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Mario & Luigi
Category NES
Game
Section
Playable Characters
Submitter Superjustinbros
Size 49.14 KB (584x436)
Format PNG (image/png)
Hits 585,863
Comments 98

Mario & Luigi
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Sep 30, 2021, 11:11 AM
@spritermario1000: Ha, your right! XD
I actually tried that glitch not too long ago.
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Sep 30, 2021, 11:03 AM
That one frame of Mario's transition from small to big is very cursed.
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Jul 13, 2021, 7:28 AM
this sheet got updated? damn
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Jun 7, 2021, 4:25 PM
Alright so, this looks like the image or spritesheet everyone's been using to make their own sprites...
Interesting...
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Jun 1, 2021, 7:20 PM
"but" i literally explained why no "but" is valid, they literally couldn't even fit a custom head due to how little space there was.
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May 17, 2021, 7:26 PM
@CosmicMan08 Yes, but they could've just changed the head sprite like how smb3 changes it's sprites, like in this video, which the boot turns into a piranha plant. But they knew how to control the system more and make bigger games then, while SMB1 was VERY hard to make and fit into a single cart, since they didn't know how to shorten the code or control the system as well as they did while making SMB3.
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May 15, 2021, 2:04 PM
There was barely any space left in the smb1 content for new content, there was no way they could've made custom luigi sprites.
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May 14, 2021, 10:13 PM
@Charupopu Same, they could've just changed the color palette of mario's since 2 players wasn't possible, they also could've just made a new head aswell.
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May 11, 2021, 7:54 AM
I never liked how much of a altered clone Luigi is
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Jan 13, 2021, 7:38 AM
@Smoke-The-Pyroling - Yes. The sprite of the action that you are doing just prior to shooting a fireball (example swimming), is copied to the frame you shoot the fireball and the animation begins, and the game checks if you are in a standing animation. If you are not, it copies over a certain amount of tiles. If you are, it copies the whole sprite.
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Jan 10, 2021, 3:39 AM
@Agrera I can only assume that'd be for shooting fireballs underwater.
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Jan 8, 2021, 6:29 PM
what's the sprite to the left of the growing sprite for?
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Jan 2, 2021, 3:57 PM
they included the small fire Mario glitch
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Jan 1, 2021, 12:39 AM *
Finally.
A new sheet.

...there's nothing edited here, right?
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Dec 31, 2020, 4:31 PM
@DogToon64 He probably doesn't want to have to take the sprites out of the sheet all the time he used it
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Oct 28, 2020, 3:50 PM
I noticed that the walk sprites for Mario and Luigi are edited from Donkey Kong. Also the head is also edited from the game.
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Oct 19, 2020, 12:11 PM
Good to see the old sheet's back.

@xXDillon3Xx Why would you want this in a zip?
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Oct 18, 2020, 10:20 PM
I fixed a few minor errors in the sheet.
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Aug 9, 2020, 9:55 PM
Wish someone would have these as a zip file.
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Jul 1, 2020, 12:30 PM
what changed?
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Jun 27, 2020, 7:57 PM
@SuperMuppet Yeah i agree, since they're not in the ROM.
@TMB I know it doesn't make sense, but it's like that in the original game.
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Jun 26, 2020, 2:58 PM
This sheet is much smaller than it used to be.
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Jun 25, 2020, 4:02 PM
Oh, that's cool. It makes me very happy to see unused sprites from a first-generation game.
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Jun 25, 2020, 2:37 PM *
Wouldn't the early sprites be considered customs anyway (like with the prototype SMW Yoshi recreations)?
Edit: nvm, just found a tcrf article that has these.
https://tcrf.net/Prerelease:Super_Mario_Bros.
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Jun 25, 2020, 2:24 PM
oh hey, I recognize those early sprites, the first time I saw them was in a Wario Apparition video and that was like 2 days ago.
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