Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 2, 2020 4:17 PM | WallE_8_0YT | Asset: Reznor | dat front |
| Nov 2, 2020 1:47 PM | Deathbringer | Asset: Simon Belmont | Yes and no. It wasn't officially called the Vampire Killer until Bloodlines, it was only referred to as a whip beforehand. Maybe afterwards, have to find a decent scan of the Dracula X manuals. |
| Nov 2, 2020 1:22 PM | Deathbringer | Asset: Valac | How exactly are you ripping these? |
| Nov 2, 2020 1:07 PM | dald22 | Asset: GrumBat | to my knowledge the female ones are unused |
| Nov 2, 2020 8:22 AM | vladebil | Asset: Cyrillic Scripts (Sonic 3 & Knuckles HUD Font) | Звуковой 3 и Костяшки так сказать |
| Nov 2, 2020 5:50 AM | QuadFactor | Asset: Mario | I like how they turned the pipe frame kart into a plane here. It's a shame they never did anything like this again. |
| Nov 2, 2020 4:05 AM | Gaming Fan | Asset: Villagers | Are they genitals, or are genitals them? |
| Nov 2, 2020 4:03 AM | Gaming Fan | Game: Mario's Mystery Meat (Hack) | I bet everyone $0 that this is going to be used in a SMM2 mod. |
| Nov 2, 2020 3:54 AM | XenoTriggerEevee | Game: Bloodstained: Curse of the Moon | @Tyra_Byte It's a pretty good Classicvania. Draws much inspiration from Dracula's Curse. And that Stage 5 music... So good. |
| Nov 2, 2020 3:54 AM | UnknownUney | Asset: Sonic (Sonic Pocket Adventure-Style) | nice to see these updated! |
| Nov 2, 2020 3:37 AM | Murphmario | Asset: Reznor | Yup, that's exactly what I meant. Like the sheet regardless though. |
| Nov 2, 2020 3:30 AM | IceManual | Asset: Blaze (Mania-Style, V2) | nice! brings me back to mfz days |
| Nov 2, 2020 2:11 AM * | QuadFactor | Asset: Reznor | @Omega, Reznor's front-facing sprite in SMW is mirrored from what I can tell. I think that's what Murphmario was getting at. Still, these sprites are pretty good! |
| Nov 2, 2020 1:42 AM | Omega | Asset: Reznor | hm? whats wrong with it |
| Nov 2, 2020 1:39 AM | OverlordPsyrax | Asset: Security Android | @Barack Obama I'm stuck with the ZNES screenshot method of ripping. I'll see if I can get that frame though. |
| Nov 2, 2020 1:08 AM | Murphmario | Asset: Reznor | This is so close to being completely SMW-compatible, but the forward-facing frame sorta ruins that. |
| Nov 2, 2020 1:03 AM | Paraemon | Game: Sonic the Hedgehog 2 (Prototypes) | ...they do. On the main Sonic 2 page. |
| Nov 2, 2020 12:55 AM | Bluethewonderdog | Asset: Sonic 1 Title Screen Font (Expanded) | can i use these for a fangame on scratch? |
| Nov 2, 2020 12:47 AM | shadowman44 | Game: Super Mario World | That's probably an old abbreviation they used like 15 years ago cause websites were different. |
| Nov 2, 2020 12:28 AM | DogToon64 | Asset: Avatar Icons | @Gamingmage Which one are you? |
| Nov 2, 2020 12:09 AM * | DogToon64 | Game: Mega Man Maker | I'm currently ripping the Weapon Icons. Man, ripping sprites from this game is more complex than I thought. |
| Nov 1, 2020 11:52 PM | Bluethewonderdog | Game: Sonic the Hedgehog 2 (Prototypes) | it would be nice if they had the characters here still |
| Nov 1, 2020 11:33 PM | Gaming Fan | Asset: Atomic Boo (Paper Mario: The Origami King-Style) | My guy looks sad. |
| Nov 1, 2020 11:26 PM | squidiskool | Asset: FMV Border | THIS ANNOYED ME |
| Nov 1, 2020 11:03 PM | SpaceHarrier64 | Asset: Super Duck Hunt | Oh god that YouTube animation was amazeballs!! |
| Nov 1, 2020 10:52 PM | Yoyle Stew | Asset: Peepa (Paper Mario: The Origami King-Style) | Ok, now this is epic. |
| Nov 1, 2020 10:45 PM | Creepze | Asset: Toad (Rescue V, Green) | My favorite one- |
| Nov 1, 2020 10:44 PM | Creepze | Asset: Toad (Rescue V, Purple) | epic |
| Nov 1, 2020 10:27 PM | twxaxreal | Game: Mega Man 8-bit Deathmatch | I wait of The MM8BDM of Server if you see this- just join The cutmike Community it would be fine. |
| Nov 1, 2020 10:10 PM | AFruitaday! | Update: SORRY, I`M DEAD. | Guys, great news. Just messed things in Tile Molester, and found that it's possible to get the palettes from Arcade games from Jaleco and Sega! This means that the games can be fully sprite ripped with the proper palettes! |
| Nov 1, 2020 10:09 PM | AFruitaday! | Game: B. Rap Boys | @Zenksren Actually she does have a proper palette! You have to rip the palette from the main cpu file! (interleave it first) |
| Nov 1, 2020 10:03 PM | SpaceHarrier64 | Game: Quartet Customs | I’ll admit, not the first game I was expecting to see customs of. Hope to see a master system version of Lee here soon..... |
| Nov 1, 2020 9:58 PM | thebulbmin | Asset: Astolfo | oh yeah its time |
| Nov 1, 2020 9:56 PM | Zenksren | Game: B. Rap Boys | I just had a go at ripping that unused female enemy but the right palette doesn't seem to exist in the ROM anymore. There's another unused enemy I will be ripping that resembles the final boss but with shorter hair. |
| Nov 1, 2020 9:48 PM * | DogToon64 | Asset: Title Screen Effects | For those that are wondering "Is that wavy thing in the viewer?" The answer is: Yes. I checked, and it's there. |
| Nov 1, 2020 9:18 PM | Random Talking Bush | Asset: Battle Cards (Enemy) | @ShyGuys_arecool: I checked for myself before adding it to this sheet, it's classified as an Enemy card in-game and not a Thing. You can see it shows up after Roy in this video. |
| Nov 1, 2020 9:07 PM | Chilln't | Asset: Title Screen (Sonic & Knuckles 5) | What happened to the background? |
| Nov 1, 2020 8:19 PM | Tyra_Byte | Game: Bloodstained: Curse of the Moon | these sprites look awsome! I've never heard much about this game... |
| Nov 1, 2020 8:10 PM | Creepze | Asset: Card Sheets | dead card |
| Nov 1, 2020 8:03 PM | WallE_8_0YT | Update: SORRY, I`M DEAD. | Woohoo!! |