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Nov 16, 2020 1:38 AM SmithyGCN Asset: Gim Capsule J I never got around to doing, sadly. Thing about this sheet is that I had a hard time keeping the proportions the same throughout which is something I was able to learn to avoid in cartoon animation but never learned in sprite making. Gim here has his enemy colors, but could easily be recolored to his helper paletter by anyone seeking to use him as such.
Nov 16, 2020 1:36 AM SmithyGCN Asset: Enemies (Pixel Art) I know there should be more, but I never got around to it. I was also planning on improving the textures on each of these, but I never got around to that either. XD Scarfy I made to look doofy and threatening (tried mixing Don Bluth and D. Gray Man styles here), Shotzo, (I forget the name of the sphere), but I tried doing something different with his laser akin to how some glowing effects were mde in the Sega Genesis, Simirror I tried making otherworldly, Rocky I went with something goofy that made him seem like that manga serious face I kept seeing come up in memes, and Grizzo I just wanted to make look ugly tough.
Nov 16, 2020 1:35 AM QuadFactor Asset: Coming Soon That sprite of Rush sleeping is adorable.
Nov 16, 2020 1:32 AM SmithyGCN Asset: Ribbon Personally never played Kirby 64 too far. I forgot Ribbon's role in 2 Souls' Tale when I made her sheet, but I think she sort of functioned similarly to her 64 game counterpart. You have idle on the ground, talk, fly, fly 2, weary, knocked out, static fly, gather, wings, sweat drop, star shard, light overlay, and sparkles.
Nov 16, 2020 1:28 AM CosmicMan08 Asset: Lancer Hey can I use this sheet as a basis for my expanded lancer sheet? I'll of course give credit (and include the adorable ralsei in the corner :3)
Nov 16, 2020 1:24 AM Paraemon Asset: Vector That... is Deebs' version.
Nov 16, 2020 1:15 AM CosmicMan08 Asset: Onion ^^‿
Nov 16, 2020 12:38 AM OverallVG Game: Sonic the Hedgehog Customs We should make a forum for Mod.Gen expansions.
Nov 16, 2020 12:30 AM OverallVG Asset: Vector Good gravy, he's bigger than Deebs' version.
Nov 16, 2020 12:16 AM UrJust2Ez4Me Asset: Toad (SMM2 SMB3-Style) i approve the bup
Nov 15, 2020 11:42 PM QuadFactor Asset: Yukidarubon This guy looks more like a classic Mega Man enemy.
Nov 15, 2020 11:34 PM shadowman44 Asset: Billy Other than the weird heartless reference, this looks amazing for the late 2000's (assuming when it was made)
Nov 15, 2020 11:24 PM Barack Obama Asset: Object Enemies & Hazards Revised the sheet and added more frames for the chainsaw as well as a note for the 2nd Torpedo Ted palette.
Nov 15, 2020 11:14 PM QuadFactor Asset: Piranha Plant, Pokey, & Plant Enemies Goji54, they're cacti, which are plants, so yes.
Nov 15, 2020 11:05 PM SmithyGCN Asset: Nic the Weasel Hey, Jay's art looks fantastic. I also like how Sonic's iris bends around the shape of his eye among other things (I would have never thought to do that). Yeah, that was a big issue with the reboot as well as the fact that stories just weren't all that interesting. I know they tried to explain why that was with the fingered hands at one time, but I forgot what they said about it and not sure if it really was a good explanation at all.
Nov 15, 2020 10:50 PM Goji54 Asset: Piranha Plant, Pokey, & Plant Enemies Are Pokeys Plants?
Nov 15, 2020 10:12 PM TotallyProperUsername Asset: Karaoke Bomber (Panic Bomber World, Super Bomberman 3-Style) Ooh right
Yeah i forgot to mention this is the one from Panic Bomber World
Nov 15, 2020 10:08 PM Stix Game: Rhythm Tengoku (JPN) i dont think tap trial (en) will get accepted as the sprites have to be from the original version and not the english patched version
Nov 15, 2020 10:05 PM Random Talking Bush Asset: Karaoke Bomber (Panic Bomber World, Super Bomberman 3-Style) @BupMeansBupness: As of Super Bomberman R, there's actually a second Karaoke Bomber now (which is Pretty Bomber's alternate form seen in said game).
Nov 15, 2020 10:02 PM TotallyProperUsername Asset: Karaoke Bomber (Panic Bomber World, Super Bomberman 3-Style) Thanks!
Im not sure if you mean the jamaican one (Rasta Bomber) but thanks for liking the sprite sheet!
Nov 15, 2020 9:59 PM TotallyProperUsername Asset: Bookworm (Super Bomberman 3-Style) This is Bookworm, from Bomberman '94
Nov 15, 2020 9:44 PM Dolphman Asset: Nic the Weasel It always bugged me how the game characters (Minus Nack until 2006) had five fingered hands while the comic characters had four.
Thank goodness they changed that by the time Flynn took over.
Nov 15, 2020 9:38 PM Dolphman Asset: Koopas & Masked Koopas They really need to bring back the blue and yellow Koopa Troopas
Nov 15, 2020 9:28 PM Supermario_Jumpman Asset: Koopas & Masked Koopas You got, gario, luigi, mario, ptario, wario, tuihee, wahrio, uncle larry, and metal mario.
Nov 15, 2020 9:15 PM Creepze Asset: Shroob (Paper Mario N64-Style) epic
Nov 15, 2020 9:14 PM Creepze Asset: Fawful (Paper Mario N64-Style) epic, now i must see if i can make a TOK style fawful
Nov 15, 2020 9:12 PM Gamingmage Game: Celeste Nice to see Celeste finally here, wonder if we'll get everything, tilesets and all.
Nov 15, 2020 8:51 PM Gaming Fan Asset: Ness the evil naked sans is ness
Nov 15, 2020 8:37 PM Ton Asset: Bug The staff discussed this too. The vertical pixels look doubled. Dazz said he thinks they’re accurate.
Nov 15, 2020 8:21 PM swobodac Game: Mario & Luigi: Paper Jam what about paper bowser
Nov 15, 2020 6:35 PM AFruitaday! Game: Mega Man X5 Was working with him once, but the sprites was alittle bit complicated. May go back to him, sort of.
Nov 15, 2020 6:33 PM smedis2 Game: Street Fighter 2010 what a heckload of poop
Nov 15, 2020 6:29 PM Paraemon Update: Holy Customs! As far as I remember, the Mod Gen Project did quieten down after MFZ fell, so it begs the question as to how much of the stuff yagoshi denoted came out after that point - things like the movie, Deadly Six and Forces were definitely released way past the peak of the project. Not saying it's impossible, but don't expect much of it if any from the team itself, which was noted in the customs' comments to have moved on.
Nov 15, 2020 6:05 PM WallE_8_0YT Asset: Max Flexer (Kirby's Adventure-Style) Macho-San
Nov 15, 2020 5:58 PM Yagoshi Asset: Vector F I N D T H E C O M P U T E R R O O M
Nov 15, 2020 5:53 PM Yagoshi Update: Holy Customs! Now all we have left for being ModGen'd is...:

Megaman Characters (Worlds Collide and Unite Only)
Post Super Genesis Wave Characters (Freedom Fighters's new looks, Egg Bosses, Naugus Twins, etc.)
The Deadly Six
The Sonic Forces Avatars (Including Infinite, of course)
The IDW Publishing's Sonic Comic Characters (Such as Tangle, Whisper, etc.)
Ok, K.O. Cast
Sonic The Movie Characters
Characters from the other zones (Sally Moon for example)
Characters from other SEGA and Capcom franchises who appeared in Worlds Unite (Such as Alex Kidd, Ryu, Ken, Guile...)
Nov 15, 2020 5:44 PM WhiteFelineWonder Asset: Bug Call me stupid, but the pixels supposed to be like this? It looks like an uneven scale happened. Just curious, I don’t wanna sound rude here.
Nov 15, 2020 5:24 PM RedTails Game: Among Us You don't need to put the skins, they're already inside the Player zip.
I got one with all of it. If it's now changed and the skins aren't there, tell me.
Nov 15, 2020 4:29 PM * Paraemon Asset: Sonic It was decided back around 2011 that it would be much easier to release content gradually by going game by game. I'm not 100% sure how far that went after this one for Sonic, so it would be wrong for me to say X was reached when it wasn't.
Nov 15, 2020 4:25 PM GloverMist Asset: Stage 1-1 someBODY
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