Pokémon Gold / Silver
Pokémon Gold / Silver
| Game Info arrow_drop_down favorite | |
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| Category | Game Boy / GBC |
| Assets | 128 |
| Hits | 1,664,265 |
| Comments | 34 |
| Tags (13): arrow_right | |
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Alternative Names (20):
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Pocket Monsters Gin (Japanese), Pocket Monsters Gold (Japanese), Pocket Monsters Kin (Japanese), Pocket Monsters Silver (Japanese), Pokémon Argent (French), Pokémon Argento (Italian), Pokémon Edición Oro (Spanish), Pokemon Gold, Pokémon Gold Version, Pokémon Goldene Edition (German), Pokémon Or (French), Pokémon Oro (Italian), Pokémon Plata (Spanish), Pokémon Silber (German), Pokémon Silberne Edition (German), Pokemon Silver, Pokémon Versão Gold (Portuguese), Pokémon Versão Silver (Portuguese), Pokémon Version Argent (French), Pokémon Version Or (French)
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[2]
Characters
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[1]
Pokémon
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[46]
Backgrounds (Routes)
Route 01
Route 02
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Route 04
Route 05
Route 06
Route 07
Route 08
Route 09
Route 10
Route 11
Route 12
Route 13
Route 14
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Route 46
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[49]
Backgrounds (Locations)
Azalea Town
Blackthorn City
Burned Tower
Celadon City
Cerulean City
Cherrygrove City
Cianwood City
Cinnabar Island
Dark Cave
Diglett's Cave
Dragon's Den
Ecruteak City
Fuchsia City
Glitter Lighthouse
Goldenrod City
Goldenrod Radio Tower
Ice Path
Ilex Forest
Indigo Plateau
Lake of Rage
Lavender Town
Magnet Train Tracks
Mahogany Town
Mt. Moon
Mt. Mortar
Mt. Silver
National Park
New Bark Town
Olivine City
Pallet Town
Pewter City
Pokémon Center / Mart
Rock Tunnel
Rocket Hideout
Ruins of Alph
S.S. Aqua
Saffron City
Slowpoke Well
Sprout Tower
Tin Tower
Tohjo Falls
Underground Path
Union Cave
Unused Maps
Vermillion City
Victory Road
Violet City
Viridian City
Whirl Islands
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[30]
Miscellaneous
Bag Interface
Battle Interface
Bill's PC Interface
Credits
Encounter Wipe
Evolution Animation
Font
Game Freak Intro
Intro Backgrounds
Intro Sprites
Mail
Maps (World Map & Flight)
Menu Screens
Minigames
Mystery Gift Screen
Pokédex
Pokégear
Pokémon Attacks
Pokémon Egg
Printed Diploma
Professor Oak's Opening Lecture
Shiny Pokémon Sparkle
Super Game Boy Frames
Tile Puzzles
Tileset (Day)
Tileset (Morning)
Tileset (Night)
Tileset (Roofs)
Trading Sequence
Trainer Card
Comments (34)
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@NitwitsWorld I think he's just from a country that doesn't have English as its primary language.
@SpritZ How old are you?
Game cartridge and circuit board inside.
Sorry this sounds weird but..
What is an "cart" or "board"?
...In this case?
What is an "cart" or "board"?
...In this case?
@Superjustinbros the story I heard is that it belonged to a collector. He or she apparently died, and his or her family took his or her collection to a second hand shop. The shop owner realized what he had, and got the ROM dumbed. The theory is that the cart was marked to be destroyed and the collector either stole or saved it. The collector apparently knew what he had, but wanted to keep it for himself or herself.
By the way, @SpritZ I won't give a link for legal reasons, but I will say there are several links on The Cutting Room Floor's page on the demo. That should be enough information for you to find it.
By the way, @SpritZ I won't give a link for legal reasons, but I will say there are several links on The Cutting Room Floor's page on the demo. That should be enough information for you to find it.
They probably just managed to get a hold of the original cart/board used during the event and kept it safe for years before dumping it. That's typically what happens to prototypes and demo cartridges.
How did the person find the demo? has this recently been discovered?
EDIT: more questions. How did the person originally get the ROM anyways? Like how could you get the demos from the stores/events back then without getting caught and going to jail (or getting banned from the store/event)? And is this ROM available online? If so.. What's the link?
EDIT: more questions. How did the person originally get the ROM anyways? Like how could you get the demos from the stores/events back then without getting caught and going to jail (or getting banned from the store/event)? And is this ROM available online? If so.. What's the link?
@SpritZ yeah, four demos in fact: two for both for the 1997 Nintendo Spaceworld demos of Pokemon Gold and Pokemon Silver (both have a debug version and a nondebug version). Also, Gold and Silver are based on the Gen I engine. These demos are really early versions of the Gen II engine (so early, they actually are still programmed for the original Game Boy and Super Game Boy, not the Game Boy Color). It seems that some of the sprites have yet to be designed or programmed. Also, some sprites seem to be placeholders. The games were still using some Gen I sprites, and there seemed to be a few leftovers of sprites that were already redesigned or redrawn (some close the finals some not). The game world was totally redesigned to, twice in fact. One being the final version, and the other being an apparent in between version.
Edit: I forgot to mention, there are actually four version of the starting town the final version, the one in the 1997 demo, the in between version (which was a reworking of the 1997 demo with a updated tileset), and an apparently early version than the 1997 demo. So, the game world probably went through at least four revisions if not more.
Note: While the in between version's starting town is a reworked version of the 1997 demo, most of the other maps are early versions of the maps in the final, with some maps not being in the 1997 demo and apparently being cut or replaced by the final. These in between maps still exist in the final ROM, but are unused leftovers from an early version.
Edit: I forgot to mention, there are actually four version of the starting town the final version, the one in the 1997 demo, the in between version (which was a reworking of the 1997 demo with a updated tileset), and an apparently early version than the 1997 demo. So, the game world probably went through at least four revisions if not more.
Note: While the in between version's starting town is a reworked version of the 1997 demo, most of the other maps are early versions of the maps in the final, with some maps not being in the 1997 demo and apparently being cut or replaced by the final. These in between maps still exist in the final ROM, but are unused leftovers from an early version.
Also it appears gold and silver were originally gonna look like Red and Blue. Perhaps originally gonna be a sequel?
Why are all these beta things just getting ripped now? Did somebody find a demo or something? explain plz xd
I can't believe there are already sprites approved for the Spriters Resource from the 1997 Nintendo Spaceworld Pokemon 2: Gold and Silver demos.
Well, this was unexpected. I can’t wait to check out the demo.
There are some Japanese sprites missing here. Ones that were changed for all the localizations (except South Korean). I'll add those, I guess.
Shoot, everything I want to rip or rerip has already been ripped or has everything...
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