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Super Mario Land
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Category Game Boy / GBC
Sheets 19
Hits 273,699
Comments 22
Super Mario Land
Super Mario Land
Console Genre Developers
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Nov 28, 2024, 11:13 AM
i just realised until now this game has like 12 levels
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Oct 10, 2024, 10:54 PM
Unrelated question but does anyone remember that adult Mario manga made by Kodansha that ran from the late 80s to early 90s
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Jan 26, 2024, 8:47 PM
Here are the default palettes that the Super Game Boy and Game Boy Color use for this game. They, of course, can be overridden by the player.
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Jul 30, 2022, 4:45 AM
super snappy physics mario bros. now in your pocket
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Mar 4, 2022, 7:33 PM
@MilesPrower88: There are none, this is purely a Game Boy game, not a Super Game Boy / Game Boy Color one.
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Mar 4, 2022, 7:23 PM
wheres the colored sprites
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Jan 31, 2022, 9:01 PM
@Kestron Sorry for the late reply, but did you try copy-pasting the sheets into an image editor (like Paint.Net)? If you haven't, you can easily enhance it by changing the Canvas Size to be 2x (or more) via the "Resize..." option in Image (assuming you're using Paint.Net).
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Jan 19, 2022, 5:28 PM
Hi,
I'm making heavy use of these sprites, does anyone know a way to enhance the images so I can see each pixel easier?
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Aug 19, 2021, 7:47 PM
@FryingTheOof I'm pretty sure that the GBC came out after SML, and therefore isn't programmed to have a unique palette for the game. I *could* be wrong, though.
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Feb 23, 2021, 5:54 PM
@FryingTheOof Pretty sure the GBC adds the color.
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Dec 26, 2020, 8:56 AM
Is there a way to get the GBC sprites from this game, or does the GBC itself add color to this game rather than there being actual sprites
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Dec 8, 2019, 10:36 AM
At first it wasn't my intention but looks like all the sprite sheet of the game have been fully updated and fixed, so like this game is completly ripped.
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Dec 7, 2019, 6:44 PM
I never yelled at wanky physics, if you use an editor, you can PATCH the waccy physics. So i never said MIMIMIMI to Super Mario Land's physics. AT LEAST we can patch it.
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Nov 29, 2019, 4:04 PM
Stillll my favorite Mario game, the very snappy physics being the main reason, really. I like that there's not much momentum at all, since it makes the controls feel really tight and responsive, for me!
I don't knoowww, I like these weird games that have their own rules, but are still well designed around them. Nobody gives them a chance, though!
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Jul 20, 2019, 6:00 AM
GOD, this game has aged poorly.
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Jul 7, 2019, 5:03 PM
this game is good
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Sep 16, 2018, 8:38 PM
This is the one where they hadn't quite figured out how to do regular platforming physics, so walking off a ledge practically teleports you downwards.
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Mar 5, 2018, 6:15 PM
Well bad or incompatible emulators can turn games into VineSauce corruptions in seconds flat, so that's probably it then.
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Mar 5, 2018, 6:08 PM
I use an emulator, so it might be {LINK REMOVED}
Edit: Emulator . Online
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Mar 5, 2018, 5:53 PM
@Bromaster That sounds like a problem with the system, not the game....of course, this isn't exactly a great Mario game anyways.
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Mar 5, 2018, 4:33 PM
To me, this game SUCKS. I have 3 reasons why. #1. When I play it, the sprites glitch everywhere. #2. Mario doesn't move good at ALL. #3. I kill a bee and I'm still standing on it when it dies, and the entire game crashes...

I usually can't get past the second level and the sprites are really small.....
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Sep 30, 2016, 9:54 PM
My favorite Mario game! Yeah, go figure
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