Mega Man Maker


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Category PC / Computer
Assets 128
Hits 411,368
Comments 68
Tags (12): arrow_right
Alternative Names (1): arrow_right
Mega Maker
arrow_drop_down [4] Playable Characters
arrow_drop_down [13] Robot Masters
arrow_drop_down [13] Enemies
arrow_drop_down [7] Fortress Bosses
arrow_drop_down [14] Backgrounds
arrow_drop_down [15] Tilesets
arrow_drop_down [16] Level Objects
arrow_drop_down [15] Weapons & Utilities
arrow_drop_down [14] Decorations
arrow_drop_down [12] Miscellaneous
arrow_drop_down [5] Unused Content

Comments (68)


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Huh, I haven't really thought about that, after I'm done with updating the weapon sheets, I might add old versions of tiles
MarshadowSlime Oct 2, 2025 12:46 PM
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While I'm really glad to see new 1.10+ sprites on here, It also comes with the draw back of older versions of makers sprites being lost completely, Like the 1.5.0 version of Tengu man's tileset has now been lost in favor of what it looks like now, It feels like it goes against the sites purpose of preserving video game history
doc_zeos Sep 27, 2025 3:28 AM
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I always thought this game looked so cool, I wish I had a computer to play it
funny words magic man Jan 26, 2025 8:09 PM
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Honestly, I'm not a fan of how so many of these newest 1.9 rips here look to be taken directly as extracted using the Undertale Mod tool. The smaller objects specifically, things like backgrounds are more understandable. With a sprite sheet though you get a whole page in one file that you can access all at once for whatever you may be looking for, but with these zips, you have to go through, unzip the file, then search through multiple folders to find that every individual frame is contained to its own individual file...

On one hand, at least they're available, but on the other this is just, so low effort. It's such a frustrating way to have access to these.

Then there's all the extra files that come with that you don't need. Well over Half of the plush files are just rotations of the original plush as their own files. Someone actually putting the the effort into a sheet would probably realize they could just note that the one frame is rotated 90 degrees for each frame of it's spinning animation, with only a handful of exceptions like Top Man's.
E-Clare Sep 30, 2024 11:32 PM
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Finally, Mega Man Maker 1.9 will be released tomorrow!
smbmariojpn Sep 20, 2024 7:07 AM
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@WaterCat That's because Megamix Engine is a fork of Mega Engine, which was created by the former lead developer WreckingPrograms and used as a basis for Maker.
BubbledDEV Apr 18, 2024 6:29 AM
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I feel like the stand-alone sheets for Beat, Tango, Rush, Treble and both super and power adaptors should be removed since they're already on the weapon sheets. Also the "Weapons" sheet on the
Miscellaneous section should be removed too.
MarshadowSlime Nov 17, 2023 4:10 PM *
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These are some nice rerips.
Murphmario Aug 21, 2023 8:51 PM
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@Rabbid4240 So they stay in numerical order
Ton Senior Staff Aug 21, 2023 4:44 PM
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why are the robot masters labelled like that its not Mega Man 02 its just Mega Man 2
Rabbid4240 Aug 21, 2023 3:39 PM
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I'm going to update bass sprites because they are not finished
LeDani1301 Aug 13, 2023 9:25 PM
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Yay! my ripped characters has been accepted! (ProtoMan - Bass - PowerAdaptor MegaMan)
LeDani1301 Aug 12, 2023 1:27 AM
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Amm... I find it a little curious that with the content on this page I realize that Mega Man Maker seems to use a lot of content from the Megamix Engine made for MaGMML.
WaterCat Nov 24, 2022 2:55 PM
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@babyjeff It's...still in development, and 1.8 is within sight.
BubbledDEV Oct 3, 2022 10:19 PM
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@babyjeff The game's still active and in development though?
Murphmario Feb 17, 2022 1:20 AM
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@StarmanElite a LOT of cut corners and poor decisions
babyjeff Feb 8, 2022 11:34 PM
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What ever happened to this game
StarmanElite Nov 13, 2021 3:32 PM
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@DogToon64 I Was hoping for Splashwoman and the Effects!
doomjet Sep 4, 2021 3:57 PM
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@Platinum_Acer: *Shrugs*
They may, or may not, I don't know.
DogToon64 Aug 30, 2021 10:29 PM
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@DogToon64 will they bring back the tilesets and backgrounds?
Platinum_Acer Aug 30, 2021 10:18 PM
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