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Demon
Category
MS-DOS
Game
DOOM (Prototypes)
Section
Enemies (Doom)
Submitter
Perdition's Gate Enjoyer
Size
103.81 KB (801x487)
Format
PNG (image/png)
Hits
4,804
Comments
9
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PGE
Nov 22, 2024, 1:54 PM
@RaposaCadela
Probably because Capstone used the same sprite editing program as id (Deluxe Paint II), which had a morph feature that automatically generated in-between frames for sprites. You can also see it in ShadowCaster (Kirt's transformations) and Blake Stone: Planet Strike (ambush enemies)
smedis2
Sep 13, 2024, 12:27 PM
annihilation
MG12
Aug 23, 2024, 1:55 AM
What a death.
doods_epik_forgot_his_password
Aug 21, 2024, 9:49 AM
HE IS IN CONSTANT PAIN
RaposaCadela
Mar 7, 2024, 1:37 PM
@Keenfan1990 oh yeah it got that Capstone stank to it alkdhjaklsdlkjas
Keenfan1990
Feb 26, 2024, 12:16 PM
That death animation reminds me of those shapeshifter guys from Corridor 7.
CreeperJaxon
Jul 18, 2023, 8:04 PM
dear god that death animation
PGE
Dec 1, 2022, 7:48 PM
"Hey, the Demon Sergeant's sprites look kinda wonky, we should change their back muscles to look like a Bruiser Brother's."
"Ok, I'll do that."
*Time Passes*
"Hey, I was only able to get the walking sprites done before the next build. I need some more time to-"
"I don't care, just implement the sprites you've done and leave the rest intact."
"But the back muscle-"
"Look, in the heat of combat, players are more likely to look at a demon's face, not their ass."
"O-ok, sir. By the way, I was able to draw some new death sprites, can I put them in?"
"Yeah, sure."
A conversation between Adrian Carmack and Kevin Cloud that probably happened
Kil-Bii
Nov 27, 2022, 10:04 PM
Pinkies when their name was Demon Sergeant
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