Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 30, 2020 10:49 PM | SonicHex | Asset: Fang, Bean & Bark (Sonic 1 Master System-Style) | i am gonna honestly say this, we need more sonic fan games in the master system/game gear style |
| Nov 30, 2020 10:48 PM | DogToon64 | Game: Pokémon Customs | @Spacebound 3arth Beginings It would go in the Pokémon Generation 1 Customs, because they're Gen. 1 Pokémon. |
| Nov 30, 2020 10:43 PM | Happy Time Boredom | Game: Pokémon Customs | If I wanted to post a custom based on Kanto, but it's the Gold & Silver version, would it go here or in the Generation 1 Customs? |
| Nov 30, 2020 10:17 PM | O Ilusionista | Asset: Logan (Wolverine) | Soufire, I really like those edits. I will use on my Avengers United Battle Force as an striker and credit you :) |
| Nov 30, 2020 9:17 PM | DogToon64 | Asset: Mii | It's about time we got some Mii sprites. Great job JoshR691! |
| Nov 30, 2020 9:15 PM | DogToon64 | Asset: Squirtle | Awesome! Good to see that Squirtle has some Smash Bros moves in this sheet. |
| Nov 30, 2020 9:07 PM | CosmicMan08 | Asset: Steve (Deltarune Battle-Style) | woa |
| Nov 30, 2020 8:23 PM | UnknownUney | Asset: Knuckles (Super Mario Maker-Style) | cool! |
| Nov 30, 2020 8:21 PM | StarmanElite | Asset: Stage 35 | Galaxian |
| Nov 30, 2020 8:13 PM | StarmanElite | Game: Pokémon Smile | @DogToon64 it also looks like the art style of those animated maxmoefoe videos |
| Nov 30, 2020 8:11 PM | StarmanElite | Asset: Yoroi Ankou (Demon Angle) | yay more namco |
| Nov 30, 2020 7:55 PM | Barack Obama | Asset: Bowser | I see, 8 palettes including his regular one? This is exactly the same amount like the other enemies use. I'll give it a shot when I'm done with Koopalings and objects. For the fireballs: Pretty sure it's a matter of opinion at this point. |
| Nov 30, 2020 7:13 PM * | DogToon64 | Asset: Bowser | 1. I really think Bowser's flames should go in Bowser's sheet. That way, people can find them easier. 2. Are you sure you can't get the fade palette? I ripped Bowser from Super Mario World: Just Keef: Edition, and I got his fading palette. Try looking in the layer "BG1 Screen", he's in that layer. |
| Nov 30, 2020 6:51 PM | Scharlachrot | Asset: Wart | I realized I can't use FreddyExplorer to rip the Toad Strikes Back games. |
| Nov 30, 2020 6:50 PM | McBragginsGamingYT | Game: Wii Menu | @DogToon64 But why must Wii |
| Nov 30, 2020 6:41 PM | Barack Obama | Asset: Bowser | In this case, I can't use the trick which I've used on the others since Bowser is a mode 7 background and not a sprite. This means, he resizes as he leaves the screen and I need a consistent appearance to screencap + recolor him and extract palettes through it. Of course I could do quicksaves and extract palettes that way, but I'm pretty sure I will miss a lot of them. This is why I left them out. |
| Nov 30, 2020 6:38 PM | CreeperX3 | Game: Casanova: Casting | And not the kind that you'd enjoy for anything else except for the NSFW. |
| Nov 30, 2020 6:36 PM | TheVengefulRevolvenant | Asset: Cactus Wolf | Dodeddedededededodedededoede DADADA DADA DADA, DADADADA, |
| Nov 30, 2020 6:36 PM | CreeperX3 | Game: Casanova: Hotel | I... Think that's the point. |
| Nov 30, 2020 6:33 PM * | Barack Obama | Asset: Object Enemies & Hazards | The pillar and the skewer are part of the foreground background, not sprites. But I agree with you, they should get their own sheet. First I thought that the skewer/pillar sheets would align with the level just like the yellow block masses from other levels and always come up/down in the same spot. For the pillars, it's nothing like this and the position of the skewers in terms of placement height also isn't correct despite both sheets having the same dimensions. So they could as well go as separate objects. |
| Nov 30, 2020 6:32 PM | P-Tux7 | Asset: Koopas & Masked Koopas | Other koopas do kick shells. When they encounter an upside-down one, they kick it to flip it upright before jumping into it. |
| Nov 30, 2020 6:30 PM | P-Tux7 | Asset: Bowser | This forgets the palettes used for his defeat animation where he fades. |
| Nov 30, 2020 6:29 PM | TheVengefulRevolvenant | Asset: Game Over Screens | Ok but is there an unused Poo version? |
| Nov 30, 2020 6:15 PM | BigHungryMode | Asset: Kirby | Why does kirby look like a boo |
| Nov 30, 2020 6:08 PM * | Barack Obama | Asset: Bowser | I was thinking about where they should go and saw this: https://super-mario-64-official.fandom.com/wiki/Big_Steely https://www.mariowiki.com/Big_Steely They're not really unique items only used by Bowser, but independent entities like the other object enemies/hazards. Same goes perhaps for the flames, since in every other game his fireballs come without faces. I also decided like this because of the assistance of Lava Bubble / Zigzag Lava Bubble / Mechakoopa in boss fights and their status as separate enemies. Additionally, in contrast to Iggy's/Larry's balls or Wendy's/Lemmy's puppets, these ones can be used without the boss. In this case, the devs decided against placing them in other areas just like they did with Torpedo Ted. |
| Nov 30, 2020 5:59 PM | QuadFactor | Asset: Mii | Great job! |
| Nov 30, 2020 5:29 PM | DogToon64 | Asset: SEGA Logo | "Hi-ya! Seeegaaaaa!" |
| Nov 30, 2020 5:09 PM | BugsBunny1938 | Asset: Tom | Man, these sprites look really w e i r d |
| Nov 30, 2020 4:50 PM | Pokey Stan | Game: Super Mario World | Thank you Barack Obama. |
| Nov 30, 2020 4:46 PM | 935935935 | Asset: Sonic | @VisitorDoido you dont need ask for permission, use the sheet, but remember give credit,if is possible, link the sheet |
| Nov 30, 2020 4:40 PM | 935935935 | Asset: Sonic | Sonic.exe in this sheet looks a bit cringish, it would fit in any other style i guess |
| Nov 30, 2020 4:38 PM | CosmicMan08 | Game: Among Us Customs | ahh alright |
| Nov 30, 2020 3:34 PM | Ignis | Asset: Steve (Deltarune Battle-Style) | IDK what to say. This is great! |
| Nov 30, 2020 3:24 PM | DarkDust95 | Asset: Crewmate | https://youtu.be/tv-VLHF09FA at 4:06 there is your sprites |
| Nov 30, 2020 3:17 PM | Dolphman | Asset: Sonic | @Brian Fan. Yes, plus they also based them off these and it shows. Good thing MotorRoach gave him a long overdue makeover. |
| Nov 30, 2020 3:15 PM | Arturmsbr2 | Asset: Steve (Deltarune Battle-Style) | holy SHIT this sheet is HUGE |
| Nov 30, 2020 3:14 PM | Arturmsbr2 | Game: Minecraft Customs | great to see this section coming back to life |
| Nov 30, 2020 2:43 PM | Brian Fan | Asset: Sonic (Sonic 1-Style, Expanded) | Are these Sprites with MC Colors? |
| Nov 30, 2020 2:37 PM | Brian Fan | Asset: Sonic | Did Sonic Team Jr. Use these Sprites as a Placeholder Sonic? |
| Nov 30, 2020 2:32 PM | WallE_8_0YT | Asset: Steve (Deltarune Battle-Style) | P o g |