Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Aug 30, 2020 7:22 AM | SuperYoshiFan10090 | Asset: Jean Pierre Polnareff | Guys, am I the only one who thinks that Polnareff is the main character of Stardust Crusaders? |
| Aug 30, 2020 7:21 AM | SuperYoshiFan10090 | Asset: Joseph Joestar (Proud Lineage) | What you'll say next is "Jojo, you can't meme" Wamuu: "Jojo, you can't meme" |
| Aug 30, 2020 6:39 AM | Jose_el_Pro | Asset: Simon Belmont | As i have understood the whip was named Vampire Killer, isn't it? |
| Aug 30, 2020 5:07 AM | Skyliner | Game: Sonic X (Leapster) | @Random Talking Bush: It's best that the leftover sprites from Counting on Zero are put in their own game as it wouldn't make much sense to have sprites that belong in one game to be here only because they were unused in the games data. |
| Aug 30, 2020 3:30 AM | Franketepoke2 | Asset: Sonic | W A A A A H ! |
| Aug 30, 2020 3:07 AM | Domobot | Game: Super Robot Wars W | Feel free to rip all that yourself. |
| Aug 30, 2020 1:51 AM | Murphmario | Asset: Objects (Common) | Nice sheet, but gonna point out that Knuckles in Sonic 2 has a different underwater Chemical Plant palette for some reason. |
| Aug 30, 2020 12:42 AM | WhiteFelineWonder | Asset: Metal Sonic | Looks very 32X-like. Pretty cool. *thumbs up* |
| Aug 30, 2020 12:37 AM | WhiteFelineWonder | Game: Sonic 3: Fighter Sonic (Bootleg) | This... is new. :thinking: What’s the OG game? Genuinely curious. (If there is.) |
| Aug 30, 2020 12:34 AM | WhiteFelineWonder | Asset: Mario | This looks REALLY great. Awesome job on these sprites! |
| Aug 30, 2020 12:05 AM | AFruitaday! | Game: Rusty | Same here. I always wondered how to rip sprites from PC-9801 and PC-8801 games. |
| Aug 29, 2020 11:42 PM | Magma MK-II | Game: Rusty | How did you even managed to rip those? |
| Aug 29, 2020 11:25 PM | Remedy_Reverie | Game: Mario & Luigi: Partners in Time | where can i find mario's map sprite [the head sprite] |
| Aug 29, 2020 10:43 PM | Gaia | Game: Super Robot Wars W | As for the map icons, looks like they will be saved for last. In that past, feild maps were the only things ripped from these games, and when they finally got around to the robots themselves, there was no battle BG accompanying them. Hopefully a mistake to be remedied at a later date... |
| Aug 29, 2020 10:00 PM * | DogToon64 | Game: Mario Customs | Now all we need to do is wait for this section to succeed as the #1 game on the site. >:] |
| Aug 29, 2020 9:53 PM | Sigma San | Game: Mario Customs | 5 million hits! |
| Aug 29, 2020 9:40 PM | Paraemon | Asset: Hydrocity Zone Act 1 (Dry) | @Clipper - Why should it be a ZIP? |
| Aug 29, 2020 9:39 PM | ZTO | Asset: Denjin | There was never a Dai-Denjin, I wonder why. |
| Aug 29, 2020 9:37 PM | ZTO | Asset: X Aestivalis | Doesn't this thing canonically explode all the time? |
| Aug 29, 2020 9:31 PM | ClipperYT | Asset: Hydrocity Zone Act 1 (Dry) | This should be a ZIP although it fits here |
| Aug 29, 2020 8:59 PM | robpop123 | Asset: Mario | web.archive.org helped me |
| Aug 29, 2020 8:40 PM * | playgames169vg | Game: Charlie Ninja | Can anybody please rip more of this game? Edit: Fine, i'll do it myself. |
| Aug 29, 2020 8:36 PM | playgames169vg | Asset: Turtle Family | #Goji54 i guess... |
| Aug 29, 2020 7:41 PM | Franketepoke2 | Game: Crash Advance 4 (Bootleg) | Idk,but i've also seen a TMNT one somewhere. |
| Aug 29, 2020 7:31 PM | //X-Gluon// | Asset: Egg | Actually, the Egg's Tone, Fire, and Beast forms are the only ones of its forms that have their own unique sprites. The rest of its elemental forms(Stone, Tree, and Water) share the same sprites as its regular form. |
| Aug 29, 2020 7:22 PM | Radiaction | Game: Shovel Knight: Treasure Trove | You've done incredible work Mono! I'm very happy that the Amiibo costumes were left in, they're great - so it's a lucky find. It has been a lot of fun and very interesting too, going through the new sheets and seeing all of the things added from Showdown - as well as some lingering Amiibo stuff. Thank you so much for this! |
| Aug 29, 2020 7:19 PM | QuadFactor | Game: Crash Advance 4 (Bootleg) | Jeez! How many versions of this game are there? |
| Aug 29, 2020 7:19 PM | //X-Gluon// | Asset: Dr. Eggman (2nd Fight) | Actually, that tank is the Egg Bomber Tank. He had it in Sonic Advance 2(although it had much higher-quality sprites there). |
| Aug 29, 2020 7:01 PM | smedis2 | Game: Crash Advance 4 (Bootleg) | god bless tsr |
| Aug 29, 2020 6:00 PM | Gaia | Game: Sonic 3: Fighter Sonic (Bootleg) | I doubt Sonic ADVANCE 3 looks like this amateurish, either... |
| Aug 29, 2020 5:21 PM | Kirbygamer58556 | Game: The Henry Stickmin Collection | wait, were getting sprites for this game? |
| Aug 29, 2020 4:38 PM | DogToon64 | Asset: Hotel 5: Intro | "Hey you, get off of my cloud!" |
| Aug 29, 2020 4:36 PM | DogToon64 | Asset: Hotel 3: Intro | Do you like that this cutscenes is in a ZIP file? Mario: No |
| Aug 29, 2020 3:40 PM | KoopaKing48045 | Asset: Heff T. | big boy |
| Aug 29, 2020 3:31 PM | Sonic the Sketchhog | Asset: Hotel 3: Intro | n o . . . |
| Aug 29, 2020 3:09 PM * | Mr. C | Game: Super Mario DX (Bootleg) | No, but I'm going to work on the rest later. I ripped these very late last night. EDIT: I'll have to upload them tomorrow, but I've already ripped the enemies and the other boss. |
| Aug 29, 2020 11:48 AM * | hansungkee | Asset: Zero (8-bit) | Don’t worry, Next update will be Added myself soon. https://www.deviantart.com/hansungkee/art/Zero-Megaman-Zero-8bit-833159982 Deviantart -- > Spriters Resource |
| Aug 29, 2020 11:25 AM | Radiaction | Asset: Showdown Character Select | Looking at this, was Wizzem suppose to be playable at one point? If so that's pretty neat. |
| Aug 29, 2020 11:10 AM | Remedy_Reverie | Game: Super Mario DX (Bootleg) | are these all of the sprites? |
| Aug 29, 2020 9:25 AM | shadowman44 | Asset: Shugesh / Pumbukin | Is this the only game he's playable in? |