Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 6, 2020 8:03 PM | SmithyGCN | Asset: Phoenix Wright | I'm sorry, but I gave up pixel art since late February of this year so I could focus on my animation and writing. |
| Nov 6, 2020 8:00 PM | FryingTheOof | Game: Super Mario World | Wow, they added many more levels last time I checked here (Like a month) |
| Nov 6, 2020 7:57 PM | TrainerLeaf | Asset: Beta Snatcher | in |
| Nov 6, 2020 7:29 PM * | DogToon64 | Asset: Items | @MollyChan Thanks! EDIT: Got it ripped now, and when I collected another coin, I got the 3-UP as well. An update is on the way. |
| Nov 6, 2020 7:22 PM | nam deksam | Asset: Mr Braun's Pickup Truck | does this hold the record for smallest sprite sheet? |
| Nov 6, 2020 6:51 PM | BlueSatoshi | Asset: Islanders | Well, MNOG's technically a sequel, picking up exactly where the game left off. |
| Nov 6, 2020 6:42 PM | MollyChan | Asset: Items | @DogToon64 I'm not sure if this hack changes it, but in the original game, a 2UP can be obtained by either collecting a bunch of silver coins in a row, or by stomping on a lot of Wigglers in a row. If this hack doesn't have any opportunities to do those things, it could always be ripped from VRAM or whatever, using the "yellow Koopa" palette (which would still be accurate assuming the hack didn't arbitrarily change the palette the 2UP score sprite uses) |
| Nov 6, 2020 6:36 PM | amongusiscool20000 | Game: Among Us | guys i am tryna get you guys every part of the map Skeld |
| Nov 6, 2020 6:15 PM | amongusiscool20000 | Asset: Discuss | ima skip |
| Nov 6, 2020 6:13 PM | supersonic392 | Asset: Blocks (NES-Style) | @DogToon64 but having it on a stage tile. megaman doesn't even do that |
| Nov 6, 2020 6:09 PM | playgames169vg | Asset: Deep City (Background) | hidrocity zone, is that you? |
| Nov 6, 2020 5:33 PM | WallE_8_0YT | Asset: Phoenix Wright | I love ur art-style Make wall-e next.... if u have time |
| Nov 6, 2020 5:28 PM | Mr. C | Asset: Character Portraits (Events, Large) | Oh, thanks so much! I'm so embarrassed that this happened... I'm not as worried about the other two, though. They have events pretty regularly, so it shouldn't take that long to get them even if you can't find it. Thanks, again! You have no idea how much I appreciate this! |
| Nov 6, 2020 5:10 PM | Player1 | Game: Among Us | Lol The star sheet has been placed there for over two weeks and hasn't even been approved yet |
| Nov 6, 2020 4:26 PM | DogToon64 | Asset: #0448 Lucario | I don't get why Lucario has a belt, but other than that, I like these |
| Nov 6, 2020 4:09 PM | Storice | Asset: Character Portraits (Events, Large) | Hey C, I played through Vampire Shadow's event so the files for it did appear for me, I added his portrait so you won't have to wait an entire year. If I ever find my old phone I might be able to add some others like Metal Sonic or Silver |
| Nov 6, 2020 4:06 PM * | DogToon64 | Asset: Blocks (NES-Style) | @supersonic392 Uh, no, it wouldn't. It's how Capcom did it for Mega Man and other Mega Man characters, and it works fine. |
| Nov 6, 2020 3:40 PM | supersonic392 | Asset: Blocks (NES-Style) | good job, i can name all of the blocks here that i know the names of. |
| Nov 6, 2020 3:38 PM | supersonic392 | Asset: Blocks (NES-Style) | @DogToon64 wouldn't that be a bit harsh on the rendering system of the NES |
| Nov 6, 2020 3:06 PM | dald22 | Asset: Bob's House | https://www.youtube.com/watch?v=qNo0pFHkBHQ |
| Nov 6, 2020 2:58 PM * | DogToon64 | Asset: Pac-Man (Disassembled) | * Sees the smug Pacman face Uh oh... it's the villain from Team Level UP! |
| Nov 6, 2020 2:07 PM * | BigHungryMode | Asset: Pac-Man | In the genesis version, the galaxian boss, bell, and key sprites is green where the blue is Update (12/10/23): please ignore this dumbass comment i didn't know shit about color pallettes when i made this |
| Nov 6, 2020 1:39 PM | Yoyle Stew | Asset: Spiny (Big) | at least they changed the outline |
| Nov 6, 2020 1:00 PM | DogToon64 | Game: Among Us Customs | @ataberk35zxc Try posting it on the forums and someone might help. It probably wasn't good enough for tSR's standards. |
| Nov 6, 2020 11:59 AM | Blitzwing | Asset: Shields | FIGHT! FIGHT! FIGHT! |
| Nov 6, 2020 11:41 AM | WallE_8_0YT | Game: Among Us Customs | @ataberk35zxc idk |
| Nov 6, 2020 10:30 AM | metaknight1337 | Asset: The Skeld: Cafeteria | @AidinK06 Patience, the staff on this site have a lot of sheets to approve. |
| Nov 6, 2020 6:46 AM | Joseph | Game: Super Robot Wars W | Similarly, there's a plaque in the anime proper. And the OST- https://youtu.be/ePLtNQYrjbU Edit: About the secret EDF armor... That's made from her remains, apparently. |
| Nov 6, 2020 5:30 AM | Domobot | Game: Super Robot Wars W | Godangit. I had my suspicions though, what with the secret EDF Solid Armor unit being called 'Leave-type' in places. |
| Nov 6, 2020 4:27 AM | Joseph | Game: Super Robot Wars W | Okay, apparently the Detonator Orgun unit is -Leave-, not Reeve. |
| Nov 6, 2020 4:04 AM | The Scarecrow | Asset: Customer Service | Your forgot the background Ocidental version. |
| Nov 6, 2020 2:42 AM | Diego6mick | Game: The Henry Stickmin Collection | i gonna try extract the among-us plushies for the game |
| Nov 6, 2020 2:18 AM | amongusiscool20000 | Game: Among Us | thx @Exus678 i am using other stuff from that guy to |
| Nov 6, 2020 1:28 AM * | DogToon64 | Asset: Spiked Clam | I always thought this enemy looked like a taco, or the Tacodemon from Pizza Tower Guy's twitter post... |
| Nov 6, 2020 12:40 AM | dald22 | Asset: Beta Snatcher | hat |
| Nov 6, 2020 12:39 AM | Paraemon | Asset: Badniks (Development) | Then I'll get to it tomorrow. I've been working on sheets for most of the day, I'll like to do something else before I go to bed. |
| Nov 6, 2020 12:31 AM | Murphmario | Asset: Tilesets & Miscellaneous | Are Hard Man's rock tiles corrupted or something? |
| Nov 6, 2020 12:27 AM | Murphmario | Asset: Badniks (Development) | No it doesn't, Stego's Nick Arcade sprites have different shading. |
| Nov 6, 2020 12:12 AM | Paraemon | Asset: Badniks (Development) | Works in the same manner as BBat's intended/in-game palette. |
| Nov 6, 2020 12:09 AM | Techokami | Asset: Badniks (Development) | Missing the version of Stego/Stegway from the Nick Arcade prototype |