Comments
Displaying all comments.
Posted | By | On | Comment |
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Jan 19, 2020 8:22 PM | Doc von Schmeltwick | Asset: Dr. Robotnik | @EmRuHire Made it something that is clear you should run away from. |
Jan 19, 2020 8:03 PM | BizarreMind | Asset: Pickle Rick | I'M RICKLE PIIIIIIICK |
Jan 19, 2020 6:58 PM | EmRuHire | Asset: Dr. Robotnik | What the hell did they do to the Egg Mobile? |
Jan 19, 2020 6:53 PM | EmRuHire | Asset: Hotel 6: Piggy Bank | This is the first time we seen a living piggy bank. |
Jan 19, 2020 6:48 PM | EmRuHire | Asset: Hotel 4: Biggest Fan | HEY YOU! GET OFF OF MY CLOUD! |
Jan 19, 2020 6:48 PM | EmRuHire | Asset: Hotel 2: Toast Scene | Stay Toasty. |
Jan 19, 2020 6:36 PM | _FyreNova | Asset: Sonic | @A983Dev because, as he stated, he doesn't like how it turned out, even if some people (like me) do. |
Jan 19, 2020 6:35 PM | EmRuHire | Game: System BIOS | I always wondered why the Virtual Boy managed to give everyone headaches. It's black and red, not white and yellow. |
Jan 19, 2020 4:04 PM | hansungkee | Asset: Sonic (Sonic 1-Style, Expanded) | Not Bad, Soon You make a Super Sonic Style? |
Jan 19, 2020 3:53 PM | Superjustinbros | Asset: General Sprites | One small note- when the maze is cleared, all remaining doors along with the ghost pen gate flash white along with the maze. |
Jan 19, 2020 3:02 PM | MightyKombat | Asset: Zero (PS1-Style, Extended, 2021 Update) | This spritesheet deserves all the love and attention |
Jan 19, 2020 2:43 PM | EvilMariobot | Asset: Fuse Man (NES-Style) | It looks a little too detailed to be 8-bit. Maybe lose the shading on the yellow portions. |
Jan 19, 2020 2:41 PM | Super Piter | Game: Virtual Boy Wario Land | r.i.p waroo never completely made |
Jan 19, 2020 11:54 AM | Kendotlibero | Game: Cuphead: Don't Deal With the Devil! | yup, that's a pain in the ass to rip I've made a thread on the forum if you're interested into doing it yourself. If you have any questions just ask |
Jan 19, 2020 7:45 AM | Askywalker | Game: Mr. Do's Wild Ride | Top 10 saddest anime deaths: Number 10: Mr. Do in Mr. Do's Wild Ride. |
Jan 19, 2020 7:39 AM | Kelvin | Asset: Yoshi (Zelda 2-Style) | He's not stabbing them. He's just giving them a stern tongue lashing. ;D Also, I hope this ends up in a rom hack. :3 |
Jan 19, 2020 4:26 AM | WolfMoon2845 | Asset: El Chip Ads | part of me feels like that freddy pinata was inspired by those knockoff fnaf pillow pets |
Jan 19, 2020 4:03 AM | pm41224 | Asset: Fractal | Updated so all the sprites are in one photo. Will definitely use folders for the next set coming up. |
Jan 19, 2020 2:24 AM | 125scratch | Asset: 25 M/50 M | And in the US arcade version, it's super hard to get to. |
Jan 19, 2020 2:04 AM | Void-the-Bat | Asset: Sonic the Hedgehog | wow every time i open a door this sheet gets updated I'm joking this is actually really good |
Jan 19, 2020 1:13 AM | Bromaster | Game: Cuphead: Don't Deal With the Devil! | 3 years and no mugman |
Jan 19, 2020 1:12 AM | XBuster | Asset: Asha & Pepelogoo | @shadowman44 Thanks! I'll upload it soon. I want every last sprite in there :D |
Jan 18, 2020 11:17 PM | Depressed Mario | Game: Maya the Bee: The Great Adventure (PAL) | Woah, is this a real game? |
Jan 18, 2020 10:49 PM | Murphmario | Game: Super Mario All-Stars: Super Mario Bros. 3 | @Mario544445 It's coming in the updated tileset sheet. |
Jan 18, 2020 9:36 PM | Murphmario | Asset: Battle Mode | I'm trying to rip the backgrounds from this, but ZSNES just gives me an error sound every time I try and get into either of this game's battle modes. Any idea on how I can fix this? |
Jan 18, 2020 7:32 PM | Sonic the Sketchhog | Asset: Introduction & Title (JPN) | Where is the background for the logo? |
Jan 18, 2020 7:27 PM | Sonic the Sketchhog | Asset: Debug Menu | Kirby! |
Jan 18, 2020 6:35 PM | Sonic the Sketchhog | Asset: Battle Mode Select Screen (Early Prototype) | Wait. ANDROSS WAS ORIGINALLY ON THE TEAM?! |
Jan 18, 2020 6:13 PM | SonicHex | Asset: Sonic (Sonic 1 Beta-Style) | awesome |
Jan 18, 2020 6:05 PM | Sonic the Sketchhog | Asset: Map | I thought the planets were bigger. Oh well. |
Jan 18, 2020 6:01 PM | Murphmario | Asset: Enemies | Alright, updated this sheet with possibly everything that's missing. |
Jan 18, 2020 5:45 PM | bluebrid3639 | Game: Pokémon HeartGold / SoulSilver | The Apicorn Balls are missing... |
Jan 18, 2020 4:27 PM | another spriter from the pile | Asset: Sonic (Super Mario Maker-Style) | Nice Job! |
Jan 18, 2020 10:31 AM | Doc von Schmeltwick | Asset: Enemies | I have no idea. Oddly enough, it seems to be the same as the Bob-omb flashing.... ...also, make sure to get both colors for the Chain Chomp, the chains themselves also have subtly different colors. |
Jan 18, 2020 6:05 AM | Dolphman | Asset: Pickups | @SiFi370 Oh hey! You added the new medikits from Nerve's patch. Nice! Thank god they finally got rid of those stupid pills. |
Jan 18, 2020 5:27 AM | Murphmario | Asset: Enemies | Currently updating this sheet; does anyone know where the golden Spiny Cheep-Cheep came from? It's not the unused Gold Cheep-Cheep, since that uses the graphics of the regular version. |
Jan 18, 2020 5:11 AM | ragnarockerbunny | Asset: Amy Rose (Classic, Sonic Pocket Adventure-Style) | I just love the Sonic Pocket Adventure style |
Jan 18, 2020 5:09 AM | ragnarockerbunny | Asset: Shovel Knight (Super Mario Maker-Style) | FOR SHOVELRY! These are great, nice job, Watercat! |
Jan 18, 2020 5:08 AM | ragnarockerbunny | Asset: Sash Lilac (Super Mario Maker-Style) | Love this! |
Jan 18, 2020 4:22 AM | Deno | Asset: Sonic (Sonic 1-Style, Expanded) | what |