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Pantheon (Mega Man NES-Style)
Category Custom / Edited
Game
Section
Enemies
Submitter KostyaGame the bruh
Size 14.15 KB (241x202)
Format PNG (image/png)
Hits 3,944
Comments 6

Pantheon (Mega Man NES-Style)
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Aug 22, 2021, 1:39 PM
Cheesy
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Nov 2, 2020, 9:22 AM
At least u tried

U did ur best
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Sep 28, 2020, 10:45 AM *
BBLIR said some things for me already that I see that could be improved. Another thing I'd like to point out is that the sprites should be a little bit more spaced out. Don't be afraid of making the credits tag a little big, it's better to have a readable tag, than it is to have one that's squished and hard to read
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Sep 28, 2020, 10:32 AM
He's completely right actually.
These sprites are super unreadable, as I see on all his sheets. Too many details, not enough surfaces.
The animations show no real effort, I don't think he puts much thought into them
I'd analise the shaping consistency, as I see it as a problem on hans' sheets, but I can't see anything at 1x scale so I'm not gonna bother.
I've also talked to a friend about this and apparently this dude doesn't listen, like, at all.
In general I think his sheets are way below standard and should be more strictly analysed. Personally, I'd stop accepting them for at least 4 months.
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Sep 27, 2020, 6:52 AM
That's quite the cocky and rude thing to say. How about telling Kostya how the sprites can be improved instead?
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Sep 25, 2020, 8:34 PM
Sorry, My Sprites was Better Than Yours.
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