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Enemies & Bosses
Category NES
Game
Section
Enemies & Bosses
Submitter Superjustinbros
Size 48.16 KB (436x508)
Format PNG (image/png)
Hits 399,863
Comments 45

Enemies & Bosses
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Oct 20, 2024, 9:35 AM
So I booted up the game in NEStopia and the colors shown here are actually slightly off.
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Aug 27, 2024, 5:55 PM
@loafioman read this to the tune of "hamburger cheeseburger big mac whopper"
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Jan 2, 2024, 8:45 AM
Because you are a mushroom, loafioman?
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Jan 2, 2024, 8:45 AM
Bosses? If only Bowser and his brother exist
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Sep 24, 2023, 6:21 PM
@Murphmario Cool.
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Sep 5, 2023, 1:33 PM
@MsmSpriterXD It's the palette loaded for the Gray Cheep-Cheep if it's theoretically is placed in an overworld level. The reverse is true for the Gray Koopas.
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Sep 5, 2023, 9:48 AM
How tf green cheeps exists *Srry im kind pf new on spriting*
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Mar 5, 2023, 5:32 PM
nah green cheeps are in this game
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Jun 17, 2022, 6:09 PM
I'm pretty sure it's possible to make a green cheep cheep by using the koopa and piranha plant's overworld palette.
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Aug 30, 2021, 3:46 PM
goomba koopa cheep cheep blooper
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Jul 16, 2021, 5:55 AM
mariobros1 green cheep cheeps only exist in mario maker
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Jul 16, 2021, 5:53 AM
@creeper1922 red koopas are koopas that dont walk off and are in world 1-3
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May 22, 2021, 8:19 PM
@SuperJustinBros Hey, can you revert the palettes on this? Someone changed them and now they look terrible.
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Apr 15, 2021, 10:38 AM
@Creeper They turn around at cliffs and appear as early as the second level, though I seriously must ask why you asked that here instead of playing the game or just looking it up somewhere.

(Also jeepers I've commented on this page a lot)
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Apr 15, 2021, 6:41 AM
What are the red koopas used for and when are they used?
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Apr 9, 2021, 12:39 PM
@BlueBlur The icon needs changed there, it was from an ancient revision.
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Apr 9, 2021, 11:38 AM
@Doc I want to say the same thing with SMB3's sprites, as the game's icon palette doesn't match any of the sprites.
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Apr 1, 2021, 2:36 AM
@Doc This was ripped with the use of the FCEUX palette, so obviously things aren't gonna look right.
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Mar 26, 2021, 1:53 PM
Shades on this newer revision don't look right. Compare them with the game's icon, which is colored properly. This looks more like an early (and bad) emulator.
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Dec 4, 2020, 9:59 PM
Fun Fact: The bottom part of a piranha plant has a seperate frame for two animations despite never being used, this second frame is however used in the All Night Nippon version to make the mouth move.
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Sep 26, 2020, 7:47 PM
Then it's a BLUEper. Get it?
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Sep 14, 2020, 12:32 PM
I like underground palette Blooper.
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Jul 31, 2020, 3:04 PM
oof
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Jul 9, 2020, 1:08 PM
@RTB Oh, sorry i didn't saw. xD
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Jul 5, 2020, 2:36 PM
@mateusjosegames: Already answered on the same page here, they're from All Night Nippon Super Mario Bros.
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