Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Sep 8, 2020 5:12 PM | MisterMike | Asset: Ceres Space Colony | So you're ripping the maps from Super Metroid, eh? Well, you've definitely got your work cut out for you. Good luck, mate! |
| Sep 8, 2020 4:51 PM | Murphmario | Asset: Background Tiles | Should I upload the tiles I ripped via SMILE? They're messy since they're exactly how SMILE arranges them, but at the same time they're not screenshot-ripped JPEGs. |
| Sep 8, 2020 4:45 PM | SAWNIX | Asset: Hill Top Zone | i actually had a go at fixing the missing sprites in the emerald hill sheet dunno if ill bother with the hill top one as theres more missing |
| Sep 8, 2020 4:28 PM | Rainbow Question Mark | Asset: Sparkling Cookie (Star Guest) | Sparking Cookie |
| Sep 8, 2020 3:42 PM | Murphmario | Asset: Crateria | Thanks! Plan on ripping the other areas as well, though some areas will probably be split onto separate sheets since they're so large. |
| Sep 8, 2020 3:27 PM | ProtoTroid X | Asset: Kraid and Ridley (NES Manual Designs) | @Luigifan1115 I'm not going to lie, I've always hated the manual art Ridley and I have never understood the praise I've seen it get for being "more alien." It's a generic dragon body with a discount Xenomorph head, it's no more unique than what he became. Nonetheless, it was fun to work out how it might have worked as a sprite. |
| Sep 8, 2020 2:42 PM | Zodiac_Omegasis | Game: Rockman DX3 / Zook Hero 2 (Bootleg) | Personally I like Zook Hero 1 Better |
| Sep 8, 2020 2:22 PM | Paraemon | Asset: Angel Island Zone Act 1 (Green, Dry) | Full map rips aren't actually that easy. Fun to do? Sure, depending on the stage. But Sonic 3 and Sonic & Knuckles have the hardest bunch of maps; I have Carnival Night Zone Act 2 alongside Act 2 of this on the go at the moment and it is detestable. Tile sets, on the other hand, are for those who are playing around with ROM hacking. |
| Sep 8, 2020 2:19 PM * | ElmerMouseFan34 | Asset: Goofy (Super Mario Maker-Style) | Thank you! When I saw that the sprites for Weird Mario had identical proportions to Goofy, I decided to make this spritesheet (and I actually used them for a project of mine before I uploaded this). I'll also update this sheet to include palette-swaps that reference other media (like old shorts, comics, etc). |
| Sep 8, 2020 1:57 PM | Zdagger67 | Asset: Title Screen, Game Over, and Ending | Hmm that background on continue count sprite it's look like coldman stage |
| Sep 8, 2020 1:44 PM | RedTails | Asset: Angel Island Zone Act 1 (Green, Dry) | Why can't others stages be like this too, rather than tile sets? I'm trying to port Sonic 3 to PC, but it will be hard to recreate the level using tiles instead of using different parts from a complete image of the stage. |
| Sep 8, 2020 1:34 PM | DogToon64 | Asset: Ending Cutscene | Finally! The ending cutscene has finally been ripped! I don't think this is complete, but either way, great job ripping this! |
| Sep 8, 2020 1:32 PM | Ton | Asset: Crateria | Holy crap, dude. Well done. |
| Sep 8, 2020 12:53 PM | hansungkee | Asset: Zero | Your Art is Looks so Better Than Previous Arts. |
| Sep 8, 2020 12:27 PM | TheGameyFireBro105 | Asset: Builder Mario & Luigi (Super Mario Bros. 1 NES-Style) | that tecnically means that this power-up would allow smb1 mario to pick stuff up, making smb2 mario obsolete. |
| Sep 8, 2020 11:28 AM | DogToon64 | Asset: Goofy (Super Mario Maker-Style) | @Dolphman Ah yes, of course! XD |
| Sep 8, 2020 6:53 AM | BBLIR | Asset: Zero | Its own ;P Well it's a blend of the OG style, my own and a friend's, who's making his own Zero. |
| Sep 8, 2020 5:40 AM | Dolphman | Asset: Goofy (Super Mario Maker-Style) | @DogToon64 and his lose sound effect would have to be his famous scream |
| Sep 8, 2020 4:22 AM | QuadFactor | Asset: Sigma (Sample Version, August 9) | @Murphmario Someone at Minakuchi Engineering. |
| Sep 8, 2020 4:22 AM | Luggy | Asset: Toad (Male) | Bup |
| Sep 8, 2020 4:12 AM | Murphmario | Asset: Sigma (Sample Version, August 9) | Who's idea was it to change Sigma's sprites into something that's not even consistent with the first two games? |
| Sep 8, 2020 3:14 AM | Neon Streak | Asset: Boss 2 | ProJared was right: This boss DOES look like it belongs in a Mega Man game. |
| Sep 8, 2020 1:54 AM | Luigifan1115 | Asset: Enemies (Deltarune Battle-Style) | Incredible job! |
| Sep 8, 2020 12:44 AM | Eriasu89 | Asset: Koopa Troopas | @RaguRando Hahahhaha @Doc does it really matter, since this was an educational game for little children? |
| Sep 8, 2020 12:12 AM | SQUIDWORD15 | Asset: Gunyolk | egg yolk |
| Sep 7, 2020 10:42 PM | supersonic392 | Asset: Charles (Super Mario Maker-Style) | creating this was the greatest plan. |
| Sep 7, 2020 9:10 PM | Felstein | Asset: Zero | Question what sprite style is that? i don't even recognize the sprite style it looks like almost as if its 8-bit but at the same time gba almost what is this sprite style? |
| Sep 7, 2020 9:03 PM | SupaSansYT | Game: Angry Video Game Nerd Customs | Was not expecting this, but glad it's here. |
| Sep 7, 2020 8:33 PM | Murphmario | Asset: Backgrounds | What was younger me thinking when they used ZSNES to try and rip these? I didn't even use vSNES. |
| Sep 7, 2020 8:03 PM | Tyra_Byte | Asset: Po | I'm scared... |
| Sep 7, 2020 6:55 PM | DogToon64 | Asset: Goofy (Super Mario Maker-Style) | Whoa! This was unexpected! Great job and idea! If this was official, I hope the "Gawrsh" sound plays when you collect the Mystery Mushroom |
| Sep 7, 2020 6:53 PM * | DogToon64 | Game: Pizza Tower | SURPRISE! I ripped The Toppins'! YAS! |
| Sep 7, 2020 6:31 PM | SuperSanic24 | Asset: Wario (Super Mario Advance-Style) | The Wario's Woods/Wario Land sprites actually work pretty well here. |
| Sep 7, 2020 6:23 PM | TheRedSmarty | Game: Paper Mario: The Origami King | Goes against what's on this page but I guess that's fine. (Other the fact that almost all of the partners in the game are temporary) |
| Sep 7, 2020 6:21 PM | EGAPlumber | Asset: Choices (Breaking the Bank) | comedy |
| Sep 7, 2020 6:21 PM | TheMaurii | Asset: Choices (Breaking the Bank) | nice |
| Sep 7, 2020 5:54 PM | Franketepoke2 | Asset: Charles (Super Mario Maker-Style) | This is the greatest Plaaaaaaaaan |
| Sep 7, 2020 5:54 PM | Tyra_Byte | Asset: Zero | a lot of time was put into this piece and it was worth it. nice job! |
| Sep 7, 2020 5:53 PM | Franketepoke2 | Game: Henry Stickmin Customs | Ok now this is epic. |
| Sep 7, 2020 5:26 PM | Marioplayer64 | Asset: Zero | Nice work. |