Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jul 3, 2020 1:58 AM | NARbluebear | Asset: Fonts | Yoshis only speak in English text (or whatever language the game is in) so that the player could understand whatever they say. When they got actual voices, they'd just say "Yoshi!" in a fashion similar to Groot from Guardians of the Galaxy or literally any Pokemon in existence. |
| Jul 3, 2020 12:50 AM | teh_supar_hackr | Asset: Character Start Screen | "Buu Huu" |
| Jul 3, 2020 12:43 AM | SuperYoshiFan10090 | Asset: Intro (English) | Me: I'll get my homework done This sprite: |
| Jul 2, 2020 11:24 PM | ADudeOnSpritersResource | Game: Pokémon Black / White | could we get some tilesets? |
| Jul 2, 2020 11:24 PM | lichenprincess | Asset: Item Icons | first the JPEGing, now subpixelling? game freak why |
| Jul 2, 2020 10:25 PM | Sei Bellissima | Asset: Brooding Mawlek | @Murphmario I honestly don't know; I'm just labelling the animations after their folder names, for the most part:![]() If I had to made an educated guess, it's so the devs could distinguish between animations with separate body parts, and animations that don't have them separated. |
| Jul 2, 2020 9:25 PM | SteamyJ | Asset: Character Start Screen | Love the Tartosso. |
| Jul 2, 2020 9:20 PM | SharkGuy | Asset: Pokémon (Back) | Ah my favorite Pokemon, s a l a d |
| Jul 2, 2020 8:36 PM | Murphmario | Asset: Brooding Mawlek | Why is it a dummy? |
| Jul 2, 2020 8:22 PM | ThomasFan1945 Productions™ | Game: Sonic X (Leapster) | You may need a Hex Editor and get a specific MiDi file in terms of music. |
| Jul 2, 2020 8:06 PM * | ThomasFan1945 Productions™ | Game: Sonic X (Leapster) | Tried with Calling All Engines! for Leapster ROM, but nothing. The music can only be found within the .bin file. |
| Jul 2, 2020 7:48 PM | Ton | Asset: Items & Effects | Reminder to self: Get the glitched Poyozo from Geno Dome |
| Jul 2, 2020 7:35 PM | SuperYoshiFan10090 | Game: Family Guy: Air Griffin | Hey ?️eter |
| Jul 2, 2020 7:32 PM | SuperYoshiFan10090 | Update: The Father of All Updates | Happy late Fathers Day everyone |
| Jul 2, 2020 6:51 PM | DMZapp | Asset: Screamy's Race (Unused) (Paper Mario-Style) | Apparently so, according to Mariowiki. https://www.mariowiki.com/List_of_Paper_Mario:_The_Thousand-Year_Door_pre-release_and_unused_content#Unused_data |
| Jul 2, 2020 6:37 PM | Omega | Asset: Screamy's Race (Unused) (Paper Mario-Style) | there were unused screamys? |
| Jul 2, 2020 6:36 PM | Omega | Asset: Type & Status (Klingon) (Sw/Sh) | I think this should say Pokemon types/Status in Klingon font |
| Jul 2, 2020 5:43 PM | Remedy_Reverie | Game: Spelunky | has anyone tried to rip damsel &/or tunnel man? |
| Jul 2, 2020 5:43 PM | SmithyGCN | Asset: Type & Status (Klingon) (Sw/Sh) | What do Klingons from Star Trek have to do with Pokey Man? |
| Jul 2, 2020 5:31 PM | Tiquono | Asset: Mario & Luigi (Super Mario Strikers, Super Mario Maker-Style) | @Jose_el_pro Let's hope we get an Odyssey 2 |
| Jul 2, 2020 5:00 PM | Luigifan1115 | Asset: Speardovich / Yaridovich (Mario & Luigi: Superstar Saga-Style) | actually if the previous version wasn't trying to convince me it was ml:ss style i would've liked it |
| Jul 2, 2020 4:58 PM | ADudeOnSpritersResource | Asset: King Dedede | He was scrapped, but the sprites were left in the games files. |
| Jul 2, 2020 4:57 PM | Luigifan1115 | Asset: Sonic (Four Swords Adventures-Style) | That looks kinda like Pokemon sonic sprites, probably because they're gba. |
| Jul 2, 2020 4:55 PM | Luigifan1115 | Asset: #0875 Eiscue (Pixel Art) | that's the stupidest name for a pokemon but it's a cute pokemon so i'll let it slide |
| Jul 2, 2020 4:52 PM | Luigifan1115 | Asset: Pokey | coral pokey looks like corona pokey |
| Jul 2, 2020 4:50 PM | Luigifan1115 | Asset: Mario (Super Mario Bros. 3 SNES-Style) | Mario's facing forwards sprites don't look right, somehow. |
| Jul 2, 2020 4:38 PM | Watcher | Asset: Enemies & Bosses | i think that if the pink background was black, it would be better, because, like this it looks like the sprites have 4 colors (or more if they used sprite layering or other palettes ect) |
| Jul 2, 2020 4:35 PM | ADudeOnSpritersResource | Asset: Chameleo Arm (Kirby Advance-Style) | Man, I wish this guy was in more Kirby games. Nice sprites sheet though! |
| Jul 2, 2020 4:25 PM | Lesserdog9 | Asset: Character Icons | @Hyblocker Pretty sure the rainbow effect is an overlay |
| Jul 2, 2020 4:17 PM | Smoke-The-Pyroling | Game: Super Mario Maker 2 | @Random Talking Bush: Oh. I see. |
| Jul 2, 2020 4:16 PM | lichenprincess | Asset: Type & Status (Klingon) (Sw/Sh) | i don't know why, but i commend the effort, these look good |
| Jul 2, 2020 3:41 PM | Tyra_Byte | Asset: Mega Man (Encore Redesign) | There was a cancelled project I did long ago called Mega man Encore and after finding the remains of a few files like enemies etc. I decided to remake them, including Mega man himself. I was thinking of remaking the fan game but in case I didn't (which is most likely), I submitted it here for others to use. |
| Jul 2, 2020 3:23 PM | saidFayad5 | Asset: King K. Rool (Pokémon R/G/B-Style) | I really love this |
| Jul 2, 2020 2:38 PM | Ton | Game: Super Mario World 2: Yoshi's Island | As I've said elsewhere, this whole game needs a rerip (except maybe Yoshi and Mario). The enemies and bosses are a mess, and those general sheets need to go away. |
| Jul 2, 2020 1:39 PM | Jose_el_Pro | Asset: Luigi (SMM2 Super Mario World-Style, Expanded) | Diagonal Luigi |
| Jul 2, 2020 1:29 PM | Jose_el_Pro | Asset: Mario & Luigi (Super Mario Strikers, Super Mario Maker-Style) | I think if there were a Mario Odyssey DLC (or Mario Odyssey 2) this would be a great idea to add. Take the tip, Nintendo! |
| Jul 2, 2020 12:12 PM | Rafael Melo Giga | Asset: Gozan | what is the name of the program for making sprites? |
| Jul 2, 2020 10:56 AM * | Paraemon | Asset: Endless Challenge | But if that's how they are in the game files, then it serves no purpose to adjust? Like these guys. |
| Jul 2, 2020 10:30 AM | Jose_el_Pro | Asset: Endless Challenge | These 8 bit sprites should have been downscaled to fit the original scale |
| Jul 2, 2020 7:02 AM | Edō~In | Game: SINoALICE | After 3 years |
