Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Aug 18, 2020 5:11 PM | ZTO | Asset: Pile of Meat | Most accurate name ever |
| Aug 18, 2020 4:52 PM | Meg Bravo | Asset: Phantom Heavies | Anyone else try to kill the Phantom Heavies only to come to the sad realisation that it's impossible |
| Aug 18, 2020 4:51 PM | Smoke-The-Pyroling | Asset: Sonic the Hedgehog | @AllHallowSteve That would be because the shading of the rolling sprites is focused on the right, so therefor there's no reason to use another final rolling sprite because the shading is focused in the same direction. |
| Aug 18, 2020 4:10 PM | PreZenith | Game: U-four-ia: The Saga / Hebereke | You really feel obligated to respond to that after 5 whole years, SmittyGCN? I don't think that the person meant anything bad with. |
| Aug 18, 2020 2:56 PM | CrazySockpuppet | Asset: Penny | Where there's smoke, they pinch back! |
| Aug 18, 2020 2:43 PM | Greenknight9000 | Asset: Fred Flintstone (Super Mario Bros. 1 NES-Style) | In an alternate universe... |
| Aug 18, 2020 2:42 PM | fazmade112 | Asset: The Noise (Yo! Noid-Style) | EPIC |
| Aug 18, 2020 1:52 PM | dald22 | Game: Zoombinis Customs | idk mabye the pizza troll |
| Aug 18, 2020 6:21 AM | Naffy zacky | Game: Paper Mario: The Origami King | Question, are we getting sounds and models of this game or just sprites? Just curious... |
| Aug 18, 2020 5:36 AM | Tailsrus | Asset: Dr. Robotnik | Thanks Koopa Retro for mentioning that I missed the sprite |
| Aug 18, 2020 5:35 AM | Askywalker | Asset: Amalgamates (Deltarune Battle-Style) | @ADude, I don't mind, you can use them for whatever you'd like. :) |
| Aug 18, 2020 4:35 AM | Goji54 | Game: Yoshi's Island DS | I loved this game as a child! :) |
| Aug 18, 2020 4:17 AM | EGAPlumber | Update: Rest in Pixels | Rest in peace. |
| Aug 18, 2020 4:14 AM | Mineken713 | Game: Pizza Tower Customs | @DogToon64 probably yes since its original |
| Aug 18, 2020 3:56 AM | Redstone-Player | Game: Soviet Jump Game | Will there be more sprites to come? |
| Aug 18, 2020 3:03 AM | ADudeOnSpritersResource | Asset: Magolor | Hey, would you mind if I use this for a sprite comic? I'll give credit. |
| Aug 18, 2020 3:00 AM | SmashingStar64 | Asset: Beartank | i haven't played the game so i might be wrong but i'm guessing this was a placeholder |
| Aug 18, 2020 2:59 AM | blackzelly03 | Asset: Tcheco | hey this guy appears in the background of blazing chrome stage 1 |
| Aug 18, 2020 2:12 AM | OnePunchMudkip | Asset: Sans | Z |
| Aug 18, 2020 1:57 AM | GlacialSiren484 | Asset: Captain Toad (Super Mario Bros. 3 NES-Style) | I'm pretty sure Captain Toad or any toad at all wouldn't have the spots in the hammer and Tanooki suit, Like maybe use SM3DW as a reference with the boomerang and Tanooki suits Other than that this is great! Can't wait for SMW! |
| Aug 18, 2020 1:38 AM | Arturmsbr2 | Game: Team Fortress 2 Customs | engineer gaming |
| Aug 18, 2020 12:42 AM | RealDev | Asset: Shields | You spelled shield wrong in the word "Metal Sheild" |
| Aug 18, 2020 12:06 AM * | RoomyLEGO775 | Update: Rest in Pixels | Gone, but never forgotten. Rest in Peace Mr. Kirsch, the milestones you made in the fields of computer science will never be forgotten. |
| Aug 17, 2020 11:50 PM | Mineken713 | Asset: The Noid | I think theres a frame missing in this, like its part of the normal walking animation. |
| Aug 17, 2020 11:49 PM | OnePunchMudkip | Game: Super Smash Bros. Customs | please calm down |
| Aug 17, 2020 10:47 PM | Fat Mario | Asset: Enemies | Huh. Never noticed that big boo was missing one of his arms on one frame in this game. And no, that's not an error of the sheet, he actually looks like that in-game apparently. |
| Aug 17, 2020 10:43 PM | Fat Mario | Asset: Yoshi | Hm... The credits sprites mouths are... |
| Aug 17, 2020 10:30 PM | WallE_8_0YT | Asset: Captain Toad (Super Mario Bros. 2 NES-Style) | cool |
| Aug 17, 2020 10:23 PM | IceCreamSandwichYT | Asset: Donkey Kong (Modern, Arcade-Style) | @Em You mean his Donkey Dong? |
| Aug 17, 2020 10:20 PM | IceCreamSandwichYT | Game: Donkey Kong Customs | there's no chunky kong cause he's dead |
| Aug 17, 2020 10:13 PM | dad34853 | Asset: Bosses | How does Electro and Hobgoblin have yellow? The nes color palette has no yellow! They must have combined colors or something weird. |
| Aug 17, 2020 10:04 PM | ÿZEROLIGHT | Asset: Yumetarō | So pretty much a Japan exclusive. Sucks that basically 75% of games come from Japan. Japan is always ahead of us. |
| Aug 17, 2020 9:55 PM | IceCreamSandwichYT | Asset: Luigi's Casino Games | go weegee gamble |
| Aug 17, 2020 9:52 PM | IceCreamSandwichYT | Game: Super Mario 64 DS | YES thanks for ripping it :D. |
| Aug 17, 2020 9:30 PM | Pixel3r | Asset: Fairies | I don't remember that Dark Fairy at all... Are they unused? |
| Aug 17, 2020 7:33 PM | JacobTheSpriter | Asset: Objects (SMB1) | Using the SMB2 shroom to destroy a cloud is the number 1 anime death. |
| Aug 17, 2020 6:33 PM | You Gotta be Joshing me | Asset: Endings (3 / 3) | It's because they're higher poly versions that had their poly count reduced to keep the game running at an acceptable rate on the Sega Saturn. Jon Burton, the lead developer on Sonic R, goes over the original models used here in a video: |
| Aug 17, 2020 5:22 PM | Luigifan1115 | Asset: Carrotia | @Xeric fair |
| Aug 17, 2020 5:21 PM | Luigifan1115 | Asset: Olivia | @DogToon64 Yeah, same. |
| Aug 17, 2020 2:02 PM | The random guy | Asset: Blue Toad | Oh hey Bucken-Berry again! |