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May 2, 2020 5:11 PM A-121-B Asset: Rocketman I think it's gonna be a long, long time
May 2, 2020 4:45 PM Rabbid4240 Game: Dynamite Headdy How did you decompress these?
May 2, 2020 4:26 PM CrazyPencilDawg Asset: Hyper Sonic (Sonic Battle-Style) Here's a little bit of food for thought: If you stare at Hyper Sonic for too long, you're gonna get a seizure.
May 2, 2020 3:28 PM StarmanElite Asset: Hogwarts Express (Thomas Genesis-Style) https://www.youtube.com/watch?v=M3Sa0cwSXxo
May 2, 2020 3:20 PM Eriasu89 Asset: Donkey Kong Why wasn't this used for Super Smash Flash 1? That game didn't have DK and this would have been perfect.
May 2, 2020 2:30 PM Viscera Asset: World Maker @venusdemilo I think those are just the corner tiles of the islands.
May 2, 2020 2:14 PM NARbluebear Asset: Special Stage As it turns out, Tails' arms were fixed as well. Here's a pic from Sonic 2 on the Genesis:
Posted Image
May 2, 2020 1:34 PM Remedy_Reverie Asset: Sonic (Super Mario World-Style) these look cool! can we have a tails? just wondering, not a request.
May 2, 2020 12:44 PM * Sensei Le Roof Asset: Enemies / Objects The sprites from the fires on down are from Jumpman Junior. (Oh, except the dark blue ladder, that one's from the Jumpman level Ladder Challenge, and possibly Builder as well. The cyan one is Sreddal.)
May 2, 2020 11:07 AM Paraemon Game: Sonic the Hedgehog It's automatic, depending on how much clicks a system's page gets within a set timeframe.
May 2, 2020 9:56 AM venusdemilo Asset: World Maker Wait... how do you get those little 'dot' islands in World Maker?
May 2, 2020 7:16 AM Yoni Arousement Game: Doraemon Memories: Nobita no Omoide Daibōken (JPN) Aye, the title got fixed!
May 2, 2020 7:14 AM Scrooge200 Asset: Status Effects @wutadamyt: One is Poisoned, the other is Badly Poisoned.
May 2, 2020 6:36 AM MisterMike Asset: Pokémon Icons @MBCMechachu Given that Pokemon games from now on won't have all the Pokemon in them anymore, I don't see us getting a full list any time soon.
May 2, 2020 5:34 AM rabmcmlxxxvii Game: Custer's Revenge @Jaun Schwartz all you had to do was turn off NSFW mode.
May 2, 2020 5:23 AM shadowman44 Asset: Items & Weapons It might've been meant for a dark lighting effect.
May 2, 2020 5:22 AM MBCMechachu Asset: Pokémon Icons I really hope that we get cleaner rips of these things soon. Let's Go's weren't even this discolored & that came out on the same system one year prior to this.
May 2, 2020 1:17 AM TehPuertoRicanRipper Asset: Mrs. Pomp WHYYYYYYYYYYYYYYY AREN'T YOU IN MY SHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEET!?!?!?
May 2, 2020 12:46 AM Dr. Anime Update: Super Mario It's Gonna Be May-ker Pronunciations, politics, and puns aside, it will be nice to have this over with.
May 2, 2020 12:38 AM SpaceHarrier64 Asset: Items & Weapons Never understood why Link’s skin got paler inside the dark green dungeons. Was that intentional, or some glitch in the color palette?
May 2, 2020 12:10 AM MishuK9 Asset: Pokémon (Color Front) If I included Missingno, I feel like I'd have to include all other glitch Pokemon for completion's sake. And there are a lot of different glitch Pokemon in Gen 1. None of them are officially recognized by Gamefreak, obviously, so it's best to leave them out.
May 1, 2020 11:58 PM Marina Ida Asset: Battle Backgrounds When is the “No. 3” background used
May 1, 2020 11:51 PM Masking_Sl0t 8C Game: Sonic the Hedgehog So was there really any reason why the game gear was moved to the other systems section? This was the only place I really thought to ask this question.
May 1, 2020 11:50 PM striker212 Asset: Spinda I thought this sheet would have every one of the couple billion Spinda combinations, but I guess its a good thing that there isn't.
May 1, 2020 11:44 PM Masking_Sl0t 8C Asset: Bub Should this include the difficulty portraits?
May 1, 2020 11:23 PM dald22 Asset: Pipe Test Room pretty good looking for a test room
May 1, 2020 9:45 PM Luigi2ndplayer Asset: Enemies (SMB1) Spoiler:Thanks Doc!
May 1, 2020 9:35 PM Evan.F Game: SQIJ! What about hareraiser
May 1, 2020 9:19 PM Doc von Schmeltwick Asset: Enemies (SMB1) @Luigi Click on the "Code Reference" button to see.
May 1, 2020 9:06 PM Luigi2ndplayer Asset: Enemies (SMB1) Spoiler: how do we use spoilers?
May 1, 2020 8:17 PM Mr. C Asset: Wario I believe it is on the menu when you're selecting the characters' game modes, which means you'll have to unlock them by completing each mode (EDIT: Although, I think there was an action replay code in the emulator that unlocks them all instantly). I say "I believe" because it's been forever since I've played this game, and I'm going off a YouTube video I looked up just now. I hope that helps!
May 1, 2020 7:56 PM ManuTheSubmitter Asset: Ending Cutscene I can use the colored version please?
May 1, 2020 7:56 PM Gachalucas Asset: Flowey It's kill or be killed
May 1, 2020 7:37 PM FungiCaptain Asset: World Maker Super Mario Maker 2's art team got lazy. Just take a look at the SMB2 sprites, they're just edited SMB3 sprites!
May 1, 2020 6:40 PM AFruitaday! Asset: Simon's Introduction The alternative one was from Chronicles. There's a sheet on the Castlevania Chronicles Section in PSX.
May 1, 2020 5:14 PM Ton Asset: Simon's Introduction Is this the complete one, or is AFruitaday!'s? This includes the alternate Simon design, but I'm not sure where that came from.
May 1, 2020 3:49 PM Ton Asset: Enemies (SMB1) @JosueCr4ft No, we've decided to leave it that way with no explanation.
May 1, 2020 3:36 PM JosueCr4ft Asset: Enemies (SMB1) And are you going to correct it?
May 1, 2020 3:01 PM Flaming Kirby Asset: Pokémon (Color Front) Missingno anyone?
May 1, 2020 2:46 PM Veranek Asset: Rug Icons @NabbyLloydminsters

That was update 1.2, bear with me, I'll update it.
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