Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 27, 2020 1:19 AM * | Triangly | Asset: Sonic the Hedgehog | This is basically 9bit to 24bit RGB shifting. MegaDrive hardware actually uses 9bit RGB colours (aka RAW scheme) but to display it, it has to be shifted to 24bit RGB on the screen, i.e. 3bit per colour -> 8bit per colour resulting a "Measued Render" scheme. A lot of emulators still display a RAW scheme image because of the old (incorrect) method of bit shifting (some of them shifting from 4bits to 8bits iirc, resulting a FSH scheme with 238/238/238 white colour). On the actual hardware colours become kinda "washed out" because it doesn't shift colours at linear scale. Although, the RAW scheme is still technically correct because that's how the sprites are stored deep in the game/hardware. Just want to notice this is a very simple explanation and it might be not that correctly, but whatever |
| Nov 27, 2020 12:03 AM | astuto92 | Asset: Nani (Mega Man NES-Style) | cheto :) |
| Nov 26, 2020 11:53 PM | EmRuHire | Asset: Orange Ocean 1 | This stage is home to the greatest glitch ever in Kirby's Adventure. |
| Nov 26, 2020 11:11 PM | CosmicMan08 | Asset: Bowser | If you move fast enough you lose your outline.0 |
| Nov 26, 2020 10:39 PM | Eeveeloverthespriter8 | Asset: Wart | The game is made in an old version of Clickteam/Multimedia Fusion, use a decompiler. |
| Nov 26, 2020 10:32 PM | CosmicMan08 | Game: Super Mario Bros. | I just use the mari0 palette for most things, it's so not accurate that it can be standardized? Right? |
| Nov 26, 2020 10:29 PM | Scharlachrot | Asset: Wart | WHAAAAAAT? Wow, how did you rip the sprites from this game and Toadette Strikes? |
| Nov 26, 2020 10:24 PM | pacmastermeow | Asset: Pac-Man, Ms. Pac-Man, Ghosts, and Maze | Nice! I like the arrows in the tunnels and the shine on the pellets. |
| Nov 26, 2020 9:49 PM | SonicHex | Asset: Dry Bones | huh all the sprites from color splash are still here for these guys, makes sense considering they use the same engine |
| Nov 26, 2020 9:20 PM | DogToon64 | Asset: Beppi the Clown | Beppi gonna have some fun! >:) |
| Nov 26, 2020 9:16 PM | Tiki | Game: McDonald's eCrew Development Program (JPN) | This is what we've all been waiting for. |
| Nov 26, 2020 9:01 PM | pacmastermeow | Game: Pac-Man | pac-man: waka waka waka atari-pac: honk honk honk |
| Nov 26, 2020 8:35 PM | Gaming Fan | Asset: Ellie Rose | Best pet, 100%, no contest. |
| Nov 26, 2020 8:25 PM | DogToon64 | Game: Pokémon Smile | I bet the next Pokemon game will have TerminalMontage styled characters. :P |
| Nov 26, 2020 8:05 PM | TrueLightningStriker | Game: Senran no Samurai Kingdom (JPN) | Will there be more Senran Kagura sprite sheets? |
| Nov 26, 2020 8:03 PM | Treejog | Asset: GrumBat | The female sprites are used; they are a variant of Grumbat that remains stationary. |
| Nov 26, 2020 7:58 PM | CardboardBox | Asset: Sonic the Hedgehog | is |
| Nov 26, 2020 7:53 PM | D.M. | Asset: Title Screen & Character Selection | wonder why they gave the E corners |
| Nov 26, 2020 7:39 PM | Tierra28 | Asset: Crewmate (SMB1 SMM2-Style, Extended) | Looks good! |
| Nov 26, 2020 7:15 PM | Centrixe the Dodo | Asset: Dr. Crygor | Li'l Talking Bush! |
| Nov 26, 2020 7:13 PM | Centrixe the Dodo | Game: Pokémon Smile | Game Freak channeling Jeremey's art style? Oh I'm all for that, I'm all for that! |
| Nov 26, 2020 5:54 PM | DogToon64 | Asset: Ranch Shooter | Say! I just noticed something! In the files of the public demos, Ranch Shooter doesn't have a bullet, but in the patreon demos, he does. Pretty weird considering that he's got a gun like Peppino. |
| Nov 26, 2020 5:48 PM * | DogToon64 | Game: Swamp Attack | This game will always be one of my favorite mobile games. It's simple, and fun. I totally recommend playing this game! Anyways, good it's finally up now. :D |
| Nov 26, 2020 5:39 PM | DarkDust95 | Game: Among Us Customs | @papis802 same |
| Nov 26, 2020 4:45 PM | fxjisaki | Game: Among Us | Just Subbmited Skeld Medbay! |
| Nov 26, 2020 4:33 PM | Jordanjopa1 | Asset: Mini Crewmate & Robot | Wy son :'3 |
| Nov 26, 2020 4:21 PM | Jordanjopa1 | Asset: Robot | My son :'3 |
| Nov 26, 2020 3:35 PM | CardboardBox | Asset: Knuckles | IM NOT GONNA RUIN THIS CAUSE ITS FUNNI |
| Nov 26, 2020 3:30 PM | yay | Asset: Cliffs | Some of these clouds remember me from Kirby's Adventure background clouds |
| Nov 26, 2020 2:46 PM | Axilie | Game: Pokémon Red / Blue | Pokemon Gray and White |
| Nov 26, 2020 1:59 PM | SharpenedKnife | Game: Among Us | I got a question for the knife stab, I looked at the game files AND I never found these textures, where did you get it from? |
| Nov 26, 2020 1:49 PM | DogToon64 | Asset: Magikoopa | @P-Tux7 1. SNES viewers (as far as I know of) don't have the transparency as seen in-game. (That's the best I can explain it) 2. Magikoopa doesn't have a fade palette in Super Mario World: Just Keef Edition. If he did, I would've included it before I submitted the sheet. |
| Nov 26, 2020 1:43 PM | kaytea42 | Asset: Ancient Cheese Tileset 2 (Demo) | ruinbest |
| Nov 26, 2020 9:01 AM | SpaceHarrier64 | Asset: Intermission (USA) | Is that supposed to be a cop issuing a ticket/pulling the guy over in “after stage 5”? The person looks like a skinny lady with an hourglass figure and a crop-top, but the driver’s facial expression suggests he’s been pulled over by a cop for speeding. |
| Nov 26, 2020 8:23 AM | P-Tux7 | Asset: Magikoopa | How did you rip the transparent palette? That would be useful for ripping the Just Keef Magikoopa's palette. |
| Nov 26, 2020 8:22 AM | P-Tux7 | Asset: Chargin' Chucks | Cape Repel needs to be on a few other sheets, here is all that I can think of that can be repelled like that. -Fire Snake droppings -Dry Bones' bones -Jumpin' Piranha Plant fireballs -Volcano Lotus fireballs -Amazing Flyin' Hammer Bros. hammers -Reznor's fireballs Also, I really hate to say this but I think Confused Chuck's baseball keeps animating when he dies LOL. These sprites are awful to rip huh? |
| Nov 26, 2020 7:29 AM | Mr. Memehog | Asset: Super Sonic (Undertale Battle-Style) | this is very pog |
| Nov 26, 2020 7:24 AM | Murphmario | Asset: e-Reader Items | Is there any reason as to why this sheet still exists? |
| Nov 26, 2020 6:29 AM | Gaming Fan | Game: Paper Mario: The Origami King | "A Koopa Troopa with a white mustache and goatee, hat, and staff" Love pending sheets for being so specific |
| Nov 26, 2020 6:06 AM | Gaming Fan | Asset: Octopus Machine | (bwomp bwomp bwomp) (POP POP POP) |