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Jun 17, 2020 4:17 AM Who? Game: Dr. Jekyll and Mr. Hyde what were they THINKING- AVGN
Jun 17, 2020 3:44 AM Random Talking Bush Asset: Luigi @UnknownEXE: First of all, no requests on the site, please. Secondly, Mit already made a Mario in the same style.
Jun 17, 2020 3:31 AM Stephen Universe Asset: Shrek (Super Mario Bros. 1 SNES-Style) @RaguRando No problem, thanks for taking my advice. The new color really suits him well and it looks like an actual Fire Shrek. Good job.
Jun 17, 2020 3:24 AM UnknownUney Asset: Luigi now we need Mario
Jun 17, 2020 2:51 AM Who? Game: Gyromite / Robot Gyro AVGN? Anyone?
Jun 17, 2020 1:36 AM 125scratch Asset: Signposts (Sonic 3-Style, Improved) And I'm pretty sure all characters flash by no matter what character you're playing as.
Jun 17, 2020 1:35 AM IceCreamSandwichYT Asset: Creeper I'm also making sprites of mobs based off of the t-shirts.
Jun 16, 2020 11:57 PM SonicPlayer2004 Asset: Flying Battery Zone Where did those extra tiles come from, and how are they supposed to look when assembled?
Jun 16, 2020 11:54 PM Paraemon Asset: Badniks (Ice Cap Zone) Yeah, I wouldn't think of the music, especially since I've [probably] not heard that song.
Jun 16, 2020 11:42 PM Dolphman Asset: Badniks (Ice Cap Zone)
Jun 16, 2020 11:35 PM DogToon64 Asset: Sonic Are these sprites based from Shinballoonba's Sonic sprites? These look almost like them
Jun 16, 2020 11:19 PM Murphmario Asset: Badniks (Ice Cap Zone) You guys don't get the reference.
Jun 16, 2020 11:07 PM Omega Asset: Thwomp Oh dear
Jun 16, 2020 11:00 PM Rinyami Game: BlazBlue: Cross Tag Battle is the rest of persona cast going to be added
Jun 16, 2020 10:49 PM Mineken713 Game: Pizza Tower Can someone do the toppins?
Jun 16, 2020 9:53 PM Murphmario Asset: HUD Overlay ABCDEFGHIKLMNOP
RSTUYZ.
ACT 1 2 3 *Slanted Blue Circle and Larger, Lighter Slanted Blue Circle*
Jun 16, 2020 9:35 PM AkaMuni Game: Inazuma Eleven 3: Sekai e no Chousen!!: Spark / Bomber / The Ogre How I can extract the pkb files and edit them?
Jun 16, 2020 7:22 PM Mr. C Asset: Plankton Revealed Oh, wow I've never noticed that... Is... Is his mouth upside-down?!

Just looked him up on Google images, and it absolutely is. Why?! It doesn't even look like he's smiling!
Jun 16, 2020 6:47 PM Fat Mario Game: Super Cat Tales 2 Yay! This game needs more love. Can't wait to get the tilesets on here.
Jun 16, 2020 6:46 PM Fat Mario Asset: General Sprites I... Do not like that Eggman...
Jun 16, 2020 6:22 PM TehPuertoRicanRipper Asset: Sonic the Hedgehog @pacmastermeow It's from a HUD. And yes, the HUD shares Sonic's palette.
Jun 16, 2020 6:02 PM Murphmario Asset: Stage 06 I feel like some parts of the back wall are missing.
Jun 16, 2020 5:37 PM RealDev Asset: Signposts (Sonic 3-Style, Improved) @The Observer Your welcome!
Jun 16, 2020 4:54 PM RaguRando Asset: Plumbers (Super Show!, Super Mario Bros. All-Stars-Style) Thanks. Now that I know this, I've found a screenshot that shows them in the same order they appear on the sheet (except for the last one):

Posted Image

Disappointingly, the one that resembles Waluigi just wears the same colours as not-Wario.
Jun 16, 2020 4:19 PM Paraemon Asset: Signposts (Sonic 3-Style, Improved) @YoshiGa - I think the sheet is based on the way I ripped them, which without actually saying it on the base sheet, was supposed to reflect how the character palette line works between Sonic and Knuckles. Plus, the whole Blue Knuckles/Red Sonic thing.

Good Job though, Devy!
Jun 16, 2020 4:15 PM Paraemon Asset: Objects (Common) At the bottom of my list of ripping priorities now, thanks for asking. Otherwise, excluding the Wacky Workbench futures, they're on the tileset sheets.
Jun 16, 2020 3:32 PM jace1313 Asset: Objects (Common) where is the stage specific objects?
Jun 16, 2020 3:30 PM jace1313 Asset: Fred Flintstone oh wait it was updated. i forgot that was a feature
Jun 16, 2020 3:29 PM jace1313 Asset: Special Stage 5 Background casino night zone 2
Jun 16, 2020 3:29 PM jace1313 Asset: Special Stage 3 Background how come sonic can breathe underwater in this stage but not in tidal tempest?
Jun 16, 2020 3:28 PM jace1313 Asset: Special Stage 1 Background its time to get W W A A V V Y Y ! ! ! !
Jun 16, 2020 3:26 PM jace1313 Asset: Fred Flintstone @Hans-Cuff hold on how come this sheet came like today but your comment is 3 years ago?
time travel i guess.
Jun 16, 2020 2:44 PM StarmanElite Asset: Galaxian (Namco High-Style) ygs?
Jun 16, 2020 2:18 PM YoshiGa Asset: Signposts (Sonic 3-Style, Improved) I mean shouldn't the Knuckles sprites be swapped since Knuckles doesn't use the blue Sonic has? Other than that these look pretty good
Jun 16, 2020 2:07 PM fazmade112 Asset: Pause Screen Sprites (Demo) this isnt how you should rip them tho
Jun 16, 2020 1:27 PM DogToon64 Asset: Gabby This enemy coincidentally looks like Toad

"Hi, I'm Toad"
Jun 16, 2020 12:50 PM DogToon64 Game: Sonic the Hedgehog Customs @Dolphman Although, to go beyond 16 colors, you could do 2 layers like most Mega Man characters had. Although, some things didn't look very genesis-ish
Jun 16, 2020 12:44 PM DogToon64 Asset: Sonic (Mario-Style) @Murphmario Although, it's a "Mario styled" Sonic, so...
Jun 16, 2020 12:22 PM Ton Game: Yoshi's Island DS I thought this game had some great ideas. The final boss was not one of them. It's also one of the hardest Nintendo games.
Jun 16, 2020 12:22 PM Yawackhary Asset: Plumbers (Super Show!, Super Mario Bros. All-Stars-Style) @Who and @RaguRando - They are from the episode "Plummer's Academy" (yes, it is a typo for Plumber's). It's the one where Mario & Luigi train to be plumbers in Brooklyn but the strict Sgt. Kooperman aka the episode version of King Koopa as that he acts like him but is a human prevents them.
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