# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
HUD Assets
Category PC / Computer
Game
Section
Miscellaneous
Submitter Miner
Size 114.92 MB
Format ZIP (application/zip)
Hits 592
Comments 0

HUD Assets
Zip Contents[607]
  • GBVSR_HUD/Battle_Share_tex/BattleHUD_Ability_Base.png
  • GBVSR_HUD/Battle_Share_tex/BattleHUD_CharGaudge_Base_01.png
  • GBVSR_HUD/Battle_Share_tex/BattleHUD_CharGaudge_Base_02.png
  • GBVSR_HUD/Battle_Share_tex/BattleHUD_CharGauge_tex_01.png
  • GBVSR_HUD/Battle_Share_tex/BattleHUD_CharGauge_tex_02.png
  • GBVSR_HUD/Battle_Share_tex/BattleShare_Pause_gauge_frame.png
  • GBVSR_HUD/Battle_Share_tex/Battle_PadGuide_BG.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_eff_00.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_eff_01.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_eff_02.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_eff_03.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_Num.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_object_00.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_object_01.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_object_02.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_object_03.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_object_04.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_object_05.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_object_06.png
  • GBVSR_HUD/Battle_Share_tex/BP_Roundcall_object_07.png
  • GBVSR_HUD/Battle_Share_tex/BP_Wipe.png
  • GBVSR_HUD/Battle_Share_tex/cp_ability_eff_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_ability_eff_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_ability_eff_02.png
  • GBVSR_HUD/Battle_Share_tex/cp_ability_icon.png
  • GBVSR_HUD/Battle_Share_tex/cp_ability_icon_InputIcon.png
  • GBVSR_HUD/Battle_Share_tex/cp_ability_input.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconA_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconA_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconB_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconB_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconB_02.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconB_03.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconC_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconC_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconD_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconE_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconE_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconF_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconG_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconI_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconI_00A.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconI_00B.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconI_00C.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconI_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconJ_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconJ_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconJ_02.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconK_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconL_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconL_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconL_02.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconL_03.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconL_04.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconL_05.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconM_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconM_02.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconM_03A.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconM_03B.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconM_03C.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconM_04.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconN_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconO_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconO_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconO_02.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconO_03.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconP_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconP_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconP_02.png
  • GBVSR_HUD/Battle_Share_tex/cp_charagage_iconP_03.png
  • GBVSR_HUD/Battle_Share_tex/cp_combo_count_double_red.png
  • GBVSR_HUD/Battle_Share_tex/cp_combo_count_red.png
  • GBVSR_HUD/Battle_Share_tex/cp_combo_eff_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_combo_eff_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_combo_eff_02.png
  • GBVSR_HUD/Battle_Share_tex/cp_combo_eff_03.png
  • GBVSR_HUD/Battle_Share_tex/cp_gauge_physical_gage_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_gauge_physical_gage_01.png
  • GBVSR_HUD/Battle_Share_tex/cp_tensiontex_eff_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_tensiontex_eff_03.png
  • GBVSR_HUD/Battle_Share_tex/cp_tensiontex_eff_04.png
  • GBVSR_HUD/Battle_Share_tex/cp_TextIcon_00.png
  • GBVSR_HUD/Battle_Share_tex/cp_times_all.png
  • GBVSR_HUD/Battle_Share_tex/cp_times_all1.png
  • GBVSR_HUD/Battle_Share_tex/cp_times_infinity.png
  • GBVSR_HUD/Battle_Share_tex/LOC/BP_Roundcall_00.png
  • GBVSR_HUD/Battle_Share_tex/LOC/BP_Roundcall_01.png
  • GBVSR_HUD/Battle_Share_tex/LOC/BP_Roundcall_02.png
  • GBVSR_HUD/Battle_Share_tex/LOC/BP_Roundcall_03.png
  • GBVSR_HUD/Battle_Share_tex/LOC/BP_Roundcall_04.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_down_VKY_Smoke_Eff.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_downS_00A.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_downS_00B.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_downS_01A.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_downS_01B.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_downS_02A.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_downS_02B.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_downS_03A.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_downS_03B.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_down_Eff00_SRZ.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_down_Eff01_SRZ.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_down_Eff02_SRZ.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_Draw_object_00.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_Eff_00.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_Eff_01.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_Eff_02.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_finishS_00B.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_finishS_01B.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_finishS_02B.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_finishS_03B.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_perfect_object_00.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_perfect_object_01.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_perfect_object_02.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_timeup_object_00.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundfinish_KO_timeup_object_01.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundresult_object_00_1p.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundresult_object_00_2p.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundresult_object_01_1p.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundresult_object_02.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundresult_PlTxt_Glow.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundresult_Win_Burst_01.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundresult_Win_Burst_01_M.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundresult_Win_flash.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundresult_Win_Line.png
  • GBVSR_HUD/battle_tex/BattleCall/BP_roundresult_Win_Line_Glow.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_eff_Burst_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_eff_Burst_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_eff_Flash_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_eff_Flash_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Emblem.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Emblem_M_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Emblem_M_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Emblem_M_03.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Object_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Object_eff_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Object_eff_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Sword.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Sword_eff_Glow.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Sword_Pat.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Wing.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Wing_eff_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Wing_eff_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Wing_Eff_03.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundcall_Wing_Eff_03_M.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_down_VKY_Balloon_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_down_VKY_Balloon_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_down_VKY_Balloon_03.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_down_VKY_Confetti_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_down_VKY_Confetti_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_down_VKY_mouse_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_down_VKY_mouse_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_down_VKY_mouse_03.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_down_VKY_mouse_04.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Balloon_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Balloon_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Balloon_03.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Balloon_04.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Balloon_05.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Balloon_06.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Confetti_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Confetti_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_mouse_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_mouse_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_mouse_03.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_mouse_04.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Tape_01.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Tape_01_M.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Tape_02.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Tape_02_M.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Tape_03.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Tape_03_M.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Tape_04.png
  • GBVSR_HUD/battle_tex/BattleCall/Roundfinish_finish_VKY_Tape_04_M.png
  • GBVSR_HUD/battle_tex/BattleHUD_Ability_Frame_Base.png
  • GBVSR_HUD/battle_tex/BattleHUD_Beta_01.png
  • GBVSR_HUD/battle_tex/BattleHUD_BossLUC_Icon.png
  • GBVSR_HUD/battle_tex/BattleHUD_CharImage_Base_02_1P.png
  • GBVSR_HUD/battle_tex/BattleHUD_CharImage_Base_1P.png
  • GBVSR_HUD/battle_tex/BattleHUD_CharImage_Base_2P.png
  • GBVSR_HUD/battle_tex/BattleHUD_CharImage_Mask_1P.png
  • GBVSR_HUD/battle_tex/BattleHUD_Frame_Base_01.png
  • GBVSR_HUD/battle_tex/BattleHUD_Frame_Base_02.png
  • GBVSR_HUD/battle_tex/BattleHUD_Frame_Base_03.png
  • GBVSR_HUD/battle_tex/BattleHUD_GuardCrash_Gauge_01.png
  • GBVSR_HUD/battle_tex/BattleHUD_GuardCrash_Gauge_02.png
  • GBVSR_HUD/battle_tex/BattleHUD_GuardCrash_Gauge_02b.png
  • GBVSR_HUD/battle_tex/BattleHUD_GuardCrash_Gauge_03.png
  • GBVSR_HUD/battle_tex/BattleHUD_GuardCrash_Gauge_04.png
  • GBVSR_HUD/battle_tex/BattleHUD_GuardCrash_Gauge_05.png
  • GBVSR_HUD/battle_tex/BattleHUD_GuardCrash_Gauge_Eff01.png
  • GBVSR_HUD/battle_tex/BattleHUD_GuardCrash_Gauge_Eff02.png
  • GBVSR_HUD/battle_tex/BattleHUD_GuardCrash_Gauge_Eff03.png
  • GBVSR_HUD/battle_tex/BattleHUD_Info_Base.png
  • GBVSR_HUD/battle_tex/BattleHUD_OugiGauge_Fx_01.png
  • GBVSR_HUD/battle_tex/BattleHUD_OugiGauge_Fx_02.png
  • GBVSR_HUD/battle_tex/BattleHUD_PlayerID_Base.png
  • GBVSR_HUD/battle_tex/BattleHUD_RoundIcon_01.png
  • GBVSR_HUD/battle_tex/BattleHUD_RoundIcon_02.png
  • GBVSR_HUD/battle_tex/BattleHUD_RoundIcon_Base.png
  • GBVSR_HUD/battle_tex/BattleHUD_TWBGaudge_Base_01.png
  • GBVSR_HUD/battle_tex/BattleHUD_TWBGaudge_Base_02.png
  • GBVSR_HUD/battle_tex/BattleHUD_TWBGaudge_Base_03.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/BP_PauseGauge_00.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_Caution_icon_00.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_Caution_icon_01.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_gauge_physical_gage_eff_00.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_gauge_physical_gage_msk_00.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_gauge_physical_gage_msk_01.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_gauge_physical_gage_msk_01_png.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_gauge_physical_light.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_gauge_physical_shade_00.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_Icon_00.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_lifegauge_animmask.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_lifegauge_base.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_online_id.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_ougitex_base_00.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_roundicon_eff.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_roundicon_empty.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_roundicon_used.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_tensiontex_eff_07.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_TextIcon_00.png
  • GBVSR_HUD/battle_tex/Battle_GF1_tex/cp_TextObject_00.png
  • GBVSR_HUD/battle_tex/cp_tensiontex_eff_01.png
  • GBVSR_HUD/battle_tex/cp_tensiontex_eff_02.png
  • GBVSR_HUD/battle_tex/cp_TextObject_00.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_down_00.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_down_01.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_down_02.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_down_chip.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_down_SRZ.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_down_SRZ_Eff.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_draw.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_dubleko_00.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_dubleko_01.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_dubleko_02.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_finish_00.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_finish_01.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_finish_02.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_finish_SRZ.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_Finish_SRZ_Eff.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_perfect.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundfinish_KO_timeup.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_Lose_00.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_Lose_01.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_Lose_02.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_Lose_03.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_Lose_04.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_Lose_05.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_Lose_06.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_Lose_07.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_player_00.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_player_01.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_Win_00.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_Win_01.png
  • GBVSR_HUD/battle_tex/LOC/BP_roundresult_Win_02.png
  • GBVSR_HUD/battle_tex/LOC/cp_combo_hit_red.png
  • GBVSR_HUD/battle_tex/LOC/TXT_BP_Roundcall_00_01.png
  • GBVSR_HUD/battle_tex/LOC/TXT_BP_Roundcall_00_02.png
  • GBVSR_HUD/battle_tex/LOC/TXT_BP_Roundcall_01.png
  • GBVSR_HUD/battle_tex/LOC/TXT_BP_Roundcall_02.png
  • GBVSR_HUD/battle_tex/LOC/TXT_BP_Roundcall_03.png
  • GBVSR_HUD/battle_tex/LOC/TXT_BP_roundfinish_down_VKY.png
  • GBVSR_HUD/battle_tex/LOC/TXT_BP_roundfinish_down_VKY_Glow.png
  • GBVSR_HUD/battle_tex/LOC/TXT_BP_roundfinish_finish_VKY.png
  • GBVSR_HUD/battle_tex/LOC/TXT_BP_roundfinish_finish_VKY_Glow.png
  • GBVSR_HUD/CharaH_GF2/ABL_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/ANL_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/BEA_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/BLI_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/BLZ_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/CAL_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/CHA_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/CTL_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/DJT_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/EUS_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/FAS_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/FER_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/GEF_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/GRI_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/GRN_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/LAN_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/LNL_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/LOW_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/LUC_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/LUC_Costume_02.png
  • GBVSR_HUD/CharaH_GF2/MET_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/NIE_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/NRM_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/PER_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/SIS_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/SRZ_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/TWB_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/UNO_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/VAN_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/VAS_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/VIR_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/VKY_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/VRS_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/YUE_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/ZET_Costume_01.png
  • GBVSR_HUD/CharaH_GF2/ZOO_Costume_01.png
  • GBVSR_HUD/EXAbility/EXA_ArmorBreak.png
  • GBVSR_HUD/EXAbility/EXA_ArmorBreak_2.png
  • GBVSR_HUD/EXAbility/EXA_ArrowRain.png
  • GBVSR_HUD/EXAbility/EXA_ArrowRain_2.png
  • GBVSR_HUD/EXAbility/EXA_ArrowRain_3.png
  • GBVSR_HUD/EXAbility/EXA_BreakAssassin.png
  • GBVSR_HUD/EXAbility/EXA_BreakAssassin_2.png
  • GBVSR_HUD/EXAbility/EXA_BreakKeep.png
  • GBVSR_HUD/EXAbility/EXA_BurstRush.png
  • GBVSR_HUD/EXAbility/EXA_BurstRush_2.png
  • GBVSR_HUD/EXAbility/EXA_ClearAll.png
  • GBVSR_HUD/EXAbility/EXA_Conjunction.png
  • GBVSR_HUD/EXAbility/EXA_Dispel.png
  • GBVSR_HUD/EXAbility/EXA_DispelMount.png
  • GBVSR_HUD/EXAbility/EXA_EtherBlast.png
  • GBVSR_HUD/EXAbility/EXA_EtherBlast_2.png
  • GBVSR_HUD/EXAbility/EXA_FightingSpirit.png
  • GBVSR_HUD/EXAbility/EXA_HealAll.png
  • GBVSR_HUD/EXAbility/EXA_HealAll_2.png
  • GBVSR_HUD/EXAbility/EXA_HealAll_3.png
  • GBVSR_HUD/EXAbility/EXA_KimonShura.png
  • GBVSR_HUD/EXAbility/EXA_MiserableMist.png
  • GBVSR_HUD/EXAbility/EXA_NoData.png
  • GBVSR_HUD/EXAbility/EXA_Phalanx.png
  • GBVSR_HUD/EXAbility/EXA_Phalanx_2.png
  • GBVSR_HUD/EXAbility/EXA_Rage.png
  • GBVSR_HUD/EXAbility/EXA_Rage_2.png
  • GBVSR_HUD/EXAbility/EXA_Rage_3.png
  • GBVSR_HUD/EXAbility/EXA_Rage_4.png
  • GBVSR_HUD/EXAbility/EXA_Rampage.png
  • GBVSR_HUD/EXAbility/EXA_Rampage_2.png
  • GBVSR_HUD/EXAbility/EXA_Regeneration.png
  • GBVSR_HUD/EXAbility/EXA_Regeneration_2.png
  • GBVSR_HUD/EXAbility/EXA_Revive.png
  • GBVSR_HUD/EXAbility/EXA_Revive_2.png
  • GBVSR_HUD/EXAbility/EXA_Suteminokata.png
  • GBVSR_HUD/EXAbility/EXA_Suteminokata_2.png
  • GBVSR_HUD/EXAbility/EXA_Tashinjin.png
  • GBVSR_HUD/EXAbility/EXA_WeaponBurst.png
  • GBVSR_HUD/EXAbility/EXA_WeaponBurst_2.png
  • GBVSR_HUD/Result_tex/LOC/Result_COMPLET.png
  • GBVSR_HUD/Result_tex/LOC/Result_CONGRATULATION.png
  • GBVSR_HUD/Result_tex/LOC/Result_DRAW.png
  • GBVSR_HUD/Result_tex/LOC/Result_GET.png
  • GBVSR_HUD/Result_tex/LOC/Result_LevelUp.png
  • GBVSR_HUD/Result_tex/LOC/Result_Lose.png
  • GBVSR_HUD/Result_tex/LOC/Result_RankUp.png
  • GBVSR_HUD/Result_tex/LOC/Result_WIN.png
  • GBVSR_HUD/Result_tex/Result_BD_Arrow.png
  • GBVSR_HUD/Result_tex/Result_BD_Cursor00.png
  • GBVSR_HUD/Result_tex/Result_BD_Cursor01.png
  • GBVSR_HUD/Result_tex/Result_BD_Mask.png
  • GBVSR_HUD/Result_tex/Result_BD_Scroll.png
  • GBVSR_HUD/Result_tex/Result_BD_Window.png
  • GBVSR_HUD/Result_tex/Result_BG00.png
  • GBVSR_HUD/Result_tex/Result_BG01.png
  • GBVSR_HUD/Result_tex/Result_BG02.png
  • GBVSR_HUD/Result_tex/Result_BG03.png
  • GBVSR_HUD/Result_tex/Result_Buttton00.png
  • GBVSR_HUD/Result_tex/Result_Eff00.png
  • GBVSR_HUD/Result_tex/Result_Eff01.png
  • GBVSR_HUD/Result_tex/Result_Gage_Acquired.png
  • GBVSR_HUD/Result_tex/Result_Gage_BG.png
  • GBVSR_HUD/Result_tex/Result_Gage_EXP.png
  • GBVSR_HUD/Result_tex/Result_Item_BG00.png
  • GBVSR_HUD/Result_tex/Result_Item_BG01.png
  • GBVSR_HUD/Result_tex/Result_Item_BG02.png
  • GBVSR_HUD/Result_tex/Result_Item_BG03.png
  • GBVSR_HUD/Result_tex/Result_Item_BG04.png
  • GBVSR_HUD/Result_tex/Result_Item_BG05.png
  • GBVSR_HUD/Result_tex/Result_Item_Complete.png
  • GBVSR_HUD/Result_tex/Result_Lv_BG00.png
  • GBVSR_HUD/Result_tex/Result_Lv_BG01.png
  • GBVSR_HUD/Result_tex/Result_Lv_BG02.png
  • GBVSR_HUD/Result_tex/Result_Lv_EXP.png
  • GBVSR_HUD/Result_tex/Result_Lv_Gage_Gage_Acquired.png
  • GBVSR_HUD/Result_tex/Result_Lv_Mask01.png
  • GBVSR_HUD/Result_tex/Result_MenuItem_RichText_Small_Base_01.png
  • GBVSR_HUD/Result_tex/Result_MenuItem_RichText_Small_Base_02.png
  • GBVSR_HUD/Result_tex/Result_Name_1P.png
  • GBVSR_HUD/Result_tex/Result_Name_2P.png
  • GBVSR_HUD/Result_tex/Result_Single00.png
  • GBVSR_HUD/Result_tex/Result_Single01.png
  • GBVSR_HUD/Result_tex/Result_Single02.png
  • GBVSR_HUD/Result_tex/Result_Single03.png
  • GBVSR_HUD/Result_tex/Result_Single04.png
  • GBVSR_HUD/Result_tex/Result_Time00.png
  • GBVSR_HUD/Result_tex/Result_Time01.png
  • GBVSR_HUD/Result_tex/Result_VSLevel_BG.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_ABL.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_ARE.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_AVA.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_BLI.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_BLZ.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_CAL.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_CHA.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_COL.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_CTL.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_DJT.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_EUS.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_FAS.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_FER.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_GEF.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_GND.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_GRI.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_GRN.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_LAN.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_LOW.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_LUC.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_MET.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_NIE.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_NRM.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_PBH.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_PER.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_ROS.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_SIS.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_SRZ.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_UNO.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_VAS.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_VIR.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_VRS.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_YGD.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_YUE.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_ZET.png
  • GBVSR_HUD/RPG_Battle_tex/Boss_Name/Boss_Name_ZOO.png
  • GBVSR_HUD/RPG_Battle_tex/cp_ability_base_00.png
  • GBVSR_HUD/RPG_Battle_tex/cp_ability_base_01.png
  • GBVSR_HUD/RPG_Battle_tex/cp_ability_eff_00.png
  • GBVSR_HUD/RPG_Battle_tex/cp_ability_eff_01.png
  • GBVSR_HUD/RPG_Battle_tex/cp_ability_eff_02.png
  • GBVSR_HUD/RPG_Battle_tex/cp_ability_input.png
  • GBVSR_HUD/RPG_Battle_tex/cp_charagage_iconB_01.png
  • GBVSR_HUD/RPG_Battle_tex/cp_charagage_iconB_03.png
  • GBVSR_HUD/RPG_Battle_tex/cp_gauge_physical_gage_00.png
  • GBVSR_HUD/RPG_Battle_tex/cp_gauge_physical_gage_01.png
  • GBVSR_HUD/RPG_Battle_tex/cp_gauge_physical_gage_msk_00.png
  • GBVSR_HUD/RPG_Battle_tex/cp_gauge_physical_gage_msk_01.png
  • GBVSR_HUD/RPG_Battle_tex/cp_gauge_physical_shade_00.png
  • GBVSR_HUD/RPG_Battle_tex/cp_lifegauge_base.png
  • GBVSR_HUD/RPG_Battle_tex/cp_ougitex_base_00.png
  • GBVSR_HUD/RPG_Battle_tex/cp_tensiontex_eff_00.png
  • GBVSR_HUD/RPG_Battle_tex/cp_tensiontex_eff_01.png
  • GBVSR_HUD/RPG_Battle_tex/cp_tensiontex_eff_02.png
  • GBVSR_HUD/RPG_Battle_tex/cp_TextObject_00.png
  • GBVSR_HUD/RPG_Battle_tex/LOC/RPGBP_BattleUIKO_QuestClear_00.png
  • GBVSR_HUD/RPG_Battle_tex/LOC/RPGBP_BattleUIKO_QuestClear_01.png
  • GBVSR_HUD/RPG_Battle_tex/LOC/RPGBP_BattleUIKO_QuestFailed_00.png
  • GBVSR_HUD/RPG_Battle_tex/LOC/RPGBP_BattleUIKO_QuestFailed_01.png
  • GBVSR_HUD/RPG_Battle_tex/LOC/RPGBP_Roundcall_Boss_00.png
  • GBVSR_HUD/RPG_Battle_tex/LOC/RPGCP_combo_doublehit_red.png
  • GBVSR_HUD/RPG_Battle_tex/LOC/RPGCP_combo_hit_red.png
  • GBVSR_HUD/RPG_Battle_tex/LOC/TXT_RPGBP_Roundcall_Ready.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Break_eff_00.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Break_eff_01.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Combo_Bonus_eff_02.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Effect_Crash_eff_00.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Effect_OverDrive_eff_00.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Effect_OverDrive_eff_01.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_QuestFailed_object_00.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_eff_00.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_eff_01.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_eff_02.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_eff_03.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_eff_05.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_eff_06.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_eff_07.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_eff_08.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_eff_09.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_eff_10.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_eff_11.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Boss_Name_BG.png
  • GBVSR_HUD/RPG_Battle_tex/RPGBP_Roundcall_Quest_object_00.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Combo_gauge.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Combo_gauge_double.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Combo_gauge_frame.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_gaugetex_eff00.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_gaugetex_eff01.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_gauge_animmask.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_gauge_base.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_gauge_shade_b.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_boss_gauge_frame.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_boss_tension_frame.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_charamsk.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_enemy_gauge_frame.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_object_boss_gauge_00.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_object_boss_gauge_01.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_object_onlineidbase.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_object_physicalbase_1p.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_object_physicalbase_2p.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_object_physicalframe.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_object_tension_scale.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_object_times_00.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Hud_object_times_01.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Icon_buff_debuff.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Next_Icon.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_QTE_button.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_QTE_button_bg.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_QTE_cursor.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_QTE_gauge.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_QTE_gauge_frame.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Revival_bg_gauge.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Revival_bg_name.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Revival_gauge.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Revival_Icon.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Revival_Line.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_SupportAction_bg.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_SupportAction_frame.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_SupportAction_ring_1p.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_SupportAction_ring_2p.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Talk_Boss00.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Talk_Boss01.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Talk_window.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_Talk_window_02.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_tensiontex_eff00.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_tensiontex_eff01.png
  • GBVSR_HUD/RPG_Battle_tex/RPGCP_tensiontex_eff03.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_00_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_00_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_00_2.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_00_3.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_00_4.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_00_5.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_01_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_01_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_01_2.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_01_3.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_01_4.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_01_5.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_02_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_02_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_03_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_03_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_03_2.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_04_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_04_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_04_2.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_04_3.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_05_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_05_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_06_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_06_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_06_2.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_07_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_07_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_07_2.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_07_3.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_08_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_08_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_08_2.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_08_3.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_09_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_10_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_11_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_12_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_15_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace/RPGCP_Talk_face_15_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_00_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_00_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_00_2.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_00_3.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_00_4.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_01_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_01_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_02_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_02_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_03_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_03_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_03_2.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_03_3.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_03_4.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_04_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_05_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_05_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_05_2.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_05_3.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_09_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_09_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_09_2.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_09_3.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_10_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_11_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_12_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_12_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_13_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_13_1.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_14_0.png
  • GBVSR_HUD/RPG_Battle_tex/TalkFace_Boss/RPGCP_Talk_BossFace_15_0.png
  • GBVSR_HUD/SupportAbility/SA_Bokun.png
  • GBVSR_HUD/SupportAbility/SA_Bokun2.png
  • GBVSR_HUD/SupportAbility/SA_GikoL.png
  • GBVSR_HUD/SupportAbility/SA_GikoM.png
  • GBVSR_HUD/SupportAbility/SA_GikoS.png
  • GBVSR_HUD/SupportAbility/SA_HaisuiL.png
  • GBVSR_HUD/SupportAbility/SA_HaisuiM.png
  • GBVSR_HUD/SupportAbility/SA_HaisuiS.png
  • GBVSR_HUD/SupportAbility/SA_Hangyaku.png
  • GBVSR_HUD/SupportAbility/SA_Hutate.png
  • GBVSR_HUD/SupportAbility/SA_KonsinL.png
  • GBVSR_HUD/SupportAbility/SA_KonsinM.png
  • GBVSR_HUD/SupportAbility/SA_KonsinS.png
  • GBVSR_HUD/SupportAbility/SA_Mite.png
  • GBVSR_HUD/SupportAbility/SA_NoData.png
  • GBVSR_HUD/SupportAbility/SA_Sensei.png
  • GBVSR_HUD/SupportAbility/SA_Syukuhuku.png
  • GBVSR_HUD/SupportAbility/SA_Tobasuze.png
  • GBVSR_HUD/SupportAbility/SA_Zyuin.png
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!