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DOOM / DOOM II
Uploads to this Game RSS Feed
Category MS-DOS
Sheets 60
Hits 926,291
Comments 90
Playable Characters
[2, 2 hidden]
Enemies
[18, 17 hidden]
Lost Soul
Enemies (Legacy of Rust)
[5, 2 hidden]
Banshee
Mindweaver
Vassago
Miscellaneous
[20, 3 hidden]
DOOM + DOOM II App Icons
DOOM + DOOM II Loading Screen and Warning
DOOM + DOOM II Splash Screen
Doom Guy / Unnamed Marine Face HUD
French Localization Graphics
HUD
Incinerator & Calamity Blade
Intermission Screen Elements
Intermissions & Menus (DOOM + DOOM II Addons)
Menu
Palette
Pickups
Projectiles and Effects
Skies
Unity Port Exclusives
Weapons
Widescreen Graphics
id Vault Assets
[15, 1 hidden]
"The Blob" (Unused)
Bayonet (Unused)
BFG2704 (Unused)
Chaingun (Unused)
Chainsaw (Unused)
Chainsaw (Unused) (Bloodless)
Machine Gun (Unused)
Pistol (Uncropped)
Punch (Unused)
Rifle (Unused)
Rocket Launcher (Unused)
Spider Mastermind (Unused)
Super Shotgun (Extended)
Super Shotgun (Unused)
Console Genre Developers
MS-DOS Shooter Developer coming soon!
Tagging is in the works and will be here soon!
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Oct 19, 2024, 4:23 PM
All of the unused weapons are really cool
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Oct 10, 2024, 8:11 AM
@HeitorMD3 maybe...
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Oct 1, 2024, 1:03 PM
can the sheet preview run doom
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Sep 23, 2024, 11:11 PM *
@Sparky_BunnyBro_21 No need, they use the prototype Lost Soul sprites so they're over here: [link]
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Sep 23, 2024, 4:58 PM
Hey has anybody managed to get the sprites for the Ghoul Enemies yet?
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Aug 28, 2024, 2:42 AM
Thanks to the people who are also contributing to DOOM + DOOM II data :D
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Aug 24, 2024, 2:36 AM
@doods_epik_forgot_his_password I don't know, but if they're in the Vault, they can go here.
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Aug 24, 2024, 1:25 AM
aren't some of the monster sprites sfw (aside from some blood)? the revenant, demon, and the archvile don't have gib animations or any kind of gibbing, and the pain elemental death anim is quite tame
plus if the cyberdemon is marked as nsfw then the tyrant should be, too
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Aug 23, 2024, 4:42 PM
i went pog when i saw the vault assets in here. also shouldn't they be in DOOM Prototype?
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Aug 21, 2024, 1:50 AM
I've started uploading them :D There's a lot, but not all of it is in Common.kpf?
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Aug 20, 2024, 7:11 PM *
ill probably upload some id vault stuff later just figured out where the sprites are (they're in Common.kpf, its just a zip file im pretty sure)
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Aug 20, 2024, 11:55 AM
should the id vault assets not be on the Prototypes page?
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Aug 9, 2024, 4:37 PM
@Plamz Doom well if that's the case, you should use the existing sheet, but specify what sprites are from Rust, but that's just what I would do. I feel like the only exception to that would be the transition screens, but again, that's just me
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Aug 9, 2024, 2:29 PM
They accepted one of my sheets here already so i'd assume they're going to do the same protocol they did with Alien World Order content from Duke Nukem 3D 20th Anniversary edition and just put it in the main game section. Which btw should i make a new sheet for new weapons and props or combine them into the existing respective sheets
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Aug 9, 2024, 1:54 PM
@16-Bit Globe I'd say to put all of the new Legacy of Rust content in its own game section and label it "DOOM: Legacy of Rust Content"
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Aug 8, 2024, 4:11 PM
Nice question 16-Bit Globe
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Aug 8, 2024, 11:28 AM
with the new ports coming out, do we put their content in a section or on a new page?
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Aug 7, 2024, 4:25 AM
@Rockyfan75000 Click on the triangle with exclamation point under your profile image, it'll make them visible. They're hidden due to blood and gore
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Aug 6, 2024, 4:33 PM
Man, lot'a hidden stuff is going on...
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Jul 1, 2024, 4:07 PM
"Doomdoomii" XD
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Apr 26, 2024, 10:37 AM
comedy.
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Apr 10, 2024, 9:30 AM
@ToonAlexSora007 XDDDDDDDDDDDDDDDDDDDD
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Mar 29, 2024, 3:33 AM
URL looks like it says "Doom Doo Mii".
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Nov 16, 2023, 8:18 PM
@Tristen Timberwolf The NSFW filter is probably hiding them. Click the alert sign in the upper right corner to turn it off.
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Nov 7, 2023, 5:14 PM
Where are the doomguy sprites
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