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Sep 15, 2020 5:50 PM DogToon64 Asset: Tails (Super Mario World-Style) Nice job with these! I love them!
Sep 15, 2020 5:39 PM Tyra_Byte Asset: Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles) sorry, I was distracted
Sep 15, 2020 5:20 PM Remedy_Reverie Game: The Henry Stickmin Collection i wish we had a sprite of charles/charlie/chuck/whatever you call him
Sep 15, 2020 5:01 PM SuperSanic24 Asset: Mario oh cool the hartflip sheet got updated
Sep 15, 2020 4:32 PM Ton Asset: Flame Mammoth (Mega Man NES-Style) Yeah, I'd suggest giving the trunk less detail so it pops out more.
Sep 15, 2020 4:31 PM Greenknight9000 Asset: Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles) WOO!
WE GOT THE DISTRACTION DANCE!
Truly, one of the best sheets on TSR
Sep 15, 2020 4:28 PM Paraemon Asset: Marble Garden Zone Act 1 (1/2) Animation order for the mud is left column, then right column.
Sep 15, 2020 4:19 PM SonicMarioMan123 Asset: Dr. Eggman (Sonic 1, Super Mario Bros. 1 NES-Style) This isn't exactly SMB1 styled, though this is still a neat sheet
Sep 15, 2020 4:16 PM Murphmario Asset: Monty Mole and Mega Mole Not sure if these guys had their name changed in the credits, but they're officially called Mega Moles.
Sep 15, 2020 4:13 PM Coolest Guy Around Asset: Enemies (SMW) my theory is that the artist making the SMW graphics is still the same,he just improved and doesn't have to work with the SNES limitations anymore
Sep 15, 2020 3:57 PM JoeyTheRabbit Asset: Knuckles (Sonic Triple Trouble-Style) OH BOI

YES

THE BOI IS HERE
Sep 15, 2020 3:55 PM Murphmario Asset: Tails (Super Mario World-Style) Wasn't sure if this was possible considering the size of his tails and the limited space, but you pulled it off. Great job!
Sep 15, 2020 3:41 PM Paraemon Asset: Sandopolis Zone Act 2 (5 - Unlit; 2/2) They're big boi stages.
Sep 15, 2020 3:32 PM QuadFactor Asset: Knuckles (Sonic Triple Trouble-Style) Great job! I wonder if it's possible to add the glide and climb to Triple Trouble.
Sep 15, 2020 3:25 PM Greenknight9000 Asset: Crewmate (NES-Style) THAT'S SO COOL

It also makes me realise that Among Us would be, in some form, feasible to make on NES (well, at least the main engine and all that; the multiplayer would likely be EXTREMELY difficult or impossible due to the fact that we really can't have splitscreen on a game like this, and that any online functionality would be down to a custom Emulator)
Sep 15, 2020 3:21 PM PrismKick Asset: Sandopolis Zone Act 2 (5 - Unlit; 2/2) Why are all the other sheets so damn huge
Sep 15, 2020 3:14 PM CordRocker Asset: Flame Mammoth (Mega Man NES-Style) I dont think this guy was this small in game. I think he was taller than classic megamans robot masters.
Sep 15, 2020 3:12 PM PixelMarioXP Asset: Tails (Super Mario World-Style) IT LOOKS AWESOME! Way to go!
Sep 15, 2020 2:55 PM QuadFactor Asset: Flame Mammoth (Mega Man NES-Style) Looks good, but his trunk kinda blends in with his face.
Sep 15, 2020 2:46 PM QuadFactor Asset: Tails (Super Mario World-Style) Nicely done!
Sep 15, 2020 12:57 PM Ignis Asset: Tails (Super Mario World-Style) This looks SO nice! Great job, Hartflip!
Sep 15, 2020 10:29 AM Franketepoke2 Game: Super Foul Egg Many,like every popular franchise of the moment.
Sep 15, 2020 10:07 AM lelanbkeeton Asset: Barney oh god! what is he doing to Baby Bop?
Sep 15, 2020 10:06 AM lelanbkeeton Asset: Goofy (Super Mario Maker-Style) and if he completes a level, he does his laugh. (ahyuck, a huhuhuhuhu.)
Sep 15, 2020 7:22 AM Lunar994 Asset: Item and Obstacle Map Markers What did you use to get the colors correct? The colors were not correct when I tried to rip them, though it might've been an emulator thing.
Sep 15, 2020 7:15 AM D.M. Game: New Super Mario Bros. @sad luigi | probably not cause we don't have an early version of the game
Sep 15, 2020 7:14 AM CardboardBox Asset: Luigi MAMAAAAAA-
Sep 15, 2020 7:13 AM D.M. Game: New Super Mario Bros. Wii @DogToon64 | ah. Those should be in the tilesets.
Sep 15, 2020 6:59 AM TheDinosaur64 Asset: Zero Suit Samus OH PLEASE MAKE ONE for Samus with her armor
Sep 15, 2020 5:42 AM SonicMarioMan123 Asset: Whomp (Super Mario Bros. 1 NES-Style) It seems they are based off the SMB1 Mario Maker Thwomps
Sep 15, 2020 5:38 AM Zackie Game: Star Fox 2 (Prototype) Also. I'll be doing heavy revision with the names, etc.

I will also ask the removal of the "Airwings, Enemies" rips because this game clearly doesn't use 2D Sprites for Airwings etc.. I want to make this page clean etc.
Sep 15, 2020 5:20 AM * SQUIDWORD15 Game: Rakugakids The name should be changed to
Rakugakids
Sep 15, 2020 5:19 AM SQUIDWORD15 Asset: Captain.Cat.Kit That's a lot of frames
Sep 15, 2020 3:05 AM TL1882 Asset: General Objects the 3rd frame of sonic and tails' signposts are hillarious
Sep 15, 2020 3:00 AM TL1882 Game: Sonic Mania where are the title cards
Sep 15, 2020 2:46 AM SharkGuy Game: Ninja Baseball Bat Man I love the black shading used on the playable characters, gives them the feel of coming from a comic book. Even if it doesn't match with the way other stuff is shaded
Sep 15, 2020 2:09 AM D15c4rd_hboogy101 Asset: Star so there's only 3 star kid sprites in the game
Sep 15, 2020 2:00 AM * DogToon64 Asset: Title Cards By far, this has to be my favorite rip. Spoiler:I didn't even notice what I was making XD

EDIT: WAS
Sep 15, 2020 1:42 AM Inkling_Studios Asset: Player (Base, Old Version) Oh nice, these got ripped.
Sep 15, 2020 1:10 AM Murphmario Game: Super Mario Maker 2 Nice job on the NSMBU stuff!
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