Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 10, 2020 5:34 AM | Johngames2005 Spriter | Game: Super Mario RPG: Legend of the Seven Stars | in the intro. bowser kidnaps the princess. then a star with the word help shows being scaled up and down. Are those sprites or a mode 7 background |
| Oct 10, 2020 5:00 AM | Temmle_IsAwesome | Asset: Heavy | u are ded. not a big surprise. |
| Oct 10, 2020 4:03 AM | 44nifty | Asset: Cards | Best part of the game. |
| Oct 10, 2020 4:03 AM | 44nifty | Game: Sexy Poker | It's that white guy with the Wii full of WiiWare games! Get him! |
| Oct 10, 2020 3:56 AM | 44nifty | Asset: Cool Shades o' Toole | same |
| Oct 10, 2020 3:55 AM | 44nifty | Asset: Crewmate (Super Mario World-Style) | what on earth? |
| Oct 10, 2020 2:48 AM | River347 | Game: Among Us Customs | @RaposaWorks nah u |
| Oct 10, 2020 2:21 AM | Dolphman | Asset: Meow Mixer | |
| Oct 10, 2020 2:08 AM | SharkGuy | Asset: Death Egg Robot (Somari-Style) | nehw 2 iramos |
| Oct 10, 2020 12:55 AM | snifflmup | Asset: Meow Mixer | meow |
| Oct 10, 2020 12:36 AM | ittan-momen | Asset: Crash Bandicoot | It's ADORABLE |
| Oct 9, 2020 11:24 PM | dad34853 | Game: Punch-Out!! Customs | I may upload an nes version of bear hugger soon |
| Oct 9, 2020 11:03 PM | IceCreamSandwichYT | Asset: Font (China) | what ds |
| Oct 9, 2020 10:54 PM | Murphmario | Asset: Lava Reef Zone Act 1 (Act 1.5 Palette; 1/2) | Worth pointing out that most of the "Megaglitch"'s effects are actually just a result of an older version of Gens not knowing what to do. Act 1.5 is a legit glitch though, and Blue Knuckles still appears in the level select if you trigger the "Megaglitch" regardless of what official version of the game you use. |
| Oct 9, 2020 10:41 PM | dald22 | Asset: Count Bleck | this more looks like a beta design of bleck then the real design |
| Oct 9, 2020 10:40 PM | Louplayer | Asset: Mini Wing Fortress (Expanded, Sonic 2-Style) | so, in the original version i made, it was but, it wasn't really faithful to the actual tiles in the level, so i changed the front of the fortress a lot, making it bigger and more square like. i could still try to do a more level select like version if someone is intrested, but this is a more "size accurate" version i think. |
| Oct 9, 2020 10:31 PM | Stephen Universe | Game: Hakuouki: Shinkai Tsukikage no Shou (JPN) | What is this game? |
| Oct 9, 2020 10:18 PM | Paraemon | Asset: Lava Reef Zone Act 1 (Act 1.5 Palette; 1/2) | Put together and uploaded because I know someone out there's gonna find it useful. I'm not sure what the exact trigger is - when I did it by accident, it was because I broke a ramp sequence, but looking it up on Youtube showed different methods. Plus, the glitch draws the cycling palette data from Act 1 for the rock "undershine", the general Act 2 palette for the stage and the 'cavern' spaces, the Boss Sub-Act (this one was a bizarre find) palette for the pipes, and a purple color not used in any of the aforementioned stage entries. I relied on Youtube to fill in the palette blanks in a similar manner to how I acquired the Super Knuckles palette in Sonic 2 2013's Hidden Palace Zone. |
| Oct 9, 2020 10:16 PM | Spectro | Asset: Sonic | Several sprites are missing,like spin slash and some victory poses |
| Oct 9, 2020 9:41 PM | IceCreamSandwichYT | Asset: Mini Goomba | cute |
| Oct 9, 2020 9:01 PM | dald22 | Asset: Geisha Goomba (Paper Mario-Style, Modern) | why does the classic version have more character, then the modern one ( is it a jab at the boring character designs of the newer Mario games ) |
| Oct 9, 2020 8:55 PM | dald22 | Game: Pizza Tower | im a little jelly by the amount of sprites you have ripped for this game |
| Oct 9, 2020 8:14 PM | CardboardBox | Asset: Crewmate | dang, i forgot. |
| Oct 9, 2020 8:09 PM | Mimikyugamer11YT | Asset: Museum/Game Icons | part 2? |
| Oct 9, 2020 6:33 PM | CRTR_2009 | Asset: Sonic | These are some excellent sprites! |
| Oct 9, 2020 6:17 PM | Diyamund | Asset: Name Entry & High Score Screen | SUPER PLAYER'S |
| Oct 9, 2020 6:02 PM | CRTR_2009 | Game: Pokémon Green (JPN) | Couldn't the game just be called Pokemon Red and Green like the Japanese version? ? |
| Oct 9, 2020 5:54 PM | Diyamund | Game: Sailor Fuku Bishoujo Zukan Vol. 1-6 (Bootleg) | why are they hidden now |
| Oct 9, 2020 5:49 PM | FredbearsFD45 | Asset: Mecha Sonic | @Doc von Schmeltwick Guess I'll call him Pete the Metallic Hedgehog |
| Oct 9, 2020 5:32 PM | DogToon64 | Game: Sonic the Hedgehog Customs | @FredbearsFD45 It was removed because: 1. It was a lousy Sonic edit, and needed more work. 2. One of the sprites used was stolen from the SPA styled Classic Sonic sheet without giving credit to the original creator. |
| Oct 9, 2020 5:19 PM | CRTR_2009 | Asset: Pokémon (Color Front) | The way the sprites are laid out is excellent. They go from Bulbasaur (#001) to Mew (#151)! |
| Oct 9, 2020 5:13 PM | FredbearsFD45 | Game: Sonic the Hedgehog Customs | What happened to the custom Knuckles Pocket Adventure sheet? I was hoping to see a custom playable Knuckles in this section |
| Oct 9, 2020 3:32 PM | Dolphman | Game: Vectorman 2 | @Willshipman456 Not only that, Vectorman himself along with the items, objects, enemies and bosses |
| Oct 9, 2020 3:03 PM | Chara Violet | Asset: Kris (Dialogue Sprites) | Are there plans for a colored version of the light world outfit? |
| Oct 9, 2020 2:40 PM | JanYT | Asset: Ending Backgrounds | fin |
| Oct 9, 2020 2:38 PM | Marioplayer64 | Asset: Guardian Stalker (A Link to the Past-Style) | This looks really good. Nice job. |
| Oct 9, 2020 2:11 PM | willshipman456 | Game: Vectorman 2 | wish we had some level graphics rips |
| Oct 9, 2020 1:57 PM | DogToon64 | Game: Mega Man 6 | I'm really surprised nobody ripped the Capcom Logo until I did |
| Oct 9, 2020 1:41 PM | Paraemon | Game: Sonic the Hedgehog CD | Stardust Speedway maps complete! With that, that's just over half the maps, accounting for the underwater variants of Tidal Tempest. |
| Oct 9, 2020 12:31 PM | Eriasu89 | Game: Among Us Customs | Is anyone going to submit custom tilesets to go with the crewmates? I personally think a zelda-1-like skeld recreation would look great with the 8 bit crewmates. |