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Spike (TTYD Style, HD)
Category Custom / Edited
Game
Section
Spike & Related Enemies
Submitter fawfulthegreat64
Size 2.47 MB (7147x3652)
Format PNG (image/png)
Hits 1,226
Comments 4

Spike (TTYD Style, HD)
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Jan 31, 2024, 4:19 PM
@Fawful They did in the Yoshi's Island design, a game which the Paper Mario games heavily borrowed from design-wise in general. That's also where the orange lips come from - and the White Clubba's design is a direct approximation to the sprite.
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Jan 31, 2024, 12:33 PM
@Doc von Schmeltwick You know, that is a good point. Early Spike designs even have the white hair, but also the blue hair did start appearing as early as a Mario anime from 1989. Not all depictions used it until Super Princess Peach tho, where he actually had an underbelly like Clubba. I might add variant pieces so he can be built in different color schemes tbh. But one thing Spikes NEVER had was dot eyes. I realize that is a common design liberty taken in the PM style, so it might not be meant to be a difference in Clubba's design, but I prefer giving Spike the eye whites to further set his design apart from Clubba. I just made them conjoined because having them separate looks incredibly awkward in Sticker Star imo
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Jan 31, 2024, 9:11 AM
Pretty cool!
Though realistically, Spike in TTYD would look like Clubba in SPM since Clubbas are just intended to be Spikes carrying maces; the rest is just because of Spike's own design evolution.
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Jan 31, 2024, 6:06 AM
For some reason my mind immediately jumped to Lakilester when I saw the sheet title. Great sheet btw.
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