Posted | By | On | Comment |
---|---|---|---|
Feb 12, 2015, 9:34 AM | HylianFox | Game: Star Wars |
Since this is the official 'Star Wars' NES game(the Namco version was only released in Japan) I just went with the basic title. The Namco version's page was already differentiated as well. |
Feb 12, 2015, 9:15 AM | Cavery210 | Game: Star Wars |
Potential rename for this game: Star Wars (JVC) |
Feb 12, 2015, 8:27 AM | LooneyTunerIan | Sheet: Grass Land 1 |
I remember there being different kinds of block backgrounds in different stages. |
Feb 12, 2015, 3:24 AM | Hiccup | Game: New Super Mario Bros. 2 |
@Matt421421 That is also a 3D model. |
Feb 11, 2015, 11:05 AM | Shade | Sheet: Super Sonic |
Work is hard. |
Feb 11, 2015, 4:06 AM | Mr. C | Sheet: Super Dimentio |
Unfortunately, that's not necessarily a sprite... See those V's in the third row? That's the outline and texture for it. I kept thinking about whether or not to put this here or on TTR... Maybe I should have put it there after all... |
Feb 11, 2015, 3:56 AM | Fawfulthegreat64 | Sheet: Super Dimentio |
Where's his skirt-thing? |
Feb 10, 2015, 10:25 AM | Matt421421 | Game: New Super Mario Bros. 2 |
wheres the lava sprite |
Feb 10, 2015, 10:23 AM | Matt421421 | Sheet: Castle |
wheres lava |
Feb 10, 2015, 5:55 AM | lu9 | Game: Stuart Little: The Journey Home |
GOTY |
Feb 9, 2015, 3:41 PM | SmithyGCN | Sheet: Patra |
It's magenta and I have yet to find a way to keep the color from showing up. I've saved it as .gif and even put the color to transparent, but it still keeps showing up. |
Feb 9, 2015, 9:37 AM | Pingus! | Sheet: Tyson's Room |
@Davy Jones Added the wall tiles, I apologize. |
Feb 9, 2015, 12:45 AM | Murphmario | Sheet: Patra |
Those icons with the pink background look extremely out of place with the rest of the icons. |
Feb 8, 2015, 2:20 PM | RaymanFan1995 | Sheet: HUD |
Hmm, I remember why no one remembers IREM...CUZ THEY CAN'T PROGRAM HIGHER THAN NINE!!! |
Feb 8, 2015, 9:34 AM | Ton | Sheet: Super Sonic |
^Waaaaaah. |
Feb 8, 2015, 8:12 AM | Pingus! | Sheet: Tyson's Room |
I've had barely any free time to rip, when I get around to it I will update it... I apologize. My schedule is very full. |
Feb 8, 2015, 7:43 AM | ittan-momen | Sheet: General Sprites |
That Meowth soliloquy is amazing. |
Feb 8, 2015, 4:59 AM | theundead101 | Sheet: Shadow (Sonic 3-Style) |
Great sprite sheet! Can you give me a couple links where I can find sprite sheets for those 2 modern Tails and Knuckles sprite sheets? |
Feb 8, 2015, 4:53 AM | Davy Jones | Sheet: Tyson's Room |
Where are the walls? |
Feb 8, 2015, 4:38 AM | theundead101 | Sheet: Super Sonic |
This is useless because now I have to recolor this yellow if I want to use it. |
Feb 7, 2015, 7:08 PM | Random Talking Bush | Sheet: Gunstar Black |
Don't you mean Dr. Wily? |
Feb 7, 2015, 4:21 PM | RaymanFan1995 | Sheet: Gunstar Black |
I'm guessing this guy must've been inspired by Dr. Light if they both have the same "have mercy" sprite. |
Feb 7, 2015, 1:39 PM | Techokami | Sheet: Ending |
A white flash, and three "modern" colors of emeralds for enabling Super Sonic in the special level select. That's what the other emeralds are for. |
Feb 7, 2015, 1:10 PM | Ton | Sheet: Mega Man |
Was this updated? |
Feb 7, 2015, 12:11 PM | Shade | Sheet: General Sprites |
Heh, 80.18 KB. All graphics. :p |
Feb 7, 2015, 10:16 AM | DragonDePlatino | Sheet: The Dog |
"You either get laughed at or yelled at, either way the dog always wins." Props to superjustinbros for that. :D |
Feb 7, 2015, 7:07 AM | Märck Pineda | Sheet: Mega Man |
SSB Style |
Feb 7, 2015, 5:36 AM | Ploaj | Sheet: King's Chamber |
![]() |
Feb 7, 2015, 2:46 AM | ittan-momen | Sheet: King's Chamber |
Yeah, couldn't you? ;P |
Feb 6, 2015, 2:17 PM | LooneyTunerIan | Sheet: King's Chamber |
Couldn't anyone make a tileset version this? |
Feb 6, 2015, 8:19 AM | Superjustinbros | Sheet: Saffron City |
"GIM" |
Feb 5, 2015, 5:05 PM | Neoz | Game: The Binding of Isaac: Rebirth |
Waiting new content from SuperFlorian12 U are amazing, bro. |
Feb 5, 2015, 1:10 PM | Erior | Sheet: Transformations |
IIRC they are used if battle scenes are turned off. |
Feb 5, 2015, 8:09 AM | Superjustinbros | Sheet: Gems |
Why is there only one color? |
Feb 5, 2015, 7:54 AM | SuperMarcus78 | Sheet: Tai |
Can you do Sora Takenouchi? |
Feb 4, 2015, 8:00 AM | sutinoer | Sheet: Clear Images (All-Star) |
52.24 MB i think ist the bigest file. |
Feb 4, 2015, 5:38 AM | ittan-momen | Sheet: Bowser Jr. |
Someone at Nintendo accidentally saved these things in jpeg! Look at that noise in the colors! |
Feb 3, 2015, 4:38 PM | Shade | Sheet: Viy |
Another really late answer, but that's what they're supposed to look like. |
Feb 3, 2015, 8:18 AM | Liam_28 | Sheet: New Chapter Coins |
@Dazz Hey! With credit humbly given, this texture is now included in my Minecraft Paper Mario TTYD Resource Pack! |
Feb 2, 2015, 5:02 PM | theundead101 | Sheet: Yoshi |
Awesome, this is the best Yoshi sprite sheet ever! |
Feb 2, 2015, 3:27 PM | theundead101 | Game: New Super Mario Bros. |
Where's Luigi |
Feb 1, 2015, 11:35 PM | Hiccup | Game: New Super Mario Bros. 2 |
M&L are models, like in all the other games :P. The backgrounds are flat-ish models, unlike the high-res models in NSMBW/NSMBU/NSLU. |
Feb 1, 2015, 4:17 PM | WillWare | Game: New Super Mario Bros. 2 |
I believe M&L are models in this game. Personally I'd like to see the backgrounds, but I'm wondering if those aren't also models. |
Feb 1, 2015, 3:16 PM | Parky33 | Sheet: Animals |
Poor turtles. |
Feb 1, 2015, 3:08 PM | theundead101 | Game: New Super Mario Bros. 2 |
Where are Mario and Luigi? |
Feb 1, 2015, 2:33 PM | Superjustinbros | Sheet: Tetriminos |
First row is for the Tetriminos, I, J, L, O, S, T, and Z; the grey block to the right of Z is for when a player gets a Game Over and all the blocks on the field go to greyscale. Second row is for Pentominos F, Reverse F, I, L, reverse L, N, and reverse N. Third row is for Pentominos P, reverse P, T, U, V, W, and X. Fourth Row is for Pentominos Z and reverse Z. The other six colors are for miscellaneous uses. Fifth row is the metallic square blocks from Magical Tetris Challenge. Sixth is the bomb blocks from Bombliss/Tetris Blast. Seventh and Eighth rows are the target blocks from Flash Point and Tetris 2 respectively. |
Feb 1, 2015, 10:22 AM | Shade | Sheet: Items |
Just saw this now. I'll update it when I get the chance. |
Feb 1, 2015, 6:10 AM | Quirby64 | Sheet: Minesweeper |
Sorry for late reply. Found it in the ROM, I'll fix it soon hopefully. |
Jan 31, 2015, 12:45 PM | puggsoy | Update: Cya January! |
Those Puzzle & Dragons Z sprites reminded me of Bastion for some reason, and that I should really get back to ripping that. |
Jan 30, 2015, 12:03 PM | Jakeuniverse | Sheet: General Sprites |
Yes. |