Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 5, 2020 1:43 PM | XboxNintendoSegaUser94 | Game: Puyo Puyo 7 | Where are the other characters, though? |
| Nov 5, 2020 1:31 PM | Axilie | Game: Super Mario World | Not categories, stages. |
| Nov 5, 2020 1:21 PM | DogToon64 | Asset: Bronto Bert | Can you specify what frame I need to look for? |
| Nov 5, 2020 11:26 AM * | Paraemon | Asset: Badniks (Development) | Thanks for the code, I'll get on that and check. But I literally addressed the rest in the first comment. Edit: the Crawl's dirt is not present insofar as I can tell. It's earliest entry in the Protos in Sept 14, and Casino Night wouldn't have any need for mud. The others aren't so easy to get without relying on Digitizer content and the Mobile port. |
| Nov 5, 2020 9:47 AM | Barack Obama | Asset: Bowser | Wondering why they kept the green eyes, they were always red in the artworks and 3D games. |
| Nov 5, 2020 9:41 AM * | Barack Obama | Asset: Bronto Bert | This one still needs the extra frame which Bensalot mentioned. The sheet also spells his name wrong, "Bronto Burt" is a actually the name of a Kirby enemy. |
| Nov 5, 2020 9:34 AM | AwesomeGuy567 | Asset: Yukari Yakumo | Hello? If you aren't busy, can you at least answer my question? |
| Nov 5, 2020 8:40 AM | vladebil | Game: Sailor Fuku Bishoujo Zukan Vol. 1-6 (Bootleg) | what |
| Nov 5, 2020 7:47 AM | DigitalDiamal | Asset: Hachiemon | @Goji54 Looks like something out of Tamagotchi instead. |
| Nov 5, 2020 7:25 AM | Purplemint | Asset: Shitimi | I red it as shitmi |
| Nov 5, 2020 7:08 AM | Purplemint | Game: Alter Ego for Danganronpa | What was that app? |
| Nov 5, 2020 6:56 AM | SmithyGCN | Asset: Dino Torch & Dino Rhino | Ending shoes look like army boots! |
| Nov 5, 2020 5:53 AM | Murphmario | Asset: Badniks | I wonder what the heck the spinning pole would've been used for. |
| Nov 5, 2020 5:51 AM | Murphmario | Asset: Badniks (Development) | Apparently Pro Action Replay code 01C1D8:0007 fixes the garbled badniks, at least according to TCRF. Also missing are Bubbler, Bubbler's Mother, Crawl's dirt, and apparently Flasher in the August 21st proto has a different flashing sprite. |
| Nov 5, 2020 5:35 AM | Sopons2521 | Game: Metal Slug Attack | Where is coming from making it to Amber, Molly, Maggie will soon! :) |
| Nov 5, 2020 4:50 AM | BeeChain | Asset: Green Hill Zone Act 1 | NICE SWEET COOL MAIN |
| Nov 5, 2020 3:55 AM | AidinK06 | Asset: The Skeld: Cafeteria | When are the other parts of the map going to be verified? |
| Nov 5, 2020 3:15 AM | JacobTheSpriter | Game: Sonic the Hedgehog Customs | I think an Expanded Sonic 3 Sonic sprite sheet could do this place some good. No, Im not talking about Sonic 3 Sonics Super Sonic expansion over there, im talkin regular ol' Sonic. |
| Nov 5, 2020 2:52 AM | Goji54 | Asset: Hachiemon | Is this a Secret Digimon? |
| Nov 5, 2020 2:06 AM | Paraemon | Asset: Badniks (Development) | I didn't, I literally cannot find it in-game. I get the wrong tiles loaded when I use Debug Mode, and of the three prototypes I can check for it, it's not in the VDP. |
| Nov 5, 2020 1:55 AM * | CosmicMan08 | Game: Deltarune Customs | I'm working on making GB style art of deltarune characters so expect some activity in here. If they get accepted, that is. they didn't get accepted |
| Nov 5, 2020 1:53 AM | GlacialSiren484 | Asset: Bowser | Great that they gave him the orange arms like in SMA2! Always hated the green arms |
| Nov 5, 2020 1:52 AM | Dolphman | Asset: Badniks (Development) | You forgot the grey piranha |
| Nov 5, 2020 1:48 AM | CosmicMan08 | Asset: Kris (Dragon Quest NES-Style) | I like how beta kris is also included |
| Nov 5, 2020 1:08 AM | Barack Obama | Asset: #2 Morton's Castle (3/3) | Hiding the 1UP triggers inside Lunar Magic also gets rid of a hidden block. This doesn't happen on any other map like for example Gnarly where both invisible blocks & 1UP triggers are present, therefore I had to delete the mushrooms with a graphics program (the only map where I had to cut out stuff manually). |
| Nov 5, 2020 12:51 AM | DogToon64 | Asset: Birds | I just found out there's a different set of birds at Yoshi's house. Update is on the way. |
| Nov 4, 2020 11:16 PM | DogToon64 | Asset: Peppino (Wario Land 1-Style) | @Mineken713 Yup! |
| Nov 4, 2020 11:10 PM * | DogToon64 | Game: Pizza Tower Customs | I edited Peppino, making him white instead of blue, from the SAGE 2019 Demo's download page art from Pizza Tower Guy's Itch.io if anyone's interested: https://pasteboard.co/JyRKkJs.png (I know it's not much, it was a little "experiment" I did. I thought I'd share it.) |
| Nov 4, 2020 10:06 PM | TotallyProperUsername | Game: Tribal Hunter | i am aware that this game has haha funny suggestive content but please do not send hateful comments :pensive: |
| Nov 4, 2020 10:05 PM | TotallyProperUsername | Asset: Slime King | technically demo ending, pigman, game over screen, world map, beeman, bee & hive and munch (kitora's air course) doesn't have vore too |
| Nov 4, 2020 9:28 PM | Paraemon | Asset: Badniks (Development) | There may be a few gaps, I'll deal with those tomorrow, but in all I think I've got the major stuff. Regarding Digitizer content, I'll add that in time once I've researched the intentions of the Badniks' placement and their respective palettes. |
| Nov 4, 2020 8:29 PM | TheGamseum | Asset: Manzai | They probably would've just written new jokes, since the ones in Japanese wouldn't make sense in English. |
| Nov 4, 2020 8:27 PM | TheGamseum | Asset: Power Calligraphy (Korean) | Huh, I didn't know Power Calligraphy was different in Korean. |
| Nov 4, 2020 8:11 PM | TheGamseum | Asset: General Sprites | Well, that's an annoying way to store everything. |
| Nov 4, 2020 8:09 PM | TheGamseum | Game: Angry Birds | @TheGreatMilkas They are from the newer versions. |
| Nov 4, 2020 7:57 PM | TheGamseum | Asset: Post-Chrome Characters | Wow, they really improved Matilda, didn't they? |
| Nov 4, 2020 7:25 PM | ZTO | Game: Tribal Hunter | I like how most of the comments are "Bawww not normal" |
| Nov 4, 2020 6:50 PM | Pizzy Dizzy | Asset: Luigi (Mario Kart Tour / Kartless, Super Mario Kart-Style) | @metaknight1337 your comment made me wheeze so hard! |
| Nov 4, 2020 6:35 PM | Foximitron | Game: Vector 2 | Hello everybody. I have more resources from vector 2 but I'm too lazy to design them. If someone needs to see them here write to me and I will try to do it and send it for review P.S. I'm sorry for the mistakes I'm Russian |
| Nov 4, 2020 6:30 PM | Pizzy Dizzy | Asset: Crewmate | I love your art style! I wish you made more sprites for the robot and mini crewmate. I'm not wanting, I'm justasking. It's really good. |