Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Aug 8, 2020 8:16 PM | 80constant | Game: Persona 5 Royal | thank you to who ever organized the catagories on this page |
| Aug 8, 2020 8:05 PM | SharkGuy | Update: Love Emblem: Bowser's Xeno Rage 4 | I'm glad at least one of my two submissions made it just in time for this update |
| Aug 8, 2020 7:49 PM | dald22 | Asset: Enemy Portraits | now my message makes little sense because it was called robot portraits |
| Aug 8, 2020 7:45 PM | SmithyGCN | Asset: Dark Lord Soma (Form 2) | IGA had a habit of reusing assets, so no argument there. |
| Aug 8, 2020 7:39 PM | Fat Mario | Asset: Luigi (Super Mario Bros. 3 SNES-Style) | Hey, the ducking sprites and the P-balloon sprites look a lot better now! |
| Aug 8, 2020 7:37 PM | EmRuHire | Asset: Endings | Bowser's so frick-fracking creepy. |
| Aug 8, 2020 7:32 PM | JacobLeBeauREAL | Asset: Sonic (Super Mario Bros. 3-Style) | May I have permission to make a snes version of this? |
| Aug 8, 2020 7:31 PM | SharkGuy | Game: Pokémon Customs | At last, the gen 8 section is here |
| Aug 8, 2020 7:25 PM | Murphmario | Asset: Sonic (1.3) | Sorta wonder why part of these sprites are based on Sonic 3, considering that this is a mod of an 8-bit port of Sonic 1. |
| Aug 8, 2020 6:55 PM | 935935935 | Game: Super Mario All-Stars: Super Mario Bros. 3 | Uh, can you add underwater background with movement? Maybe will be hard, but people need it |
| Aug 8, 2020 6:51 PM | Sonic the Sketchhog | Asset: Special Stage 5 Background | The buildings remind me of Chemical Plant's background. |
| Aug 8, 2020 6:48 PM | Sonic the Sketchhog | Asset: Visual Mode | @Mystical Greninja s o n i c s t h e t i c |
| Aug 8, 2020 6:17 PM | SharkGuy | Asset: #0545 Scolipede | I wonder if people used this for no good stuff |
| Aug 8, 2020 5:31 PM | DogToon64 | Asset: Mayor Cravendish's Lantern | That thumbnail... cracks me up every time I see it! |
| Aug 8, 2020 4:44 PM | Pocket O' Red Sky | Asset: Ending | "Great!" |
| Aug 8, 2020 4:16 PM | JustABitMore | Asset: Ralsei (Chapter 1 + 2) | i love how ralseis down position is just a pile of clothes |
| Aug 8, 2020 4:15 PM | JustABitMore | Asset: Ralsei (Chapter 1 + 2) | ralsei: it looks like you are not listening to me... i will just have to summon the power of... FRIENDSHIP!!! |
| Aug 8, 2020 4:13 PM | Trunkit06 | Game: Flipnote Studio | If I take footage from the game and remake the in game sprites. Can I put it here, or would that go to custom/edited |
| Aug 8, 2020 2:12 PM | Duderinoprime | Asset: Fawful | That's what I thought, I mean there is a lot of electricity when he starts absorbing it |
| Aug 8, 2020 11:32 AM | Ton | Game: Xenogears | Amazing job, Rufaswan! This was quite a surprise! |
| Aug 8, 2020 10:59 AM | TheRetroBoy | Asset: Pac-Man | AAA AAA |
| Aug 8, 2020 5:33 AM | Petie | Game: Cookie Run: OvenBreak | I just finished cleaning up a bunch of spam/request comments so this comment section may look a little odd with replies to comments that no longer exist but it was really getting out of hand. |
| Aug 8, 2020 12:22 AM | Gaia | Asset: Alucard | He couldn't wavedash quite yet. |
| Aug 7, 2020 11:59 PM | 16-Bit Globe | Game: Sonic 3D Blast | For whatever reason they're in the same place as the endings and title screen. |
| Aug 7, 2020 11:41 PM | 16-Bit Globe | Game: Sonic 3D Blast | Where's the HUD (Rings, lives, numbers, etc)? |
| Aug 7, 2020 11:30 PM | 16-Bit Globe | Asset: Green Grove Zone (Tiles) | Fun fact: the game uses a weird special-tile system where you have a bunch of stuff like loop-de-loops on the cart, loaded into VRAM columns at a time on the background layer, and the tiles here are on the foreground. This game is all sorts of weird. |
| Aug 7, 2020 11:11 PM | SharkGuy | Asset: Trainers | You know, unlike the Pokemon, the trainers look pretty good |
| Aug 7, 2020 11:03 PM | 16-Bit Globe | Asset: Sonic | That's a lot of sprites.. wow. |
| Aug 7, 2020 10:52 PM | SharkGuy | Asset: Characters (Battle) | Ah yes my favorite kind of trainer: a fish |
| Aug 7, 2020 10:26 PM | superwarioman69 | Asset: Hotel 2: Intro | That a nice one. |
| Aug 7, 2020 10:03 PM | IceCreamSandwichYT | Game: Super Mario World 2: Yoshi's Island | i got a problem, my windows xp doesn't do transparent backgrounds so i can't put it in the thumbnail |
| Aug 7, 2020 9:44 PM | IceCreamSandwichYT | Game: Super Mario World 2: Yoshi's Island | oh ok |
| Aug 7, 2020 9:38 PM | TheGameyFireBro105 | Game: Plants vs. Zombies Customs | I'd love to see PVZ ds style sprites of PVZ2 Plants |
| Aug 7, 2020 9:17 PM | JacobLeBeauREAL | Game: Super Mario World | Ignore my previous comment. Sorry RTB |
| Aug 7, 2020 8:51 PM | Sarara Shiki-kan | Asset: E-Girl | Anyone who comments on this sprite sheet is a simp! Oh... |
| Aug 7, 2020 8:30 PM | Durtvan | Asset: Coin | when you pinch Wendy's pennies, they pinch back |
| Aug 7, 2020 8:22 PM | Durtvan | Asset: Hotel 7: Intro | THIS IS IT LUIGI |
| Aug 7, 2020 6:25 PM | Tsukiru | Asset: Miscellaneous Weapons | Roxas, that's a stick. |
| Aug 7, 2020 5:51 PM | Superdave938 | Game: Duke Nukem Advance | Someone should rip the weapons |
| Aug 7, 2020 5:30 PM | Gaia | Game: Meme Run 2 | OUCH @Dolphman. Meanwhile, Big Chungus is the definition of "All Good Things" as we all know by now the longer the meme lives, the more it becomes easy prey for really bad takes. Not sure what the internet rapper is about... |