Wiki
Sprites
Models
Textures
Sounds
Login
VGFacts
DidYouKnowGaming?
☰
Hello, Guest! (
Login
|
Register
)
Register today to join in with discussions on the forum, post comments on the site, and upload your own sheets!
☰
Home
-
Search
-
Forums
-
About
-
Stats
-
Comments
-
Contact
Sprites
Models
Textures
Sounds
Home
Search
Forums
Wiki
About
FAQ
Stats
Comments
Contact
User Agreement
Privacy Policy
Social Links
Discord
Twitter
Facebook
User Links
Login
Consoles
3DS
Arcade
Browser Games
Custom / Edited
DS / DSi
Game Boy / GBC
Game Boy Advance
GameCube
LCD Handhelds
Master System
Mobile
MS-DOS
Neo Geo / NGCD
NES
Nintendo 64
Nintendo Switch
PC / Computer
PlayStation
PlayStation 2
PlayStation 3
PSP
Sega Genesis / 32X
SNES
Wii
Wii U
Other Systems
3DO
Acorn Archimedes
Acorn Electron
Adventure Vision
Amiga / Amiga CD32
Amstrad CPC
Apple II
Atari
Atari ST
Bally Astrocade
BBC Micro
CD-i
ColecoVision
Commodore 16
Commodore 64
COMX-35
Cybiko
Dreamcast
Elektronika Calculators
Emerson Arcadia 2001
Enterprise
FM Towns
FM-7
Fujitsu FM77AV
Game Gear
Game Master
Game.com
HyperScan
Intellivision
Jaguar
LeapFrog
Lynx
Mega Duck
MSX
MSX2
N-Gage
NEC PC-6001
NEC PC-8801
NEC PC-9801
Neo Geo Pocket / NGPC
Nokia Series 40/60
Nvidia Shield TV
Odyssey²
PalmOS
Pico
Pinball
PlayStation 4
PlayStation 5
PlayStation Vita
Plug & Play
Pokémon Mini
RCA Studio II
Saturn
Sega CD
SG-1000
Sharp MZ
Sharp X1
Sharp X68000
Super A'Can
Super Cassette Vision
Supervision
Tapwave Zodiac
Thumby
TI-83
TI-99
TurboGrafx-16
V.Smile
Vectrex
Virtual Boy
Visicom COM-100
WonderSwan / WSC
Xbox
Xbox 360
Zeebo
ZX Spectrum
Genres
Action
Action RPG
Action-Adventure
Action-Platformer
Adventure
Beat 'em Up
Board / Card Game
Customs
Educational
Fighting
Horror
Music
Platformer
Puzzle
Racing
Shoot 'em Up
Shooter
Simulation
Sports
Strategy
Turn-Based RPG
Visual Novel
Other
Advertisement
#
-
A
-
B
-
C
-
D
-
E
-
F
-
G
-
H
-
I
-
J
-
K
-
L
-
M
-
N
-
O
-
P
-
Q
-
R
-
S
-
T
-
U
-
V
-
W
-
X
-
Y
-
Z
Minotaur (Enemy)
Category
PlayStation
Game
Castlevania: Symphony of the Night
Section
Enemies (Assembled)
Submitter
elpegaso7
Size
155.73 KB (1720x680)
Format
PNG (image/png)
Hits
4,121
Comments
8
Download this Sheet
Return to Game
Previous Sheet
|
Next Sheet
You must be
logged in
with an active forum account to post comments.
elpegaso7
Oct 22, 2021, 4:45 PM
Centralized Sprite Sheets, I just uploaded Alucard, take a look; I don't know how you are going to organize everything because there will be a whole new section jajaja
Ton
Oct 22, 2021, 11:46 AM
That sounds pretty cool. Maybe we can put the tiles on there too and ultimately merge the Assembled/Tiled sections?
elpegaso7
Oct 22, 2021, 10:38 AM
Sorry, I didn't know that. Anyway, I've been thinking about a better way to organize the sprites, so when using them in a video game engine like Unity, the programmer saves a lot of work centralizing the sprites.So you just have to put the sprite and at once you can implement it in the game without having to adjust the pivot too much.
Ton
Oct 22, 2021, 6:08 AM
Yeah, as a general rule on ripped sheets we want to make sure the sheet only contains sprites from that game. We don't want people mixing things up or using edited work thinking it's original. Next time, if you want to include it as an example, you can put it in a box or something and label it as such. No big deal!
elpegaso7
Oct 21, 2021, 3:27 PM
*
I added it as an example, but I can erase that from the sheet, I'll do it
Ton
Oct 21, 2021, 1:58 PM
Wait, @elpegaso7 does the minotaur use those fire tiles in the game, or did you add them to this sheet?
elpegaso7
Oct 21, 2021, 11:50 AM
If you are going to create a fan made videogame, the effect you use does not matter as long as it fulfills the purpose you are looking for, and that effect fits the Minotaur's attack very well. If you want to put another effect, you only have to start from the sixth frame, and repeat it as many times as the attack lasts.
Papaco
Oct 17, 2021, 9:08 PM
MAN THE MINOTAUR FIRE SPRITE IS THE SAME FROM GOLDEN AXE DRAGON FIRE
https://www.spriters-resource.com/genesis_32x_scd/goldenaxe/sheet/59635/
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!