
Sep 28, 2020 2:39 PM SharkGuy Asset: Dr. Eggman / Robotnik "crear"

I didn't know Eggman was bilingual
Sep 28, 2020 1:58 PM stoidrimin Asset: Elephant Aww look at him
Sep 28, 2020 12:49 PM Paraemon Asset: Get Blue Spheres Title Screen & Results Fix has been taken care of. Please PM me any issues on other sheets in future.
Sep 28, 2020 12:23 PM Eoncats Asset: Get Blue Spheres Title Screen & Results Hey, I noticed that Robotnik's animations don't match the box.
Sep 28, 2020 11:46 AM Sonic the Sketchhog Asset: Emoticons Seen these in multiple flash games
Sep 28, 2020 11:25 AM Sonic the Sketchhog Game: Gimmick! This game has some gorgeous sprites
Sep 28, 2020 11:25 AM Sonic the Sketchhog Asset: General Sprites Why are the pixels twice as big as the normal NES graphics?
Sep 28, 2020 11:24 AM Sonic the Sketchhog Game: Trip World Underrated game.
Sep 28, 2020 11:21 AM Sonic the Sketchhog Asset: Mario Oh god, my eyes!
Sep 28, 2020 11:17 AM Sonic the Sketchhog Game: Penguin Adventure Hideo Kojima's first game!
Sep 28, 2020 11:09 AM Sonic the Sketchhog Asset: Swedish Monkey momkiy
Sep 28, 2020 11:08 AM Sonic the Sketchhog Asset: Discuss who
Sep 28, 2020 11:03 AM Sonic the Sketchhog Asset: Bonus Room and Toad House That one missing pixel in Mario's nose bothers me a little bit.
Sep 28, 2020 10:59 AM Sonic the Sketchhog Asset: Mario (Micro Mages-Style) ˢᵐᵒˡ
Sep 28, 2020 10:54 AM Blitzwing Asset: Mario (Doom HUD-Style) let's-a rip and fucking tear! wahoooo!
Sep 28, 2020 9:38 AM lelanbkeeton Asset: Game Data that's totally the face for that!
Sep 28, 2020 6:46 AM Gamingmage Game: Castlevania: Aria of Sorrow What enemies are left for this game to be ripped?
Sep 28, 2020 3:32 AM Sonicfanpepakura Asset: Sandopolis Zone Act 2 (5 - Unlit; 1/2) the real Sonic labyrinth
Sep 28, 2020 2:38 AM AbsurdBartholomew Asset: SpongeBob SquarePants in fact I'll zip the sprites tomorrow
Sep 28, 2020 2:37 AM AbsurdBartholomew Asset: SpongeBob SquarePants i think it'd work better as a ZIP, or at least without the extra space (sprites are really just 64x64)
Sep 28, 2020 2:15 AM Eisenkark Asset: Item and Obstacle Map Markers @Proking235 Thanks for letting me know, it'll be a bit but I'll get it in.

@Lunar994 I used DeSmuME's view OAM to get the sprites and their colors.
Sep 28, 2020 1:48 AM MappyNyamco Asset: Title Sequence Wait a minute, navghty?
Sep 28, 2020 1:26 AM RealDev Asset: Title Screen Backgrounds Why do I feel like the second image has no textures?
Sep 28, 2020 12:36 AM pacmastermeow Asset: Player (Base, Old Version) @DDMPlayer phil bucket
Sep 28, 2020 12:24 AM WallE_8_0YT Asset: Treasure Room @DogToon64 oh.. ok.
Sep 27, 2020 11:34 PM QuadFactor Asset: #0006 Charizard Nice update!
Sep 27, 2020 11:31 PM QuadFactor Asset: Egg Robo (Sonic 1 8-Bit-Style) Nice job! I'm surprised this hasn't been done before.
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