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Characters, Enemies & Objects
Category NES
Game
Section
Characters, Enemies & Objects
Submitters Deathbringer, MisterMike
Size 17.44 KB (484x421)
Format PNG (image/png)
Hits 50,429
Comments 8

Characters, Enemies & Objects
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May 17, 2024, 10:14 AM
@SpaceHarrier64 I theorize that the unused music in the arcade labelled "lady" was gonna be used for that cutscene, and then the devs of the Famicom version tried to convert it but due to storage price and poor storage optimization, the process was stopped

Something that could support this theory is how Pacman (which both have common inspirations for their power ups) had Intermissions
So it only makes sense DK devs would try to implement something as such
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May 17, 2024, 10:11 AM
If I'm being very honest, DK's defeat sprite is much better in here than arcade, in arcade he kept his same normal pose, his face was wackier but the restricted pose made him less expressive
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May 12, 2024, 5:30 PM
Jack
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Apr 26, 2024, 3:25 AM
"l e b o o t i e"
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May 5, 2020, 1:17 AM
Evidently this version was also gonna have new items and a cutscene of mario and Pauline sitting together.
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Aug 9, 2018, 6:17 AM
No, they didn't. It seems these were newly made for the NES version.
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Jun 15, 2018, 3:12 AM
Did the unique falling poses not exist in the arcade version?
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Jun 15, 2018, 2:45 AM
Donkey Kong has more sprites than he has in the arcade version.
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