Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 27, 2020 5:11 PM | CardboardBox | Asset: Discuss | Joe just killed on cams what an idiot |
| Oct 27, 2020 5:08 PM | CardboardBox | Asset: Player (Police) | trust me, ive seen the original sheet for this, AND IT IS VERY MESSY. |
| Oct 27, 2020 5:08 PM | Creepze | Asset: Henry Stickmin (Super Mario Bros. 1 NES-Style) | you should make SMB3 style, mario world style, and M&L style. but i like this! |
| Oct 27, 2020 5:04 PM | Creepze | Asset: Monty Mole (Paper Mario-Style, Modern) | now that i think about it eyebrows and a mouth makes him look weird |
| Oct 27, 2020 4:06 PM | supersonic392 | Asset: Zappa Mechakoopa (NSMBU) | i love the clever use of normal maps in smm2's nsmbu theme, it makes it look like the models used in the games but without the models. |
| Oct 27, 2020 3:57 PM | TotallyProperUsername | Asset: Mini Crewmate (Super Mario Bros. 3 NES-Style) | @ataberk35zxc Yeah! |
| Oct 27, 2020 2:33 PM | Ton | Asset: Garland (FF4/FF5-Style) | Yeah, super impressive. Incredible work. |
| Oct 27, 2020 1:56 PM | Eriasu89 | Game: Minecraft Customs | oh |
| Oct 27, 2020 1:49 PM | SharkGuy | Asset: #0708 Phantump | preevolution of best Ghost type |
| Oct 27, 2020 1:45 PM | JanYT | Asset: Mentats | dosbox anyone? |
| Oct 27, 2020 1:44 PM | Creepze | Asset: Peepa (Paper Mario: The Origami King-Style) | And I'm also thinking of remaking this. I even have a few issues with my own stuff! |
| Oct 27, 2020 1:26 PM | Creepze | Asset: Spike Top | smh |
| Oct 27, 2020 1:14 PM | Creepze | Asset: Snifit (Blue) | snif |
| Oct 27, 2020 1:08 PM | Creepze | Asset: Cheep Cheep, Blurp, Rip Van Fish, & Porcupuffer | epic |
| Oct 27, 2020 1:06 PM | Creepze | Asset: Mario | ues |
| Oct 27, 2020 12:12 PM | Bluethewonderdog | Game: Among Us Customs | alright whos inposter? |
| Oct 27, 2020 12:12 PM | RobiWanKenobi | Asset: Options/Level Select Menu Background | The american version also says miles instead of tails |
| Oct 27, 2020 12:07 PM | Ton | Asset: Crewmate / The Skeld (Undertale / Deltarune-Style) | Constantly amazed by your work. Well done. |
| Oct 27, 2020 11:05 AM | Dolphman | Asset: Sewer Tileset | Civvie 11 Sewer Count: 160 |
| Oct 27, 2020 11:00 AM | JoeyTheRabbit | Asset: Blaze (Mania-Style, V2) | Looks even better than before! |
| Oct 27, 2020 9:41 AM | Deathbringer | Asset: TNT & Nitro Crates (JPN) | Makes sense in theory but it they wouldn't know what TNT is, why would they know what nitro is? |
| Oct 27, 2020 9:31 AM | Deathbringer | Game: The Lawnmower Man | Only thing the movie and the story have in common is a lawnmower. |
| Oct 27, 2020 6:20 AM | Joseph | Game: Super Robot Wars W | No Zonders- Only the Z-Master as a rematch. |
| Oct 27, 2020 5:44 AM | Creepze | Asset: Peepa (Paper Mario: The Origami King-Style) | Wow, Thanks guys! This is actually my first ever sheet posted here. And yeah should’ve posted it in Mario customs. This was fun to make. I will post more Origami King customs! |
| Oct 27, 2020 5:26 AM | Dolphman | Asset: Bonus Pizza (Translucent) | "A lovely cheese pizza just for me" - Kevin McCallister |
| Oct 27, 2020 4:53 AM | 998TheNewOrchestra | Asset: Crewmate / The Skeld (Undertale / Deltarune-Style) | And as usual, Asky comes through with the clutch, to give us an awesome sheet as always! |
| Oct 27, 2020 4:00 AM | bubbaboy1027 | Asset: Crewmate / The Skeld (Undertale / Deltarune-Style) | Another amazing sheet as always! But quick question: where are the ejected sprites? |
| Oct 27, 2020 3:48 AM | Neros Urameshi | Asset: Glyph | I see the sheet had a slight update. |
| Oct 27, 2020 3:29 AM | Domobot | Game: Super Robot Wars W | I actually didn't finish him off with GFG in the first encounter with him, but I did notice it had sprites for holding up a core in Hell & Heaven's dynamic kill. I was surprised enough seeing those, I didn't think they'd have a use (unless some Zonders show up later, don't remember if they do but you do get a rematch with Z-Master so...), but then I went back and tried Hammer H&H on Gimlet and sure enough, there's a whole cutin you'd never see otherwise. Feels weird that they'd go that far just for one specific case, but there are a lot of other oddities too (Houryu and Enryu having Bullet X palettes and an appropriately colored cutin when they can't be separated during the event, ditto for The Power with all four of the Ryu bros...) |
| Oct 27, 2020 3:26 AM | JohnSpy YT | Asset: Sonic (Master System / Game Gear-Style, Expanded) | Game Gear Sonic with a nose looks WAY better than without a nose! |
| Oct 27, 2020 3:07 AM | JohnSpy YT | Asset: Super Sonic (Master System / Game Gear-Style, Expanded) | Thanks! |
| Oct 27, 2020 1:55 AM | AFruitaday! | Asset: General Sprites | @MappyNyamco Really? I didn't know that. Thank you! |
| Oct 27, 2020 1:40 AM | MappyNyamco | Asset: General Sprites | I noticed that looking through Dig Dug's MSX graphics, I saw a few of those sprites. |
| Oct 27, 2020 1:35 AM | Novarender | Asset: Backgrounds (SMW) | I knew that the ghost house had a vertical variant, but I had no idea the castle has one... nice |
| Oct 27, 2020 1:33 AM | Carpaccio | Game: Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda | Looking forward to the new updates sprites being stuck up here! |
| Oct 26, 2020 11:49 PM | QuadFactor | Asset: Toad (Super Mario World Overworld-Style) | Nice work! |
| Oct 26, 2020 11:24 PM | DogToon64 | Asset: Toad (Super Mario World Overworld-Style) | These kind of remind me of the Overworld Toad sprites from Super Toad Planet. Nice job! |
| Oct 26, 2020 11:23 PM | Alejo_Ardixxone6767 | Asset: Dog | Cool |
| Oct 26, 2020 11:07 PM | Grinder74 | Asset: Toad (Super Mario World Overworld-Style) | Nice! |
| Oct 26, 2020 10:58 PM | Sonic the Sketchhog | Game: Castelo Rá-Tim-Bum (BRZ) | I actually watched this show as a kid (yes this game is based on an old tv show) |