Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jul 23, 2020 5:52 PM | DogToon64 | Game: Paper Mario: The Origami King | Probably because there's so many and it takes up quite a bit of space. |
| Jul 23, 2020 5:47 PM | Fawfulthegreat64 | Game: Paper Mario: The Origami King | Huh. Wasn't expecting the first sheets to be .zips. |
| Jul 23, 2020 5:06 PM | Meg Bravo | Game: Sonic Mania | Where is the CPZ Water? |
| Jul 23, 2020 4:44 PM | peeboy | Game: Fire Emblem: The Blazing Blade | there you go, sorry it took so long |
| Jul 23, 2020 4:18 PM | DogToon64 | Asset: Sonic (Mario-Style) | @jace1313 It says in the credits "Custom Sonic the Hedgehog, in Mario Style" |
| Jul 23, 2020 4:17 PM | GregoryTheGamer | Asset: Z-Textures/Extras | I'm guessing these are what is used for the "3D objects" in the game. |
| Jul 23, 2020 3:22 PM | Murphmario | Asset: Sonic (Mario-Style) | This sheet didn't age the best. |
| Jul 23, 2020 3:18 PM | Terra King | Asset: Menu | Is it just me or does the right ear on Sonic look a bit off in the main menu? |
| Jul 23, 2020 3:14 PM | Neros Urameshi | Game: Paper Mario Customs | What happened to the M&L style sprites of the Sammer Guys from Super Paper Mario? They were awesome! |
| Jul 23, 2020 2:43 PM | Paraemon | Asset: Round Title Cards | J and V would need some consideration, but Q, W and X would be easy to work up. |
| Jul 23, 2020 2:26 PM | DogToon64 | Asset: Double Gear System (8-bit) | Nice work recreating Mega Man 11's double gear system striker212, I like it. Also, I just found out about the Double Gear power because of this. Thanks! |
| Jul 23, 2020 2:24 PM | teh_supar_hackr | Game: 3D Maze (Screensaver) | @EmRuHire for me it's messing with all the settings to make weird variants. I know it sounds weird for a screensaver, but you'd get it if you messed with Windows screensavers as a kid. ;p |
| Jul 23, 2020 2:21 PM | teh_supar_hackr | Asset: Mario | It's what I use |
| Jul 23, 2020 2:19 PM | Paraemon | Game: Dweller's Empty Path | This looks cute. |
| Jul 23, 2020 1:52 PM | JoshTheHedgehog33 | Asset: Sonic the Hedgehog | I mean, if it bothers you so much,the S3C sheet has a S3K style version. |
| Jul 23, 2020 1:36 PM | SolarReaper | Asset: Captain Toad (Super Mario Bros. 1 NES-Style) | Captain Toad has jumping sprites. Wait. That's illegal. |
| Jul 23, 2020 1:23 PM | MarshadowSlime | Game: Pikuniku Customs | I created this page because I love so much this beautiful game. |
| Jul 23, 2020 1:08 PM | JoshTheHedgehog33 | Asset: Round Title Cards | I wonder if there's enough here to make a full font. |
| Jul 23, 2020 12:46 PM | GreenShieldy | Game: Flintstones: Burgertime in Bedrock | Maybe they ran out of ideas...? Perhaps so, the GBC has many games based on cartoons, MANY GAMES BASED ON CARTOONS. |
| Jul 23, 2020 12:15 PM | DogToon64 | Asset: Metal Knuckles (Pokémon Yellow-Style) | @Bluethewonderdog Thank you! :) It had a rough journey, but it finally got accepted in the end |
| Jul 23, 2020 11:49 AM | ShadowVictor75 | Asset: Tengu Man (NES-Style) | TORNADO HOLD!!! |
| Jul 23, 2020 11:42 AM | SonicHex | Asset: Bob-omb | remove the fuse and you get bobby |
| Jul 23, 2020 8:48 AM | teh_supar_hackr | Game: Gunman Clive (Homebrew) | I think this maybe an official homebrew port of the game from what I heard. there's also a SNES version, but that's just a straight port of the Gameboy version with I think a larger amount of visibility, and colored tints sometimes. |
| Jul 23, 2020 8:04 AM | Meg Bravo | Asset: Tileset (SMB1) | @Caylie C Ikr |
| Jul 23, 2020 5:23 AM | Random Talking Bush | Asset: iQue Manual | @Void-the-Bat: The iQue manuals count as separate games in the ROM dumps floating around, but since they're part of the same game, there's no point in making a separate game category just for those. |
| Jul 23, 2020 4:41 AM | Void-the-Bat | Asset: iQue Manual | Where does this show up in that version? This doesn't appear to be documented at all on TCRF. |
| Jul 23, 2020 3:27 AM | pacmastermeow | Asset: FNaF 1 Map / Characters (Undertale Overworld-Style) | What's with the animatronics with messed up color palettes? |
| Jul 23, 2020 1:40 AM | DigitalDiamal | Game: Freedom Planet Customs | @DogToon64 Yes you're right, and same goes for Oddity that used to start out as a Mother/Earthbound fangame. |
| Jul 23, 2020 12:47 AM | The Nate | Asset: Hell Valley Sky Tree (Super Mario Bros. 1 NES-Style) | I think it cameos in some reflections in SM3DW too |
| Jul 23, 2020 12:47 AM | Bluethewonderdog | Asset: Sera | fun fact: there was a very rare comic thingy about this OVA, also i liked this movie alot, even the voice acting |
| Jul 23, 2020 12:38 AM | Bluethewonderdog | Asset: Metal Knuckles (Pokémon Yellow-Style) | nice sheet @DogToon64 |
| Jul 22, 2020 11:42 PM | flowerpot | Game: Flappy Bird | @alijahantonioroman why was he getting sued |
| Jul 22, 2020 11:13 PM * | BenPlusYT | Asset: Mario | I cannot for the life of me find the diagonal hammer sprites. I know I'm the nineteenth person to whine about this, but this sheet could use some organization. |
| Jul 22, 2020 11:08 PM * | DogToon64 | Game: Pizza Tower | Quick question: I ripped pizza boy (the training object in the tutorial), should it go in the enemies section, or the miscellaneous section? And should I also add it to the Pizza Ninja sheet? EDIT: I'm also working on ripping the Toppins' |
| Jul 22, 2020 11:01 PM | DogToon64 | Asset: Pause Screen Sprites (Demo) | Update 2 is on the way! |
| Jul 22, 2020 10:58 PM | Fireafy | Game: Metal Slug Customs | im currently making a marco (megaman style) spritesheet Spoiler:in ms paint |
| Jul 22, 2020 10:46 PM | snifflmup | Asset: Remix 9 | the persona 5 remix |
| Jul 22, 2020 10:24 PM | Mineken713 | Asset: Peppino | nvm |
| Jul 22, 2020 10:20 PM | JoeyTheRabbit | Asset: Sign Post Beta Recreation | *instant hug for lilac on the signpost* |
| Jul 22, 2020 10:15 PM | Mineken713 | Asset: Peppino | I just realized your missing a couple of sprites like his idle from Demo 0 and his turning sprite thats only in the files of Demo 0. |