Wiki
Sprites
Models
Textures
Sounds
Login
VGFacts
DidYouKnowGaming?
☰
Hello, Guest! (
Login
|
Register
)
Register today to join in with discussions on the forum, post comments on the site, and upload your own sheets!
☰
Home
-
Search
-
Forums
-
About
-
Stats
-
Comments
-
Contact
Sprites
Models
Textures
Sounds
Home
Search
Forums
Wiki
About
FAQ
Stats
Comments
Contact
User Agreement
Privacy Policy
Social Links
Discord
Twitter
Facebook
User Links
Login
Consoles
3DS
Arcade
Browser Games
Custom / Edited
DS / DSi
Game Boy / GBC
Game Boy Advance
GameCube
Master System
Mobile
MS-DOS
Neo Geo / NGCD
NES
Nintendo 64
Nintendo Switch
PC / Computer
PlayStation
PlayStation 2
PlayStation 3
PSP
Sega CD
Sega Genesis / 32X
SNES
Wii
Wii U
Other Systems
3DO
Acorn Archimedes
Acorn Electron
Adventure Vision
Amiga / Amiga CD32
Amstrad CPC
Apple II
Atari
Atari ST
Bally Astrocade
BBC Micro
CD-i
ColecoVision
Commodore 16
Commodore 64
COMX-35
Cybiko
Dreamcast
Elektronika Calculators
Emerson Arcadia 2001
Enterprise
FM Towns
FM-7
Fujitsu FM77AV
Game Gear
Game Master
Game.com
HyperScan
Intellivision
Jaguar
LCD Handhelds
LeapFrog
Lynx
Mega Duck
MSX
MSX2
N-Gage
NEC PC-6001
NEC PC-8801
NEC PC-9801
Neo Geo Pocket / NGPC
Nokia Series 40/60
Nvidia Shield TV
Odyssey²
PalmOS
Pico
Pinball
PlayStation 4
PlayStation 5
PlayStation Vita
Plug & Play
Pokémon Mini
RCA Studio II
Saturn
SG-1000
Sharp MZ
Sharp X1
Sharp X68000
Super A'Can
Super Cassette Vision
Supervision
Tapwave Zodiac
Thumby
TI-83
TI-99
TurboGrafx-16
V.Smile
Vectrex
Virtual Boy
Visicom COM-100
WonderSwan / WSC
Xbox
Xbox 360
Zeebo
ZX Spectrum
Genres
Action
Action RPG
Action-Adventure
Action-Platformer
Adventure
Beat 'em Up
Board / Card Game
Customs
Educational
Fighting
Horror
Music
Platformer
Puzzle
Racing
Shoot 'em Up
Shooter
Simulation
Sports
Strategy
Turn-Based RPG
Visual Novel
Other
Advertisement
#
-
A
-
B
-
C
-
D
-
E
-
F
-
G
-
H
-
I
-
J
-
K
-
L
-
M
-
N
-
O
-
P
-
Q
-
R
-
S
-
T
-
U
-
V
-
W
-
X
-
Y
-
Z
Pokémon Menu Icons (8th Generation, Clean)
Category
Custom / Edited
Game
Pokémon Customs
Section
Eighth Generation
Submitter
lego_whovian
Size
411.08 KB (691x2794)
Format
PNG (image/png)
Hits
9,729
Comments
15
Download this Sheet
Return to Game
Previous Sheet
|
Next Sheet
You must be
logged in
with an active forum account to post comments.
MBCMechachu
Jul 1, 2023, 9:41 PM
*
Man I wished the notification system was a lot better on this as I'm only now seeing your response.
@lego_whovian With all do respect um... no they weren't. The Pokemon I had listed were in fact updated since Let's Go. Butterfree, Raichu, Ninetales, Dugtrio, Persian, Magneton, Marowak, Weezing, Vaporeon, Jolteon, Flareon & Omastar were all still using their 3DS sprites up till that point since they all fell under the size requirement of being 3 feet or taller.
The rest are completely different ranging from updates to the shading like in the case of Tentacruel, Rapidash & Kantonian Exeggutor, to parts of body being either repositioned or outright tweaked like in the case of M20 Cap Pikachu, both Nidos, Golduck, Slowbro, Alolan Exeggutor, Scyther, Tauros, Kabutops, Aerodactyl, Articuno & Melmetal, to straight up being remade from the ground up. Put the sprite Pinsir has in LGPE next to the one it has in SwSh & you you find that the differences are very much night & day. Same thing goes for the Pokemon Hitmonlee, Mr. Mime, Jynx, Electabuzz, Magmar, Zapdos & Moltres. I have been working with these sprites for a couple years now so I know when something is different about them.
lego_whovian
Jan 8, 2023, 2:13 PM
@MBCMechachu all of those sprites were introduced in Let's Go Pikachu/Eevee, which didn't have the artifacting problem. But thanks for letting me know about Kingler, idk how i missed that
MBCMechachu
Nov 6, 2022, 2:57 PM
*
looking at this again upon further inspection I saw that the following sprites were left unaccounted for.
- Butterfree
- M20 Cap Pikachu
- Raichu
- Sandslash
- Nidoqueen
- Nidoking
- Ninetales
- Dugtrio
- Persian
- Golduck
- Alakazam
- Tentacruel
- Rapidash
- Slowbro
- Magneton
- Exeggutor
- Alolan Exeggutor
- Marowak
- Alolan Marowak
- Hitmonlee
- Weezing
- Mr. Mime
- Scyther
- Jynx
- Electabuzz
- Magmar
- Pinsir
- Tauros
- Vaporeon
- Jolteon
- Flareon
- Omastar
- Kabutops
- Aerodactyl
- Articuno
- Zapdos
- Moltres
- Melmetal
Other things I spotted are as follows:
- G-Max Kingler has a couple of transparent pixels on its spike crown
MBCMechachu
Jan 2, 2022, 3:34 PM
@SpritZ because the Smogon team already got onto doing this over a year ago. Though I suppose it's nice to see other people cleaning them up too.
MisterMike
Nov 14, 2021, 9:39 PM
*
@lego_whovian Jesus christ, that sounds like hell! Pretty interesting that the artifacting is in 2x2 squares, I'm used to artifacting working like in JPEGs.
Also, regarding this sheet being outdated, I should note that BDSP is likely to have only the National Dex up to Arceus, since it's a Gen IV game and that's how far up it goes, so your sheet should still be decently dated.
Forget that, they don't even use the same icons, they've instead opted for pictures of their 3D models instead of sprites.
ÿZEROLIGHT
Nov 12, 2021, 3:02 PM
Just why did they have to make these sprites a JNG of all things? I bet its for compression, but there could be other wacky reasons for it.
lego_whovian
Nov 8, 2021, 1:50 PM
*
I HAVE RETURNED! just in time for BDSP to immediately outdate me again, probably
I was unaware that every* fully-evolved Pokémon that wasn't in Let's Go got a new sprite, and the DLC came out soon after I made the first version, but it shouldn't have taken me that long.
Sprites are listed in National Dex order, if you notice a sprite missing check to see if USUM or Let's Go has a clean version and let me know if it doesn't!
@MisterMike essentially I had to completely redraw them. I used an app called Pixel Studio, imported each sprite into a frame of an animation, and drew over them on a new layer. I tried to match the original colors to the best of my ability, which usually came down to checking which color was the most common. I noticed that the artifacting was in 2x2 squares of pixels, and then could work out what the original square probably looked like before its colors got mixed together.
*For some reason Porygon2, Wailmer, and Type: Null got new sprites too despite having evolutions; but base Rotom, Cradily, and 10% Zygarde didn't.
MisterMike
Nov 6, 2021, 11:07 AM
As someone who despises the trashy artifacting on the originals, I absolutely love that you did this!
By the way, can you give us some insight as to how you went about doing this?
SpritZ
Nov 6, 2021, 8:26 AM
@MBCMechachu How so?
MBCMechachu
Dec 29, 2020, 11:58 AM
And just like that, this sheet became outdated.
GerbilSaysRee
Oct 17, 2020, 7:39 PM
AFAIK a lot of the final-evolution Pokémon have newer sprites that are bigger than the rest, such as Venusaur, Charizard, Blastoise, etc. The rest have their old ones, though. I've never played SwSh, this info is coming from the fact that Bulbapedia's National Pokédex List page has newer sprites for such Pokémon. You might want to check this in-game before acting on this info, since I'm not sure if it's true, but I don't know why Bulbapedia would make these sprites custom when the games have the old ones.
DogToon64
Oct 11, 2020, 10:34 AM
It looks like the Pokemon sprites from Let's Go Pikachu. Nice work!
SharkGuy
Oct 10, 2020, 6:24 PM
THANK GOD SOMEONE DID THIS. I'm extremly happy
Pixel3r
Oct 10, 2020, 3:21 PM
@overallVG, they removed all the encryption artifacts from the originals~ I for one am SUPER glad you did this!
OverallVG
Oct 8, 2020, 9:53 PM
I'm guessing you did some shading.
Then again, I can't really tell the difference.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!