Comments
Displaying all comments.
Posted | By | On | Comment |
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May 2, 2020 5:11 PM | A-121-B | Asset: Rocketman | I think it's gonna be a long, long time |
May 2, 2020 4:45 PM | Rabbid4240 | Game: Dynamite Headdy | How did you decompress these? |
May 2, 2020 4:26 PM | CrazyPencilDawg | Asset: Hyper Sonic (Sonic Battle-Style) | Here's a little bit of food for thought: If you stare at Hyper Sonic for too long, you're gonna get a seizure. |
May 2, 2020 3:28 PM | StarmanElite | Asset: Hogwarts Express (Thomas Genesis-Style) | https://www.youtube.com/watch?v=M3Sa0cwSXxo |
May 2, 2020 3:20 PM | Eriasu89 | Asset: Donkey Kong | Why wasn't this used for Super Smash Flash 1? That game didn't have DK and this would have been perfect. |
May 2, 2020 2:30 PM | Viscera | Asset: World Maker | @venusdemilo I think those are just the corner tiles of the islands. |
May 2, 2020 2:14 PM | NARbluebear | Asset: Special Stage | As it turns out, Tails' arms were fixed as well. Here's a pic from Sonic 2 on the Genesis:![]() |
May 2, 2020 1:34 PM | Remedy_Reverie | Asset: Sonic (Super Mario World-Style) | these look cool! can we have a tails? just wondering, not a request. |
May 2, 2020 12:44 PM * | Sensei Le Roof | Asset: Enemies / Objects | The sprites from the fires on down are from Jumpman Junior. (Oh, except the dark blue ladder, that one's from the Jumpman level Ladder Challenge, and possibly Builder as well. The cyan one is Sreddal.) |
May 2, 2020 11:07 AM | Paraemon | Game: Sonic the Hedgehog | It's automatic, depending on how much clicks a system's page gets within a set timeframe. |
May 2, 2020 9:56 AM | venusdemilo | Asset: World Maker | Wait... how do you get those little 'dot' islands in World Maker? |
May 2, 2020 7:16 AM | Yoni Arousement | Game: Doraemon Memories: Nobita no Omoide Daibōken (JPN) | Aye, the title got fixed! |
May 2, 2020 7:14 AM | Scrooge200 | Asset: Status Effects | @wutadamyt: One is Poisoned, the other is Badly Poisoned. |
May 2, 2020 6:36 AM | MisterMike | Asset: Pokémon Icons | @MBCMechachu Given that Pokemon games from now on won't have all the Pokemon in them anymore, I don't see us getting a full list any time soon. |
May 2, 2020 5:34 AM | rabmcmlxxxvii | Game: Custer's Revenge | @Jaun Schwartz all you had to do was turn off NSFW mode. |
May 2, 2020 5:23 AM | shadowman44 | Asset: Items & Weapons | It might've been meant for a dark lighting effect. |
May 2, 2020 5:22 AM | MBCMechachu | Asset: Pokémon Icons | I really hope that we get cleaner rips of these things soon. Let's Go's weren't even this discolored & that came out on the same system one year prior to this. |
May 2, 2020 1:17 AM | TehPuertoRicanRipper | Asset: Mrs. Pomp | WHYYYYYYYYYYYYYYY AREN'T YOU IN MY SHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEET!?!?!? |
May 2, 2020 12:46 AM | Dr. Anime | Update: Super Mario It's Gonna Be May-ker | Pronunciations, politics, and puns aside, it will be nice to have this over with. |
May 2, 2020 12:38 AM | SpaceHarrier64 | Asset: Items & Weapons | Never understood why Link’s skin got paler inside the dark green dungeons. Was that intentional, or some glitch in the color palette? |
May 2, 2020 12:10 AM | MishuK9 | Asset: Pokémon (Color Front) | If I included Missingno, I feel like I'd have to include all other glitch Pokemon for completion's sake. And there are a lot of different glitch Pokemon in Gen 1. None of them are officially recognized by Gamefreak, obviously, so it's best to leave them out. |
May 1, 2020 11:58 PM | Marina Ida | Asset: Battle Backgrounds | When is the “No. 3” background used |
May 1, 2020 11:51 PM | Masking_Sl0t 8C | Game: Sonic the Hedgehog | So was there really any reason why the game gear was moved to the other systems section? This was the only place I really thought to ask this question. |
May 1, 2020 11:50 PM | striker212 | Asset: Spinda | I thought this sheet would have every one of the couple billion Spinda combinations, but I guess its a good thing that there isn't. |
May 1, 2020 11:44 PM | Masking_Sl0t 8C | Asset: Bub | Should this include the difficulty portraits? |
May 1, 2020 11:23 PM | dald22 | Asset: Pipe Test Room | pretty good looking for a test room |
May 1, 2020 9:45 PM | Luigi2ndplayer | Asset: Enemies (SMB1) | Spoiler:Thanks Doc! |
May 1, 2020 9:35 PM | Evan.F | Game: SQIJ! | What about hareraiser |
May 1, 2020 9:19 PM | Doc von Schmeltwick | Asset: Enemies (SMB1) | @Luigi Click on the "Code Reference" button to see. |
May 1, 2020 9:06 PM | Luigi2ndplayer | Asset: Enemies (SMB1) | Spoiler: how do we use spoilers? |
May 1, 2020 8:17 PM | Mr. C | Asset: Wario | I believe it is on the menu when you're selecting the characters' game modes, which means you'll have to unlock them by completing each mode (EDIT: Although, I think there was an action replay code in the emulator that unlocks them all instantly). I say "I believe" because it's been forever since I've played this game, and I'm going off a YouTube video I looked up just now. I hope that helps! |
May 1, 2020 7:56 PM | ManuTheSubmitter | Asset: Ending Cutscene | I can use the colored version please? |
May 1, 2020 7:56 PM | Gachalucas | Asset: Flowey | It's kill or be killed |
May 1, 2020 7:37 PM | FungiCaptain | Asset: World Maker | Super Mario Maker 2's art team got lazy. Just take a look at the SMB2 sprites, they're just edited SMB3 sprites! |
May 1, 2020 6:40 PM | AFruitaday! | Asset: Simon's Introduction | The alternative one was from Chronicles. There's a sheet on the Castlevania Chronicles Section in PSX. |
May 1, 2020 5:14 PM | Ton | Asset: Simon's Introduction | Is this the complete one, or is AFruitaday!'s? This includes the alternate Simon design, but I'm not sure where that came from. |
May 1, 2020 3:49 PM | Ton | Asset: Enemies (SMB1) | @JosueCr4ft No, we've decided to leave it that way with no explanation. |
May 1, 2020 3:36 PM | JosueCr4ft | Asset: Enemies (SMB1) | And are you going to correct it? |
May 1, 2020 3:01 PM | Flaming Kirby | Asset: Pokémon (Color Front) | Missingno anyone? |
May 1, 2020 2:46 PM | Veranek | Asset: Rug Icons | @NabbyLloydminsters That was update 1.2, bear with me, I'll update it. |