Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Sep 11, 2020 5:03 PM | StarmanElite | Asset: Betilla | DIFFERENT PIXEL SIZES |
| Sep 11, 2020 4:50 PM | Proking235 | Asset: Item and Obstacle Map Markers | This sheet is missing wiggler's map marker. |
| Sep 11, 2020 4:02 PM | Pizzy Dizzy | Asset: Travellers Tales Logo | i remake this for sonic 3d blast remake |
| Sep 11, 2020 3:15 PM | DogToon64 | Asset: Title Screen | I just realized that that random pixel on the title screen logo is still there |
| Sep 11, 2020 3:04 PM | Zackie | Asset: Doppelganger10's Warp Station | Im sure the rainbow on the circle is a 3D Model with vertex colors, but ok |
| Sep 11, 2020 2:51 PM | GigaX | Asset: Pokémon Cards (Colorless) | This sheet is clearly colored in. 0/8 |
| Sep 11, 2020 2:19 PM | dald22 | Game: Forager | *drops from sky* IM BACK TO RIP FROM THIS GAME |
| Sep 11, 2020 10:50 AM | FryingTheOof | Game: Super Mario Land 2: 6 Golden Coins | Is there a chance the tilesets can be in separate spaces? Because there are like 50 tilesets in one file. |
| Sep 11, 2020 7:59 AM | Jumper | Asset: City | Huh, it's an interesting mix of Ghost House and Castle/Fortress, with its own unique (as far as I can tell) decor. |
| Sep 11, 2020 4:56 AM * | meroloso | Asset: Luigi | Amazing Work!!! can you contact me on twitter: mustii82 |
| Sep 11, 2020 2:25 AM | Nate2 | Asset: Trouble Bruin/Maruyama | I really dunno why they even changed the guy into a bear over here, since he still makes cat noises the first time you fight him no matter what version you play. |
| Sep 11, 2020 1:52 AM | Pizzy Dizzy | Asset: Lip Sync | @Masking_Sl0t 8C i'm wearing headphones and mario speaks in my ears. |
| Sep 11, 2020 1:45 AM | MegaToon1234 | Asset: Mario (SNES) | Whoa! I wonder if this can happen to the rest of the racers of Super Mario Kart. |
| Sep 11, 2020 1:20 AM | Paraemon | Asset: Emerald Hill Zone | That's probably a Development-relevant thing. Before the earliest prototype, Emerald Hill and Hill Top were the same place, but in two different points in time. |
| Sep 11, 2020 1:00 AM | RobiWanKenobi | Asset: Emerald Hill Zone | these have hill top tiles |
| Sep 11, 2020 12:28 AM | Eriasu89 | Game: Gex Customs | Always hasn't been |
| Sep 11, 2020 12:02 AM | Ziella | Asset: Donkey Kong Jr. (SNES) | They are actual sprites in game. |
| Sep 10, 2020 11:06 PM | ultra the xhog | Asset: Sonic the Hedgehog | pretty cool sprites |
| Sep 10, 2020 10:59 PM | bbpanzu | Game: Scott Pilgrim vs. the World: The Game | finally |
| Sep 10, 2020 10:35 PM | theminerg2 | Asset: Camera Recordings | wait what did you use to extract these? |
| Sep 10, 2020 10:35 PM | Tailikku | Game: Scott Pilgrim vs. the World: The Game | Looks like with the recent announcement, we can finally finish this |
| Sep 10, 2020 10:31 PM | DogToon64 | Game: Wii Menu | @TehPuertoRicanRipper Yes "Wii" are |
| Sep 10, 2020 10:21 PM | LouieMaster | Asset: Bomberman | thank you guys ^-^ |
| Sep 10, 2020 9:53 PM | ego-lay_atman-bay | Asset: Captain Toad (Super Mario World-Style) | The feet in the walking animation for the powerups are different from their holding animations. I think they should be the same. |
| Sep 10, 2020 9:35 PM | SailorBomber | Asset: Bomberman | Wow! Good job!! |
| Sep 10, 2020 8:50 PM | ClipperYT | Asset: Chrome Gadget | Same |
| Sep 10, 2020 8:42 PM | playgames169vg | Asset: Endings | (ending 4) Wait...DOES MAI HAVE 4 TOES AND 5 FINGERS?! This is such an unforgettable error in the body design |
| Sep 10, 2020 8:41 PM | Imperfect | Game: New Super Marisa Land | nice sprites |
| Sep 10, 2020 7:18 PM | StS (PL) | Asset: Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles) | Yoo its the man |
| Sep 10, 2020 6:29 PM | Paraemon | Asset: Get Blue Spheres Title Screen & Results | The only unique object amongst them is Mecha Sonic, due to its different palette for GBS, and that palette is on the Mecha Sonic sheet. I'm not seeing much purpose in forming up a sheet with no new content. |
| Sep 10, 2020 6:27 PM | Paraemon | Asset: Badniks (Mushroom Hill Zone) | Yeah, I don't know how to hack, so it's not that easy. |
| Sep 10, 2020 6:23 PM | P-Tux7 | Asset: Get Blue Spheres Title Screen & Results | Are you going to put the characters (Mecha Sonic, Super Sonic, etc.) that show up depending on difficulty in a separate sheet? |
| Sep 10, 2020 6:18 PM | P-Tux7 | Asset: Badniks (Mushroom Hill Zone) | The mushroom thing for Madmole is really easy - just hack the graphics to render the mushroom invisible. If you can't manage to do it, comment again and I'll see what I can do. |
| Sep 10, 2020 5:42 PM | Gaia | Game: Stella the Cat (Hack) | On pink Eggman: Sonic shares the same color pallette as Dr. Eggman, along with various other badniks (pink motobug!). The person hacking Stella in wasn't aware of this, so as a result you get to see Eggman in that garish, loud color scheme. At the same time Stella's brown fur also distorted the chair on Eggman's pallete, leaving one stray shade of blue. Stella's pink uses Ballhog's from the looks. A solution could've been to replace Eggman with a mechanical doppleganger, but it's far too late now. |
| Sep 10, 2020 5:39 PM | WhiteFelineWonder | Asset: Dr. Eggman (Sonic 1, Super Mario Bros. 1 NES-Style) | This looks really good! |
| Sep 10, 2020 5:37 PM | WhiteFelineWonder | Asset: Hocke-Wolf | He reminds me of the red wolf avatar from Sonic Forces. Both are pretty cute! |
| Sep 10, 2020 4:34 PM | ultra the xhog | Asset: Sonic | idk why people hate this sprites. it has a nice palette |
| Sep 10, 2020 4:32 PM | ultra the xhog | Asset: Mighty | nice sprites,perfect for roms hacks |
| Sep 10, 2020 4:29 PM | ultra the xhog | Asset: Wolf | the best thing ever: DOGS/WOLFS |
| Sep 10, 2020 3:50 PM | 80constant | Asset: Donkey Kong Jr. (SNES) | Are these actual sprites in game or is it is a 3D model similar to Mario in the 2D sections of Odyssey? |