Mario (2D)
Category Nintendo Switch
Game
Section
Playable Characters
Submitters Random Talking Bush, SciresM
Size 139.90 KB (687x1709)
Format PNG (image/png)
Hits 81,697
Comments 77

Mario (2D)
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Jan 25, 2018, 11:45 AM
@Akira Fuzzies were not in SMB. They use SMW graphics. Either way, pretty sure the exact palette is different, and everything has this cloud of chipping pixels effect around them.
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Jan 25, 2018, 6:11 AM
@Genny What do you mean? Yeh i'm interesed in the other 8-bit sprites too, but what do you mean?
(Also i'm not trying to be mean but your grammar is bad)
PS: If i remember correctly there aren't new enemies, only Goombas for the 2D sections)
PPS: Nope, there are various enemys on the 2D Sections and the pipes + blocks are just from SMB
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Jan 23, 2018, 8:26 AM
Well, now i can interest on the enemies sprites, if i can use them from Mario maker, can i?
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Jan 23, 2018, 8:21 AM
Ah man, everybody beat me when i planned to make some sprites sheets XD
Still,great job!! ;)
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Jan 22, 2018, 4:39 PM
@MegaSuperab: Nope, I've got everything the game has (so far) right here. The Captain's hat doesn't have its own sprites, and only complete sets show up -- anything else defaults to the regular Mario sprites.
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Jan 22, 2018, 4:17 PM
Can't you mix and match these outfits? How do the models work then?

Also, you forgot the Captain's hat.
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Jan 21, 2018, 7:14 PM
It would be such a wasted opportunity if these costumes weren't in Super Mario Maker for Nintendo Switch.
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Jan 21, 2018, 6:40 PM
@Marshi64: Ahhh, that makes sense. I never used the 2P mode, so yeah. :P
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Jan 21, 2018, 6:03 PM
@Random Talking Bush: The Cappy eyes are used in 2 Player, Cappy can make Mario hover temporarily at the height Mario is currently at, And the eyes appear in the same spot for every costume.
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Jan 21, 2018, 3:31 PM
@Random Talking Bush: Oh, and the enemies (Donkey Kong too), blocks and the Odyssey in the loading screens?
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Jan 21, 2018, 2:41 PM
ok? looks like for mario maker xd
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Jan 21, 2018, 1:37 PM
@TMB: They are the exact same as the sprites I ripped from Super Mario Maker, even down to the palette used, so I didn't feel like it was necessary to re-rip those.

As for the Cappy eyes, I'm actually not sure.
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Jan 21, 2018, 1:18 PM
Where are Cat Mario & Cat Peach? And btw, when the Cappy Eyes are used?
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Jan 21, 2018, 12:44 PM
@beanluv: You're right, here's an addendum to the sheet with the missing sprites:
Posted Image
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Jan 21, 2018, 10:52 AM
Where's the invisibility suit?

...

Wait a minute... You lost it, didn't you? THE DESCRIPTION SAYS THAT IT'S EASY TO LOSE FOR GOD'S SAKE!

Either that or there is no sprites lol
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Jan 20, 2018, 8:48 PM
YEEEESSSSS THANK UUUU
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Jan 20, 2018, 2:45 PM
HYEEEEAS
FINALLY
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Jan 20, 2018, 6:38 AM
Maybe a update will make that happen... Nobody knows
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Jan 19, 2018, 8:24 PM
Kindof weird they didn't go the extra mile and make the head and body sprites separate so they could make any outfit work in 8-bit and not just the completed sets.
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Jan 18, 2018, 2:49 PM
Nice! 8-bit items next?
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Jan 16, 2018, 4:57 PM
Well at least one appears for a split second when you get hurt in the 2D segments, right?
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Jan 16, 2018, 3:19 PM
It's funny that I couldn't get that to trigger when I was playing, guess I wasn't going fast enough. :P

But yeah, the small Mario sprites are definitely almost all unused.
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Jan 16, 2018, 3:07 PM
@MegaSuperab
Bowser's turning animation is actually used.
https://twitter.com/RandomTBush/status/953383188134539264
Small Mario is still unused.
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Jan 16, 2018, 8:30 AM
Unused small Mario sprites and Bowser looking backwards...
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Jan 15, 2018, 10:01 PM
I hope this leads to stuff like with Super Mario Maker's Costume Mario sprites. Don't let me down, my dudes!
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