Comments


Displaying all comments.
Posted By On Comment
Oct 8, 2020 11:12 PM DogToon64 Asset: Rainbow Road The thumbnail kind of looks like the Microsoft logo
Oct 8, 2020 10:57 PM DogToon64 Game: LEGO Star Wars II: The Original Trilogy Whoa! The Game Boy Advance port for LEGO Star Wars 2 completely different than the other ports for this game.
Oct 8, 2020 10:12 PM teh_supar_hackr Asset: Emperor Fight If anyone has a solution to my issue I mentioned on the bottom of the sheet, please send me a PM on one of the methods of contact on my VG Resource profile.
Oct 8, 2020 10:01 PM DogToon64 Asset: Startup Logo ↓ Listen to what teh_supar_hackr is saying. As well as his rips from the V.Smile, V.Smile Baby, and my Game Boy Color rip, someone did the same thing with the SEGA Logos from Sonic the Hedgehog, and Sonic 3D Blast.

But, looking at this again, I agree with teh_supar_hackr, I think one big row down isn't the best idea. I made it long to reduce as much space as possible, but I'll widen it out a little bit.
Oct 8, 2020 9:52 PM DogToon64 Asset: 4th Generation I love Lucario's face on the thumbnail XD
Oct 8, 2020 9:10 PM RadFox Asset: 7th Generation I didn't even know they added Gen 7 pokemon
Oct 8, 2020 9:09 PM Joseph Game: Super Robot Wars W They explained things, and the first character is just used because of old naming traditions regarding the planets (Mars uses the character for fire as an example).
Oct 8, 2020 9:08 PM Paraemon Asset: Wacky Workbench Zone 3 (Good Future) Thanks QF, I appreciate it!
Oct 8, 2020 8:18 PM WF4123 Asset: Title Screen and Background why taz looks so bad and not funny?
Oct 8, 2020 7:55 PM QuadFactor Asset: Koopatrol Random Talking Bush: Oh right! I don't know why those slipped my mind. Still, it's weird they made a 3D version of koopatrol here and never used it again.
Oct 8, 2020 7:50 PM Random Talking Bush Asset: Koopatrol @QuadFactor: Not quite! Both Super Mario 64 DS and Mario Kart DS had the Goomba King in it, the Star Spirits were main characters in Mario Party 5, and Whacka also appeared in Mario Party 6.
Oct 8, 2020 7:27 PM QuadFactor Asset: Koopatrol Is this the only time a Paper Mario character has appeared in 3D?
Oct 8, 2020 6:33 PM Gaia Game: Waku Waku Sonic Patrol Car Never thought I'd see the day...
Oct 8, 2020 6:20 PM metaknight1337 Asset: Luigi (Mario Kart Tour / Kartless, Super Mario Kart-Style) The Mario Kart Wii Intro
Oct 8, 2020 6:10 PM DogToon64 Asset: Cheep Cheep, Blurp, Rip Van Fish, & Porcupuffer @P-Tux7 I'll get to it
Oct 8, 2020 5:45 PM P-Tux7 Asset: Boom Boom Credit to Moltz
https://www.smwcentral.net/?p=section&a=details&id=15933
Oct 8, 2020 5:44 PM P-Tux7 Asset: Cheep Cheep, Blurp, Rip Van Fish, & Porcupuffer You forgot the ones from Vanilla Dome and inside bubbles that flop around
Oct 8, 2020 5:32 PM Paraemon Asset: Mini Wing Fortress (Expanded, Sonic 2-Style) I'm curious; is this somewhat derived from the stage select icon in Sonic 2/3?
Oct 8, 2020 5:22 PM pacmastermeow Asset: Stage Select Does Break Man have 2 layers like that too?
Oct 8, 2020 4:11 PM Neon Streak Asset: Hotel 7: Intro "That wasn't so hard, was it?"
Oct 8, 2020 4:01 PM DogToon64 Game: Paper Mario Customs @K-Cool If it fits the quality standards and are official characters, then yes
Oct 8, 2020 3:45 PM MilesTheCreator Game: Swapnote Yeah.. I miss Swapnote too.
Oct 8, 2020 3:44 PM RealDev Game: Swapnote Memories..
Oct 8, 2020 3:23 PM K-Cool Game: Paper Mario Customs I'm working on a Paper Mario Fan Game with some New original sprites I'm deciding to go classic sprite based or Modern hand drawn leaning more toward modern due to my pixel art skills lacking. would i be alowwed to post on here or should i stick with DA
Oct 8, 2020 3:19 PM Louplayer Asset: Mini Wing Fortress (Expanded, Sonic 2-Style) For people searching what the letters mean:
S2 is for Sonic 2's wing fortress.
STC#6 is for Sonic the comic#6's wing fortress.
ASTH#289 is for Archie sonic the hedgehog#289's wing fortress, through because of the fact we don't see everything, i needed to improvise a bit.
Custom is just my "custom" take on wing fortress.
Oct 8, 2020 2:47 PM Eriasu89 Game: Terraria Customs can someone make a mix and match sheet for an nes styled player character? Or maybe an 8 bit version of the tileset? Not necessarily customs, but 8 bit downgrades of various things missing from this section? It's all enemies and bosses right now, and this section could use a little variety.
Oct 8, 2020 2:40 PM D.M. Game: Mario Pinball Land I love the sorta pre-sunshine era render look it has going on
Oct 8, 2020 2:37 PM Eriasu89 Asset: Enemies (NES-Style) My name is... Tim. Tim the Enchanter?
Oct 8, 2020 2:08 PM D.M. Asset: Home Menu Icon anyone else think the logo looks like the sonic 1 title screen
Oct 8, 2020 12:58 PM Barack Obama Asset: Status Ailments & Transformations Added stamina flash palettes for the moogled forms... which was pretty much useless, since the palettes don't change and I already ripped them on another sheet.
Oct 8, 2020 12:55 PM Barack Obama Asset: Whip (Randi) Added the animations where he uses the whip to reach pillars and jump over cliffs. I also deleted the "+Battle Stance 2" notes from the charge attacks since he always uses it after an attack
Oct 8, 2020 12:49 PM QuadFactor Asset: Wacky Workbench Zone 3 (Good Future) Παρατηρητής, You've done a great job with these stage and background rips. Keep up the good work!
Oct 8, 2020 11:33 AM * Paraemon Asset: Wacky Workbench Zone 3 (Good Future) I know some people are going to be overjoyed that there's actual Wacky Workbench [X] Future stage content from CD up on the site at last. Please understand, this is the hardest Round in CD to rip, so just because one sheet with WW [X] Future content is up, doesn't mean the likewise content from the other Future Zones will just pop up soon after. I want to take my time with it so that I know it's properly done due to its complexity.
Oct 8, 2020 11:07 AM E253MechaShadow Asset: Crewmate He's not walking, he's just kicking the air with one foot
Oct 8, 2020 10:52 AM Dolphman Asset: Splash Screen (Knuckles and Rouge) Indiana Knuckles and the Mysteries of Sandopolis Zone
Oct 8, 2020 7:06 AM NormalHuman Game: Super Mario 3D All-Stars @Fawfulthegreat64 probably the mario renders
Oct 8, 2020 5:44 AM Murphmario Asset: Kirby 64 Abilities (Kirby's Adventure-Style) This sheet really did not age well.
Oct 8, 2020 5:30 AM Jumper Game: Yume Nikki Customs About time we got Yume Nikki Customs.
Oct 8, 2020 5:04 AM Dolphman Game: Duke Nukem Advance All that's left to be ripped are the sprites from the game itself.
Oct 8, 2020 5:03 AM Dolphman Asset: Weapons Be cool to see these remade in the PC Duke3D sprite scale. The unique weapons at least.
keyboard_double_arrow_left keyboard_arrow_left Page of 3,903 keyboard_arrow_right keyboard_double_arrow_right