Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Sep 9, 2020 12:08 AM | break | Game: Final Fantasy Legend 2 / SaGa 2: Hihou Densetsu | Excellent collection, and really helps with romhacking ! |
| Sep 9, 2020 12:07 AM | break | Game: Romancing SaGa 3: Boku No (Hack) | Oh nice find, looks like the latest version '1.0h2' has been updated on romhacking. Looks like they added even more sprites ! |
| Sep 8, 2020 11:34 PM | Jumper | Asset: WALL·E (Super Mario World-Style) | Amazing! This was one of my favorite movies growing up, and to see this in SMW style really makes it that much more special (at least, to me). |
| Sep 8, 2020 11:32 PM | StarmanElite | Asset: Robo Kitty | oooh |
| Sep 8, 2020 11:29 PM | Jumper | Asset: Goofy (Super Mario Maker-Style) | This is actually pretty cool! I could definitely see something like this in Super Mario Maker. Only things I've noticed were missing was the Appeal and the riding Shoe sprites, but I feel like the latter can be easily replicated. Anyways, good luck with your project. |
| Sep 8, 2020 11:28 PM | MisterMike | Asset: Hocke-Wolf | Yo, no cursing in your submission titles! MOOOOOOOODS! /s |
| Sep 8, 2020 11:17 PM * | TheFireOshawott04 | Asset: Po | was playing the ROM to see if the heart above the fourth sprite on the top row was used and it was; it's part of the second sprite of Po sitting down facing sideways. just gotta do a little revision EDIT: just did. |
| Sep 8, 2020 10:57 PM | King Bowser | Game: Paper Mario: The Origami King | Its been a while since we've gotten more sprites ripped |
| Sep 8, 2020 10:39 PM | Eriasu89 | Game: Minecraft Customs | Can someone please upload the tileset used in the Steve, Alex, Creeper & Zombie and Husk Thumbnails? |
| Sep 8, 2020 10:20 PM | freyacantsleep | Asset: Hocke-Wolf | Woah, this is a really obscure character. |
| Sep 8, 2020 10:19 PM | ego-lay_atman-bay | Asset: Sonic (Super Mario Maker 2-Style) | the 3rd mario world small sonic climb box is 1 pixel row too small, well it's 32 x 31 pixels. idk about any others because I didn't bother to check |
| Sep 8, 2020 10:18 PM | Murphmario | Game: X-Man: Armour of Might (Bootleg) | You'd think these guys would get a different game engine at some point, but no. |
| Sep 8, 2020 9:59 PM | ego-lay_atman-bay | Asset: Sonic (Super Mario Maker 2-Style) | something about sonic in the p-balloon makes him look so cute |
| Sep 8, 2020 9:57 PM | Arturmsbr2 | Game: The Henry Stickmin Collection | my sheet got approved c o m e d y |
| Sep 8, 2020 9:06 PM | bel | Asset: Yusuke | uh... where's his projectile? |
| Sep 8, 2020 8:42 PM | oxygen | Game: Super Mario Advance | why the heck did they do SMBUSA first of ALL GAMES |
| Sep 8, 2020 8:04 PM | QuadFactor | Asset: WALL·E (Super Mario World-Style) | Great job! |
| Sep 8, 2020 7:30 PM | oxygen | Asset: World 3-3 | 1-3 but it got depression and fucking died |
| Sep 8, 2020 7:28 PM | oxygen | Asset: World 1-1 | ah yes, gamer time |
| Sep 8, 2020 7:21 PM | MiningBoy | Asset: Bobby | Best Boi |
| Sep 8, 2020 7:20 PM | MiningBoy | Game: Paper Mario: The Origami King | May we get Kamek and Bowser Jr. Soon? |
| Sep 8, 2020 7:02 PM | WF4123 | Asset: Gallery | Jaws and E.T. |
| Sep 8, 2020 6:21 PM | Paraemon | Game: Sonic the Hedgehog 2 (Prototypes) | It's more that it's natural that it was going happen eventually, so I decide to cut the corner and start it now considering I'm aiming for the maps, which will make up the majority of the content. |
| Sep 8, 2020 6:10 PM | tannermanner | Game: Sonic the Hedgehog 2 (Prototypes) | omg i cant believe my idea happened lol |
| Sep 8, 2020 5:57 PM | JoeyTheRabbit | Asset: Checkpoint (Sonic 2 Prototype, Chaotix-Style) | Awesome! |
| Sep 8, 2020 5:46 PM | Dolphman | Asset: WALL·E (Super Mario World-Style) | Those eyes make him more ridiculously cute. |
| Sep 8, 2020 5:42 PM | Dolphman | Game: Akira (Prototype I) | Woah! When did the SNES version get uncovered? |
| Sep 8, 2020 5:12 PM | MisterMike | Asset: Ceres Space Colony | So you're ripping the maps from Super Metroid, eh? Well, you've definitely got your work cut out for you. Good luck, mate! |
| Sep 8, 2020 4:51 PM | Murphmario | Asset: Background Tiles | Should I upload the tiles I ripped via SMILE? They're messy since they're exactly how SMILE arranges them, but at the same time they're not screenshot-ripped JPEGs. |
| Sep 8, 2020 4:45 PM | SAWNIX | Asset: Hill Top Zone | i actually had a go at fixing the missing sprites in the emerald hill sheet dunno if ill bother with the hill top one as theres more missing |
| Sep 8, 2020 4:28 PM | Rainbow Question Mark | Asset: Sparkling Cookie (Star Guest) | Sparking Cookie |
| Sep 8, 2020 3:42 PM | Murphmario | Asset: Crateria | Thanks! Plan on ripping the other areas as well, though some areas will probably be split onto separate sheets since they're so large. |
| Sep 8, 2020 3:27 PM | ProtoTroid X | Asset: Kraid and Ridley (NES Manual Designs) | @Luigifan1115 I'm not going to lie, I've always hated the manual art Ridley and I have never understood the praise I've seen it get for being "more alien." It's a generic dragon body with a discount Xenomorph head, it's no more unique than what he became. Nonetheless, it was fun to work out how it might have worked as a sprite. |
| Sep 8, 2020 2:42 PM | Zodiac_Omegasis | Game: Rockman DX3 / Zook Hero 2 (Bootleg) | Personally I like Zook Hero 1 Better |
| Sep 8, 2020 2:22 PM | Paraemon | Asset: Angel Island Zone Act 1 (Green, Dry) | Full map rips aren't actually that easy. Fun to do? Sure, depending on the stage. But Sonic 3 and Sonic & Knuckles have the hardest bunch of maps; I have Carnival Night Zone Act 2 alongside Act 2 of this on the go at the moment and it is detestable. Tile sets, on the other hand, are for those who are playing around with ROM hacking. |
| Sep 8, 2020 2:19 PM * | ElmerMouseFan34 | Asset: Goofy (Super Mario Maker-Style) | Thank you! When I saw that the sprites for Weird Mario had identical proportions to Goofy, I decided to make this spritesheet (and I actually used them for a project of mine before I uploaded this). I'll also update this sheet to include palette-swaps that reference other media (like old shorts, comics, etc). |
| Sep 8, 2020 1:57 PM | Zdagger67 | Asset: Title Screen, Game Over, and Ending | Hmm that background on continue count sprite it's look like coldman stage |
| Sep 8, 2020 1:44 PM | RedTails | Asset: Angel Island Zone Act 1 (Green, Dry) | Why can't others stages be like this too, rather than tile sets? I'm trying to port Sonic 3 to PC, but it will be hard to recreate the level using tiles instead of using different parts from a complete image of the stage. |
| Sep 8, 2020 1:34 PM | DogToon64 | Asset: Ending Cutscene | Finally! The ending cutscene has finally been ripped! I don't think this is complete, but either way, great job ripping this! |
| Sep 8, 2020 1:32 PM | Ton | Asset: Crateria | Holy crap, dude. Well done. |