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Sonic 1 Badniks (Super Mario Bros. 1 NES-Style)
Category Custom / Edited
Game
Section
Badniks & Enemies
Submitter Doc von Schmeltwick
Size 5.19 KB (114x373)
Format PNG (image/png)
Hits 7,092
Comments 6

Sonic 1 Badniks (Super Mario Bros. 1 NES-Style)
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Aug 14, 2022, 8:25 AM
@AndreyWorks Yoshi's Island on SNES is called "Super Mario World 2: Yoshi's Island" in USA.
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Apr 20, 2022, 2:37 PM
@Doc von Schmeltwick is there smw2?Or does it refer to SMAdvance?
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Apr 6, 2020, 7:13 PM
OK, thought it over, and I think it could work as
Sonic 1->SMB1
Sonic 2->SMB3
Sonic CD->SMB2
MS/GG->GB/GBC
Sonic 3&K->SMW
Chaotix->SMW2
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Apr 5, 2020, 10:11 PM
@MegaToon1234 Maybe, palette might be a little difficult to work with, though. I was gonna try and do this style for all of the above (plus maybe CD, Spinball, KC, and the MS/GG games), and then maybe try to SMAS-ify them, but that could work too. Actually, now that I think about it, CD ones might work for the SMB2 style! I'll probably start with my original plan and branch out later. Thanks for the comment!
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Apr 5, 2020, 7:30 PM
Interesting! I wonder if someone will make some SMB3-styled Sonic 2 badniks, and maybe some SMW-styled Sonic 3 & Knuckles badniks!
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Mar 29, 2020, 12:18 PM
I'm starting to think that instead of transparency, I should have given Spiky Spinner's "calm" form the green palette like the Star Light Orbinaut, since I assigned Labyrinth to use the teal version of that palette anyways....
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