Capcom vs. SNK 2
Capcom vs. SNK 2
    | Game Info arrow_drop_down favorite | |
|---|---|
| Category | PlayStation 2 | 
| Assets | 61 | 
| Hits | 507,382 | 
| Comments | 24 | 
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    [13]
Fighters
  
  Akuma
    Balrog
    Haohmaru
    Joe Higashi
    Ken Masters
    Kim Kaphwan
    Kyo Kusanagi
    Mai Shiranui
    Ryo Sakazaki
    Ryu
    Ryuji Yamazaki
    Terry Bogard
    Yuri Sakazaki
    
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    [48]
Fighters (Zipped)
  
  Akuma
    folder_zip
    Athena Asamiya
    folder_zip
    Balrog
    folder_zip
    Benimaru Nikaido
    folder_zip
    Blanka
    folder_zip
    Cammy
    folder_zip
    Chang & Choi
    folder_zip
    Chun-Li
    folder_zip
    Dan Hibiki
    folder_zip
    Dhalsim
    folder_zip
    E. Honda
    folder_zip
    Eagle
    folder_zip
    Evil Ryu
    folder_zip
    Geese Howard
    folder_zip
    Guile
    folder_zip
    Haohmaru
    folder_zip
    Hibiki
    folder_zip
    Iori Yagami
    folder_zip
    Joe Higashi
    folder_zip
    Ken Masters
    folder_zip
    Kim Kaphwan
    folder_zip
    King
    folder_zip
    Kyo Kusanagi
    folder_zip
    Kyosuke Kagami
    folder_zip
    M. Bison
    folder_zip
    Mai Shiranui
    folder_zip
    Maki Genryusai
    folder_zip
    Morrigan Aensland
    folder_zip
    Nakoruru
    folder_zip
    Orochi Iori
    folder_zip
    Raiden
    folder_zip
    Rock Howard
    folder_zip
    Rolento
    folder_zip
    Rugal Bernstein
    folder_zip
    Ryo Sakazaki
    folder_zip
    Ryu
    folder_zip
    Ryuhaku Todoh
    folder_zip
    Ryuji Yamazaki
    folder_zip
    Sagat
    folder_zip
    Sakura Kasugano
    folder_zip
    Shin Akuma
    folder_zip
    Terry Bogard
    folder_zip
    Ultimate Rugal
    folder_zip
    Vega
    folder_zip
    Vice
    folder_zip
    Yun Lee
    folder_zip
    Yuri Sakazaki
    folder_zip
    Zangief
    folder_zip
    Comments (24)
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      @arc1angel2: Already answered earlier. Quoting myself from almost a decade ago:
    
  "Apparently the sprites themselves are that way... Knowing Capcom and how they had in-game scaling for Marvel vs. Capcom 2's sprites, they probably fixed the size in-game."
          cammy sheet look squished. character look deformed, Please confirm or correct !
    
    
        Most people seem to prefer Marvel vs Capcom over Capcom vs SNK, but I honestly think I like the latter more!
    
    
        If they couldn't resprite all the characters, I think drawing the new characters in the SFA style could've been a better option for this series, this way all the characters would've looked consistent, and if they wanted to, they could've resprited some of the most aged sprites so they had a more modern look, like what they did with Ryu, Ken, Akuma, Chun-li and Bison but maintaining the SFA style. Maki, Eagle and Yun wouldn't have ended up looking out of place in Alpha 3 Max if this happened
    
    
        Just FYI, Insanius uploaded the zip files. I made the sheets. Each one took about 8 -15 hours to make, depending on how many sprites were included.
    
    
        To the guy that’s recoloring the backgrounds, nice job but can you use a shade of light gray/green from now on? That hot pink is kinda hard on the eyes x_x
    
    
        ...and also, those zipped sprites forgot about color palletes too.
    
    
        If the sprites are stretched like that in the game's files, then they should be left as-is instead of being fixed. Or have both fixed and unfixed at the very least, don't just remove the originals.
    
    
        Most of Capcom characters' Sprites are stretched or flatted. Can't wait to see those Zipped Sprites to be fixed, especially Dan Hibiki.
    
    
        @Mr. L Claw, Boxer, and Blanka have recycled sprites i think, might just be how Capcom formatted their sprites in this game
    
    
        Dan is super stretched but he's not a recycled sprite. -_-
    
    
        @Dolphman I can see why they chose Kyosuke over Batsu since they probably thought there were too many shotoclones in the roster. EVERY SF and KOF shotoclone at the time (except for Robert, K', Kula, the Kyo clones, Sean, and Arika's shotos) as well as Haohmaru and Morrigan made it in the roster. I agree with Morrigan's sprites being out of place and the lack of Metal Slug and Mega Man characters being kinda pathetic though.
    
    
        This and Alpha 3 are my favorites fighting games. The only thing I don't like about this is the small amount of stages.
    
    
        @Dolphman The problem with choosing the roster for SNK is that they don't really have a lot of franchises to pick from compared to Capcom, and most of them (aka Fatal Fury, Art of Fighting, Psycho Soldier, and Ikari Warriors) are already represented under KOF. That said, it is still a shame that Capcom didn't really pay much attention to its own characters for the CVS line.
    
    
        On another note. It's really sad when the MUGEN community can do better than Capcom for this game. There's a really good CVS2 Morrigan out there with custom sprites that are more consistent with the game's. The same guy made a Lilith as well.
There's also a CVS2 Felicia. Unlike Morrigan, her sprites actually blended in better and all she needed was fixes and minor extra palette. Can't recall if anyone made a Demitri or not but I have seen WIP sprites for him before years ago.
As for Street Fighter, we seriously need a custom SFA or CVS Cammy that's based on her Delta Red clothing.
(Not a fan of the Shadaloo Doll uniform. XP)
    
  There's also a CVS2 Felicia. Unlike Morrigan, her sprites actually blended in better and all she needed was fixes and minor extra palette. Can't recall if anyone made a Demitri or not but I have seen WIP sprites for him before years ago.
As for Street Fighter, we seriously need a custom SFA or CVS Cammy that's based on her Delta Red clothing.
(Not a fan of the Shadaloo Doll uniform. XP)
      On that subject, couple days ago I had a dream with Darkstalkers in a Dynasty Warriors style. Capcom really ought to consider partnering with Koei Tecmo for something like that....
    
    
        @SmashingStar64 That has been a major criticism with the CVS series since the firts game. Morrigan being the only representative for Darkstalkers is unforgivable, considering that Felica and Hsien-Ko share the face of the brand status with her. As for Rival Schools, it's ridiculous how they chose the least popular character for this game. (Batsu and especially Akira are more popular)
The lack of Mega Man characters is also lame. (Him, Roll, Zero, and Tron Bonne could've easily been part of this)
SNK's roster is a bit better but still lacking. Fatal Fury and Art of Fighting take up the majority of the roster with only three Samurai Shodown characters. And Athena representing herself as she's the descendant of warrior princess of the same name and is the actual mascot for SNK in general. They could've easily put in Metal Slug characters in there along with Ikari Warriors.
    
  The lack of Mega Man characters is also lame. (Him, Roll, Zero, and Tron Bonne could've easily been part of this)
SNK's roster is a bit better but still lacking. Fatal Fury and Art of Fighting take up the majority of the roster with only three Samurai Shodown characters. And Athena representing herself as she's the descendant of warrior princess of the same name and is the actual mascot for SNK in general. They could've easily put in Metal Slug characters in there along with Ikari Warriors.
      anybody else kinda miffed about how the Capcom side of these rosters tend to be so Street Fighter heavy, like i get that Street Fighter Vs. King Of Fighters is a big thing but the only Capcom character who isn't related to SF at all is Morrigan and even then her Sprite is old as hell (Rival Schools and Final Fight take place in the SF Universe)
    
    
        You can never have too many Mais. Unless you're Andy :P
    
    
        @Corey:LSSJGamer: No idea. There were only two different, mis-assembled sprites for the latter being the only difference, so I've merged the two.
    
    
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 Oct 19, 2024 10:14 PM