Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 9, 2020 2:55 AM | Murphmario | Asset: Stage Select | Some of those face overlays look creepy on their own. |
| Oct 9, 2020 12:57 AM | DogToon64 | Asset: Startup Logo | @teh_supar_hackr Any time! :) |
| Oct 9, 2020 12:41 AM | OverallVG | Game: Bobobo-bo Bo-bobo: Bakutou Hajike Taisen | Where's Bobobo? |
| Oct 8, 2020 11:35 PM | DogToon64 | Asset: Pizza Box Goblin | I found out there was a lot of missing sprites for Pizza Box Goblin, I ripped them. An update is on it's way. I removed the bomb in this update since I found out that it was in a different sheet. |
| Oct 8, 2020 11:30 PM | teh_supar_hackr | Asset: Startup Logo | @DogToon64 I notice you updated the sheet to be more useable to people, thanks! |
| Oct 8, 2020 11:28 PM | Eriasu89 | Game: Super Smash Bros. Customs | Ya know what would be nice? Fire Emblem sheets with walking sprites besides the smash crusade or anime ones. |
| Oct 8, 2020 11:16 PM | Rainbow Question Mark | Asset: Court Selection | WarioWare |
| Oct 8, 2020 11:15 PM | Rainbow Question Mark | Asset: Title Screen | Who will rip the Japanese sprites? |
| Oct 8, 2020 11:12 PM | DogToon64 | Asset: Rainbow Road | The thumbnail kind of looks like the Microsoft logo |
| Oct 8, 2020 10:57 PM | DogToon64 | Game: LEGO Star Wars II: The Original Trilogy | Whoa! The Game Boy Advance port for LEGO Star Wars 2 completely different than the other ports for this game. |
| Oct 8, 2020 10:12 PM | teh_supar_hackr | Asset: Emperor Fight | If anyone has a solution to my issue I mentioned on the bottom of the sheet, please send me a PM on one of the methods of contact on my VG Resource profile. |
| Oct 8, 2020 10:01 PM | DogToon64 | Asset: Startup Logo | ↓ Listen to what teh_supar_hackr is saying. As well as his rips from the V.Smile, V.Smile Baby, and my Game Boy Color rip, someone did the same thing with the SEGA Logos from Sonic the Hedgehog, and Sonic 3D Blast. But, looking at this again, I agree with teh_supar_hackr, I think one big row down isn't the best idea. I made it long to reduce as much space as possible, but I'll widen it out a little bit. |
| Oct 8, 2020 9:52 PM | DogToon64 | Asset: 4th Generation | I love Lucario's face on the thumbnail XD |
| Oct 8, 2020 9:10 PM | RadFox | Asset: 7th Generation | I didn't even know they added Gen 7 pokemon |
| Oct 8, 2020 9:09 PM | Joseph | Game: Super Robot Wars W | They explained things, and the first character is just used because of old naming traditions regarding the planets (Mars uses the character for fire as an example). |
| Oct 8, 2020 9:08 PM | Paraemon | Asset: Wacky Workbench Zone 3 (Good Future) | Thanks QF, I appreciate it! |
| Oct 8, 2020 8:18 PM | WF4123 | Asset: Title Screen and Background | why taz looks so bad and not funny? |
| Oct 8, 2020 7:55 PM | QuadFactor | Asset: Koopatrol | Random Talking Bush: Oh right! I don't know why those slipped my mind. Still, it's weird they made a 3D version of koopatrol here and never used it again. |
| Oct 8, 2020 7:50 PM | Random Talking Bush | Asset: Koopatrol | @QuadFactor: Not quite! Both Super Mario 64 DS and Mario Kart DS had the Goomba King in it, the Star Spirits were main characters in Mario Party 5, and Whacka also appeared in Mario Party 6. |
| Oct 8, 2020 7:27 PM | QuadFactor | Asset: Koopatrol | Is this the only time a Paper Mario character has appeared in 3D? |
| Oct 8, 2020 6:33 PM | Gaia | Game: Waku Waku Sonic Patrol Car | Never thought I'd see the day... |
| Oct 8, 2020 6:20 PM | metaknight1337 | Asset: Luigi (Mario Kart Tour / Kartless, Super Mario Kart-Style) | The Mario Kart Wii Intro |
| Oct 8, 2020 6:10 PM | DogToon64 | Asset: Cheep Cheep, Blurp, Rip Van Fish, & Porcupuffer | @P-Tux7 I'll get to it |
| Oct 8, 2020 5:45 PM | P-Tux7 | Asset: Boom Boom | Credit to Moltz https://www.smwcentral.net/?p=section&a=details&id=15933 |
| Oct 8, 2020 5:44 PM | P-Tux7 | Asset: Cheep Cheep, Blurp, Rip Van Fish, & Porcupuffer | You forgot the ones from Vanilla Dome and inside bubbles that flop around |
| Oct 8, 2020 5:32 PM | Paraemon | Asset: Mini Wing Fortress (Expanded, Sonic 2-Style) | I'm curious; is this somewhat derived from the stage select icon in Sonic 2/3? |
| Oct 8, 2020 5:22 PM | pacmastermeow | Asset: Stage Select | Does Break Man have 2 layers like that too? |
| Oct 8, 2020 4:11 PM | Neon Streak | Asset: Hotel 7: Intro | "That wasn't so hard, was it?" |
| Oct 8, 2020 4:01 PM | DogToon64 | Game: Paper Mario Customs | @K-Cool If it fits the quality standards and are official characters, then yes |
| Oct 8, 2020 3:45 PM | MilesTheCreator | Game: Swapnote | Yeah.. I miss Swapnote too. |
| Oct 8, 2020 3:44 PM | RealDev | Game: Swapnote | Memories.. |
| Oct 8, 2020 3:23 PM | K-Cool | Game: Paper Mario Customs | I'm working on a Paper Mario Fan Game with some New original sprites I'm deciding to go classic sprite based or Modern hand drawn leaning more toward modern due to my pixel art skills lacking. would i be alowwed to post on here or should i stick with DA |
| Oct 8, 2020 3:19 PM | Louplayer | Asset: Mini Wing Fortress (Expanded, Sonic 2-Style) | For people searching what the letters mean: S2 is for Sonic 2's wing fortress. STC#6 is for Sonic the comic#6's wing fortress. ASTH#289 is for Archie sonic the hedgehog#289's wing fortress, through because of the fact we don't see everything, i needed to improvise a bit. Custom is just my "custom" take on wing fortress. |
| Oct 8, 2020 2:47 PM | Eriasu89 | Game: Terraria Customs | can someone make a mix and match sheet for an nes styled player character? Or maybe an 8 bit version of the tileset? Not necessarily customs, but 8 bit downgrades of various things missing from this section? It's all enemies and bosses right now, and this section could use a little variety. |
| Oct 8, 2020 2:40 PM | D.M. | Game: Mario Pinball Land | I love the sorta pre-sunshine era render look it has going on |
| Oct 8, 2020 2:37 PM | Eriasu89 | Asset: Enemies (NES-Style) | My name is... Tim. Tim the Enchanter? |
| Oct 8, 2020 2:08 PM | D.M. | Asset: Home Menu Icon | anyone else think the logo looks like the sonic 1 title screen |
| Oct 8, 2020 12:58 PM | Barack Obama | Asset: Status Ailments & Transformations | Added stamina flash palettes for the moogled forms... which was pretty much useless, since the palettes don't change and I already ripped them on another sheet. |
| Oct 8, 2020 12:55 PM | Barack Obama | Asset: Whip (Randi) | Added the animations where he uses the whip to reach pillars and jump over cliffs. I also deleted the "+Battle Stance 2" notes from the charge attacks since he always uses it after an attack |
| Oct 8, 2020 12:49 PM | QuadFactor | Asset: Wacky Workbench Zone 3 (Good Future) | Παρατηρητής, You've done a great job with these stage and background rips. Keep up the good work! |