Comments


Displaying all comments.
Posted By On Comment
Aug 1, 2020 4:42 AM CrazySockpuppet Asset: Toadsworth (Super Mario Kart-Style) This spritesheet is worth it, dare I say, TOADS-worth it! *Annoying Orange laugh*
Aug 1, 2020 3:43 AM * Murphmario Asset: 1-1: Make Eggs, Throw Eggs Wonder why no one ripped this stage until now, especially considering that it's the first or second level in the game.
Aug 1, 2020 2:04 AM davisudo2000 Asset: Kid Quick This guy looks like hes on drugs
Aug 1, 2020 1:11 AM EmRuHire Game: The Flintstones: The Rescue of Dino & Hoppy All the Flintstones & 7 Grand Dad jokes aside, I just realized that this game is made by the same people of Bubble Bobble.
Aug 1, 2020 1:11 AM EmRuHire Game: The Flintstones: The Surprise at Dinosaur Peak! Why does the sprite art in this game look so great?
Aug 1, 2020 12:51 AM davisudo2000 Asset: Masked Muscle Adios!
Aug 1, 2020 12:35 AM AFruitaday! Game: Socks the Cat Rocks the Hill (Prototype) Currently working on the Socks sheet. Coming out in a few days. No Offense
Aug 1, 2020 12:09 AM DogToon64 Asset: Ranch Shooter And Ranch Shooter is also in the files of the Sage 2019 Demo
Aug 1, 2020 12:08 AM DogToon64 Asset: Amy Rose (Classic, Super Mario Maker-Style) Well my dudes, it's time for Spoiler:UPDATE 2!!!
Jul 31, 2020 10:04 PM * TheRedSmarty Asset: Credits Images @Fawfulthegreat64: I thought one of the flags would be for beating the game with 100% MAX UP Hearts... I don't like stuff you can't do without starting a new save file.

Can someone answer what those flags are actually for?

Edit: Wait... you were right! You knew about this already and tricked me! Welp... never getting those...
Jul 31, 2020 9:04 PM SuperMario168 Asset: Enemies & Bosses oof
Jul 31, 2020 8:34 PM UnknownUney Asset: Mario (Hi-Res) I see now
Jul 31, 2020 7:56 PM Louplayer Asset: Dr. Eggman (Chibi, Sonic Mania-Style) we tried keeping what sonic mania did on chibi eggman, so if he look strange on a lot of the sprites, i think we cant really do anything if we want to keep the official design in mind, still thank you for your feedback, we will work hard for a new update.
Jul 31, 2020 7:51 PM jedizombiekiller Asset: Suits Stormtroopers when you unlock Pink Mode in Lego Star Wars
Jul 31, 2020 6:32 PM damocleas Game: Mario & Luigi: Bowser's Inside Story Glad to see all these sprites finally being updated, I've been waiting for this for so long and I'm glad there are people here that still care
Jul 31, 2020 4:59 PM DogToon64 Game: Baldi's Basics Birthday Bash @Gwladys I'm with you, I don't really care much for Baldi's Basics anymore myself
Jul 31, 2020 4:53 PM Fuley-la-joo Asset: Equip Menu Why does the image have 8 slots?
Jul 31, 2020 4:51 PM Fawfulthegreat64 Asset: Bowser & Jr. (Clown Car) They may be. Considering you don't even see Bowser unfolded until the tail end of the game and I don't remember seeing Bowser Jr. in the big clown car in-game either. The clown car by itself is used though, you see it laying dormant in Bowser's Castle. (I believe the scene where Shy Guy uses it is a pre-rendered cutscene)
Jul 31, 2020 4:48 PM Fawfulthegreat64 Asset: Mario (Hi-Res) These are only the "Hi-res" sprites used for the ending. The general Mario sprites are up as a .zip (there were way too many for a single sheet)
Jul 31, 2020 4:48 PM DogToon64 Game: Pizza Tower Customs Quick question, if we submitted custom remakes of patreon content, would it get accepted?
Jul 31, 2020 4:37 PM Domobot Asset: Parts Cube
Jul 31, 2020 4:32 PM squidiskool Asset: Broggy Is .;0 zee MLB e p
X da I mu
Jul 31, 2020 3:49 PM dald22 Asset: Shirtless Toad cursed
Jul 31, 2020 3:47 PM dald22 Game: Zoombinis Customs man someone likes zoombinis
Jul 31, 2020 3:43 PM Poké-Brother Asset: Hotel 7: Intro "There's fire", not "they pinch back".
Jul 31, 2020 1:54 PM dad34853 Asset: Metallo Cool looking boss
Jul 31, 2020 1:43 PM squidiskool Asset: Metal Slug I SCROLLED all the way down here, to realize there are NO COMMENTS?
Jul 31, 2020 1:30 PM LordTRex Asset: Chuboomba here is the battle sprites
Jul 31, 2020 1:24 PM LordTRex Asset: Chuboomba were are them in battle?
Jul 31, 2020 1:23 PM LordTRex Asset: Goombas nice first enemies in Mario series to kill them but now were kinda helping them and save them that is good
Jul 31, 2020 1:08 PM DogToon64 Game: Mega Man Customs @I-like-mother-3 Iceman's in this sheet
Jul 31, 2020 12:58 PM DogToon64 Game: Mega Man 7 In my opinion, this game isn't bad, but it's not as good as 8, 11, 5, 4, and 2. Gameplay is just a little bit slower, but not bad. This and the original Mega Man X is what made me become a Mega Man fan.

I'd give this game a 5.8/10
Jul 31, 2020 12:16 PM Jose_el_Pro Asset: Burner Man (NES-Style) Seriously the animation are the same than Blast Man one in MM11?
Jul 31, 2020 11:48 AM * hansungkee Asset: X (NES-Style) It's Looks so Near Bad... Sorry.

But Years Later Looks Better now.
Jul 31, 2020 7:20 AM Murphmario Asset: Title Cards Still wonder why Tails is in the title cards when he's not even in most of the levels shown.
Jul 31, 2020 6:25 AM Dolphman Asset: Hotel 7: Intro "Where there's smoke, they pinch back!"
Jul 31, 2020 6:19 AM SpaceHarrier64 Asset: Gilgamesh (Assembled) @IceManual is that supposed to be a pun (because the game is based loosely on the epic of Gilgamesh)?
Jul 31, 2020 6:16 AM SpaceHarrier64 Game: The Tower of Druaga No, I legitimately enjoy this game as well. One of my favorite 80’s arcade games......
Jul 31, 2020 6:04 AM Dolphman Asset: Sewer Surfin' Enemies @Goji54 A parody of them. The Pizza Monsters originate from the episode Case of the Killer Pizzas where Krang sends alien eggs from Dimension X to Shredder. Because they look like meatballs, they plant the eggs on pizzas made for a contest.
They hatch into little red crested lizards and when they end up in water, they rapidly grow into the yellow monsters seen here.
Jul 31, 2020 4:06 AM nonesuchriver Update: Sheets and Leaks How about tutorials are how to rip from the source code so people can rip it themselves don't have to rely on the vg resource
keyboard_double_arrow_left keyboard_arrow_left Page of 3,886 keyboard_arrow_right keyboard_double_arrow_right