Wiki
Sprites
Models
Textures
Sounds
Login
VGFacts
DidYouKnowGaming?
☰
Hello, Guest! (
Login
|
Register
)
Register today to join in with discussions on the forum, post comments on the site, and upload your own sheets!
☰
Home
-
Search
-
Forums
-
About
-
Stats
-
Comments
-
Contact
Sprites
Models
Textures
Sounds
Home
Search
Forums
Wiki
About
FAQ
Stats
Comments
Contact
User Agreement
Privacy Policy
Social Links
Discord
Twitter
Facebook
User Links
Login
Consoles
3DS
Arcade
Browser Games
Custom / Edited
DS / DSi
Game Boy / GBC
Game Boy Advance
GameCube
LCD Handhelds
Master System
Mobile
MS-DOS
Neo Geo / NGCD
NES
Nintendo 64
Nintendo Switch
PC / Computer
PlayStation
PlayStation 2
PlayStation 3
PSP
Sega Genesis / 32X
SNES
Wii
Wii U
Other Systems
3DO
Acorn Archimedes
Acorn Electron
Adventure Vision
Amiga / Amiga CD32
Amstrad CPC
Apple II
Atari
Atari ST
Bally Astrocade
BBC Micro
CD-i
ColecoVision
Commodore 16
Commodore 64
COMX-35
Cybiko
Dreamcast
Elektronika Calculators
Emerson Arcadia 2001
Enterprise
FM Towns
FM-7
Fujitsu FM77AV
Game Gear
Game Master
Game.com
HyperScan
Intellivision
Jaguar
LeapFrog
Lynx
Mega Duck
MSX
MSX2
N-Gage
NEC PC-6001
NEC PC-8801
NEC PC-9801
Neo Geo Pocket / NGPC
Nokia Series 40/60
Nvidia Shield TV
Odyssey²
PalmOS
Pico
Pinball
PlayStation 4
PlayStation 5
PlayStation Vita
Plug & Play
Pokémon Mini
RCA Studio II
Saturn
Sega CD
SG-1000
Sharp MZ
Sharp X1
Sharp X68000
Super A'Can
Super Cassette Vision
Supervision
Tapwave Zodiac
Thumby
TI-83
TI-99
TurboGrafx-16
V.Smile
Vectrex
Virtual Boy
Visicom COM-100
WonderSwan / WSC
Xbox
Xbox 360
Zeebo
ZX Spectrum
Genres
Action
Action RPG
Action-Adventure
Action-Platformer
Adventure
Beat 'em Up
Board / Card Game
Customs
Educational
Fighting
Horror
Music
Platformer
Puzzle
Racing
Shoot 'em Up
Shooter
Simulation
Sports
Strategy
Turn-Based RPG
Visual Novel
Other
Advertisement
#
-
A
-
B
-
C
-
D
-
E
-
F
-
G
-
H
-
I
-
J
-
K
-
L
-
M
-
N
-
O
-
P
-
Q
-
R
-
S
-
T
-
U
-
V
-
W
-
X
- Y -
Z
Don Flamenco
Category
NES
Game
Punch-Out!! / Mike Tyson's Punch-Out!!
Section
Boxers
Submitters
dad34853
,
Solink
,
Tox2564
Size
30.75 KB (1288x227)
Format
PNG (image/png)
Hits
27,261
Comments
9
Download this Sheet
Return to Game
Previous Sheet
|
Next Sheet
You must be
logged in
with an active forum account to post comments.
Peltisan
Jul 31, 2023, 8:36 PM
I beat him
Peltisan
Jul 30, 2023, 8:20 PM
I hate this guy
Morhamms357
Dec 3, 2022, 3:49 PM
I tried it out, using two codes to give me infinite health and a permanent 3 stars. No matter how much I punched him, he never, *ever* dodged. Which is unsurprising, but it would've been cool to see him raise his arm and move a bit as a bit of unused behavior.
Tox2564
Dec 2, 2022, 3:48 AM
It may have been a joke but it does raise an interesting question. King Hippo does react to getting punched (he takes damage, but uses the first frame of his idle animation as he doesn't have a proper sprite for that) but I never thought about if he could dodge too (I presume he wouldn't since you're not supposed to get star punches on him anyway, and it'd likely just be the idle sprite again if he could, there's no unused sprites that would work for that)
Morhamms357
Dec 1, 2022, 4:39 PM
bUt wHaT aBoUt KiNg HiPpO
Jokes aside, I actually knew that Glass Joe could dodge, I even submitted a revision before you rehauled the entire game sheet. However, while testing for Don Flamenco, I could just never get him to do it. Probably because in his first fight, he always seems to die at every star punch, and his second fight is notorious for being very hard to get stars in at all.
Overall, this overhaul seriously brought some new and previously unseen sprites to attention. Like, seriously, if you've played this game as long as anyone here has, it's so surreal to see Super Macho Man's unused creepy laugh or Mr. Sandman's unused pointing after a loss. It just goes to show that Nintendo are really good at cramming in features that make a character feel complete, making sprites almost no one would see, but *just in case* people threw that many star punches at Glass Joe, they programmed him to dodge.
Tox2564
Dec 1, 2022, 2:09 PM
*
You can get everyone to dodge by hitting them with enough star punches, they will start dodging if you throw them while they're not stunned (of course you'd have to make sure to not KO them in the process). For Glass Joe and Von Kaiser, it takes so many that it was long assumed their dodge sprites simply weren't used, but I can guarantee they are.
I used YY-CHR to get the tiles from the game, then compared with in-game screenshots and later made a hack to make the transparent parts opaque to get accurate OAM boundaries. The dodge sprite is real even if it looks like a composite, the devs reused tiles to save on space.
The blocking sprites look like that because part of the head in the neutral ones is reused for it, but the rest of the sprite wasn't drawn with it in mind (in fact, the bottom-most tiles where the mouth is are reused from Glass Joe directly). I presume Nintendo drew the sprite with a different top in mind (Glass Joe's equivalent uses unique tiles for that) but to save space, they reused existing tiles and didn't realise the mistake.
Morhamms357
Nov 30, 2022, 12:01 PM
How do you get Don Flamenco to dodge? I've never seen him do that. This is a combination of his blocking sprites and Glass Joe's dodge, a sprite with unique art just for that sprite, so I kind of doubt that this is the real sprite.
Also, while it is custom, it would've been neat to keep the custom fixed block sprite.
E253MechaShadow
Nov 27, 2022, 10:25 AM
adam sandbag
laserninja20
Feb 11, 2017, 6:21 AM
Where's the Jab sprite?
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!