Comments


Displaying all comments.
Posted By On Comment
Aug 26, 2020 6:50 PM mightyloko1199 Asset: Pedestrians That's what pedestrians are.
Aug 26, 2020 6:48 PM Random MKWii Player Asset: Larry What happened here?
Aug 26, 2020 6:45 PM WallE_8_0YT Asset: Full-Color Cousins & Post-MMK Cousins (MMK Ending Minigame-Style) cool
Aug 26, 2020 6:31 PM mlilley22 Game: JoJo's Bizarre Adventure Customs We need more of these!
Aug 26, 2020 5:52 PM Remedy_Reverie Asset: Mario (Super Mario World GBA-Style) this looks great!
Aug 26, 2020 5:29 PM Mineken713 Game: Pizza Tower Yo, why is the Character Select Background non capitalized.
Aug 26, 2020 5:09 PM GbrielB Game: Mighty Morphin Power Rangers I really don't understand why that game don't have the rest of the sprites in any site
Aug 26, 2020 4:15 PM freyacantsleep Asset: Mario This looks like this would've been in a Super Mario arcade game.
Aug 26, 2020 4:01 PM Omega Asset: Rhythm Heaven Characters (Rhythm Heaven Megamix, Mascots-Style) I'm surprised no monkeys yet!
Aug 26, 2020 3:40 PM Dolphman Game: Turtle Rescue @ZTO IKR? How the hell do you mess up designing a cartoon turtle?!
Aug 26, 2020 2:52 PM MilkingChicken Asset: Ayla (Pokémon R / G / B Overworld-Style) Nice!
Aug 26, 2020 2:22 PM Bully With A Hat Asset: New Dinosaurs Chitter? I hardly knew her!
But honestly, Chtter is freakin' adorable.
Aug 26, 2020 1:21 PM * TheGoku7729 Asset: Tails (Classic) @Spray Paint Official
These were all the sprites Shinbs made, so technically, this isn't outdated as that's all he made.
What you just posted is technically not official
Aug 26, 2020 1:05 PM JoshTheHedgehog33 Asset: Super Sonic (Sonic 3-Style) Probably the same as Sonic's regular jump, except in the super pallete.
Aug 26, 2020 12:58 PM Bromaster Asset: Mario oh god yes
Aug 26, 2020 12:57 PM Bluethewonderdog Asset: Super Sonic (Sonic 3-Style) where is the jump?
Aug 26, 2020 12:30 PM jiazji Asset: James Rolfe 64 bits, 32 bits, 16 bits, 8 bits, 4 BITS, 2 BITS, 1 BIT, HALF BIT, QUARTER BIT, THEEEEE WRIIIIST GAAAAAAAAAAAAMEEEEE
Aug 26, 2020 12:09 PM Noyemi K Game: Angry Video Game Nerd Customs "Oh wait, that's not a word? Well, it should be." - The Nerd
Aug 26, 2020 11:53 AM DogToon64 Game: Pizza Tower Ah, ok. I didn't know that
Aug 26, 2020 11:43 AM HarmoniousHuman Asset: Episode 07: "Autumn in Tweetyland" @LooneyTunerIan

A dog pound?
Aug 26, 2020 11:41 AM HarmoniousHuman Asset: Episode 06: "Coyote Canyon" @LooneyTunerIan

Probably one of the Larriva Eleven shorts.
Aug 26, 2020 11:39 AM HarmoniousHuman Asset: Episode 05: "Lumberjack Jackrabbit" @LooneyTunerIan

I was going to say "Elmer's Candid Camera" but I knew that was wrong since a prototype of Bugs Bunny was in it. Could be a late 30's/early 40's short though.
Aug 26, 2020 11:04 AM Louplayer Asset: Sonic where are the sprites for sonic's abilities (like the sword) ? will they be ripped separatly ?
Aug 26, 2020 10:33 AM Paraemon Asset: Rouge Back in the day, it wasn't that unusual to see such stuff; it made alternate attires easier to construct, for one thing.
Aug 26, 2020 3:51 AM ZTO Game: Turtle Rescue I guess the main theme of this game is "Let's give this creature a gross and unfitting head"
Aug 26, 2020 2:20 AM * Dolphman Game: Angry Video Game Nerd Customs I think the only thing that would be accepted would be Glitch Production's original content. As in all the original characters as they're not made by Nintendo, everything from Meta Runner, and SMG4 himself would have to resemble Luke Lerdwichagul rather than a blue Mario. Same goes to SMG3 as he would have to resemble his voice actor James Bailey. Meggy is now a fully original character so if SMG4/Glitch Productions ever gets a section here, only her human form would have to be accepted.
Aug 26, 2020 1:44 AM TravistheDragon00 Asset: Font I always wanted to know what that font was tbh
Aug 26, 2020 12:55 AM JerpyDerp Asset: Rouge you added WHAT to your sprite sheet?!
Aug 26, 2020 12:48 AM Random Talking Bush Asset: Mega Man @striker212: It's the palette used for the end of the first half of the credits sequence in Mega Man 4, as seen in this video.
Aug 26, 2020 12:47 AM dald22 Game: Pizza Tower I tried uploading a sheet for a pizza portal but thay had already had it in the peppino sprites since hes in it
Aug 26, 2020 12:29 AM * DogToon64 Game: Pizza Tower @dald22 Yes, they're in them. BUT! There's some sprites for Peppino Vs. The Noise that isn't in either of them

Also, what Pizza Portal?
Aug 26, 2020 12:19 AM striker212 Asset: Mega Man What's "Ending Sepia"?
Aug 25, 2020 11:55 PM dald22 Game: Pizza Tower you guy made me wasted a sprite sheet cause you posted the pizza portal casuse peppino was in it but not the sprites of him with santa? (also the peppino vs noise is already in the peppino and noise sprites)
Aug 25, 2020 11:35 PM dald22 Asset: The Noise (Yo! Noid-Style) ayy thats pretty good
Aug 25, 2020 11:11 PM IceCreamSandwichYT Game: Super Mario World 2: Yoshi's Island @Scarecrow leave hackr alone
Aug 25, 2020 10:55 PM Smoke-The-Pyroling Asset: Deltarune Logo Font Has anybody noticed that 6 and 9 are the only numbers that get the heart cutout
I noticed and I feel like there's a deeper meaning to it
Aug 25, 2020 10:49 PM Garamonde Game: Angry Video Game Nerd Customs We have to remember that notability is a big thing here, as well. As RTB said, he's also got some media to back him up.
Aug 25, 2020 10:46 PM Random Talking Bush Game: Angry Video Game Nerd Customs @Jose_el_Pro: Angry Video Game Nerd has been around for a long time and has established his position in gaming history, and has two official games and a movie. That's more than can be said about the average YouTuber like SMG4.
Aug 25, 2020 10:35 PM * DogToon64 Game: Sonic the Hedgehog Customs It's pretty funny that this isn't a game, but it's the most popular one on tSR.

I also can't wait to see what the Paper Mario styled Sonic looks like!

EDIT: Oh, nvm about Paper Mario Sonic...
Aug 25, 2020 10:29 PM Bluethewonderdog Game: Sonic the Hedgehog Customs @CrazySockpuppet even know its not a game XD
keyboard_double_arrow_left keyboard_arrow_left Page of 3,869 keyboard_arrow_right keyboard_double_arrow_right