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As usual, I've got a great update for you all, so enjoy that. What's not so usual? I'm trying something new this week called "Spriter Spotlight." I'll ask a different longtime submitter each update to give a little info about themselves. Our first spotlight is on the great Yawackhary! Enjoy and let me know what you think. It could be you next time!
Take it away, Yawa!
"I first discovered tSR back when it was Ninsprites, looking at the sprite rips and custom sprites that people did on Pixeltendo. It was until 2006 that I actually decided to contribute to tSR since I wanted to move away from Sonic hoaxing. My first rip was Dr. Robotnik from Dr. Robotnik's Mean Bean Machine (Master System) using MEKA that was finished on September 2006 however it took until December since I realised that TSGK was closed. As for why I ripped him was because when compared to the Genesis version, Robotnik looked like his AoSTH counterpart and there were no custom sprites at the time. As for probably why I rip resources; it is because it is something to do to kill time, seeing happy faces from others when their favourite game is there and using the resources from the site, memories of my first console that is the Genesis come flooding back and for the fact that it is also like research finding unused stuff lurking in the game that can hold many secrets. It is frustrating when it doesn't go your way though.
Honestly I never thought I would continue ripping 4 years later, let alone ripping a bunch of games on various systems so I say thanks to all the members who helped. Now if only I didn't get roped in making silly videos on Youtube..."
Take it away, Yawa!
"I first discovered tSR back when it was Ninsprites, looking at the sprite rips and custom sprites that people did on Pixeltendo. It was until 2006 that I actually decided to contribute to tSR since I wanted to move away from Sonic hoaxing. My first rip was Dr. Robotnik from Dr. Robotnik's Mean Bean Machine (Master System) using MEKA that was finished on September 2006 however it took until December since I realised that TSGK was closed. As for why I ripped him was because when compared to the Genesis version, Robotnik looked like his AoSTH counterpart and there were no custom sprites at the time. As for probably why I rip resources; it is because it is something to do to kill time, seeing happy faces from others when their favourite game is there and using the resources from the site, memories of my first console that is the Genesis come flooding back and for the fact that it is also like research finding unused stuff lurking in the game that can hold many secrets. It is frustrating when it doesn't go your way though.
Honestly I never thought I would continue ripping 4 years later, let alone ripping a bunch of games on various systems so I say thanks to all the members who helped. Now if only I didn't get roped in making silly videos on Youtube..."
Arcade Sheets: 1
Custom / Edited Sheets: 6
#186 Politoed
#213 Shuckle
#226 Mantine
#227 Skarmory
Chao 2 (Super Mario Kart-Style)
Rouge (Super Mario Kart-Style)
DS / DSi Sheets: 14
Targ Wood
Art
Na-san Clothing
Results
Chillydip Cove Enemies
Sogwood Forest Enemies
#070 Weepinbell
#071 Victreebel
#072 Tentacool
#073 Tentacruel
#198 Murkrow (Female)
#198 Murkrow (Male)
#202 Wobbuffet (Female)
#202 Wobbuffet (Male)
Game Boy / GBC Sheets: 8
Game Boy Advance Sheets: 1
Mobile Sheets: 4
Neo Geo / NGCD Sheets: 10
Checkered Plane
Cross Fire
Graf Zeppelin
Sky Omen
V3
Metal Slug (Mission 5 Cutscene)
Sol Dae Rokker
Doctor
Pirates
Gunner Unit
NES Sheets: 19
Mahjong Tiles
Mahjong Tiles
Fonts
Goro
Johnny Cage
Kano
Liu Kang
Rayden
Skang Tsung (Shang Tsung)
Sonya Blade
Stages
Sub-Zero and Scorpion
General Sprites
Chapter 1
Characters
Eggsplode!
Short Order
Title Screen
Stages
Nintendo 64 Sheets: 8
Berries
Coins
Level Complete Screen
Miscellaneous
Seed Icons
Tutorial Signs
Combo Icons
Prologue Pictures
PlayStation Sheets: 11
Devil Eye
Dragon Ruins Entrance
Dragonship Landing Sites
Ghost Manor
Intro Sky
Larpa Outer
Larpa Pass
Takkar Mountain Pass
Vane Outer
Zen Zone
Zophar (1st Form)
Sega Genesis / 32X Sheets: 22
I-li I-sy
Transformations
Playable Characters
Ronald McDonald
Kano
Palace Gates
Rayden
Sonya
Adventure Park
Williams
Red Eye
King's Castle
Playable Characters
Bobby
Crusher
Karate Man
Larry
Mike
Mr. K
Sam
Tommy
Stage 2-1: A Mysterious Ghost Ship
SNES Sheets: 8