Posted | By | On | Comment |
---|---|---|---|
Dec 19, 2016, 2:27 PM | AkumaTh | Sheet: Jenny Wakeman (XJ-9) |
@Deathbringer: Most likely pirated. MLaaTR came out 2003. And that's long passed the Genesis's life cycle. |
Dec 19, 2016, 1:27 PM | Random Talking Bush | Sheet: X |
@Tailikku: Those sprites are custom-made, so I won't be adding them to this sheet. And besides, it's not just that, the Armor part's decreased-damage animation was edited too. |
Dec 19, 2016, 1:10 PM | Insert Kert | Sheet: Salon Cat |
Any sheets I use the 'Everything' title in are sheets that are so small and very obvious of what sprite is used for |
Dec 19, 2016, 12:54 PM | Tailikku | Sheet: X |
Considering that there is a hack which enables X access to his armor abilities, but turns the armor parts invisible, I think you may need to add the three unarmored sprites of X throwing a Hadouken from that hack, RTB |
Dec 19, 2016, 12:25 PM | TwistedGear | Game: Dragon Ball Customs |
He was an adult at the end of dragonball, since there was a time skip for the piccilo arc. The question is whether the sections should be based on when they debuted or when that interation of them was most prominant, since many characters have apeeared with unchanged apearances in multiple series. |
Dec 19, 2016, 12:15 PM | supersmashball | Sheet: Ending & Game Over |
@KBY30 Well, it was there. So I'm guessing unused? |
Dec 19, 2016, 11:53 AM | Tailikku | Sheet: Bowser (Phase 1) |
@TheRulerOfOats That's just what they did: They rotoscoped Bowser from Yoshi's Universal Gravitation/Topsy-Turvy and made him more "2D" |
Dec 19, 2016, 11:31 AM | MaxiGamer™ | Sheet: Punchcard |
Where is this seen in the game? |
Dec 19, 2016, 10:39 AM | shadowman44 | Sheet: Player |
@Sifi270 That's exactly what I thought when I rewatched that video again, I had an impulse to rip it because I wanted to know about this game for years. |
Dec 19, 2016, 10:22 AM | Deathbringer | Sheet: Jenny Wakeman (XJ-9) |
It's a pirated (well, I assume it is) game, those tend to have random characters just cause. |
Dec 19, 2016, 8:39 AM | RynoMaster | Sheet: Jenny Wakeman (XJ-9) |
Wait... Am I missing something here? What does MLaaTR have to do with this? Sorry if this is a stupid question. |
Dec 19, 2016, 8:30 AM | Gaia | Game: PlacaMaster 68K (Homebrew) |
So.... this officially licensed by nickelodeon studios? |
Dec 19, 2016, 8:02 AM | Deep Weeb | Sheet: Jenny Wakeman (XJ-9) |
You know, this game was made in Venezuela, and the spanish dub for the show was also made in that country. |
Dec 19, 2016, 6:35 AM | TheRulerOfOats | Sheet: Bowser (Phase 1) |
Eugh, something about these sprites doesn't look very nice. It looks like they traced a 3D model but then added tons of contrast. |
Dec 19, 2016, 6:33 AM | TheRulerOfOats | Sheet: Player |
I really like this guy's design, I don't know why, he feels like a long lost Mario brother. I might make a custom model of him with Luigi as a base. |
Dec 19, 2016, 3:10 AM | SiFi270 | Sheet: Player |
I think I saw this in the intro for AVGN's Double Vision episode and wondered "who is this Waluigi looking character" but in that video he was more blue/purple which may have been to do with the chroma-key effect they were using. |
Dec 18, 2016, 11:04 PM | RaposaCadela | Game: SegaSonic Popcorn Shop |
...Popcorn? |
Dec 18, 2016, 10:58 PM | Deathbringer | Sheet: Famed Mimic Gogo |
Kinda surprised they added the V version of Gogo. |
Dec 18, 2016, 9:16 PM | shadowman44 | Sheet: Machine Parts |
Fond memories of this game... |
Dec 18, 2016, 7:07 PM | Kepabra | Sheet: Toriel (Expanded) |
@Ebeanie Aye (Yes you can) |
Dec 18, 2016, 4:20 PM | Davy Jones | Sheet: Dribble Fountain |
That makes sense, too bad they didn't animate the waterfalls like in the original GBC game. |
Dec 18, 2016, 4:05 PM | tonydaderp | Sheet: Mario |
What is the sprite sizes? Sizes of each box? |
Dec 18, 2016, 1:44 PM | Mitewing | Sheet: Quint (NES-Style) |
@BBLIR My mistake. You did a great job either way! |
Dec 18, 2016, 11:24 AM | Random Talking Bush | Sheet: Dribble Fountain |
@Davy Jones: What ittan-momen said, it's not actually unused, just well-hidden (and there's an achievement for finding it). |
Dec 18, 2016, 5:25 AM | BBLIR | Sheet: Samus (NES-Style, Expanded) |
Thank you! |
Dec 18, 2016, 5:17 AM | ittan-momen | Sheet: Dribble Fountain |
@Davy Jones It's a secret area, meant as a throwback joke |
Dec 18, 2016, 4:47 AM | smykoleg | Sheet: Annoying Dog |
Toby Fox. |
Dec 18, 2016, 4:44 AM | smykoleg | Sheet: Ground Torch |
Poorly Drawn in MS Paint. Also These Things Are From The Secret Room. |
Dec 18, 2016, 4:44 AM | smykoleg | Sheet: Test (Intelligence) |
room_overworld poles? |
Dec 18, 2016, 4:42 AM | smykoleg | Sheet: Attack Effects |
9999999999999 damage. |
Dec 18, 2016, 4:38 AM | Davy Jones | Sheet: Dribble Fountain |
Uhm, wow. This looks like they threw a bunch of unused assets from the first Shantae in this game. |
Dec 18, 2016, 4:13 AM | Ton | Sheet: Famed Mimic Gogo |
Huh. Interesting choice of character. |
Dec 18, 2016, 4:07 AM | MotorRoach | Sheet: Samus (NES-Style, Expanded) |
An already fantastic sheet, and you complement to that by including Megaman. I love everything about this. |
Dec 18, 2016, 2:49 AM | Kirbyfier | Game: Love Live! School Idol Festival |
Why am I not surprised that this is here? |
Dec 17, 2016, 11:11 PM | DraganBatko | Sheet: Adult Gohan (Tracksuit) |
I love them,please make more :) |
Dec 17, 2016, 10:26 PM | Mr. C | Game: Pokémon Party Mini |
The Minimon debugger emulator, which features oam, map, and tile viewers, as well as the ability to take screenshots! ...I can only see the screenshots in TiledGGD due to the odd extension they're saved as, but I can still use them... Also, several games, including this one, do not load unless the debugger is disabled. Also, I feel I should mention that it never actually closes when the window is exited. It still runs in the background unless the task is manually ended with Task Manager. Just thought that might be useful to know. |
Dec 17, 2016, 7:08 PM | shadowman44 | Sheet: Ryu Hayabusa |
Ninja Gaiden on Sega 32X? Not bad. |
Dec 17, 2016, 5:51 PM | shadowman44 | Game: Pokémon Party Mini |
How were these ripped exactly? |
Dec 17, 2016, 4:23 PM | shadowman44 | Sheet: Flare Man |
Just occurred to me he kind of looks like Sunstar from MMV. |
Dec 17, 2016, 2:04 PM | Gaia | Sheet: Haggar |
Heh, like how Haggar here is pretty much faithful to his character design, despite... some weirdness going on in some of his frames. |
Dec 17, 2016, 1:28 PM | TheGoldNinja10 | Game: Minecraft Customs |
I am making some NES Style sprites of mobs, but would blocks and items count as "Recolors" since they're just the base textures with fewer colors? |
Dec 17, 2016, 1:19 PM | Eriorguez | Game: Pokémon Sun / Moon |
May I ask if the still images that pop up when you get a Key Item (or a Zygarde Cell or Core for the first time) are sprites? I'm surprised they were missing? |
Dec 17, 2016, 12:46 PM | Eldritchdraaks | Game: Paper Mario: Color Splash |
Why hasn't the gui been ripped yet? |
Dec 17, 2016, 10:17 AM | TheGoldNinja10 | Game: Minecraft: Java Edition |
Mobs have Textures. Not sprites. They are in the Textures Resource. |
Dec 17, 2016, 10:16 AM | Rainbow Question Mark | Sheet: Board Minimaps |
Super Rock Bros. 3 |
Dec 17, 2016, 9:04 AM | DoctorIvoEggmanRobotnik | Sheet: Air Man (Super Mario Bros. 3-Style) |
...Super MegaMan Bros? |
Dec 17, 2016, 8:49 AM | iChibi | Game: U.B. Funkeys |
i have le tiki sprites |
Dec 17, 2016, 8:46 AM | Mephisto Maker | Sheet: Future Trunks |
no in dragon ball super, trunk's hair is blue, i already has seen this sprites at deviantart, but them sure is great! |
Dec 17, 2016, 4:18 AM | Tailikku | Sheet: Neon Tiger (Sample Version) |
I will say that this version looks much more like how he does in artwork |
Dec 17, 2016, 3:57 AM | KirbyLover2048 | Sheet: Shy Guy (Green) |
*SILENTLY TRYING TO KEEP MY SANITY IN AND NOT BURST INTO EXCITEMENT FLAMES.* |