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Sep 15, 2020 10:12 PM MicaelHD Asset: Robin (Male, Christmas) What's the difference? Maybe I'm missing something
Sep 15, 2020 10:04 PM soulfire Asset: Zero Suit Samus The Game Card Sagas Wars have a Samus with armor, is a beatifull sheet ^^
Sep 15, 2020 9:46 PM TakeTwoAncy Asset: Network Battle Error Screen To be honest Sonic just looks boiled
As if he fell into lava and was just like "Guess I'll die"
Sep 15, 2020 9:43 PM Random Talking Bush Asset: Sandopolis Zone Act 2 (5 - Unlit; 2/2) @Getmo: Maps in Sonic games are a lot larger than most people realize.
Sep 15, 2020 9:42 PM Random Talking Bush Game: Mega Man Customs @Kain128: Yep, it was removed because it was based on another user's custom sprites without permission.
Sep 15, 2020 8:58 PM Radical Charizard Asset: World Maker I think it's here just to include it with the other frames and not have them be in the SMW section. Either that or it's an oversight.
Sep 15, 2020 8:55 PM Radical Charizard Asset: Stone (NSMBU) What's the green and orange thing? Doesn't look like a Normal map.
Sep 15, 2020 7:58 PM Greenknight9000 Asset: Surveillance Eye Holy crap this is AMAZING! It's bang-on accurate!
Sep 15, 2020 7:55 PM QuadFactor Asset: Dino Torch & Dino Rhino Why did they give them shoes? They looked better without them, honestly.
Sep 15, 2020 7:39 PM * boilingpot Game: Them's Fightin' Herds Here's sprites for the characters' overworld body parts and accessories, if you want to look at them. Not sure how to organize them best. https://imgur.com/a/Yy5LXqs
Sep 15, 2020 6:50 PM freyacantsleep Asset: Somari (Super Mario Bros. 3 SNES-Style) Therapist: It's ok, Mario Ball can't hurt you.
Mario Ball:
Sep 15, 2020 6:50 PM freyacantsleep Game: Star Fox Customs Huh, no Peppy sprites yet.
Sep 15, 2020 6:48 PM freyacantsleep Asset: Falco (Tales of the World-Style) holy shit these are good
Sep 15, 2020 6:41 PM freyacantsleep Game: Mega Man Customs I swear there was a Bounceman sheet in here. Did it get removed, or am I just misremembering.
Sep 15, 2020 6:25 PM CardboardBox Asset: Kraid me going out of quarantine be looking like
Sep 15, 2020 6:22 PM CardboardBox Game: Super Popo's Adventure (Bootleg) w h a t .
Sep 15, 2020 6:02 PM freyacantsleep Asset: Crewmate (NES-Style) V i c t o r y:
K o s t y a G a m e t h e b r u h
Sep 15, 2020 5:52 PM DogToon64 Asset: Knuckles (Sonic Triple Trouble-Style) Nice! I might not like Triple Trouble, but these sprites are good
Sep 15, 2020 5:50 PM DogToon64 Asset: Tails (Super Mario World-Style) Nice job with these! I love them!
Sep 15, 2020 5:39 PM Tyra_Byte Asset: Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles) sorry, I was distracted
Sep 15, 2020 5:20 PM Remedy_Reverie Game: The Henry Stickmin Collection i wish we had a sprite of charles/charlie/chuck/whatever you call him
Sep 15, 2020 5:01 PM SuperSanic24 Asset: Mario oh cool the hartflip sheet got updated
Sep 15, 2020 4:32 PM Ton Asset: Flame Mammoth (Mega Man NES-Style) Yeah, I'd suggest giving the trunk less detail so it pops out more.
Sep 15, 2020 4:31 PM Greenknight9000 Asset: Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles) WOO!
WE GOT THE DISTRACTION DANCE!
Truly, one of the best sheets on TSR
Sep 15, 2020 4:28 PM Paraemon Asset: Marble Garden Zone Act 1 (1/2) Animation order for the mud is left column, then right column.
Sep 15, 2020 4:19 PM SonicMarioMan123 Asset: Dr. Eggman (Sonic 1, Super Mario Bros. 1 NES-Style) This isn't exactly SMB1 styled, though this is still a neat sheet
Sep 15, 2020 4:16 PM Murphmario Asset: Monty Mole and Mega Mole Not sure if these guys had their name changed in the credits, but they're officially called Mega Moles.
Sep 15, 2020 4:13 PM Coolest Guy Around Asset: Enemies (SMW) my theory is that the artist making the SMW graphics is still the same,he just improved and doesn't have to work with the SNES limitations anymore
Sep 15, 2020 3:57 PM JoeyTheRabbit Asset: Knuckles (Sonic Triple Trouble-Style) OH BOI

YES

THE BOI IS HERE
Sep 15, 2020 3:55 PM Murphmario Asset: Tails (Super Mario World-Style) Wasn't sure if this was possible considering the size of his tails and the limited space, but you pulled it off. Great job!
Sep 15, 2020 3:41 PM Paraemon Asset: Sandopolis Zone Act 2 (5 - Unlit; 2/2) They're big boi stages.
Sep 15, 2020 3:32 PM QuadFactor Asset: Knuckles (Sonic Triple Trouble-Style) Great job! I wonder if it's possible to add the glide and climb to Triple Trouble.
Sep 15, 2020 3:25 PM Greenknight9000 Asset: Crewmate (NES-Style) THAT'S SO COOL

It also makes me realise that Among Us would be, in some form, feasible to make on NES (well, at least the main engine and all that; the multiplayer would likely be EXTREMELY difficult or impossible due to the fact that we really can't have splitscreen on a game like this, and that any online functionality would be down to a custom Emulator)
Sep 15, 2020 3:21 PM PrismKick Asset: Sandopolis Zone Act 2 (5 - Unlit; 2/2) Why are all the other sheets so damn huge
Sep 15, 2020 3:14 PM CordRocker Asset: Flame Mammoth (Mega Man NES-Style) I dont think this guy was this small in game. I think he was taller than classic megamans robot masters.
Sep 15, 2020 3:12 PM PixelMarioXP Asset: Tails (Super Mario World-Style) IT LOOKS AWESOME! Way to go!
Sep 15, 2020 2:55 PM QuadFactor Asset: Flame Mammoth (Mega Man NES-Style) Looks good, but his trunk kinda blends in with his face.
Sep 15, 2020 2:46 PM QuadFactor Asset: Tails (Super Mario World-Style) Nicely done!
Sep 15, 2020 12:57 PM Ignis Asset: Tails (Super Mario World-Style) This looks SO nice! Great job, Hartflip!
Sep 15, 2020 10:29 AM Franketepoke2 Game: Super Foul Egg Many,like every popular franchise of the moment.
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