Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Dec 12, 2020 2:30 AM | The random guy | Asset: Piranha Plant | Ok, why did I even do that first comment, lol. |
| Dec 12, 2020 2:29 AM | The random guy | Asset: Piranha Plant | HI GUYS. |
| Dec 12, 2020 2:11 AM | twxaxreal | Asset: Mission 6-3 | oh i glad you came Division 6.... now.... i came to ripped the Mission 6-2 sorry for i not gonna judge you anything. |
| Dec 12, 2020 2:04 AM | WallE_8_0YT | Asset: Crewmate (SMB1 SNES-Style) | s a s a u g e c r e w m a t e |
| Dec 12, 2020 1:47 AM | Randomrhynos | Game: Aooni (2008, Freeware) | These sprites are disgusting. That makes them amazing. |
| Dec 11, 2020 11:45 PM | SonicHex | Asset: Dr. Mario (8-Bit) | how much do you wanna bet that nintendo actually just took a rip from this site for these |
| Dec 11, 2020 11:12 PM | Kabes193161 | Asset: Neck Snap (Old Version) | It's called the impostor's front hand. This sheet is just the backhand twice. |
| Dec 11, 2020 11:11 PM | Kabes193161 | Asset: Neck Snap (Old Version) | but... what about his left hand? I have these sprites from the 'base' zip file, and there's another hand of the impostor that is on the other side... Hoping this is fixed soon! |
| Dec 11, 2020 11:04 PM | SonicHex | Asset: Beta Loading Screen | all of these loading screen parts went unused within 11 months into their existence |
| Dec 11, 2020 11:03 PM * | SonicHex | Asset: Beta Snatcher | shouldn't that be called alpha snatcher? pretty sure these textures first debuted in the alpha version, plus beta snatcher already was a 3D model, we just didn't see his model in the beta build |
| Dec 11, 2020 10:42 PM | CosmicMan08 | Asset: Crewmate (SMB1 SNES-Style) | long |
| Dec 11, 2020 10:28 PM | DogToon64 | Game: Super Mario World: Just Keef Edition (Hack) | Update on Mario: I've got most of his sprites ripped, it's not everything, but I'm still working on him. So until then, here's some Mario sprites I hope ya'll can make use of until I can get the full sheet done: https://www.vg-resource.com/attachment.php?aid=11338 |
| Dec 11, 2020 9:59 PM | Yawackhary | Asset: Title Screen | It's Adventures in Japan but Adventure in US/EU. It's actually confusing in Japan because the Japanese translates as Adventure but the title and their packaging says the other. |
| Dec 11, 2020 9:47 PM | UnknownUney | Asset: Sonic | cool |
| Dec 11, 2020 9:44 PM | TheWhillieHotDogUGD | Asset: Player (Base, Old Version) | im going to submit the killing dash |
| Dec 11, 2020 9:44 PM | TheWhillieHotDogUGD | Asset: Player (Base, Old Version) | if the game recolours it... does it use scripts or does it use the editor? |
| Dec 11, 2020 9:35 PM | UnknownUney | Asset: Steve (Deltarune Battle-Style) | these are cool af |
| Dec 11, 2020 9:34 PM | Barack Obama | Asset: Objects (Animated) | You're right, it's animated. Therefore I just added the cycling debris and rearranged the sheet to fit everything. I also changed the note for the spin gate and added palettes for the beanstalk heads. |
| Dec 11, 2020 9:08 PM | Tony BVC | Asset: Maya | IMO, that's the real Maya. The Killer Instinct 2 era where she looked better as a fierce Amazonian jungle queen in barefoot, as opposed to the reboot version where she's wearing full armor and more of a monster hunter from a secret society called the Night Guard. |
| Dec 11, 2020 8:28 PM | donkeydude | Game: SkiFree | Ah yes, the prequel to edge://surf |
| Dec 11, 2020 8:18 PM | smedis2 | Game: Mini Game (99 in 1 / 99 99) | HOLY SHIT HOW DID YOU RIP THESE |
| Dec 11, 2020 6:21 PM | TheSpriter0125 | Asset: Spring Yard Zone (JPN) | Whats the difference between the JPN version and the USA version of this? |
| Dec 11, 2020 5:43 PM | Player1 | Asset: Characters | Cool! |
| Dec 11, 2020 5:34 PM | SiFi270 | Asset: Miscellaneous | Like this? |
| Dec 11, 2020 4:42 PM * | TheWhillieHotDogUGD | Game: Among Us | @Babycake, want to do a collab? I;m formatting the sprite sheets right now so if you want to by end of day I could submit them. If not then... well I don't submit them. edit: dang these are hard to format. edit: I finished https://drive.google.com/file/d/1nXnDbxaTFkJeLJspXTB0MOBdcdSNeuE4/view?usp=sharing edit: my brain is bored and bursting edit:i used the sprite sheet for an among us copy im making for fun edit:i'm going to stop before i get called out. |
| Dec 11, 2020 4:28 PM | TotallyProperUsername | Game: Among Us Customs | when the impostor is sus :flushed: |
| Dec 11, 2020 3:47 PM | Flaming Kirby | Asset: Alphys (Expanded) | The trash can reminds me of Lloyd from Earthbound Zero |
| Dec 11, 2020 3:39 PM | caco08lucas | Asset: Steve (Deltarune Battle-Style) | Do you intend to make Beast Boy and Black Steve? |
| Dec 11, 2020 3:37 PM | caco08lucas | Game: Minecraft Customs | Askywalker, do you intend to make the Allies? |
| Dec 11, 2020 3:01 PM | KostyaGame the bruh | Asset: Tails | that's where they used the victory pose for Sonic Mania Cool!! |
| Dec 11, 2020 2:44 PM | DogToon64 | Asset: Title Screen | It's Adventure. I can't believe I never noticed that SEGA had "Adventures" instead of "Adventure" until now. XD |
| Dec 11, 2020 2:20 PM | Ton | Asset: Title Screen | So wait, is it Adventure or Adventures? |
| Dec 11, 2020 12:13 PM | SmithyGCN | Asset: Objects (Animated) | Is the Grab Block Debris static or does it cycle through palettes like the whole version does? |
| Dec 11, 2020 10:29 AM | G-Boll | Asset: Steve (Deltarune Battle-Style) | This is probably the biggest sprite sheet I ever seen! It's awesome! |
| Dec 11, 2020 8:56 AM | Blitzwing | Asset: Mighty (Sonic Mania-Style) | nintendo hire this man |
| Dec 11, 2020 4:10 AM | BlasterZX | Game: A Koopa's Revenge | i am trying to extract the game files of AKR2 but,umm.There Too Many Sprites :/ |
| Dec 11, 2020 4:10 AM * | Iso Kilo | Asset: Mega Play Screens | On another note, unlike most graphics on the Mega Drive that are 4bpp, the font itself is 1bpp and has a special routine to handle it. Though the box containing "YOUR RANKING ___ TIMER" is in the standard format. |
| Dec 11, 2020 3:22 AM | Iso Kilo | Asset: Mega Play Screens | So as of late I've been disassembling Sonic 1 Mega Play myself, and something I noticed is that the slash and vertical line (seen in this sheet) isn't actually in the ROM data, I'm curious as to where the uploader got those tiles? |
| Dec 11, 2020 3:14 AM | Freshwoomy | Asset: Water Eggman/Egg Poison | "The Evil Dr. Robo Nick" |
| Dec 11, 2020 2:22 AM | sethblond | Game: LEGO Super Mario | i wonder if anyone is gonna be able to get mario's eye mouth and chest sprites |