Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| May 28, 2020 5:09 AM | Franketepoke2 | Game: Snake III | Oh god,this is the exact "Fruit Eating Snake Worm" game i played back then. |
| May 28, 2020 4:18 AM | RaymanFan1995 | Asset: Elmo (Super Mario Bros. 1 NES-Style) | Let's just hope Elmo doesn't ask for help getting his blanket back; it is against the law to ask for help. These and the SMW Elmo sprites are really great, by the way, and the concept of having all these characters in Mario styles is so silly I love it. |
| May 28, 2020 3:53 AM | Doc von Schmeltwick | Asset: Elmo (Super Mario Bros. 1 NES-Style) | @Dolphman Holy cow someone other than me remembers that movie :O |
| May 28, 2020 3:50 AM | Datboimate | Asset: Math Robot | We can't forget about EgGmAn's sUpEr sUcKy mAcHiNe |
| May 28, 2020 3:43 AM | Void-the-Bat | Asset: Winnie the Pooh (Super Mario Bros. 1 SNES-Style) | I got the china ban reference and I don't know how to react |
| May 28, 2020 3:37 AM | Random Talking Bush | Game: Mega Man 2 | @TheGameyFireBro105: What weapon icons? The games didn't start using those until Mega Man 3. |
| May 28, 2020 3:16 AM | IceCreamSandwichYT | Asset: Angry Sun & Moon | @striker I actually agree |
| May 28, 2020 3:06 AM | Random Talking Bush | Asset: Goal Sign | Re-ripped. The palettes weren't official, and it looked like some edits were made to the sprites on the original sheet. |
| May 28, 2020 2:51 AM | Dolphman | Asset: Elmo (Super Mario Bros. 1 NES-Style) | "Thank you Elmo, but your blanket is in another trash can!" |
| May 28, 2020 2:23 AM | Mr. L | Asset: Jick / Abobo | But the name Bolo for the bald one is not used anywhere and is definitely the name of the one with shaggy hair... |
| May 28, 2020 2:03 AM | TheGameyFireBro105 | Game: Mega Man 2 | wheres the weapon icons? |
| May 28, 2020 1:21 AM | UnknownUney | Asset: Watt (Paper Mario: Color Splash-Style) | There is not much though |
| May 28, 2020 12:52 AM | Paraemon | Asset: Bad Ending Background | The true Iblis Trigger was within Knuckles Chaotix all along. |
| May 28, 2020 12:51 AM | You Gotta be Joshing me | Asset: Bad Ending Background | Crisis City? Is that you? |
| May 28, 2020 12:46 AM | WallE_8_0YT | Asset: M-O (End Credits-Style) | F O R E I N G C O N T A M I N A N T |
| May 27, 2020 11:05 PM | AIDENBRASHEAR1234 | Asset: Mario (Super Mario Bros. 3 SNES-Style) | NICE |
| May 27, 2020 10:30 PM | Doc von Schmeltwick | Asset: Shadow | They weren't on the MFZ I remember. |
| May 27, 2020 10:08 PM | smn4 | Asset: Tails (Tales of the World-Style) | What I headcanon a teen version of Tails would look like |
| May 27, 2020 8:54 PM | hwd405 | Game: Tamagotchi TamaTown V3 / V4 | This is actually somewhat misleading - the characters are actually from the V6/7 Tamatown / "Music City", whilst the minigame images are from the Japanese e-Tamago (which was actually pretty similar to Tamatown tbf, but still not quite the same). |
| May 27, 2020 7:59 PM | Viscera | Game: Granblue Fantasy | @Satoh That's not entirely true. There are quite some things that are "technically original" to Final Fantasy. At least, I wouldn't expect to see Chocobos and Moogles in anything that isn't published by Square Enix. If find Granblue Fantasy a very weird thing that, in its concept and execution just doesn't match up at all. It's supposed to be a "homage to the golden age of JRPGs", yet it's a goddamn mobile game. A gacha game even. Now, I'm not entirely opposed to them (I play Azur Lane myself), but it's obvious that those games can't provide the same experience as a proper game on a proper system. The idea that a mobile gacha game, arguably one of the worst aspects of modern gaming, can emulate the feeling and experience of actually good retro games is utterly laughable. |
| May 27, 2020 6:59 PM | Lanford | Asset: X | How do we decrypt the game data and extract these images? I'm interested in the other characters like the newly added classic Mega Man. |
| May 27, 2020 6:32 PM | Paraemon | Asset: Shadow | I'm... kind of more curious as to how this ended up here. When were these sprites public? Unless it's during a part of the MFZ days I've blocked out, I don't remember them being that way. |
| May 27, 2020 6:29 PM | Ralidon | Asset: Donald | Hey, thanks for it. It one of my fav games and characters. Why it took 2 months to get it done by the way? Will you do Mickey and other sheets? |
| May 27, 2020 6:26 PM | Iso Kilo | Game: Sonic X (Leapster) | Updated Tails' sheet, and I do have a new icon ready to be used, however there doesn't seem to be a way to edit a game's icon. |
| May 27, 2020 5:37 PM | Rrose80149 | Game: Sonic the Hedgehog 2: Pink Edition (Hack) | Too late, I already added it in the sprites for the Title Screen and Level Select. |
| May 27, 2020 4:49 PM | MicaelHD | Game: Hamtaro: Ham-Hams Unite | @Garamonde Yeah, I've heard of that but it doesn't work for me, so I just pause every millisecond and hope the frame I need is shown |
| May 27, 2020 4:10 PM | Radical Charizard | Asset: Bully (Various Styles) | Smol |
| May 27, 2020 4:09 PM | Garamonde | Game: Hamtaro: Ham-Hams Unite | I've fixed them all. Also, for future reference: just resize the sprites to 2x, rather than stretching them by weird uneven dimensions. Also: to rip the sprites easier, use VBA's "pause" function (should be under the keybind options) and then while it's paused, use ctrl + N (I think) for Next Frame, which will let you go frame by frame and capture sprites at your leisure. And if you miss any, use the Rewind key to go back a few seconds in the game. Hope that helps! |
| May 27, 2020 4:09 PM | Radical Charizard | Asset: Goombas (Super Mario World-Style) | Do you think you could do prickly Goombas and Goombrats? |
| May 27, 2020 3:39 PM | RadFox | Asset: Nostalgia Critic | I guess they ripped the sheet so we didn't have to |
| May 27, 2020 3:29 PM | WallE_8_0YT | Asset: EVE (End Credits-Style) | that was fast |
| May 27, 2020 3:21 PM | Superlakitu | Asset: Shadow | why is there both tikal and shadow in one sheet, you could've labeled it "Shadow and Tikal" |
| May 27, 2020 3:20 PM | SharkGuy | Asset: Gods | Yo is that Metal Tails? |
| May 27, 2020 3:18 PM | Superlakitu | Asset: Death Egg Robot (Somari-Style) | somari 2 when |
| May 27, 2020 3:05 PM | RaposaCadela | Asset: Mega Man (Super Mario Bros. 2 NES-Style) | Heheheheh, he looks funny, I like it! |
| May 27, 2020 1:42 PM | Deathbringer | Asset: Enemies | I'll give you Astos and Garland, but Warmech was technically a random encounter. |
| May 27, 2020 1:33 PM | Deathbringer | Asset: Character Bios | I think that's just supposed to show Mikey's childish behavior. |
| May 27, 2020 1:31 PM | Deathbringer | Asset: Jick / Abobo | That's just it, the name Jick only ever appears in a Famitsu (think it was that one) article, it's hard to say if it's actually valid or not. |
| May 27, 2020 1:27 PM | Deathbringer | Game: Blaster Master Customs | Yes, more in America, maybe Europe. Blaster Master - Japanese version was called Meta-Fight Blaster Master Boy - Japanese one was Bomber King Scenario II, which is a Bomberman spin-off. EU was Blaster Master Jr. Blaster Master 2 - US only Blaster Master Blasting Again - Japanese was just called Blaster Master Blaster Master Enemy Below - Japanese version called Meta-Fight EX Blaster Master Overdrive - No Japanese version Blaster Master Zero Blaster Master Zero II |
| May 27, 2020 11:46 AM | WallE_8_0YT | Asset: WALL-E (End Credits-Style) | SasPop sorry, my bad.But still i love it |