Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 23, 2020 6:57 PM | supersonic392 | Asset: Steve (Wario Blast-Style) | nice |
| Nov 23, 2020 6:14 PM | XraN | Game: Super Mario Bros. 2 | Agreed |
| Nov 23, 2020 5:56 PM | DarkDust95 | Asset: Crewmate (Super Mario Land-Style) | its my first sprite sheet! |
| Nov 23, 2020 4:51 PM * | Creepze | Asset: Fuzzy | I love that ptooie and fuzzy the only enemies that are so crazy and have stretched out sprites |
| Nov 23, 2020 4:31 PM | BoogeySpriter | Asset: The Devil Cinematic | *Presses yes* |
| Nov 23, 2020 4:11 PM | Arturmsbr2 | Asset: Sonic Unleashed Text Boxes | looks like the par |
| Nov 23, 2020 3:39 PM | Dolphman | Asset: Frogs | They look like those toy balls with cartoony faces from the 90s. |
| Nov 23, 2020 2:57 PM | Unoriginal_Fox | Game: Rayman 4: Sunshine of Trip (Bootleg) | Perhaps this is the Rayman 4 Murfy was talking about. |
| Nov 23, 2020 1:41 PM | Dolphman | Asset: 8-Bit Zombie | *Punches the idiot at Popcap for calling this "8-bit"* |
| Nov 23, 2020 12:45 PM | CreeperX3 | Asset: Frogs | It's a game and this is essentilly an archive of games. |
| Nov 23, 2020 10:09 AM | LAZERLUKE109 | Game: F-Zero Climax (JPN) | Does anyone have the rest of the F-Zero machines? |
| Nov 23, 2020 8:32 AM | SmithyGCN | Asset: Koopas & Masked Koopas | When they're climbing in front of the fence, their heads remind me of Earthworm Jim. |
| Nov 23, 2020 7:24 AM | SmithyGCN | Asset: Opening Cutscene | I see the one on the top row to the far right is the repeat, but I don't know what the pixel errors are. This was ripped directly from VSNES. |
| Nov 23, 2020 6:26 AM | AFruitaday! | Update: Thanks for Giving us all these Sprites! | Hi again! I'm currently now doing a Kaneko game palette and GFX database / guide that might be useful for someone. |
| Nov 23, 2020 4:55 AM | BeeChain | Asset: Sonic the Hedgehog | @JoshTheHedgehog: Look in the "unused" section |
| Nov 23, 2020 4:52 AM | BeeChain | Asset: Stardust Speedway Zone 2 (Bad Future) | hue |
| Nov 23, 2020 4:20 AM | CosmicMan08 | Asset: Mini Crewmate & Robot | @Kojima_Koga_Delta The approval process takes a while, and this creator already has submitted several sheets so theirs are high priority (meaning that their sheets get approved earlier) I know, it sucks, I have 6 sheets pending or a month now, the best tip is to just stay patient. |
| Nov 23, 2020 2:54 AM | DogToon64 | Asset: Present Boss | I know it's early for Christmas, but at least we got more Vilgilante, Mr Stick, and Gustavo sprites. ^^ |
| Nov 23, 2020 2:04 AM | FredbearsFD45 | Asset: Sonic (Pixel Art) | @Yoshubs It has a mispell in the "Sheet" xd |
| Nov 23, 2020 12:46 AM | Sonico415797 | Asset: Aigis | why are the palettes 24-bit? why not 8-bit? idk why the palettes are 256 colors but the images don't contain a indexed palette? |
| Nov 23, 2020 12:44 AM | SmithyGCN | Asset: Larc (Battle) | These sprites have alpha channel on some poses. Might want to put this on a transparent background instead. |
| Nov 23, 2020 12:38 AM * | DogToon64 | Asset: Knuckles (Super Mario Maker-Style) | The funny thing is that I am working on one too! XD BTW, I love the way you used my SMM styled Amy sprite. |
| Nov 23, 2020 12:23 AM | QuadFactor | Asset: Knuckles (Super Mario Maker-Style) | Very nice! |
| Nov 23, 2020 12:00 AM | TheGameyFireBro105 | Asset: Mondo (Sub Area) | why SMM2 didn't reuse this tileset is a complete mystery. |
| Nov 22, 2020 11:58 PM | Ignis | Asset: Knuckles (Super Mario Maker-Style) | Wow... If your first sheet is THIS good, then I'm excited to see what's next! |
| Nov 22, 2020 11:40 PM | Barack Obama | Asset: Super Koopas | Separated these from the larger Koopa sheet, added more frames & reworked a few things here and there. |
| Nov 22, 2020 11:40 PM | josesantiago1231 | Game: McDonald's eCrew Development Program (JPN) | H A M B U R G E R |
| Nov 22, 2020 11:39 PM | Barack Obama | Asset: Koopas & Masked Koopas | Completely re-ripped everything, also added custom markers which show if a frame/animation is used or not. |
| Nov 22, 2020 11:34 PM | mateusjosegames | Game: Among Us | where's the scanning sprites |
| Nov 22, 2020 11:10 PM | DogToon64 | Asset: Ollie Bulb | The Root Pack is finally complete! |
| Nov 22, 2020 11:06 PM | jointdog | Asset: Islanders | Yup, it's a wink at MNOG! |
| Nov 22, 2020 10:52 PM | Risewill23 | Asset: Green Hill to Hilltop Heights | Thanks |
| Nov 22, 2020 10:06 PM | Xeric | Update: Thanks for Giving us all these Sprites! | @Petie https://discord.gg/EvAhYxnRdr this one is! Thanks! |
| Nov 22, 2020 10:03 PM | Collin630 | Asset: Crewmate (Super Mario Land-Style) | yee |
| Nov 22, 2020 9:45 PM | rani_roxin | Game: Kingdom Hearts: Chain of Memories | @Random Talking Bush first i did ask in the forums.. few times... second i know it cant come out as transparency and all that with the background and effect stuff. i meant to get it with a solid color background that isnt black because its tough to remove the black background from it, nvm tho i figured a way to get it as i wanted and more useable than what had uploaded in other sprites such as in donald`s or ursla`s and more.. I might upload it too within few days.. if some one might need it... so he wont have to learn how to do waste a day and a half to learn how to do it :) ! |
| Nov 22, 2020 9:07 PM | Petie | Update: Thanks for Giving us all these Sprites! | @Xeric Is that a permanent link? If so, I'll change the one in the update to that. |
| Nov 22, 2020 8:37 PM | RealDev | Asset: DVD Screen | When it hits the corner |
| Nov 22, 2020 8:08 PM | papis802 | Asset: Crewmate (Super Mario Bros. 1 NES-Style) | this is blursed |
| Nov 22, 2020 8:07 PM | KookieCast | Asset: Map Icons | The thumbnail... |
| Nov 22, 2020 7:57 PM | DogToon64 | Asset: Crewmate (Wario Blast Style) | I need to look into this Wario Blast game, and see if I can make some sprites based from it's style... |