Sonic Mania
Sonic Mania
| Game Info arrow_drop_down favorite | |
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| Category | PC / Computer |
| Assets | 81 |
| Hits | 2,899,840 |
| Comments | 350 |
| Tags (12): arrow_right | |
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Alternative Names (2):
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Sonic the Hedgehog Discovery, ソニックマニア (Japanese)
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[6]
Playable Characters
Knuckles the Echidna
Mighty the Armadillo
Miles "Tails" Prower
Ray the Flying Squirrel
Sonic the Hedgehog
Super Sonic
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[29]
Enemies & Bosses
Amoeba Droid
Badniks (Encore)
Badniks (Plus)
Badniks (Pre-Plus)
Big Squeeze
Crimson Eye
DD Wrecker
Death Egg Robot
Dr. Robotnik / Eggman
Driller Droid
Fang, Bean, & Bark
Heavy Gunner
Heavy King
Heavy Magician
Heavy Rider
Heavy Shinobi
Hotaru High-Watt
Laundro-Mobile
Mega Octus
Metal Sonic & Mecha Sonic
Meter Droid
Phantom Egg & Kleptomobile
Phantom Heavies
Piston Eggman & Gashapandora
Sandworm / Dangerous Ball Tower MK2
Screw Mobile & Diver Eggman
Shiver Saw
Spider Mobile
Weather-Mobile
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[26]
Stages & Backgrounds
Angel Island Zone
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Chemical Plant Zone
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Chemical Plant Zone (Encore)
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Egg Reverie Zone
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Flying Battery Zone
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Flying Battery Zone (Encore)
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Green Hill Zone
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Green Hill Zone (Encore)
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Hydrocity Zone
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Hydrocity Zone (Encore)
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Lava Reef Zone
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Lava Reef Zone (Encore)
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Metallic Madness Zone
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Metallic Madness Zone (Encore)
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Mirage Saloon Zone
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Mirage Saloon Zone (Encore)
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Oil Ocean Zone
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Oil Ocean Zone (Encore)
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Press Garden Zone
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Press Garden Zone (Encore)
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Stardust Speedway Zone
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Stardust Speedway Zone (Encore)
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Studiopolis Zone
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Studiopolis Zone (Encore)
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Titanic Monarch Zone
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Titanic Monarch Zone (Encore)
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[6]
Special & Bonus Stages
Blue Spheres
Blue Spheres Layouts
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Miscellaneous Backgrounds
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Pinball Bonus Stage Objects
Special Stage Objects
Special Stages
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[12]
Miscellaneous
Creator Credits & Try Again Screens
Dev Menu Font
Fonts
Game Icon
General Objects
HUD
Level Objects
Main Menu
Puyo Puyo/Mean Bean Machine
Text
Title Screen / D.A. Garden
True End? ("& Knuckles" Ending)
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[2]
Unused Content
Comments (350)
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@Modern: We actually do have those.
I noticed that we don't have the company logo sprites (yes, believe it or not, they are sprites) anywhere yet. I'm planning on adding them since I know how to rip Mania's sprites, but I want to know, should they go in their own section entirely, or would they be better suited being added on to the Title Screen spritesheet?
Oh, so is it done yet?
@Bluejay45678: It's a palette animation, which goes with the second thing I'd mentioned in my previous comment ("update the level rips with their alternate palettes").
What about the background animation like the waterfalls in green hill zone?
@Bluejay45678: There are no sprites for that, it's all done through coding in-game.
@Snessy the duck: At some point in time I'm gonna see if I can update the level rips with their alternate palettes, but other than that I don't think anything else is missing.
(EDIT: Oh wait, there was one thing I noticed we didn't have yet, which I've added. And there's the menu text sprite updates I'll be getting to soon-ish.)
@Snessy the duck: At some point in time I'm gonna see if I can update the level rips with their alternate palettes, but other than that I don't think anything else is missing.
(EDIT: Oh wait, there was one thing I noticed we didn't have yet, which I've added. And there's the menu text sprite updates I'll be getting to soon-ish.)
Where is the flashing and moving color block in the beginning of the start of every act.
I think so. Unless you can think of anything that's missing.
So has everything from this game been ripped?
@Random Talking Brush OH there it is, I'm blind. Thanks!
@Neliobelmont: It's on my General Objects sheet.
I'm trying to get a hold of the Tornado (Plane) sprite rip used in Mirage Saloon. I don't see it in any of the current sheets, am I just missing it?
@Infinitygamer101: The Level Objects sheet, of course.
Where is the portal sprite from TMZ? Y'know, the portal that bringss you to the 'Final' boss
Why are the level layouts are not included in some archives on this page (such as studiopolis has no level objects such as hills or loops)
Where the palette animations?
@TailsTheFoxYT He's on the badniks page. Both versions of him. He's been there a long time.
Actually Splats the Rabbit from Green Hill Zone is missing, he can be found in debug mode and he looks different from the Press Garden Version.
@Booth102: We should have everything now, barring the recycled unused sprites from the "Classic" sheets which aren't that important to rip since we've got the respective sprites from Sonic 1/2/3&K/CD already in their respective games.
...Well, almost everything. Now that you've reminded me, I should go and update Dolphman's sheet with the prototype Press Garden / Pulp Solstice badniks.
(EDIT: Done. And I'll be updating my menu text sheets with the fixed names a bit later.)
...Well, almost everything. Now that you've reminded me, I should go and update Dolphman's sheet with the prototype Press Garden / Pulp Solstice badniks.
(EDIT: Done. And I'll be updating my menu text sheets with the fixed names a bit later.)

You guys do seem to be missing the background for Mean Bean mode, is someone already working on that?