Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| May 27, 2020 4:10 PM | Radical Charizard | Asset: Bully (Various Styles) | Smol |
| May 27, 2020 4:09 PM | Garamonde | Game: Hamtaro: Ham-Hams Unite | I've fixed them all. Also, for future reference: just resize the sprites to 2x, rather than stretching them by weird uneven dimensions. Also: to rip the sprites easier, use VBA's "pause" function (should be under the keybind options) and then while it's paused, use ctrl + N (I think) for Next Frame, which will let you go frame by frame and capture sprites at your leisure. And if you miss any, use the Rewind key to go back a few seconds in the game. Hope that helps! |
| May 27, 2020 4:09 PM | Radical Charizard | Asset: Goombas (Super Mario World-Style) | Do you think you could do prickly Goombas and Goombrats? |
| May 27, 2020 3:39 PM | RadFox | Asset: Nostalgia Critic | I guess they ripped the sheet so we didn't have to |
| May 27, 2020 3:29 PM | WallE_8_0YT | Asset: EVE (End Credits-Style) | that was fast |
| May 27, 2020 3:21 PM | Superlakitu | Asset: Shadow | why is there both tikal and shadow in one sheet, you could've labeled it "Shadow and Tikal" |
| May 27, 2020 3:20 PM | SharkGuy | Asset: Gods | Yo is that Metal Tails? |
| May 27, 2020 3:18 PM | Superlakitu | Asset: Death Egg Robot (Somari-Style) | somari 2 when |
| May 27, 2020 3:05 PM | RaposaCadela | Asset: Mega Man (Super Mario Bros. 2 NES-Style) | Heheheheh, he looks funny, I like it! |
| May 27, 2020 1:42 PM | Deathbringer | Asset: Enemies | I'll give you Astos and Garland, but Warmech was technically a random encounter. |
| May 27, 2020 1:33 PM | Deathbringer | Asset: Character Bios | I think that's just supposed to show Mikey's childish behavior. |
| May 27, 2020 1:31 PM | Deathbringer | Asset: Jick / Abobo | That's just it, the name Jick only ever appears in a Famitsu (think it was that one) article, it's hard to say if it's actually valid or not. |
| May 27, 2020 1:27 PM | Deathbringer | Game: Blaster Master Customs | Yes, more in America, maybe Europe. Blaster Master - Japanese version was called Meta-Fight Blaster Master Boy - Japanese one was Bomber King Scenario II, which is a Bomberman spin-off. EU was Blaster Master Jr. Blaster Master 2 - US only Blaster Master Blasting Again - Japanese was just called Blaster Master Blaster Master Enemy Below - Japanese version called Meta-Fight EX Blaster Master Overdrive - No Japanese version Blaster Master Zero Blaster Master Zero II |
| May 27, 2020 11:46 AM | WallE_8_0YT | Asset: WALL-E (End Credits-Style) | SasPop sorry, my bad.But still i love it |
| May 27, 2020 9:34 AM | Jose_el_Pro | Asset: Mario | @CaptainGame17: That means Mister Man stole these sprites from Nintendo |
| May 27, 2020 8:51 AM | Dolphman | Asset: Spring Man | @Jose_el_Pro He predates ARMS. :P |
| May 27, 2020 7:50 AM | Jose_el_Pro | Asset: Spring Man | Is this an ARMS reference? |
| May 27, 2020 6:57 AM | SuperOnion64 | Game: Digimon Rumble Arena 2 | Had anyone tried ripping the models from this game |
| May 27, 2020 6:21 AM | JoltGanda | Asset: Sonic (Sonic 1-Style, Expanded) | I'm guessing a Sonic 3 A.I.R. skin mod is out of the question? |
| May 27, 2020 6:20 AM | shadowman44 | Asset: Alpha, Delta, Gamma and Beta | Oh good MegaMan edits |
| May 27, 2020 5:46 AM | SasPop | Asset: WALL-E (End Credits-Style) | WallE_8_0YT As long as I don't have time for this, I'll have time to do it. |
| May 27, 2020 5:43 AM | Deleted User | Asset: Sonic | i have no idea why they didn't use the properly shaded sprites for rolling |
| May 27, 2020 5:14 AM | Dolphman | Game: Sonic X (Leapster) | @You Gotta be Joshing me "Hehehe. I can see why this is so popular, look at him!"![]() |
| May 27, 2020 4:56 AM | Satoh | Game: Granblue Fantasy | To be clear. Granblue Fantasy was developed by people who left the Final Fantasy dream team at a point some time before FF started being... very tonally different. Seeing as nothing in Final Fantasy was technically original to Final Fantasy, nothing about the general setting of Final Fantasy was copyright protected. All the names of the core creatures and concepts are taken from mythology or Dungeons and Dragons. Granblue Fantasy and its older sibling Rage of Bahamut, are very Final Fantasy-esque... in part due to who created them being FF veterans, and in part as homage to the golden age of JRPGs. Much of the game is specifically designed to evoke nostalgia for the more classic FF era, and it does a very good job of it too, but it is wholly its own world and its own intellectual property... in fact having many more original ideas to it than Final Fantasy proper, which, as stated, took most of its stuff from oldschool D&D, most readily seen in the original Final Fantasy, which basically was just an unlicensed D&D game. |
| May 27, 2020 4:06 AM | PauloHPBender | Asset: Emerl | @Mr. C, I'm in debt with you! These new rips are simply perfect for my project! |
| May 27, 2020 3:43 AM | teh_supar_hackr | Game: The Simpsons: Night of the Living Treehouse of Horror | I wish they'd do another Treehouse Of Horror based game that's kind of like The Simpsons Game. Been wanting another good Simpsons game since then. |
| May 27, 2020 3:16 AM | Spikey-Valentine | Asset: General Sprites | @TheMorningFlash15 why would you wanna do that |
| May 27, 2020 3:00 AM | DerpSwag12 | Asset: In Game Text | This is missing like a lot |
| May 27, 2020 2:03 AM | Smoke-The-Pyroling | Asset: Knuckles, Tails and Amy | I'd say the best part about these sprites is that we're getting official genesis sprites for the characters. And I say that's a great tradeoff. |
| May 27, 2020 1:34 AM | TheSpriter0125 | Game: Sonic the Hedgehog 2: Dash! | the differences I notice between this and the original are the font, hud, and the "DASH!" sprite in the title screen. |
| May 27, 2020 1:24 AM * | TheSpriter0125 | Asset: Tails (Knuckles' Chaotix-Style) | @dogefan91 He did have tails and arms in sprite form. You just have to assemble the tails and arms to tails |
| May 27, 2020 1:11 AM | Mineken713 | Asset: Jazz Jackrabbit | This is as if he was a teen |
| May 27, 2020 1:03 AM | Mr. L | Asset: Mario | Good design, not so sure about the poses... you should try looking at how mario animates in 3D games to get more of a feel for how your little guy should move. |
| May 27, 2020 12:40 AM | Adrot | Game: Changed | Due to the fact that the game was made first in a language other than English, some terms may come up as incorrect. You may DM me if you have data on what terms are correct here and there. |
| May 26, 2020 11:59 PM | Scrooge200 | Asset: Stage Previews | Version 18.0: Added Bazaar and Flooded Valley |
| May 26, 2020 10:51 PM | WallE_8_0YT | Asset: WALL-E (End Credits-Style) | and what about m-o? |
| May 26, 2020 10:49 PM | WallE_8_0YT | Asset: WALL-E (End Credits-Style) | love it |
| May 26, 2020 10:47 PM | FOSHOR | Asset: Font | over 9000/10 Icon. I felt like that when I figured out Gametron pronounced GameCom. >:( |
| May 26, 2020 10:46 PM | FOSHOR | Asset: Intro | @TehPuertoRicanRipper Agreed |
| May 26, 2020 10:46 PM | FOSHOR | Game: Crash Bandicoot (Bootleg) | Man this ripoff is guilty |
