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Objects (SMW)
Category Nintendo Switch
Game
Section
Super Mario World
Submitter Random Talking Bush
Size 84.15 KB (1009x566)
Format PNG (image/png)
Hits 62,349
Comments 34

Objects (SMW)
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Dec 16, 2024, 10:46 PM
@AesTheFox It's just a theory, but the reason why the sprites are duplicated is because in the SMB1 gamestyle the coin used unique frames for both the "wait" animation, and the "collected" animation; it could just be a leftover for the pink coin in the other styles, even if it's the same frames for both animations for every gamestyle (sans SM3DW because of obvious reasons).
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Apr 8, 2023, 6:42 AM
The smw fireball death sprite is used in smb1, and smb3.
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May 7, 2022, 12:09 PM
That's weird... Why would they duplicate the sprites if it's the same thing? I mean, the 10/30/50 coins work like that...
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Oct 20, 2021, 11:04 AM
@LBlueTheSpriter: The first four frames are the default "wait" animation, the last four are the "fast" variant after being collected. Likewise for the regular coin's animations.
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Oct 19, 2021, 8:48 AM
why is there 2 animations for the pink coins
or is it an 8 frame animation
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Sep 20, 2021, 9:10 PM
why is the lava and poison a different size than the water?
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Aug 28, 2021, 2:11 PM
@heurgo: It's on the respective tileset sheet.
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Aug 28, 2021, 2:04 PM
where's the activated turn block sprite
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Jun 6, 2021, 6:57 PM *
oh I kinda wish there were sprites because the thing I use to create sprites (RealWorld Cursor Editor) rotates sprites with transparency and stuff =/
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Jun 6, 2021, 6:47 PM
@LewisTehCat28: There are no unique sprites, the sprites are rotated in-engine.
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Jun 6, 2021, 6:41 PM
where do I find the rotations for the arrow? I'm pretty sure you can rotate it in game.
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Jun 3, 2021, 4:15 PM
@Random Talking Bush: *Tohru shrugging face from Miss Kobayashi's Dragon Maid*
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May 1, 2021, 7:44 PM
oh
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Apr 29, 2021, 3:27 PM
@LewisTehCat28: Tons of games use placeholder objects, even dating back to the NES and SNES era. It's not really that unusual.
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Apr 29, 2021, 3:21 PM
wait then what is the point of the sprite if it's immediately replaced?
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Apr 15, 2021, 8:31 PM
@LewisTehCat28: Those are the actual "object" sprites for them, though, in-game they are immediately swapped out with the ones seen on the Tileset submission.
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Apr 15, 2021, 8:13 PM
Can someone please fix the donut lift, because that's not the actual sprite
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Dec 29, 2020, 8:54 AM
ever realize that the bumper is sentient
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Sep 13, 2020, 2:21 PM
What happened to the donut lift? Were they changed in an update?
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Mar 8, 2020, 3:00 PM
@Murphmario and @CaptainGame17 Man, I Was So Dumb.
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Dec 5, 2019, 5:25 PM
Wait, were the donut blocks updated?
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Jul 13, 2019, 6:36 AM
@RTB: Oh yeah, I did the easter egg. It was a fun little thing.
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Jul 10, 2019, 2:11 PM
@TJ26: It's an easter egg that originated in the original Super Mario Maker. Just "knock" on a door a certain amount of times and he'll show up.

@TheBraveSackboy: Maybe? I didn't get every effect ripped, so... *shrug*
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Jul 10, 2019, 2:07 PM
Wait, why are there Weird Mario sprites?
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Jul 9, 2019, 7:54 PM
Shouldn't there be a little .-'sparkle'-. effect for the coins when they're collected?
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